PuzzleNation 2018 Holiday Puzzly Gift Guide: Grab Bag!

Welcome to the PuzzleNation Blog 2018 Holiday Gift Guide!

We’re so excited to be bringing you our biggest ever gift guide! There are so many tremendously fun and puzzly products to share with you this year. We just might be your one-stop shop for all things puzzly!

This guide is a grab bag of all sorts of dice games, puzzle games, card games, puzzle books, party games, and board games, the perfect random assortment for any puzzle fan you need ideas for! We’re sure you’ll find the right gift for any puzzler on your list!


This year’s Holiday Puzzly Gift Guide is sponsored by Daily POP Crosswords!

Daily POP Crosswords offers a different themed puzzle every single day, spanning everything from TV and film to sports and music!

Available for both Android and iOS users, you get terrific content from some of the world’s top constructors! And the download is free!


Let’s start off with some puzzle books before we get into the grab bag of games, puzzles, and other terrific holiday treats!

Our friends at Penny Dell Puzzles have put together some outstanding holiday collections with puzzles galore to be solved!

Maybe you’re looking for one kind of puzzle, like their Logic Problems Spectacular ($8.99) or some variety with the Mammoth Grab A Pencil Book of Brain Boosters ($10.50). Or perhaps you’d like a little something extra, and you’d prefer the Signature Fill-Ins Puzzle Gift Set ($32.95), complete with pencils, coffee, and snacks to keep you puzzling, or the Signature Sudoku Puzzle Gift Set ($32.95). Or you want to unwind with their Flying Colors coloring book ($6.99) and sip some coffee from a snazzy I’d Rather Be Puzzling Travel Mug ($7.95). Either way, the folks at Penny Dell Puzzles have got you covered.

And be sure to check out their deals on Facebook and Twitter throughout the holiday season. They’ve got bundles and discounts for days!

And while we’re on the topic of puzzle books, some of the best constructors working today have released their own books for your perusal! And with New York Times and Los Angeles Times crosswords to their credit, you’re sure to find some quality puzzlers within these pages!

–David Steinberg’s Juicy Crosswords from the Orange County Register ($5.35)

–Brendan Emmett Quigley’s Octopus Crosswords ($5.59)

–Matt Gaffney’s Fast & Fun Mini Crosswords ($6.18)

–Andrew Ries’s Maverick Crosswords ($8.31)

–Todd McClary’s Fresh Freestyle Crosswords ($8.95)

–Erik Agard’s Food for Thought Crosswords ($8.95)

–Cynthia Morris’s American Acrostics Volume 6: Puzzling American Culture and American Acrostics Volume 7: Puzzling Explorers and Adventurers ($7.95 each)

And that doesn’t even cover the many great by-mail and downloadable puzzle books and sets available this holiday season!

Many top constructors and organizations market their puzzles directly to solvers, so between by-mail offers, subscriptions, and downloadable puzzle bundles, you’ve got plenty of quality choices!

—The Crosswords Club, edited by Patti Varol (puzzle bundles by mail, $39.95 for 12 issues)

—Puzzle Your Kids by Eric Berlin ($3/month, or puzzle sets available starting at $3.99; one free puzzle per week)

—The American Values Crossword (subscription and daily puzzles) ($22 for 1 year)

–Matt Gaffney’s Daily Crossword ($24 per year) and Weekly Crossword Contest ($26 per year)

–Andrew Ries’ Aries Xwords ($12 per year)

–Peter Gordon’s Fireball Crosswords ($30 for 1 year)

–Joon Pahk’s Rows Garden puzzles ($20 for 1 year) and Variety puzzles ($15 for 1 year) OR get both for $30!

—Crossword LA 2018 puzzle pack ($5)

–Bryant Park 2018 tournament puzzle pack ($5) and 2016/2017 bundle ($10)

—Topple puzzle magazine ($1 per issue)


And here is our grab bag of puzzle games and products galore!

Shadows in the Forest (ThinkFun, board game)

It’s lights out with this unique exploring game that pits players against brightness and darkness! In Shadows in the Forest, one player searches the board for magic little creatures, while the other players try to keep them hidden! In the darkness, who knows who will win? ($24.99)

[For our full review of Shadows in the Forest, click here!]

