Making Classic Board Games Spookier!

I recently posted a list of 31 board games and roleplaying games perfect for the Halloween season, bringing spooks and scares and horror-fueled goodness to your gaming table.

But it occurred to me that you don’t necessarily need to pick up a new board game to get your ghostly gaming and unearthly playtime in. You just need to add a little Halloween spice to those classic games on your shelf.

So here are some house rules for board games we all know and love that will add an eerie or monstrous touch!


Clue: Restless Spirits

In this version of the game, the spirit of Mr. Boddy is still around, and has a role to play in the game.

He appears in a square in the center of the house, rolling a die and moving towards the closest player. If the spirit of Mr. Boddy enters a room with a player (or lands on the same space), they try to possess the player.

You can make an opposed dice roll to see if the spirit succeeds, or you can have the player sacrifice a weapon card to defend themselves. If they don’t have a weapon, or they lose the opposed die roll, they’re possessed, and now they serve the spirit as another figure on the board for three turns, pursuing the closest player while the spirit of Mr. Boddy does the same.

(Some people use similar rules, except Mr. Boddy is a zombie, and he turns the players he bites!)

Either way, it’s a terrific spooky element that pushes the game forward.


Candyland: The Hungry One

Candyland isn’t much of a game to begin with, since once the deck is shuffled, the game is already decided. (It’s like the card game War that way.)

But what if you needed to succeed as a group? What if the Hungry One was lurking, gobbling up the path behind you, and potentially your slowest companion?

In this version, you’re trying to get your whole group to the end, and you can’t get too far apart from each other without consequences.

Separate the deck into four stacks, facing upward with the colors showing. On your turn, pick one of the four available cards and make your move. (Once you take that card, it reveals a new choice underneath for the next player.)

You’re trying to move ahead, but if you get more than 12 spaces ahead of the player furthest back, you lose your next two turns!

Oh, and after all the players have gone, the Hungry One takes their turn, gobbling up the first three spaces — and any players on those spaces! (Or four, or five spaces, depending on how dangerous you want the Hungry One to be!)

Can you get your group safely to the end, or will someone fall into the waiting maw of the Hungry One?


Connect Four: Secret Summoning

Each player worships a different dark lord and secretly creates a pattern of 5 discs in a row in whatever colors or pattern they wish, hoping to recreate that pattern on the board.

Instead of trying to stop your opponent from getting the four-in-a-row, you need to be the first to complete your 5-disc pattern and summon your dark lord.

While playing the game, be sure to warn your opponent of how great and vengeful and terrible and ridiculous YOUR dark lord and why it’s better than their dark lord. A little sinister smack talk never hurt anybody.


Guess Who: Profiler

This one is pretty simple. Normally, you get a card for your opponent to narrow down with questions, and you do the same for your opponent’s card.

But in this version, you take your card and choose whatever quality about the character made them a victim of a mythical serial killer. So on your opponent’s turn, you tell them one person to flip down on their board, representing another victim of the killer.

Then they try to guess what all the victims have in common. Each round, another victim, another chance to figure out what they have in common.

The winner is the person to guess why the killer targets their victims first. (And for a bonus point, they can try to guess which card you pulled that inspired the crime spree.)


Battleship: The Monster Below

This tactical game is all about making the most of your guesses to track down and destroy your opponent’s fleet, but what if there was something else lurking under the water?

In this supernatural edition of the game, there’s a greater consequence to your misses. Three misses in a row triggers an awakening from the deep, and your opponent gets to pick a 3×3 square (on your board) that includes that last miss.

If part of one of your ships is in that 3×3 square, the monster from the deep emerges and takes a bite from your ship, marking it as hit.

(If more than one ship or more than one spot on a ship is inside that 3×3 square, you only need to mark a single hit, and you DON’T tell your opponent the exact spot. You only say MONSTER! to indicate one of your ships has been bitten.)

Not only does it add a monstrous element to the game (and a consequence for misses), but it also adds a new layer of strategy to the game!

Is it Godzilla? Ebirah? Cthulhu? The Beast from 10,000 Fathoms? You decide the monster!


Hungry, Hungry Hippos: Poison Pellets

Here’s a bonus one cooked up by my marvelously devious friend, Lisa Mantchev.

It’s Hungry Hungry Hippos with a dark twist: a single, differently-colored marble in the mix with all the regular marbles.

