Best (Crossword) Correction Ever: A Six-Month Anniversary

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Last week we marked two fairly auspicious anniversaries in crossword history, celebrating 15 years since the release of Wordplay and 150 years since the birth of crossword inventor Arthur Wynne.

There are loads of crossword-related anniversaries worth celebrating. The birthdays of constructors and influential editors. Anniversaries of events like ACPT, Lollapuzzoola, and others.

Heck, in a few years, we’ll be seeing the centennials for Margaret Farrar’s first book of crosswords for Simon & Schuster AND the invention of the cryptic crossword by Edward Powys Mathers (aka Torquemada), not to mention one hundred years since there was a Broadway musical revue about puzzles!

(Somebody really needs to get to work writing Wordplay: The Musical.)

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[Dancing Will Shortz cameo!]

Well, this week, we have a somewhat less momentous anniversary, but still something that brings a smile to my face when I think of it.

But first, a bit of context.

If you’ve read a newspaper for any length of time, you’ve come across the corrections section. Corrections are part of newspaper publishing. No matter how good your content or how thorough your editing and proofreading, some things slip by on occasion.

This is as true for the crossword as it is for any other section of the paper. Back in April of this year, a Tuesday mini crossword puzzle featured incorrect clues for two across entries, and the correction appeared the next day.

Some corrections are better than others, more memorable, more interesting. And today is the six-month anniversary of what I consider to be the best correction, crossword or otherwise, ever in the New York Times.

correction 1

But, hilariously, the story doesn’t end there.

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[Image courtesy of muppet.fandom.com.]

They then had to issue a correction for the correction, which is just icing on the cake:

correction 2

Then, a sharp-eyed puzzler on Twitter under the handle @CoolKrista pointed out that the correction was STILL wrong. You see, the first Muppet to lobby Congress was Kermit the Frog in the year 2000.

WildAnimalProtectionAct

[Image courtesy of muppet.fandom.com, specifically an article titled
“Kermit’s political affiliation,” which is just so great.]

(And yet, the water remains potentially muddied. After all, do you consider Big Bird a Muppet? Because Big Bird went to Congress back in 1989.)

These are the sort of minutiae-filled rabbit holes that the Internet was pretty much designed for. How can you not love it?

You can follow the whole saga on the New York Times Wordplay Twitter account. Please enjoy.

Oh, and Happy Six-Month Anniversary, Best Correction Ever. We salute you.


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Say It Ain’t Sudoku: A Puzzly Hashtag Game!

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You may be familiar with the board game Schmovie or hashtag games on Twitter.

For years now, we’ve been collaborating on puzzle-themed hashtag games with our pals at Penny Dell Puzzles, and this month’s hook was #PennyDellPuzzleQuote. Today’s entries all mash up Penny Dell puzzles with famous quotations!

Examples include: “Be the Changaword you wish to see in the world,” “Loose Blips sink ships,” or “Cogito, ergo Sum Triangles.”

So, without further ado, check out what the puzzlers at PuzzleNation and Penny Dell Puzzles came up with!


One cannot Step by Step in the same river twice.

We’ll Anacross that bridge when we get to it.

One and Only if by land, Two at a Time if by sea.

You miss 100% of the shots you don’t Give and Take.

Piece by piece comes from within. Do not Word Seek it without.

It ain’t over ’til it’s Overlaps.

A Penny Press saved is a Penny Press earned.

It takes two to Tanglewords.

The buck Stoplines here.

It’s all right there in Block and White.

Leave no Stepping Stones unturned.

Don’t judge a Bookworm by its cover.

Chain Words are only as strong as their weakest Linkwords.

Picture This…worth a thousand Word Seeks.

A stitch in time saves Three from Nine.

When the going gets Mind Boggler, the Mind Boggler gets going.

When life gives you Share-A-Letter, make Alphabet Soup.

All Four One and one Four-Most.

That’s one small Stepping Stones for man…

You are the Masterwords of your unspoken Word Seeks, but a slave to the Wordfinders you have spoken.