Star Trek Fluxx, Star Trek: The Next Generation Fluxx, and The Bridge Expansion Pack (Looney Labs, card game)

The chaos and ever-changing rules of Fluxx finally meet their match as they tackle the crews of the Federation’s most famous vessels. Whether you’re using the original series team in Star Trek Fluxx ($20), the crew of the Enterprise-D in Star Trek: The Next Generation Fluxx ($20), or combining both decks with the help of The Bridge Expansion Pack ($5), these cards will take you where Fluxx has never gone before!

[Click here for our full reviews of Star Trek Fluxx, Star Trek: The Next Generation Fluxx, and The Bridge Expansion Pack!]

Sagrada (Floodgate Games, dice game)

One of the most beautiful strategy games on the market today, Sagrada is a singularly peaceful gaming experience. Compete with other players to build the most beautiful stained glass window, but with dice instead of glass! Unique and challenging, Sagrada is something else. ($44.95)

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Castellan (Steve Jackson Games, board game)

Build a castle and then occupy it in Castellan, a game of strategy and opportunity. With great modeled pieces that really add to the aesthetic, Castellan has style and substance. ($34.95)

[Check out our full product review here!]

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Walk-By Scrabble Board, Tile Securing Travel Scrabble, and Drawing Room Scrabble (Hammacher Schlemmer, board game)

Hammacher Schlemmer has several Scrabble variants available, including Tile Securing Travel Scrabble for those who want to solve on the go ($39.95) and Drawing Room Scrabble for those with swankier taste ($249.95) — not to mention the mindboggling World’s Largest Scrabble Game for $12,000! — but few are as clever or as convenient as the Walk-By Scrabble Board! Designed as a family game for people on the go, it’s a perfect way to bring back Board Game Night for busy families! ($29.95)

[Check out our full product review of the Walk-By Scrabble Board here!]

The Island of Doctor Lucky (Cheapass Games, board game)

People have been trying to kill Doctor Lucky for over twenty years, and this time around, you’re visiting his exotic island estate to try your murderous luck against the titular Doctor! The Island of Doctor Lucky offers a new gameboard to explore and new movement mechanics — including the Doctor’s very distracting cat — this is the best addition to the series yet! ($40)

[Check out our full review by clicking here!]

Decrypto (IELLO USA, party game)

Can you covertly communicate with your teammates without revealing your secret code to the opponent team? That’s the name of the game in Decrypto, a party game all about word association and deduction. The first team to crack the opposing team’s codes twice wins! ($19.93)

Lexicon-GO! (Winning Moves UK, puzzle game)

Are you a word-forming pro? Take your speed-solving skills and try them out with Lexicon-GO!, a Scrabble-style tile game suitable for solvers of all ages! ($12.95)

[Click here for our full review of Lexicon-GO!]

Get the MacGuffin (Looney Labs, card game)

Endurance is the name of the game here! (Except not.) In Get the MacGuffin, your goal is to outlast your opponents by being the last player with cards in their hands or in play! If you get the MacGuffin, you’ll be in good shape! But beware the thief, he could spoil your day! ($10)

[Click here for our full review!]

Button Men (Cheapass Games, dice game)

It’s one-on-one combat with dice in Button Men, a quick-play game that deftly balances luck and calculation! Can your strategy and math skills overcome your opponent and the random chance of rolling and re-rolling the dice? ($35)

[Click here to read our full review for Button Men!]

Scrimish (Nexci, card game)

Combine the card game War with elements of Chess and Memory, and you’ve got something approximating Scrimish, a card game that’s effortless to learn, but offers endless possibilities. Can you protect your crown card while hunting down your opponent’s? With cards for both defense and offense, there’s a lot packed into just 25 cards apiece! ($9.99)

[Check out our full product review of Scrimish by clicking here!]

