PuzzleNation 2016 Holiday Puzzly Gift Guide: Grab Bag!

Welcome to the PuzzleNation Blog 2016 Holiday Gift Guide!

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We’re so excited to be bringing you our biggest ever gift guide! There are so many tremendously fun and puzzly products to share with you this year. We just might be your one-stop shop for all things puzzly!

This guide is a grab bag of all sorts of trivia games, puzzle games, card games, puzzle books, party games, and board games, the perfect random assortment for any puzzle fan you need ideas for! We’re sure you’ll find the right gift for any puzzler on your list!


Naturally, you’ll forgive us for starting off with a few links for a pair of familiar puzzle apps!

The Penny Dell Crossword App, available for both iOS and Android users, not only features bundles of terrific puzzle content, but it offers a free daily puzzle to all solvers!

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Our new Penny Dell Sudoku app is also available for both Android and iOS, and offers four different difficulty levels: Easy, Medium, Hard, and Expert! Whether you’re a newbie to Sudoku or a master, you’ll find the right puzzles for you!

You can check out our full line of puzzle apps on the PuzzleNation website!

And we’ll follow up with some puzzle books before we get into the grab bag of games, puzzles, and other terrific holiday treats!

Our friends at Penny Dell Puzzles have put together some outstanding holiday collections with puzzles galore to be solved!

Maybe you’re looking for one kind of puzzle, like Colossal Grab-a-Pencil Book of Logic Problems ($10.50) or the Fill-In Value Pack ($8.95). Or perhaps you like some variety in your solving, and you’d prefer the Stocking Stuffer Pack ($9), complete with pencils to keep you puzzling, or the Super Grab-a-Pencil Pocket Puzzle 4-Pack ($24.50). Or you’d like to unwind with their Coloring Book 4-Pack ($17.95) and sip some coffee from a vibrant Word Nerd mug ($9.50). Either way, the folks at Penny Dell Puzzles have got you covered.

And be sure to check out their deals on Facebook and Twitter throughout the holiday season. 15% off all sorts of puzzle bundles and books!

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And while we’re on the topic of puzzle books, some of the best constructors working today have released their own books for your perusal! And with New York Times and Los Angeles Times crosswords to their credit, you’re sure to find some quality puzzlers within these pages!

–David Steinberg’s Juicy Crosswords from the Orange County Register ($6.88)

–Patrick Blindauer’s Easy Like Monday Morning Crosswords ($6.26) and Easy Breezy Crosswords ($8.95)

–Todd McClary’s Fresh Freestyle Crosswords ($8.95)

–Brendan Emmett Quigley and Francis Heaney’s Drunk Crosswords ($7.95)

–Patrick Berry’s Son of the Crypt Cryptic Crosswords ($15)

–David L. Hoyt’s Word Winder ($6.95) and Jumble puzzles ($9.95)

–Cynthia Morris’s American Acrostics, CynAcrostics, and AnimaCrostics ($9.95)

And that doesn’t even cover the many great by-mail and downloadable puzzle books and sets available this holiday season!

Many top constructors and organizations market their puzzles directly to solvers, so between by-mail offers, subscriptions, and downloadable puzzle bundles, you’ve got plenty of quality choices!

The Crosswords Club, edited by Patti Varol (puzzle bundles by mail, available in both regular and large print; $39.95 for 12 issues, $59.95 for large print)

Puzzle Your Kids by Eric Berlin ($18 for 3 months, $32 for 6 months, $60 for 1 year)

Piece of Cake Crosswords by Patrick Blindauer ($30 for 1 year)

The American Values Crossword (subscription and daily puzzles) ($20 for 1 year)–Matt Gaffney’s Daily Crossword ($24 per year) and Weekly Crossword Contest ($26 per year)

–Andrew Ries’ Aries Xwords ($12 per year)

–Peter Gordon’s Fireball Crosswords ($25 for 1 year)

–Joon Pahk’s Rows Garden puzzles ($20 for 1 year) and Variety puzzles ($15 for 1 year)

–Patrick Blindauer’s Various Themed Puzzlefests ($15 each)

–The LA Times’ Crossword LA 2016 puzzle pack ($5)

–Patrick Merrell’s Punchline Puzzles ($10) and Aha! Word Puzzles ($10)


And here is our grab bag of puzzle games and products galore!