It’s a poison marble, and you’ve gotta eat up all the regular ones and not get the poisoned one. If you do, you’re done for, and you’re out. Then the remaining players try again, and you keep going until there’s only one survivor.

So be hungry hungry, but not TOO hungry hungry, or it’s curtains for you!


Do you have any Halloween versions of classic board games you enjoy, fellow players? Or do you have a spooky house rule suggestion? Let us know in the comments below. We’d love to hear from you.

A Universal Monsters Dance Party Puzzle to Solve!

With Halloween fast approaching, I couldn’t resist putting together a Logic Puzzle for my fellow solvers to enjoy!


At the yearly monster Halloween party, everyone looks forward to the dance contest the most.

Five classic Universal monsters — Frankenstein’s Monster, Dracula, The Wolfman, The Creature from the Black Lagoon, and The Mummy — have created a routine with a different partner to a different song (one is “Season of the Witch”) with a different Halloween treat afterward (including Dead Velvet Cake).

From the information provided, can you figure out all of the monster pairings (one of the dance partners is The Bride of Frankenstein), as well as each pair’s song and Halloween treat?

  1. Frankenstein’s Monster chose the song “I Put a Spell on You.”
  2. The Wolfman and Mr. Hyde didn’t choose Charlie Brownies as their Halloween treat.
  3. The Phantom of the Opera (who danced to “The Time Warp”) didn’t partner with The Creature From the Black Lagoon.
  4. Dracula (who chose “Black Magic Woman”) didn’t choose The Babadook as a dance partner, but The Babadook enjoyed Boo-Scotti as a Halloween treat.
  5. The Invisible Man’s Halloween treat was the Scare-amel Apples.
  6. The Creature from the Black Lagoon (who didn’t dance to “Thriller”) enjoyed the Black Cat Cookies.

Did you solve the puzzle and pair up these monstrous dance partners? Let us know in the comments below. We’d love to hear from you!

A Mysterious Halloween Music Mashup!

This month, I’m trying to do one Halloween-themed post every week.

Last week was the 31 Games of October countdown, offering a different scary, eerie, or horror-fueled board game or tabletop roleplaying game to try out.

And for this week’s festive endeavor, I’m resurrecting a spooky musical trivia challenge from almost a decade ago!

This video is the brainchild of musician, artist, and comedian Ali Spagnola. Ali created a masterful mashup of 20 tunes loaded with Halloween spirit! Can you name all 20 songs?

I confess, I’m a little disappointed that Warren Zevon’s “Werewolves of London” didn’t make the cut, but otherwise, this is awesome.

And while we’re enjoying Halloween tunes, here’s another delightful musical offering. This one comes from D&D player, DM, singer, and content creator Ginny Di:


Did any of your Halloween favorites appear among the unnamed 20 songs in Ali’s mashup? Let us know in the comments below! We’d love to hear from you.

Create Puzzly Art Line by Line!

You’ve heard of Logic Art, but let me ask you, fellow puzzler… have you heard of Word Seek Art?

Please allow me to introduce you to the world of LexaPics.

LexaPics are the creation of Vasiliki Papadopoulou, who designs specially curated word seek grids and sorted word lists to create works of art when solved!

The grid is divided into different cells, and you get a word list for each cell, with different parts of the word list organized by color.

And as you find your words, the work of art slowly emerges line by line.

As you can see, Vasiliki has created grids inspired by Vermeer and Magritte, as well as grids inspired by iconic celebrities like Marilyn Monroe.

From Vasiliki’s post on Reddit:

Lexa comes from Greek word Lexis λέξη (since i am from Greece) that means word and Pics as pictures, but also a playful nod to “pixels” — the building blocks of modern digital art.

Not only does he have a Kickstarter campaign for LexaPics launching soon, but he’s actually created an Instructables page for anyone who would like to make their own LexaPic!

I love seeing the creative ways people put new spins on classic puzzles, and this is both beautiful and so cleverly accessible.

You can click this link to check out his Kickstarter, as well as the homepage for LexaPics here.

I look forward to seeing what sort of wonderful imagery emerges from his word seeks next!

The Zcavenger Hunt Was a Huge Success!

Several friends started sharing this video with me not long after it was posted (and already going viral).

While so much of modern politics is mired in mudslinging, negativity, fearmongering, and hate speech, Zohran Mamdani opted instead to get his fellow New Yorkers moving, excited, and motivated in a healthy, fun, engaging way: a scavenger hunt.