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Tsuro: The Game of the Path (Calliope Games, board game)

A path-laying game with tons of style and historical spirit, Tsuro casts up to eight players as flying dragons, and tasks you with laying out your path with special tiles. Try not to meet any other dragons or fly off the board! It’s a simple mechanic with plenty of replay value, and perfect for quick games with large groups. ($23.00)

Fluff (Bananagrams, dice game)

Get ready to put your bluffing skills to the test with a kid-friendly round of Fluff! This fun version of Liar’s Dice will have you wagering, guessing, and deceiving your way to victory… or dicelessness! ($12.99)

 

Tavern Puzzles / Tucker-Jones House Inc. (jigsaw puzzle)

These hand-forged beauties are ready to challenge your dexterity and cleverness, as you accept the Tavern Puzzles challenge. Whether you’re trying to remove twice as many pieces in a Collaborative Effort or free the triangle from Tridiculous, you’re sure to put your skills to the test. ($25 each)

Deblockle (Project Genius, board game)

It sounds so simple! Just move your four cubes from one side of the board to the other. But Deblockle is more than meets the eye, and as you race against your opponent to puzzle out a path to victory, you’ll push your puzzly skills to the limit! ($24.99)

[Check out our full review of Deblockle here!]

Slapzi (Tenzi, party game)

Slapzi will keep you on your toes. In this quick-reaction game, you’ve got to match your picture cards to the clue cards before your opponents. But with clues like “Not sold in a hardware store” or “Two of the same letter together,” this isn’t as easy as it appears! ($19.95)

[Click here to check out our full review of Slapzi!]

Spaceteam (Timber and Bolt, card game)

Can you repair your ship and get the engines up and running before a black hole ends your space adventure forever? That’s the name of the game in Spaceteam, a cooperative, communication-based game where you have to accomplish various tasks with your fellow players while sharing tools. It’s delightful chaos, heightened by the five-minute hourglass timer counting down your dwindling seconds before disaster strikes! A definite favorite around here. ($24.99)

Laser Chess (ThinkFun, board game)

The classic game of positioning and strategy gets a 21st-century upgrade! In Laser Chess, you use mirrors and careful piece-placement to bounce your laser beam across the board! Can you remove your opponent’s obstructing pieces and light up their king with your laser? If you do, you win! ($39.99)

Chroma Cube (Project Genius, puzzle game)

Deduction puzzles have never been so colorful! In Chroma Cube, you need to puzzle out where to place twelve richly colored cubes, with only a few tricky clues to help you out! Take logic puzzles into the third dimension with this minimalist delight! ($19.99)

[Check out our full Chroma Cube review here!]

All of the Things (miscellaneous puzzle swag)

If you’re looking for puzzly magnets, keychains, teddy bears, and more, the team at All of the Things have puzzle treats for you! Their table was one of the marketplace highlights at the American Crossword Puzzle Tournament, and we’re happy to welcome them to the Gift Guide this year!

Zendo (Looney Labs, puzzle game)

Puzzle games are all about the rules, but what if you don’t know the rules? That’s where Zendo comes in. In this puzzle game, you arrange Looney pyramids and other shapes into various designs, and then see if those designs conform to a mysterious rule. A game of deduction and trial-and-error, Zendo is a very different solving experience. ($40)

Plus there’s a brand-new expansion pack with additional rules for the game! ($5)

[Check out our full review for Zendo here!]

schmoviesleek

Schmovie (Galactic Sneeze, party game)

Are you the funniest, punniest one in your group of friends? Find out by playing Schmovie, the party game that pushes you to scribble down the best name for an imaginary movie created on the spot! Now redesigned in a sleeker box and playable by all ages, this is the movie game for everyone. ($18.95)

[Check out our full product review of the original version of Schmovie here!]

Mary Engelbreit Loonacy (Looney Labs, card game)

The singular pattern-matching chaos of Loonacy gets a lovely aesthetic update in the newest edition of the rapid-fire card game! Mary Engelbreit Loonacy marries the bright colors and warm tones of Engelbreit’s art with the fun and furious card-slapping gameplay of Loonacy! ($15)

[Click here to read our full review!]

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Timeline (Asmodee Games, card game)

Timeline pits your knowledge of history against a growing timeline of important events, inventions, and historical moments. You don’t have to know exact dates; you just need to know if something happened before or after something else. Was the toothbrush invented before or after the syringe? Which came first, language or agriculture? Timeline is a fast, fun way of learning (or relearning) history! ($14.99 and up)

Girl Genius: The Works (Cheapass Games, card game)

When you mess with the machine, you never know what might happen! In Girl Genius: The Works, you will play, spin, and remove cogs (cards) from the machine in order to earn points. But be careful, since chain reactions could leave your opponents in better standing by the time your turn is done! With multiple starter decks to choose from, Girl Genius: The Works will keep you coming back for more. ($10)

[Check out our full review by clicking here!]

