Go For a Nice Relaxing Puzzle Hunt with Letterboxing!

Who can resist a treasure hunt? Who doesn’t want to play the role of the clever intrepid adventurer who reads maps, deciphers clues, solves riddles, and finds a hidden cache that eluded so many others?

We’ve discussed them in the past, covering famous ones like Forrest Fenn’s poem or the visual treasure hunt clues of The Secret, as well as tips for creating one of your own.

But did you know there’s another sort of treasure hunting out there that requires nothing more than your wits, your patience, and your willingness to exercise and explore?

[Image courtesy of Underhobby.]

It’s called letterboxing.

Essentially, you’re hunting for small, weatherproof boxes in publicly accessible areas — parks, for instance — with the goal of celebrating your success locating the well-concealed box. From a given starting point — a letterboxing catalog, or a website, or one given to you by the letterbox designer themselves — you must hunt down the box. (Your state might even maintain an archive of available letterboxing spots. Mine certainly does!)

Sometimes there are clues, or puzzles to be solved, or it’s simply meant to be found by determined, keen-eyed hunters.

Inside, you’ll find a logbook awaiting your personal stamp (to mark that you found it) as well as a stamp unique to that letterbox for you to use in your own record book to record your success in locating the box.

Devoted letterboxers often keep careful records of how many letterboxes they’ve planted, how many they’ve found, which letterboxing events they’ve attended, and more.

And it’s a hobby that dates back more than 150 years!

[Image courtesy of Ms. Nasser’s Art Studio.]

Now, if this sounds familiar, there’s good reason for that. Over the last fifteen years, an updated version of letterboxing has emerged: geocaching.

Geocaching functions mostly along the same lines, but with one crucial difference.

Geocaching is all about finding exact GPS coordinates.

But it can also involve the same exploration, puzzling, and problem-solving as letterboxing. I’ve seen some that contain puzzles that reveal coordinates to other geocaches, like popsicle sticks that have to be sorted to reveal the necessary numbers. There are even some that require you to solve a puzzle to open the letterbox itself.

Some people are very clever indeed, and they’re waiting for you to accept the challenge.

Have you ever been letterboxing or geocaching, fellow puzzlers and PuzzleNationers? Are you planning to try it out in the future? Let us know in the comments section below. We’d love to hear from you!


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Solutions to Our June Brain Teasers!

Two weeks ago, we shared a pair of brain teasers sent in by a PuzzleNationer who discovered these particular deduction and math thinkers in a book of riddles and puzzles.

Today, we’re going to share not only the solutions, but how we got there! Please enjoy this brief solve and tutorial, courtesy of brain teasers from your fellow PuzzleNationers!


[Image courtesy of SharpBrains.com.]

Brain Teaser #1: There is a three-digit number. All three digits are different. The second digit is four times as big as the third digit, while the first digit is three less than the second digit. What is the number?

Solution: 582

This is a fairly simple one, but if you’re unfamiliar with brain teasers, or uncomfortable in general with number puzzles, it can be off-putting. No worries, though! We’ve got you covered.

We know the second digit is four times as big as the third. That leaves only two options for those digits: 4 and 1 or 8 and 2.

If the first digit is three less than the second digit, it can’t be 4 and 1, because that would be 4 minus 1, or 1 for the first digit, and the first and third digits can’t be the same.

That means it’s 8 and 2 for the second and third digits. So if the first digit is three less than the second, the first digit is 5, and the three-digit number is 582.


calendar pages

Brain Teaser #2: When asked about his birthday, a man said, “The day before yesterday, I was only 25, and next year I will turn 28.” This is true only one day in a year – what day was he born?

Solution: He was born on December 31st and spoke about it on January 1st.

The wording in this one is especially important, because at first glance, this sounds impossible.

“Next year, I will turn 28.”

But if you look at the key word in what the man says — “turn” — the puzzle starts to unravel.

If next year, he will turn 28, this means that, at some point this year, he will turn 27. Which means he is currently 26.

Let’s look at what we know:

  • Day before yesterday: 25
  • Currently: 26
  • This year (at some point): 27
  • Next year: 28

Since he’ll be both 26 and 27 this year, the day before yesterday had to be last year.

Which means that yesterday was his birthday.

But at some point this year, he turns 27. That means both yesterday and the day before yesterday had to be last year.

Which leaves us with this timetable:

  • December 30 (day before yesterday, last year): 25
  • December 31 (yesterday, last year, his birthday): 26
  • January 1 (today, this year): 26
  • December 31 (later this year): 27
  • December 31 (next year): 28

He was born on December 31st and spoke about it on January 1st.


Did you unravel one or both of these brain teasers? Let us know in the comments section below! We’d love to hear from you.