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The Oregon Trail (Pressman Toys, card game)

The classic computer game comes to life as you and your fellow players team up to survive the perilous journey along The Oregon Trail. With art evoking old-school computer games, rampant threats and calamities to endure, and a long and challenging road to travel, will any of you will make it to Oregon? ($14.99)

[Check out our full product review of The Oregon Trail by clicking here!]

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Noueni (263 Games, card game)

You’ll need all of your strategy and cunning to win Noueni, a game of connections, overlaps, and careful card placement. Can you claim more territory than your opponents, or will they outthink you and steal your spotlight at a key moment? ($12.99)

[Check out our full product review of Noueni by clicking here!]

Kill Doctor Lucky: Deluxe 19.5th Anniversary Edition (Cheapass Games, board game)

You might be skilled at unearthing murderers in games like Clue, but how are you at committing them? In Kill Doctor Lucky, your only goal is to dispatch the fortuitous fellow without being seen by anyone! Strategy and timing are key in this wickedly enjoyable game. ($40)

[Check out our full product review of Kill Doctor Lucky by clicking here!]

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Back Spin (ThinkFun, puzzle game)

Can you twist and turn and roll each of the colored spheres back into the correct spots? It’s tougher than it looks! Back Spin will put your Rubik’s skills to the test! ($14.99)

[Check out our full product review of Back Spin by clicking here!]

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Firefly Fluxx (Looney Labs, card game)

The purveyors of sweet-tooth strategy game Just Desserts and quick-draw pattern-matching game Loonacy return to their flagship brand with one of the most beloved sci-fi shows in recent memory with Firefly Fluxx. Tackle the ever-changing rules in the hopes of finding the two cards you need for victory, all while enjoying inside jokes and references to this one-season wonder of a TV show! ($20)

[Check out our full product review of Firefly Fluxx by clicking here!]

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Strata Sphere (Family Games America, puzzle game)

Can you crack the three-dimensional challenge of Strata Sphere? First you place each of the sliding bars into the gridwork, then you try to free all of your spheres before your opponent can do the same! A terrific, mind-bending puzzle unlike anything else! ($30.97)

[Check out our full product review of Strata Sphere by clicking here!]

Schrodinger’s Cats (9th Level Games, card game)

In this wagering game based on the famous scientific thought experiment, you have to figure out how many of Schrodinger’s Cats survived the experiment! And just like in poker, you can share some information while you wager in the hopes of improving your chances of success! With shameless card puns and opportunities for bluffing, this isn’t your usual card game! ($19.22)

[Check out our full product review of Schrodinger’s Cats by clicking here!]

Movie Buff (Golden Bell Entertainment, party game)

How well do you know your movies, actors, characters, and famous quotes? Movie Buff will put your knowledge to the test, but instead of answering questions, you’re trying to make connections between films! It’s a fast-paced version of Six Degrees of Separation, but in a fun and frantic card game! ($24.95)

Scrimish (Nexci, card game)

Combine the card game War with elements of Chess and Memory, and you’ve got something approximating Scrimish, a card game that’s effortless to learn, but offers endless possibilities. Can you protect your crown card while hunting down your opponent’s? With cards for both defense and offense, there’s a lot packed into just 25 cards apiece! ($9.99)

[Check out our full product review of Scrimish by clicking here!]

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Tsuro: The Game of the Path (Calliope Games, board game)

A path-laying game with tons of style and historical spirit, Tsuro casts up to eight players as flying dragons, and tasks you with laying out your path with special tiles. Your goal is to avoid meeting another dragon or flying off the board. It’s a simple mechanic with plenty of replay value, and perfect for quick games with large groups. ($29.99)

The Great Dinosaur Rush (APE Games, board game)

Bring the insane real-life rivalry of paleontologists Cope and Marsh to life in The Great Dinosaur Rush! As you collect fossils and discover your own unique dinosaur, you must also steal bones, sabotage other scientists, and more! Show off your cunning and creativity in this game that proves historical truth is weirder than fiction! ($50)

[Review coming soon!]