IcoSoKu (Project Genius, puzzle game)

Perhaps the most diabolical brain teaser is the one you make yourself! In IcoSoKu, you place the numbers into the grid ball, and then try to puzzle out how to place the plates so that they all fit! It’s tougher that it looks and twice as fun! ($19.99)

[Click here to check our full review of IcoSoKu!]

Knot Dice (Black Oak Games, dice game)

Can you twist, turn, and spin these dice to complete beautiful, elaborate patterns inspired by Celtic knots? That’s the name of the game with Knot Dice, a dice game as challenging as it is gorgeous. With single-player and multi-player puzzles included, you’ll be tying yourself in knots for days! ($29.95)

[Click here to check out our full review!]

Constellations (Xtronaut Enterprises, card game)

Sometimes, we can move heaven and earth! Constellations is all about collecting stars and building famous constellations, then placing them in the night sky! The more effective your constellation-building, the higher your score! ($19.95)

[Check out our full review of Constellations here!]

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Qwirkle (MindWare, board game)

A wonderful mix of Uno and Mexican Train Dominoes, Qwirkle is a tile-placing game where you try to maximize your points while minimizing the help you give to your opponents. With six bright colors and six different shapes to match up, Qwirkle is endless fun that’s so easy to jump into! ($18.39)

Ricochet Poker (Hip Pocket Games, card game)

Have you tried poker without the bluffing? With Ricochet Poker, you’ll sharpen your wagering and tactical skills by playing the cards, not the players! The player with the worst hand controls the action, but the player with the best hand wins the pot! ($10)

[Our full review of Ricochet Poker can be found here!]

Chessplus (board game)

The first thing you learn in chess is how the pieces move. But what if that could change? What if you could make new pieces that move in unexpected ways? How would that change the game? With Chessplus, you’ll find out, as you mix and match chess pieces in order to capture your opponent’s king. The possibilities really are endless! ($39.95)

[Click here for our full review of Chessplus!]

The Great Dinosaur Rush (APE Games, board game)

Bring the insane real-life rivalry of paleontologists Cope and Marsh to life in The Great Dinosaur Rush! As you collect fossils and discover your own unique dinosaur, you must also steal bones, sabotage other scientists, and more! Show off your cunning and creativity in this game that proves historical truth is weirder than fiction! ($50)

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The Oregon Trail (Pressman Toys, card game)

The classic computer game comes to life as you and your fellow players team up to survive the perilous journey along The Oregon Trail. With art evoking old-school computer games, rampant threats and calamities to endure, and a long and challenging road to travel, will any of you will make it to Oregon? ($14.99)

[Check out our full product review of The Oregon Trail by clicking here!]

Cat Crimes (ThinkFun, puzzle game)

A mischievous cat has turned your living room upside-down… can you figure out which one? Cat Crimes adds an adorable domestic twist to deduction-style puzzling with a cuddly cast of kitty miscreants for you to place at the scene of the crime, if you can read the clues properly! ($12.99)

[Check out our full review of Cat Crimes by clicking here!]

Puzzometry (jigsaw puzzle)

For a next-level jigsaw challenge, Puzzometry is tough to top. These beautiful pieces can be combined in seemingly endless combinations, and yet, there’s only one solution. Available as Puzzometry ($17), Puzzometry Jr. ($12), and Puzzometry Squares ($17), you’ve got three distinct challenges appropriate for different ages!

[Check out the full review of Puzzometry by clicking here!]

Tenzi (dice game)

All of us have rolled dice in games before, but can you roll what you need as fast as possible? That’s the challenge of Tenzi, a game that pits up to four players against each other in tests of speed and dexterity. Can you roll ten 6’s before everyone else? ($14.95)

Pinbox 3000 (Cardboard Teck Instantute, puzzle game)

How about the chance to build your own game? Is that puzzle enough for you? Pinbox 3000 provides all the pieces you’ll need, plus valuable advice for brainstorming and creating your very own pinball game. It’s endlessly customizable, so you can make your Pinbox pinball game as simple or as complex as you like! ($49.95)


Thank you to all of the constructors, designers, and companies taking part in this year’s holiday puzzly gift guide!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PuzzleNation Product Review: The Island of Doctor Lucky

[Note: I received a free copy of this game in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that. And this concludes the disclaimer.]