The only thing we have to fear is test-solving forty Codewords in a row.

. . . and go round and round and round in the Circle Sums game.

The pre-type reviewer’s red pen is mightier than the sword.


Members of the PuzzleNation readership also got in on the fun when we spread the word about this hashtag game online!

On Facebook, fellow puzzler Ralph Angelo B. Sinson contributed this quote that he didn’t even have to alter!

“If you come to a Logic show, you get all creeds, colors, religions, and sexual orientations.”


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PN Product Review: Godzilla: Tokyo Clash

Today’s board game review was selected by the PuzzleNation readership through polls on social media!

Would you like more polls to determine reviews, pop culture recaps, and other blog content? Let us know in the comments section below. We’d love to hear from you!


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Godzilla returned to theaters this year for the umpteenth time with Godzilla vs. Kong, and after 67 years of cinematic dominance, the King of the Monsters is still an incredibly popular figure in pop culture.

That being said, Godzilla’s board game resume isn’t nearly as impressive. In fact, it’s mostly the pits. Surprisingly, making a good board game about monsters fighting each other is harder than you’d think. (Only two come to mind — King of Tokyo and Smash City — and sadly, neither features cinema’s most iconic city-smashing monster.)

Perhaps even more surprising is the fact that this dilemma might’ve just been solved by a very unlikely source, a company more famous for their collectible figurines than their games: Funko.

In today’s blog post, we’re reviewing a Godzilla game that finally got it right, as we explore Godzilla: Tokyo Clash.

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Not only do you have four famous film kaiju (aka monsters) to choose from — Godzilla, Mothra, King Ghidorah, and Megalon — but the game board is different every time you play, thanks to the tile design that allows for numerous different arrangements.

Each of the monsters has a special ability unique to that monster, as well as a deck of action cards that are specifically designed for your monster. Whoever is playing as Godzilla will have different moves, tactics, and attacks than the person playing as Mothra, King Ghidorah, or Megalon, and this adds further replay value to the game.

Plus you randomly choose two ways that the city tries to fight back against the monsters, adding further variety to the wrinkles that color the game play on multiple playthroughs.

You have an energy bar, which is used to control how much you attack the vehicles, buildings, and other kaiju around you. So, in addition to planning for the moves other players make — as well as the moving vehicles on the game board — you also have to manage your attacks based on your available energy.

Smashing buildings and vehicles gives you energy, which you can use to attack the other monsters on the board. Successful attacks give you trophies, which count toward your overall Dominance point total. Whoever has the most points at the end of the game wins.

That’s right! Every player stays active for the whole game — unlike many other monster-fighting games, where players can be eliminated and then you just sit around and watch the rest of the game.

The art is gorgeous, evoking a vibrant style inspired by classic Godzilla movie posters (and don’t worry, the instructions are in English). The miniatures are marvelously detailed, and the game is loaded in references to the films. You don’t have to know them to play the game, but for diehard Godzilla fans like myself, it’s vindication after years of mediocre kaiju-themed games.

And the game is very reasonably priced, considering the quality of the miniatures, the game board tiles, and the overall art. This ticks a lot of boxes for both board game fans and Godzilla enthusiasts.

That being said, the game does have some downsides. The two-player version is far less engaging than the three- or four-player versions, because your tactics are so limited by just throwing vehicles back and forth at each other and smashing buildings. The strategic moves and planning are deeper and far more enjoyable with more targets, threats, and things to consider.

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It might sound silly, but in this game about monsters smashing things, it’s simply more fun when there are other people smashing stuff too.

Also, I’m not a huge fan of the Dominance system, since it’s a little distracting  to have two sets of numbers to keep track of — the energy and the victory points — but I confess I can’t think of another mechanic that would still allow all of the players to keep playing.

All in all, I was very impressed by this game. It’s easy to pick up, fun to master, and offers a ton of variety for new and experienced players. Plus there’s a surprising amount of tactical puzzling involved, which elevates the game beyond a simple you-go-then-I-go mentality.