Mr. Lister’s Quiz Shootout (Bananagrams/Big Potato Games, trivia game)

Put your knowledge to the test in Mr. Lister’s Quiz Shootout as two teams compete to name more entries on a Family Feud-style list. If you do, you win a drink! Collect five different drinks, and you win! A game of trivia and opportunity perfect for a group setting! ($19.99)

[Check out our full product review of Mr. Lister’s Quiz Shootout by clicking here!]

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Puzzometry (jigsaw puzzle)

For a next-level jigsaw challenge, Puzzometry is tough to top. These beautiful pieces can be combined in seemingly endless combinations, and yet, there’s only one solution. Available as Puzzometry ($16), Puzzometry Jr. ($11), and Puzzometry Squares ($16), you’ve got three distinct challenges appropriate for different ages!

[Check out the full review of Puzzometry by clicking here!]

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Castellan (Steve Jackson Games, board game)

Build a castle and then occupy it in Castellan, a game of strategy and opportunity. With great modeled pieces that really add to the aesthetic, Castellan has style and substance. ($34.95)

[Check out our full product review of Castellan by clicking here!]

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Schmovie (Galactic Sneeze, party game)

Are you the funniest, punniest one in your group of friends? Find out by playing Schmovie, the party game that pushes you to scribble down the best name for an imaginary movie created on the spot! Now redesigned in a sleeker box and playable by all ages, this is the movie game for everyone. ($19.95)

[Check out our full product review of the original version of Schmovie here!]

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LEGO Ideas: Maze (LEGO, puzzle game)

Combine the classic puzzly hand-eye coordination of a wooden labyrinth with everyone’s favorite building toys, and you’ve got the Lego Ideas: Maze. Customizable with all sorts of different maze layouts and obstacles, this one is both fun to build and fun to solve! ($69.99)

[Check out our full product review of LEGO Ideas: Maze by clicking here!]

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Walk-By Scrabble Board, Lexicographer’s Extended Scrabble, and Drawing Room Scrabble (Hammacher Schlemmer, board games)

Hammacher Schlemmer has several Scrabble variants available, including the Lexicographer’s Extended Scrabble for those with mega-syllabic ambitions ($29.95) and Drawing Room Scrabble for those with swankier taste ($149.95) — not to mention the mindboggling World’s Largest Scrabble Game for $12,000! — but few are as clever or as convenient as the Walk-By Scrabble Board! Designed as a family game for people on the go, it’s a perfect way to bring back Board Game Night for busy families! ($29.95)

[Check out our full product review of the Walk-By Scrabble Board here!]

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Mad Libs: The Game (Looney Labs, party game)

Looking for a family-friendly alternative to Cards Against Humanity? Something that traffics in silliness instead of shock value? Mad Libs: The Game has got you covered. Draw cards to fill in the blanks and craft hilarious sentences to amuse one and all! ($20)

[Check out our full product review of Mad Libs: The Game by clicking here!]

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Clue Master (ThinkFun, puzzle game)

Looking to introduce a younger solver to Sudoku-style deduction? Well, look no further than Clue Masteran easily-portable puzzle game full of pooch puzzles that will challenge young minds and savvy solvers alike! ($12.99)

[Check out our full product review of Clue Master by clicking here!]

Get Lucky (Cheapass Games, card game)

At a very peculiar dinner party, everyone is trying to kill Doctor Lucky, but can you outwit your opponents and Get Lucky first? Practice makes perfect in this game of persistence where every murder attempt increases your chances of knocking off the most desirable target in all of gaming! ($17)

[Check out our full product review of Get Lucky by clicking here!]

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Collins Little Book of Bananagrams (puzzle book)

Are you a Bananagrams fan who’s looking for something to give you an edge? The Collins Little Book of Bananagrams might be just what you need! With a list of puzzle words you might not otherwise think of, suggestions for other games to play with Bananagrams tiles, and techniques for speeding up your gameplay, you’re sure to be Top Banana with this handy guide in your pocket. ($9.95)

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Slideways (R&R Games, board game)

Take Connect Four-style puzzling to the next level with Slideways! Not only can you shift pieces to the side here, but you can flip your opponent’s moves to your own color! It’s a race to four-in-a-row in this easily-portable game that will have you thinking five steps ahead! ($14.99)

[Check out our full product review of Slideways by clicking here!]