For over twenty years now, the devious minds of Cheapass Games have pitted players against the intrepid J. Robert Lucky. Whether you’re a guest in his luxurious mansion, a ghost haunting his beloved abode, or an attendee of one of his famous dinner parties, the goal is always the same: kill Doctor Lucky.

In the latest iteration of the game, you’ve been invited to a soiree on Isla Fortuna, Doctor Lucky’s mysterious private island. As you, your fellow guests, and the good doctor explore the island, you’ll encounter hazards, discover weapons, accumulate luck, and (appropriately for the internet age) occasionally get incredibly distracted by a cat.

But the goal, as always, remains the same: kill Doctor Lucky.

Murder is a private matter. You have to eliminate Dr. Lucky without any other player in sight. None of your opponents can be in the same location on the island as you and the Doctor when you make your attempt. Even someone observing the murder from a neighboring location will foil your attempt.

But there’s a further complication; Doctor Lucky’s cat Ragu (the black disc) is so distracting that anyone sharing a space with her cannot see outside that region. So if you’re in the same area as the cat, and someone in a neighboring region is trying to kill Doctor Lucky, you’ll be unable to prevent the murder by observing it.

As you can see, killing Doctor Lucky requires a combination of skill, strategy, luck, and cunning. Some weapons are more dangerous in certain parts of the island. The cat’s ability to distract players can be a hindrance or a gift, depending on how you use her.

Even when you manage to outmaneuver your opponents and isolate the Doctor, it will no doubt take you several tries to kill him; your opponents can thwart your murder attempts by altering the Doctor’s chances of survival (by expending their luck cards).

They can also hamper your gameplay by tossing hazards your way, causing you to sacrifice cards from your hand or deplete your cache of luck.

But the more attempts you make — either to kill the Doctor or to hamper your opponents — the faster you can move around the island and the more dangerous your murder attempts become. This is a game that rewards patience and boldness alike.

The engrossing gameplay is enhanced by the humor and style that permeates the game from top to bottom. There are shamelessly punny regions on the map — like Salient Point and Tiger Woods — and a host of hilarious Failure and Hazard cards to entertain you as you scheme.

The artwork is simple, evoking an old-timey sense of adventure and derring-do with the scratchwork-style drawings and aesthetics, while the cast of characters is vividly rendered, offering each player a particular motive for wanting to off the infamous Doctor.

All in all, The Island of Doctor Lucky is the most ambitious edition yet, encouraging players to interact with each other more than ever before, and offering the Doctor further chances for survival. Even long-time fans of the series will find delightful, challenging new wrinkles to enjoy here. As the game strays farther and farther from its Clue-inspired roots, it only grows richer and more engaging.

The Island of Doctor Lucky is available from Cheapass Games and participating retailers.


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You can also share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

The Curious World of Ancient Board Games

A few weeks ago, we delved into the surprisingly deep history behind games still commonly played today, like Go, chess, and various dice games. But we barely scratched the surface when it comes to ancient gaming. There are numerous games that fell out of favor centuries ago, only to be resurrected in the modern day by game enthusiasts and historians.

In today’s blog post, I’d like to dust off a few of these ancient games and briefly discuss what we know about them. It’s game history time!

[Image courtesy of Wikipedia.]

A popular Viking game whose heyday was between the fourth and twelfth centuries, Hnefatafl was a popular game throughout Scandinavia. This mouthful of a game — sometimes called Viking chess by modern game fans — was so ubiquitous back then that it was mentioned in several of the Norse Sagas.

Amazingly, although game pieces and fragments of game boards have been recovered, no one is entirely sure how the game is played, so rules have been reconstructed based on a similar game called Tablut.

Translated as “board game of the fist,” Hnefatafl is part of a family of games called Tafl games, all of which take place on a checkerboard-style play space with an uneven number of game pieces.

[Image courtesy of Wikipedia.]