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Best (Crossword) Correction Ever: A Six-Month Anniversary

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Last week we marked two fairly auspicious anniversaries in crossword history, celebrating 15 years since the release of Wordplay and 150 years since the birth of crossword inventor Arthur Wynne.

There are loads of crossword-related anniversaries worth celebrating. The birthdays of constructors and influential editors. Anniversaries of events like ACPT, Lollapuzzoola, and others.

Heck, in a few years, we’ll be seeing the centennials for Margaret Farrar’s first book of crosswords for Simon & Schuster AND the invention of the cryptic crossword by Edward Powys Mathers (aka Torquemada), not to mention one hundred years since there was a Broadway musical revue about puzzles!

(Somebody really needs to get to work writing Wordplay: The Musical.)

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[Dancing Will Shortz cameo!]

Well, this week, we have a somewhat less momentous anniversary, but still something that brings a smile to my face when I think of it.

But first, a bit of context.

If you’ve read a newspaper for any length of time, you’ve come across the corrections section. Corrections are part of newspaper publishing. No matter how good your content or how thorough your editing and proofreading, some things slip by on occasion.

This is as true for the crossword as it is for any other section of the paper. Back in April of this year, a Tuesday mini crossword puzzle featured incorrect clues for two across entries, and the correction appeared the next day.

Some corrections are better than others, more memorable, more interesting. And today is the six-month anniversary of what I consider to be the best correction, crossword or otherwise, ever in the New York Times.

correction 1

But, hilariously, the story doesn’t end there.

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[Image courtesy of muppet.fandom.com.]

They then had to issue a correction for the correction, which is just icing on the cake:

correction 2

Then, a sharp-eyed puzzler on Twitter under the handle @CoolKrista pointed out that the correction was STILL wrong. You see, the first Muppet to lobby Congress was Kermit the Frog in the year 2000.

WildAnimalProtectionAct

[Image courtesy of muppet.fandom.com, specifically an article titled
“Kermit’s political affiliation,” which is just so great.]

(And yet, the water remains potentially muddied. After all, do you consider Big Bird a Muppet? Because Big Bird went to Congress back in 1989.)

These are the sort of minutiae-filled rabbit holes that the Internet was pretty much designed for. How can you not love it?

You can follow the whole saga on the New York Times Wordplay Twitter account. Please enjoy.

Oh, and Happy Six-Month Anniversary, Best Correction Ever. We salute you.


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Say It Ain’t Sudoku: A Puzzly Hashtag Game!

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You may be familiar with the board game Schmovie or hashtag games on Twitter.

For years now, we’ve been collaborating on puzzle-themed hashtag games with our pals at Penny Dell Puzzles, and this month’s hook was #PennyDellPuzzleQuote. Today’s entries all mash up Penny Dell puzzles with famous quotations!

Examples include: “Be the Changaword you wish to see in the world,” “Loose Blips sink ships,” or “Cogito, ergo Sum Triangles.”

So, without further ado, check out what the puzzlers at PuzzleNation and Penny Dell Puzzles came up with!


One cannot Step by Step in the same river twice.

We’ll Anacross that bridge when we get to it.

One and Only if by land, Two at a Time if by sea.

You miss 100% of the shots you don’t Give and Take.

Piece by piece comes from within. Do not Word Seek it without.

It ain’t over ’til it’s Overlaps.

A Penny Press saved is a Penny Press earned.

It takes two to Tanglewords.

The buck Stoplines here.

It’s all right there in Block and White.

Leave no Stepping Stones unturned.

Don’t judge a Bookworm by its cover.

Chain Words are only as strong as their weakest Linkwords.

Picture This…worth a thousand Word Seeks.

A stitch in time saves Three from Nine.

When the going gets Mind Boggler, the Mind Boggler gets going.

When life gives you Share-A-Letter, make Alphabet Soup.

All Four One and one Four-Most.

That’s one small Stepping Stones for man…

You are the Masterwords of your unspoken Word Seeks, but a slave to the Wordfinders you have spoken.

The only thing we have to fear is test-solving forty Codewords in a row.

. . . and go round and round and round in the Circle Sums game.

The pre-type reviewer’s red pen is mightier than the sword.


Members of the PuzzleNation readership also got in on the fun when we spread the word about this hashtag game online!

On Facebook, fellow puzzler Ralph Angelo B. Sinson contributed this quote that he didn’t even have to alter!

“If you come to a Logic show, you get all creeds, colors, religions, and sexual orientations.”


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PN Product Review: Godzilla: Tokyo Clash

Today’s board game review was selected by the PuzzleNation readership through polls on social media!

Would you like more polls to determine reviews, pop culture recaps, and other blog content? Let us know in the comments section below. We’d love to hear from you!