Oh My Gods! (Gameworthy Labs, card game)

Take Clue to the next level with Oh My Gods! as you investigate a crime on Mount Olympus! Play cards to reveal information or increase your chances for success, but please, try not to tick off the gods! ($24.98)

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The Puzzling World of Winston Breen (Eric Berlin, puzzle novel)

Join intrepid young puzzler Winston in unraveling an unexpected mystery in The Puzzling World of Winston Breen! Crack puzzles alongside him as he tries to uncover who’s behind a hometown puzzle hunt that’s gone unsolved for 25 years! And if you enjoy this one, there are two follow-up books to keep you engaged and solving! ($7.99)

[Check out our review of The Puzzling World of Winston Breen by clicking here!]

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Quarto (Gigamic Games, board game)

Four-in-a-row puzzle games are a staple of the genre, but rarely are they as beautiful or as diabolically simple as Quarto. With blocks of different shapes, sizes, and colors to choose from, you can attack the game from any angle. But watch out, or a crafty opponent just might beat you at your own game! ($34.99)

[Check out our full product review of Quarto by clicking here!]

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Linkee (Bananagrams/Big Potato Games, trivia games)

Something connects a series for four trivia questions. Can you figure out what? If you can, Linkee is right up your alley. This trivia game is about more than answering questions, challenging players to make associative connections before the other trivia buffs in the room can! ($22.49)

[Check out our full product review of Linkee by clicking here!]

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Circuit Maze (ThinkFun, puzzle game)

From the minds that brought you the tumbling challenge of Gravity Maze and the mirror-fueled brain teasers of Laser Maze Jr. comes the next logic and deduction puzzle game from ThinkFun: Circuit Maze! Complete each circuit and light up the relays to complete each maze! Can your youngster crack this electric game? ($29.99)

[Check out our full product review of Circuit Maze by clicking here!]

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Tavern Puzzles (jigsaw puzzles)

These hand-forged beauties are ready to challenge your dexterity and cleverness, as you accept the Tavern Puzzles challenge. Whether you’re trying to free your heart from the tangled pieces of Heart’s Desire or remove the ring from the Iron Maiden, you’re sure to put your skills to the test. ($22)

Pyramid Arcade (Looney Labs, board game)

With 22 different games in one box, Pyramid Arcade takes the Looney pyramid series above and beyond anything you’ve seen before. Challenge yourself or other players with strategy games, Tic-Tac-Toe-style competitions, stacking challenges, and more! ($77)

[Review coming soon!]

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Qwirkle (MindWare, board game)

A wonderful mix of Uno and Mexican Train Dominoes, Qwirkle is all about placing your tiles to maximize points and minimize helping your opponents. With six bright colors and six different shapes to match up, Qwirkle is endless fun that’s so easy to jump into! ($34.99)

Secret Agent Training Manual (Elizabeth Singer Hunt, puzzle book)

Looking for a terrific introductory guide to codebreaking and encryption for younger solvers? Check out the Secret Agent Training Manual, covering anagrams, ciphers, and other forms of encryption, complete with codes for readers to crack themselves! ($6.99)

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Timeline (Asmodee Games, card game)

Timeline pits your knowledge of history against a growing timeline of important events, inventions, and historical moments. You don’t have to know exact dates; you just need to know if something happened before OR after something else. Was the toothbrush invented before or after the syringe? Which came first, language or agriculture? Timeline is a fast, fun way of learning (or relearning) history! ($14.99)


Thank you to all of the constructors, designers, and companies taking part in this year’s holiday puzzly gift guide!

And thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PuzzleNation Reviews: Get Lucky and Kill Doctor Lucky

For as long as Cheapass Games has been around, they’ve been synonymous with the character Dr. Lucky. More specifically, the many, MANY times players have tried to help Dr. Lucky shuffle off the mortal coil, since the very first game produced by Cheapass Games was the award-winning Kill Doctor Lucky.

Although years have passed and rules have changed, people are still trying to kill that oddly fortunate fellow, and today, we review two puzzly games that will give you ample opportunity to try your luck at a touch of murder at Lucky Mansion.