Unlike Hnefatafl, the Royal Game of Ur has survived the centuries pretty much unscathed, thanks to a copy of the rules recorded on a Babylonian tablet. Played in the Middle East centuries ago — in places like Syria and Iran — the Royal Game of Ur was clearly popular, as evidence of the game has been found as far away from the Middle East as Crete and Sri Lanka.

The game and its trappings penetrated deep into Middle Eastern society. An Ur game board was carved like graffiti into a wall in the palace of Sargon II (dating back to the 700s BC). The Babylonian tablet indicates that certain game spaces were believed to be good omens, and could be interpreted as messages from the beyond.

The game was eventually either supplanted by backgammon or evolved into a version of backgammon, depending upon different historical accounts.

[Image courtesy of Chess Variants.com.]

Tori Shogi dates back to 1799 in Japan. Also known as Bird chess — thanks to game tiles named after phoenixes, cranes, and swallows — Shogi is played on a board seven squares wide and seven squares deep.

Unlike many chess variants, Tori Shogi allows for captured pieces to return to play, a nice twist that deepens the familiar gameplay style.

[Image courtesy of Bodleian Libraries.]

But chess and backgammon aren’t the only games with centuries-old precursors. The geographical game Ticket to Ride also has an aged forebearer in Binko’s Registered Railway Game, which was built around a map of the United Kingdom.

An educational game about placing trains on the map and determining how far they travel, this game has survived the decades relatively unscathed by time.


Those are just four examples of games that were either lost and then rediscovered, or games that fell out of favor, only to be resurrected by curious modern players.

And once again, these games are just the tip of the iceberg. There are centuries-old versions of The Game of Life, Parcheesi, a dating game, checkers, and more when you start digging!

As you can see, games have been a part of human civilization dating back millennia. We were always meant to play puzzles and games, it seems.


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Kickstarter Roundup: Ad Quest!

A well-designed board game can make nearly any endeavor a fun and engaging gameplay experience.

Sure, there are games where you endure monstrous onslaughts (Castle Panic!, Dead of Winter), cure outbreaks (Pandemic), escape dungeons (Welcome to the Dungeon, Escape: The Curse of the Temple), and conquer rival civilizations (Small World, Risk).

But there are also games where you manage a farm (Agricola), grow bamboo (Takenoko), run a newspaper (Penny Press), or build a stained glass window (Sagrada). Your goal doesn’t have to be earth-shaking to be worthwhile and engrossing.

And there’s a game currently seeking funding on Kickstarter that fits the latter pattern. You might not be slaying dragons or toppling empires, but you will definitely be in for the fight of your life.

The game is called Ad Quest, and I think you should give it a look.

Ad Quest places you in the shoes of an advertising creative team. You’ll conceive your ideas, deal with clients, test your ad, produce it, and polish it until it’s a shining example of your work, fit for your portfolio.

Designed with a razor-sharp wit and a potent dose of cynicism, Ad Quest creates a challenging and entertaining gauntlet for you and your fellow players to run, peppered with obstacles like focus groups, rogue clients, and celebrity meltdowns.

The game board is sleek, the cards are wonderfully designed, and the game strikes an elegant balance between real-world frustrations and clever design, ensuring that you’ll be kept on your toes throughout the entire game.

You can check out the Kickstarter campaign here, and be sure to follow the Ad Quest Instagram account for more details, pictures, and behind the scenes glimpses into the game and design process. Additional details can also be found at adquestgame.com.

I think creators Adam Samara and Michael Camarra have a real winner on their hands here.


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Citizen Shoutout: Game Shop Edition!

Welcome to the second installment of a brand-new monthly feature on the blog, Citizen Shoutout!

Each edition of Citizen Shoutout is an opportunity to say thank you. It allows us to put the spotlight on folks in the PuzzleNation community who contribute to the world of puzzles and games in a meaningful way.

And in our sophomore edition, I’d like to highlight my friendly local neighborhood game shop, Gamer’s Gambit!

Danbury, Connecticut is the home of Gamer’s Gambit, a combination comic book store, hobby shop, and hub of gaming activities of all shapes and sizes.

Boasting one of the widest ranges of games for sale in any store in the state, the store is a one-stop shop for all sorts of board games, card games, dice games, roleplaying games, escape room games, and even some video games. Along one wall, there’s a bevy of comic titles and graphic novels, along with all sorts of accessories, collectibles, and gaming paraphernalia. From Funko Pops to paint for miniatures, they’ve got everything.