This game is a win.

[Godzilla: Tokyo Clash is available from Funko Games and other participating retailers.]


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Two Crossword Anniversaries This Week!

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Crossword history isn’t exactly a field of study that dates back to ancient times — I mean, we only celebrated the centennial of the crossword back in 2013 — but that doesn’t mean there isn’t a huge amount of historical crossword material out there to be commemorated.

In fact, this week marks two fairly meaningful crossword anniversaries, one to be celebrated today, the other tomorrow.

The first crossword anniversary to observe is the 150th birthday of Arthur Wynne.

[Image courtesy of express.co.uk.]

In 1913, Arthur Wynne created the first modern crossword puzzle — which he called a Word-Cross puzzle — and over a hundred years later, we are still enjoying the ever-increasing variety of puzzles and clues spawned by that “fun”-filled grid.

Wynne was born on June 22, 1871 in Liverpool, England, but moved to the states in the early 1890s, spending time in Pittsburgh and New York City before creating his Word-Cross puzzle for the New York Sunday World.

Of course, the crossword as we know it — with its square grid and the black-and-white square patterning — are due not to Mr. Wynne, but to his former associate, future first New York Times crossword editor Margaret Farrar.

But, speaking of figures who helped elevate crosswords to greater prominence, that brings us to our second anniversary.

Tomorrow marks the 15th anniversary of the release of the influential crossword documentary Wordplay.

Wordplaymp

Wordplay introduced several famous names in crossword tournament circles, like Ellen Ripstein, Trip Payne, Tyler Hinman, Jon Delfin, and Al Sanders, as well as highlighting many celebrity crossword solvers like Jon Stewart, Ken Burns, Bill Clinton, and more. The documentary also chronicled the 2005 edition of the American Crossword Puzzle Tournament, bringing national attention to the tournament (and inspiring a Simpsons episode about crosswords).

Wordplay sparked a 40% increase in attendance the year after it aired, and the growing interest in the yearly event caused the tournament to actually change locations to a larger venue in New York City for 7 years!

(It has since returned to the Stamford Marriott, its traditional setting, despite actually topping the biggest NYC attendance in 2019, and again virtually in 2021.)

But the impact Wordplay had on the tournament itself, and interest in crosswords in general, cannot be overstated.

And this week, we celebrate both crossword anniversaries, one marking the genesis of crosswords, and the other marking how far crosswords had come, and how much farther they could go in the future.

It’s a pretty cool confluence of dates, to be sure.


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A Pair of Brain Teasers From Your Fellow PuzzleNationers!

[Image courtesy of SharpBrains.com.]

We love brain teasers here at PuzzleNation Blog. Whether they’re riddles, logic problems, math puzzles, or challenging bits of wordplay, we take on all comers here.

We’ve solved some doozies in the past, like the Brooklyn Nine-Nine seesaw brain teaser, the diabolical long division brain teaser, and the curious way to tell time brain teaser.

In April 2019, we did a whole week of brain teasers while your friendly neighborhood blogger was at a convention. Last year, we honored the life of mathematician and puzzle icon John Horton Conway by sharing two of his favorite brain teasers.

There’s a long, proud PuzzleNation Blog tradition of cracking whatever brain teasers come our way, whether we find them ourselves, stumble across them in pop culture, or receive them from our marvelous PuzzleNationers when asked for solving assistance.

A friend of the blog discovered two brain teasers in a book of riddles and puzzles during a bookshelf cleanout recently, and they sent them our way to share with you!

We’ll post them below, and share the solutions next week! Good luck, fellow puzzlers!


Brain Teaser #1: There is a three digit number. All three digits are different. The second digit is four times as big as the third digit, while the first digit is three less than the second digit. What is the number?

Brain Teaser #2: When asked about his birthday, a man said, “The day before yesterday, I was only 25, and next year I will turn 28.” This is true only one day in a year – what day was he born?

Have you unraveled either of these brain teasers? Let us know in the comments section below! We’d love to hear from you.