In the Get Lucky card game, an adaptation of the original board game, two and six players are pitted against each other at a most peculiar dinner party. (The fact that everyone is trying to dispatch the host is what makes it so peculiar.)

Each player has two characters to work with. In each round, you have the choice of drawing a card, playing a card, swapping a character, or trying to kill Dr. Lucky. Drawing cards gives you the chance to acquire weapons, motives, or opportunities, all in the hopes better equipping you to commit the perfect crime.

Each card has a score that links up with one of the game’s fifteen characters. So if you’re playing Winstead Beadle (who has the number 5 on his card), any motive, weapon, or opportunity card with a 5 on it is doubly valuable to you, making it more likely that your attempt to kill Dr. Lucky will succeed!

As Dr. Lucky circulates among the various guests, you and your fellow players will continuously try to take his life, like Wile E. Coyote pursuing the Road Runner over and over again. The other players may thwart your efforts by sacrificing cards to foil your murder attempt.

This balance of active and defensive play creates a game of both strategy and opportunity, making it a terrific step up from deductive games like Clue. And the game is designed to be played in 20 minutes,

Of course, if you’re looking for something a bit more involved, you’re welcome to give the Deluxe Anniversary Edition of Kill Doctor Lucky a try.

Now, as you might expect, there are similarities between the card game Get Lucky and the board game Kill Doctor Lucky. The goal, for instance, is the same.

But in Kill Doctor Lucky, murder is a private matter. You have to eliminate Dr. Lucky without any player in sight. Another player can’t be in the same room as you and the doctor when you make your attempt, and being able to observe the murder from another room also foils your attempt. (There are even variant rules that allow for Dr. Lucky’s dog or cat to impact gameplay.) The beautiful fold-out game board really helps bring this mechanic to life.

Each turn, you can move and you can act. Moving is simply traveling throughout Lucky Mansion, whereas acting either involves drawing cards OR attempting to kill Doctor Lucky.

There are move cards (which make it easier to traverse the mansion), weapon cards (which make your murder attempts deadlier), and failure cards (which come in handy when you’re trying to prevent other players from killing Dr. Lucky before you do).

To make things even more challenging, Doctor Lucky moves after every turn, so you have to factor that into your strategy. (Some players stay where they are, allowing the good doctor to come directly to them.)

Kill Doctor Lucky builds on the streamlined rules of the card game, offering many more options for places to encounter the Doctor, greater challenge in offing the doctor, and deeper strategy in isolating Dr. Lucky and keeping lookyloos away. Plus, each failed attempt to kill him can help you later on, providing additional “reasons” for wanting the doc dead.

And in terms of presentation, the artwork is topnotch, adding so much to the ambiance and style of the game. It feels like an old-timey murder mystery full of colorful characters, except one where the murder hasn’t happened yet.

In both games, terrific gameplay is enhanced by hilarious cards (complete with snarky world-building and outrageous asides) that are all too appropriate for the macabre task at hand. Get Lucky and Kill Doctor Lucky are terrific ways to add a subversive bit of fun to your game night.

[Get Lucky is available through the Cheapass Games website and on Amazon.com. Kill Doctor Lucky is also available through the Cheapass Games website and on Amazon.com.]


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PuzzleNation Reviews: Linkee and Mr. Lister’s Quiz Shootout

[Note: I received free copies of these games in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

The folks at Bananagrams are synonymous with letter-tile games like Pears in Pairs, Zip It, and of course their flagship product, but today they’ve brought us something a little different. Instead of flashing your anagram skills or showing off your well-honed Scrabble techniques, these games will test your trivia knowledge, your ability to play well with others, and how shrewd a strategist you are.

In this post, we’ll be reviewing Linkee and Mr. Lister’s Quiz Shootout!

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Linkee is a trivia game for three or more players. (Up to 30, apparently!) Each trivia card has a letter on the back, and the goal of the game is to acquire enough letter cards to spell “LINKEE.”

One person acts as the Question Master, while the other players (or teams, if you prefer) each grab a pencil and pad. The Question Master shows the players what letter they’re playing for, then poses each of the four questions on the card. The players write down the answers and try to figure out what theme links the four answers.

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The first player or team to shout out “LINKEE!” and identify the link gets the letter card. You can shout out “LINKEE!” at any point, but if you’re wrong, you’re out until the next card is played. So confidence and boldness has to be tempered with strategy.