But behind the game shelves, trade paperbacks, dice, and snacks, there’s the highlight of the store: the play area.

The tables are big enough to accommodate character sheets, DM screens, miniatures, and maps for an immersive Dungeons & Dragons game, yet narrow enough to allow for competitive rounds of card games like Magic: The Gathering.

And the game room is often the centerpiece of whatever’s planned for that day. With demos for new games, tournaments, regular game nights, costume events, and release parties for comic books, board games, and card games, there’s always something going on in the store.

The staff is friendly and knowledgeable, making their recommendations more reliable than most. After all, you’re getting the skinny from fellow gamers and roleplayers.

I can’t say enough good things about Gamer’s Gambit. It’s a great place to shop, try out new games, and mingle with fellow game enthusiasts. I’m proud to highlight the shop in our latest Citizen Shoutout.

But what about next month? I’m glad you asked.

In the future, I’d like to take suggestions from my fellow puzzlers and PuzzleNationers for those we highlight in each month’s post.

It could be a puzzler or designer who inspires you, a constructor who challenged you or surprised you with a puzzle, or someone who did something kind in a puzzly way.

Maybe you have a favorite local game shop / hobby shop where you meet other puzzlers, or that introduced you to a favorite game. Maybe your local library held an event that piqued your puzzly interest.

Maybe you’d like to give a shoutout to an escape room you think others would enjoy, or to a puzzly event (a scavenger hunt, a tournament, a collaborative event, etc.) or to someone who went above and beyond to make a puzzly experience truly memorable.

You can submit your suggestions for the next Citizen Shoutout on Facebook, on Twitter, or in the comments section below. We’d love to hear from you.


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PDP Tabletop Tournament: Round 3

Two weeks ago, 15 intrepid members of the Penny/Dell Puzzles crew (as well as yours truly, your friendly neighborhood PuzzleNation blogger) embarked on the first stage of a four-week journey: The PDP Tabletop Tournament.

In Round 1, the field was culled from sixteen competitors to eight after tense battles of On the Dot and Bananagrams.

In Round 2, it was halved again as this group of elite puzzlers went to war in games of Timeline and Qwirkle.

We’re down to just four competitors, each inspiring their own hashtags: #TeamNikki, #TeamRick, #TeamGordon, and #TeamJenn.

What awaited them in Round 3? Let’s find out, shall we?

Unlike Rounds 1 and 2, there wouldn’t be two games to play. Instead, all four competitors would play a single game, and the top two scorers would go on to the championship finals next week.

The game for Round 3? Sheriff of Nottingham.

Sheriff of Nottingham is a card game that mixes strategy, resource management, and bluffing. The players collect cards with different goods to take to market — apples, chickens, bread, and cheese — as well as cards of contraband items (like spices, mead, and weapons). Each of these cards is worth points, and the contraband goods are worth more than the legal goods. Of course, the contraband goods are illegal, so if you’re caught bringing them to market, there’s a penalty.

And, unfortunately, in order to get your goods (legal or otherwise) to market, you have to get past the Sheriff.

For example, in a four-player game, let’s say the first player is the Sheriff. The other three players will each place up to five cards in their bag, then snap it shut, and declare what’s inside to the Sheriff. A player may be telling the truth about the contents of her bag, or she may be lying. The Sheriff can choose to either let a bag pass through unchecked or open and inspect the contents of any bag.

Anything that gets through the Sheriff goes into your market stand and is worth points at the end of the game. If the Sheriff chooses to check your bag, one of two things happens. If you were honest about what’s in the bag, the Sheriff pays you the value of those items. If you lied about the contents of your bag and the Sheriff catches you, you must pay him a penalty, and any contraband goods in the bag are seized.

[Nikki places a kindly offering of cheese from a fellow player
into her marketplace during her turn as the Sheriff.]

Of course, you can always negotiate with the Sheriff before the bag is opened. Bribes (of coin, product, or favors) can be offer, and deals can be made.

Once the Sheriff has either let the players’ bags through or finished the inspections, everyone settles their goods in the marketplace, the next player takes over as Sheriff, and the cycle starts again.