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Puzzly Techniques Help Reveal Secrets From the Dead Sea Scrolls!

[Image courtesy of WikiHow.]

Have you ever solved a cryptogram? (Or another coded puzzle where each letter is replaced with a different letter, digit, or symbol?)

While the solve can vary in difficulty, the solving experience is fairly simple: you look for and identify patterns in the encrypted message, then use that information to figure out which letter/number/symbol represents each letter.

Maybe you see QYR’P and XHR’P, and deduce that R and P are actually N and T because of the apostrophe. Maybe you see the letter pattern BRV at the end of several words and realize it’s -ING.

By finding these patterns, you can turn a pile of gibberish into a message, essentially creating your own Rosetta Stone for this particular puzzle.

[Image courtesy of The Guardian.]

It’s not just the repetition of characters and pattern recognition that reveal everything that can be learned from text, even text in a foreign language.

After all, plenty of crime stories rely on recognizing the handwriting from a random note or a threatening letter and matching it to a writing sample from another character in the story.

Taking this concept a step further, purveyors of handwriting analysis sometimes claim to be able to tell you about the writer (whether they’re male or female, how educated they are, and more). Beyond that, some assert they can infer details about the writer’s emotional state WHILE writing a given message, based on angles of pen strokes, closeness of letters, and so on.

[Image courtesy of PBL Forensic Investigations.]

While handwriting analysis is more a mix of pattern recognition, assumptions, and interpretation than a straightforward science, it’s still amazing what can be gleaned from the written records people leave behind.

And as it turns out, when you add computers to the mix, you can do the same on a more massive scale to uncover some pretty impressive insights.

Yes, we’re not just learning about languages and the contents of messages written long ago. As we implied above, we’re also starting to find clues about the authors themselves.

Take, for instance, this story about a recent computer analysis of the Dead Sea Scrolls.

[Image courtesy of Artnet.]

Dead Sea Scrolls are a collection of ancient Jewish and Hebrew religious manuscripts discovered in the Qumran Caves, near the Dead Sea. They consist of some of the oldest known surviving manuscripts of works later found in the Hebrew Bible and other important texts. In fact, they include fragments from every book in the Old Testament (except for the Book of Esther).

Mladen Popovic, professor of Hebrew Bible and Ancient Judaism at the Faculty of Theology and Religious Studies at the University of Groningen, teamed up with a colleague who has been working on software and hardware that would allow computers to “read” handwriting, particular handwriting from historical materials. Lambert Schomaker, professor of Computer Science and Artificial Intelligence, focused on one particular scroll from the Dead Sea Scrolls, known as the Great Isaiah Scroll.

This scroll was chosen because, although the writing appears to be uniform, some scholars believed there were two scribes involved in writing it, suggesting that after column 27, a second scribe had taken over duties on the scroll.

From the article:

‘This scroll contains the letter aleph, or “a,” at least five thousand times. It is impossible to compare them all just by eye.’ Computers are well suited to analyse large datasets, like 5,000 handwritten a’s. Digital imaging makes all sorts of computer calculations possible, at the microlevel of characters, such as measuring curvature (called textural), as well as whole characters (called allographic).

[Image courtesy of FDE-Sperry.]

And what did this study reveal?

His analysis of textural and allographic features showed that the 54 columns of text in the Great Isaiah Scroll fell into two different groups that were not distributed randomly through the scroll, but were clustered, with a transition around the halfway mark.

Popovic expanded on this discovery, stating that “we can confirm this with a quantitative analysis of the handwriting as well as with robust statistical analyses. Instead of basing judgment on more-or-less impressionistic evidence, with the intelligent assistance of the computer, we can demonstrate that the separation is statistically significant.”

Yes, there were two scribes involved in writing the Great Isaiah Scroll. And this is just the tip of the iceberg of what we could learn about the many scrolls discovered in the Qumran Caves.

By taking these puzzly observational techniques and using the incredible computing power and analysis capabilities available to modern researchers, we’re slowly unraveling more mysteries from the past.

Who knows what we’ll unearth next?


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