That’s what makes the game more intriguing than your average trivia game. It’s not just knowing the answers to individual trivia questions; it’s figuring out the link between them, and doing so before your opponents.

If the four answers aren’t enough for any player or team to figure out the link, the Question Master reads a clue at the bottom of the card.

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Although this can be a fun game for a few players, it really shines when you can get four teams going at once, because the shouting and competitiveness really brings out the fun of the game. (Thankfully, you don’t need to get both the yellow and green Es. That was the difference maker in one game this weekend.)

Although I’d rate the trivia as fairly easy for the average board game fan or puzzler in your household, some of it is not geared toward younger players — I doubt the 8- or 10-year-olds in your house know about the Rat Pack or Malala Yousafzai, for instance — so that’s something to consider.

Otherwise, this is the rare trivia game that’s more about speed and association than about straight-up trivia knowledge.

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Mr. Lister’s Quiz Shootout follows a similar format to Linkee, but has a completely different flavor.

Here, instead of a Question Master, you have Mr. Lister, the mustachioed bartender. Instead of spelling out LINKEE, you’re trying to acquire five different drinks, which are on the backs of the question cards. Again, players get a pad of paper and a pencil.

The main difference is that instead of figuring out the link between trivia questions, the teams must instead try to figure out which entries appear on the card, in the manner of Family Feud. For instance, a card could list “Americans’ 10 Favorite Cheeses.” Now the teams have a brief bit of time in which to write down which cheeses they think are in that top ten.

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Once the teams have made their lists, it’s time for the shootout! The first team selects one of the answers they’ve jotted down and tells Mr. Lister. If the answer is on the card, Mr. Lister marks it as a hit. If not, Mr. Lister marks it as a miss. Then the other team takes their first shot.

After both teams each take three shots, the team with the most hits wins the card. If there’s a tie, Mr. Lister reads the tie-breaking Last Chance Saloon trivia question at the bottom of the card. Each team writes down their answer, and whichever team is closest to the correct answer wins the card.

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This game feels more like a night of bar trivia than a round of your favorite trivia board game, and the old-timey saloon shtick is delightful. (Throwing in a mustache eraser that fits on atop the pencil is just the icing on the cake.) This is reinforced by the awesome box design, which features several bullet holes that go all the way through to the other side. It’s a simple gag, but an effective one, a highlight in game design for me.

Unfortunately, the gameplay was marred slightly by a few themed categories that were unclear or otherwise poorly explained. (The loose definition of “amusement parks” and “ethnic groups” led to some acrimony during one session, especially since these were trivia hounds, who are nitpickers and hair-splitters by nature. In the future, I recommend any Mr. Listers read through the card beforehand in order to avoid similar issues.)

Whether you prefer list building or associative thinking, both of Bananagrams’ latest trivia offerings will make welcome additions to your gaming arsenal.

[Linkee is available at Barnes & Noble, Amazon.com, and on the Bananagrams website. Mr. Lister’s Quiz Shootout is available at Target and on the Bananagrams website.]


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PuzzleNation Reviews: ThinkFun’s Circuit Maze and Clue Master

[Note: I received free copies of these games in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

Deduction is one of the most powerful puzzle-solving skills, and honestly, it’s a difficult one to develop.

“If this, then that” thinking involves holding several pieces of information in your head at once, eliminating red herrings and unhelpful possibilities until you’re left with one solution that fits all the requirements. (Every Sudoku puzzle is an exercise in deduction, after all.)

And today, we’ve got two new ThinkFun products to review that are centered around learning the art of deduction in different ways: Clue Master and Circuit Maze.

Clue Master is centered around a 3×3 grid that the solver must fill with nine dog toys: three bones, three balls, and three bowls. Each symbol comes in three colors — green, red, and blue — leaving us with nine unique pieces to place in our grid. (The solving style is very similar to their Brain Fitness puzzle game Chocolate Fix.)

Completing the grid is the only way to open the secret door of Tippy the dog’s doghouse, returning the friendly, blocky puppy to his rightful place in the back yard. (Hence the dog toys.)