The-original-Godzilla-rel-001

Godzilla returned to theaters this year for the umpteenth time with Godzilla vs. Kong, and after 67 years of cinematic dominance, the King of the Monsters is still an incredibly popular figure in pop culture.

That being said, Godzilla’s board game resume isn’t nearly as impressive. In fact, it’s mostly the pits. Surprisingly, making a good board game about monsters fighting each other is harder than you’d think. (Only two come to mind — King of Tokyo and Smash City — and sadly, neither features cinema’s most iconic city-smashing monster.)

Perhaps even more surprising is the fact that this dilemma might’ve just been solved by a very unlikely source, a company more famous for their collectible figurines than their games: Funko.

In today’s blog post, we’re reviewing a Godzilla game that finally got it right, as we explore Godzilla: Tokyo Clash.

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Not only do you have four famous film kaiju (aka monsters) to choose from — Godzilla, Mothra, King Ghidorah, and Megalon — but the game board is different every time you play, thanks to the tile design that allows for numerous different arrangements.

Each of the monsters has a special ability unique to that monster, as well as a deck of action cards that are specifically designed for your monster. Whoever is playing as Godzilla will have different moves, tactics, and attacks than the person playing as Mothra, King Ghidorah, or Megalon, and this adds further replay value to the game.

Plus you randomly choose two ways that the city tries to fight back against the monsters, adding further variety to the wrinkles that color the game play on multiple playthroughs.

You have an energy bar, which is used to control how much you attack the vehicles, buildings, and other kaiju around you. So, in addition to planning for the moves other players make — as well as the moving vehicles on the game board — you also have to manage your attacks based on your available energy.

Smashing buildings and vehicles gives you energy, which you can use to attack the other monsters on the board. Successful attacks give you trophies, which count toward your overall Dominance point total. Whoever has the most points at the end of the game wins.

That’s right! Every player stays active for the whole game — unlike many other monster-fighting games, where players can be eliminated and then you just sit around and watch the rest of the game.

The art is gorgeous, evoking a vibrant style inspired by classic Godzilla movie posters (and don’t worry, the instructions are in English). The miniatures are marvelously detailed, and the game is loaded in references to the films. You don’t have to know them to play the game, but for diehard Godzilla fans like myself, it’s vindication after years of mediocre kaiju-themed games.

And the game is very reasonably priced, considering the quality of the miniatures, the game board tiles, and the overall art. This ticks a lot of boxes for both board game fans and Godzilla enthusiasts.

That being said, the game does have some downsides. The two-player version is far less engaging than the three- or four-player versions, because your tactics are so limited by just throwing vehicles back and forth at each other and smashing buildings. The strategic moves and planning are deeper and far more enjoyable with more targets, threats, and things to consider.

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It might sound silly, but in this game about monsters smashing things, it’s simply more fun when there are other people smashing stuff too.

Also, I’m not a huge fan of the Dominance system, since it’s a little distracting  to have two sets of numbers to keep track of — the energy and the victory points — but I confess I can’t think of another mechanic that would still allow all of the players to keep playing.

All in all, I was very impressed by this game. It’s easy to pick up, fun to master, and offers a ton of variety for new and experienced players. Plus there’s a surprising amount of tactical puzzling involved, which elevates the game beyond a simple you-go-then-I-go mentality.

This game is a win.

[Godzilla: Tokyo Clash is available from Funko Games and other participating retailers.]


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Crossword Competitions: Cancelled!

fingerlakes

Originally, today’s post was going to be about the Eighth Annual Finger Lakes Crossword Competition happening this weekend.

I was going to wish the participants good luck and talk about crossword tournament protocol and advice.

But that’s all been rendered moot, as the Eighth Annual Finger Lakes Crossword Competition has been cancelled due to concerns surrounding gatherings of people during the ongoing Coronavirus situation.

And unfortunately, it’s not the only upcoming puzzly event that has been scuppered by preventative health measures.

acptlogo

Alas, the 43rd edition of the American Crossword Puzzle Tournament has also been cancelled for health-related reasons.

Although Will Shortz is in discussion with the hotel and event organizers regarding potentially moving the tournament to later in the year, for now, ACPT won’t be happening.

I’m disappointed, of course, but I’m not at all surprised. With schools and libraries closing their doors for the time being, not to mention sporting events potentially being held in empty arenas, all sorts of gatherings are being cancelled or rethought in order to keep folks safe.

We here at PuzzleNation hope you and your loved ones are happy, healthy, and taking steps to stay that way.

Be well, fellow puzzlers and PuzzleNationers. (And in the meantime, now you’ve got more time to practice your puzzly skills for the tournament’s talent show.)


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