The game ends after every player has been the Sheriff twice. Then the players count up the value of everything they’ve brought to market — including any contraband they’ve snuck through — as well as their coin piles. (Plus, there are bonus points to be gained if you brought the most of any product to market. For instance, the person who brought the most apples is King of Apples, and the person who brought the second-most is Queen of Apples. Both titles are worth points.)

This game is obviously more complex and involved than the games played in Rounds 1 and 2, so there was a practice game last Thursday to allow players to familiarize themselves with the rules and the gameplay.

Once starting coins and cards were allotted to each player (plus a few coins extra to encourage wheeling-and-dealing/bribery), the game commenced. In the end, only two of the four players at the table would be moving on to the finals. What combination of Nikki, Rick, Gordon, or Jenn would face off for the championship?

As it turns out, there was already a wrinkle there. Jenn unfortunately couldn’t make it to the tournament this week, but she was allowed to choose a player to sub in for her: JP. Although she didn’t know what game would played in Round 3 when she picked him, as it turns out, she chose well. JP not only won the practice round last week, but he’d won a previous game played a month or two ago.

JP started off as the Sheriff, and surprisingly, he let the other players off easy, choosing not to inspect any of their bags for contraband (perhaps hoping such kindness would be reciprocated when he brought goods to market in turns to come).

[As Sheriff, Gordon inspects the contents of Nikki’s bag, looking for contraband.
He’ll be disappointed, and end up paying her for the inconvenience.]

As Gordon, Nikki, and Rick each took a turn guarding the path to market, this first go-around proceeded quickly. There were only a few attempts to sneak contraband through. There was also a touch of bribery, but hey, that’s part of the game. In fact, Rick rejected a bribe from Gordon at one point and chose to inspect his products anyway, which was a surprise.

All in all, only ten minutes passed before the role of Sheriff returned to JP.

The tension picked up as the second go-around began, and game play slowed down considerably. People were being more deliberate in both choosing the items for their bag and in their deliberations as Sheriff.

[Rick watches intently as Gordon chooses what to take to market.]

One of the things that makes Sheriff of Nottingham so engaging is that you can’t ever really know who is winning. Whenever someone sneaks contraband through (or pays off the Sheriff to look the other way), you have no idea how many points they scored. All you know is that they got something of higher value to market. Unless you make a concentrated effort to keep track of the goods people are focusing on — particularly if they’re hoping to score those bonus points as King or Queen of a product — it can be tough to know exactly where you stand, points-wise, compared to the others.

Nerves began to fray as more goods flooded the marketplace. Sheriffs looking for “contributions” drove harder bargains, adding both coins and goods to their coffers. Apples became quite a valuable foodstuff for bribes, particularly when Nikki was Sheriff.

Rick’s second turn as the Sheriff coincided with the last turn, and he ominously declared, “This is going to be a very expensive round.” Everyone laughed, but given how strongly Rick had been playing, they also knew he’d be driving a hard bargain for anyone trying to score last-minute points by sneaking contraband through.

This second go-around lasted nearly twice as long as the previous one, and emotions were running high as Rick’s turn as Sheriff ended and the gameplay concluded.

We then counted up the legal goods everyone brought to market, and determined who would be scoring bonus points. Everyone did well here, racking up some valuable eleventh-hour coinage.

  • JP was King of Cheese.
  • Rick was King of Chickens and Queen of Cheese.
  • Gordon was King of Bread and Queen of Apples.
  • Nikki was King of Apples (thanks in part to those marvelous bribes), Queen of Bread, AND Queen of Chickens.

The judges then swooped in to count everyone’s haul, and the players stepped away from the table to enjoy some marvelous cookies and treats provided by the judges… and await their fate.

In the end, it was a very close game. Only fourteen points separated the top scorer and the third place finisher. (Less than 30 points separated the entire field.)

Gordon secured a spot in the finals with top score (165), followed closely by Nikki (159) and Rick (151), with JP closing things out (137).

So it would be Nikki and Gordon proceeding to the finals! Congratulations to both of them, as well as kudos to Rick and JP for their impressively strong performances throughout the game.

The finals will held as part of our annual International Tabletop Day event next week!

And, of course, a crown, scepter, and Game Night Gift Pack await the eventual champion.

To be concluded…

[You can check in on the next round of the tournament live on Tuesday on our Instagram account!]


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