The instructions, puzzles, solutions, game board, and pieces are all contained within the single spiral-bound game book, making this one of ThinkFun’s most portable products yet. The magnetic pieces are fairly sturdy, as is the game board, so it will hold up nicely to the rigors of travel (and being stuffed into various carry-on bags).

The gameplay itself is all about interpreting the clues provided with each challenge card. Some clues give you colors only, others shapes only, and the occasional clue is centered around a given piece’s location on the grid.

Once you graduate from the Beginner and Intermediate difficulty levels, you’ll face a new wrinkle: negative clues. Negative clues are layouts that must be avoided, so instead of telling you where to place a piece, they tell you expressly where NOT to place a piece, ratcheting up the difficulty.

Clue Master truly lives up to the “8 to adult” age range of the product. The Beginner puzzles walk you through simple deduction techniques, allowing younger minds and new solvers alike the chance to get accustomed to that sort of if-then chain-solving.

For a bit more of a challenge, let’s check out Circuit Maze.


ThinkFun has a solid track record when it comes to maze games that involve some level of logic or deduction, whether it’s learning optics with Laser Maze Jr. (or the original Laser Maze) or navigating the three-dimensional twists, turns, and drops of Gravity Maze.

Now, they’ve turned their attention to current and electricity with Circuit Maze, challenging solvers to use switches, connective pathways, and light-up relays to complete the partially-built circuits on each of the game’s challenge cards.

One of the more intriguing twists built into Circuit Maze is that your starting and ending points are a pair of connected pieces: the blue positive piece containing the batteries and the blue negative piece that closes the circuit. The current has to flow from positive to negative, so that means your light-up relays (which are also marked with + and – paths) can only be placed in certain configurations.

To add to the difficulty, oftentimes one of the two blue starting and ending pieces is NOT set in the challenge cards, so you won’t necessarily know what your starting or ending point is, placing another obstacle between you and successfully closing the circuit and ensuring your relays light up as needed.

The switch is another delightful wrinkle on the ThinkFun logic maze formula, since each setting can have its own unique requirements.

For instance, the above setup requires a different relay to light up for each switch setting (meaning that the switch’s first setting lights up the red, its second setting lights up the yellow, and its third setting lights up the green). These multiple goals make building your pathway more challenging and really forces you to think about how to use each piece to its utmost.

[Here the completed circuit causes each relay to light up with a flip of the switch.]

The challenge cards range from Beginner, which offers introductory tricks and lessons, to Intermediate, Advanced, and Expert puzzles, each with their own obstacles.

Sometimes, you know where a piece is placed, but not which direction it should face. Other times, you have to create pathways that will allow multiple relays to light up at once, and others where nothing lights up at all.

In the Advanced-level challenge card below, the solver has to make sure that the red relay always lights up, no matter what setting the switch is on, but other switch settings also have to light up either the yellow or green relays. It’s quite a mental workout!

Circuit Maze definitely rivals Gravity Maze as the most challenging ThinkFun product to date, but it’s a very worthwhile challenge to tackle. This is next-level deductive thinking, plotting out paths that accomplish different tasks at different times, all while maintaining a complete circuit and matching positive and negative current paths.

This serves as a strong follow-up to the deduction lessons new solvers learned in Clue Master, making for a solid one-two punch of logical puzzling the whole family can enjoy together (or you can play by yourself)!

Clue Master and Circuit Maze are both available this holiday season at Amazon or Target!


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PuzzleNation Product Review: Hoard

Stealing a dragon’s treasure is an iconic adventure trope, a classic test of a hero’s mettle or a thief’s craftiness. But do you have the skills and luck necessary to pilfer from a sleeping dragon and get away clean?

In the card game Hoard, you’ll get your chance to do exactly that as you and your fellow players maneuver around a sleeping dragon, trying to collect matching sets of treasure while defending yourself from or attacking your fellow plunderers, all with the ever-present threat of a slumbering fire-breathing beastie looming over you.

In fact, waking the dragon (or lulling it back to sleep) is a key part of the game play, since it could be to your advantage to wake the dragon after securing some treasure for yourself.

Hoard combines the resource management aspect of numerous other card games with the luck and wherewithal of Memory. As you move around the board, you have the choice to look at one of the dragon’s treasure cards. You can either take that card, or you can leave it (and hope you remember what you found there, in case you need it later). If you leave the card, you’ll instead draw a random card from the deck.

You might find helpful treasure, a sword to attack with, a shield to defend with, a way to wake the dragon, or a way to soothe the dragon. The variety of cards makes the relatively small playing area a rich field, rife with possibilities.

Wait a minute, why would you WANT to wake a dragon?

Simple. You play for several rounds, and each round can only end in one of three ways:
A.) The last card from the deck is pulled
B.) A player begins a turn with no cards in their hand
C.) The dragon wakes up

So, if you’ve secured a good bit of treasure and you think you’ll win that round, it’s to your advantage to wake the dragon and end the round before the other players can catch up.

Only the players with the top two point totals (amassed from making treasure sets and other related card patterns, similar to Go Fish) receive victory points at the end of the round.

The first player to five victory points wins the game.

The strategy involved is what makes this a terrific game for puzzle fans. You need to make sure that you keep finding matching sets of treasure (both by remembering what cards are around the dragon and seeing which cards you get from the deck), defend your treasure from the other players, and avoid getting outfoxed in manipulating the dragon.

The mechanics of the game are simple, but the sheer number of options available to the player — as well as the element of chance involved — make for a very replayable game experience. One round, the dragon could be your greatest ally, while another time, the dragon wakes at the worst possible moment for you and your meager treasure hoard.

A great game for families, casual players, and hardcore board gamers alike, Hoard is gorgeous, well-executed, and great fun.

Hoard is a Cheeky Parrot Games product, available online now!


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PuzzleNation Product Review: The Oregon Trail Card Game

For gamers and puzzlers of a certain age, there are many fond memories of a certain historical journey that tested your wits, your luck, your tactical skills, and your endurance. I’m speaking, of course, of The Oregon Trail, a computer-game classic that not only taught millions of young minds about the perilous journey, but probably introduced most of them to the concept of death by dysentery.

Ick.

For those not in the know, The Oregon Trail was a computer game designed to explore 19th-century pioneer life on the long journey between Independence, Missouri, and Oregon’s Willamette Valley. Players would manage food, supplies, and the pace of the trek in their covered wagon, occasionally dealing with dangers like disease, thieves, broken equipment, accidents, and treacherous rivers to cross.

A classic in the eyes of many, this beloved game has made the jump from the digital realm to the analog one with a card-game variation released this year by Pressman Toys.

Pressman Toys have outdone themselves with this nostalgia-fueled adaptation. The trail cards themselves evoke the classic black-and-green screen of old-school computers, while the supply and calamity cards are pixelated in a style more akin to 8-bit video games.

I daresay, though, that the card game is harder than the computer game. I don’t know that I’ve ever encountered a game that stacks the deck against the player quite so brutally.

To make the journey to Oregon successfully, players must traverse 50 trail cards, avoiding illness and unpleasant twists of fate along the way (represented by the calamity cards that come up all too often), managing meager supplies, and testing their luck against river crossings (where a roll of the die determines your fate).

This quickly becomes a strategic battle of resource management, trying to hold onto fort and town cards for as long as possible (since they provide some of the rare opportunities to gain new supplies), playing trail cards (which must link up in a continuous line), and deciding whether it’s better to spend medicine and clean water supplies on saving fellow players stricken by illness or letting players die and hoarding supplies for the survivors.

I’ve played the game a few times now — each session has lasted about 30 minutes, with the team failing to reach Oregon both times (though we made it more than halfway on the second try) — and it remains an engaging, enjoyable play experience. Yes, it can be disheartening to see a player die early on (as I did by rattlesnake bite in my very first turn one game), but the group play experience — pitting all of you against the game itself — is only enhanced by the difficulty.

There are some aspects of the computer game — hunting, for instance — missing from the card-game experience, but I suspect the development of simple house rules (like spending a bullet card and letting a handful of dice rolls determine your success hunting, to more closely recreate the computer game’s hunting mechanic, for instance) would enrich the gameplay.

Whether you’re a fan of the classic computer game or a newcomer to the franchise, I suspect The Oregon Trail will delight you (and challenge you!) like few card games ever have.

[The Oregon Trail Card Game is available at Target stores and through online outlets.]


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