This video got 114,000 views in one day. And as for the actual turnout:

Participants who arrived early received their playing card and their first clue:

So many players documented their adventure across social media, not only excited about taking on this walking-friendly public challenge, but meeting fellow New Yorkers who were similarly buzzing about this fun, educational event!

The cards ran out quickly, but that didn’t stop many intrepid puzzlers from taking on the journey regardless.

They were assisted by many fellow Zcavenger hunters sharing pics of the clues online, as well as offering photos to document their progress!

The tweet above brilliantly summarizes some of the joys that come along with a public event like this. It’s not all about winning or completing the challenge. Sometimes, it’s about discovering something new about a place you thought you knew, or exploring a place that you didn’t know before!

It was an absolute joy to follow all of the posts across Twitter and Bluesky about the event. It gave me flashbacks to The Great Urban Race from years ago!

A recurring motif was all the fresh air and exercise the Zcavenger hunters were enjoying. It was a beautiful day and solvers made the most of it.

By any and all metrics, this was a huge success. THOUSANDS of New Yorkers came out to explore, enjoy the city, meet fellow puzzlers, and revel in a truly rare occurrence: a campaign event that left people smiling at the end.

Feels like all of enby NYC is out here doing the #ZcavengerHunt and that's rad

— Francis Heaney (@francisheaney.bsky.social) 2025-08-24T20:45:36.808Z

When I talk about puzzles bringing people together, this is the energy I mean. Whether it’s a tournament or a scavenger hunt or simply a few people gathered around a kitchen table, puzzles are community builders.

Yes, puzzles can be a solitary endeavor, and a delightful one at that, but so much of the joy of puzzling comes from solving together, sharing the experience.

Here’s hoping we see more of this energy in the future.

The Solution to the Kryptos Puzzle: Up for Auction Soon!

Kryptos.

No, sorry, we’re not doing a post about Superman’s dog.

Instead, today we’re discussing how the solution to one of the great unsolved cryptographic mysteries of our time is going up for auction in October.

For the uninitiated, Kryptos is a flowing sculpture made of petrified wood and copper plating, sitting over a small pool of water. It was revealed to the world in 1990, coded by former chairman of the CIA’s Cryptographic Center Edward Scheidt, and designed by artist Jim Sanborn. Designed to both challenge and honor the Central Intelligence Agency, for decades Kryptos has proven to be a top-flight brain teaser for codebreakers both professional and amateur.

There are four distinct sections, utilizing different forms of encryption. And amazingly, the fourth section continues to elude codecrackers to this very day.

It took nearly a decade before anyone announced a solution to the first three encryptions. A computer scientist named Jim Gillogly announced in 1999 that he had cracked passages 1, 2, and 3 with computer assistance.

The CIA, not to be one-upped, then revealed that one of their own employees, an analyst named David Stein, had solved those same three passages the year before, using only pencil, paper, and lunchtime man-hours.

But a 2013 Freedom of Information Act request into records of the National Security Agency revealed that an NSA team actually cracked those same three passages back in 1993 as part of a friendly rivalry between the NSA and CIA, provoked by former NSA director and then-deputy CIA director William O. Studeman.

Image courtesy of G.A. Matiasz

Passage 1 employs a Vigenère cipher, a letter-shifting cipher that has been used for centuries, also known as a periodic polyalphabetic substitution cipher, if you want to get fancy with it.

The message, penned by Sanborn himself, reads Between subtle shading and the absence of light lies the nuance of iqlusion. [Iqlusion is an intentional misspelling of “illusion.”]

Passage 2 also employs a Vigenère cipher, but utilizes a different keyword than Passage 1. The message, also composed by Sanborn, points toward something hidden nearby:

It was totally invisible. How’s that possible? They used the earth’s magnetic field. x The information was gathered and transmitted undergruund to an unknown location. x Does Langley know about this? They should: it’s buried out there somewhere. x Who knows the exact location? Only WW. This was his last message. x Thirty eight degrees fifty seven minutes six point five seconds north, seventy seven degrees eight minutes forty four seconds west. x Layer two. [Again, there’s an intentional misspelling here with “undergruund.”]

Passage 3 uses a transposition cipher, which relies on the positioning of given letters in order to properly spell out a message. The message is inspired by the words of Howard Carter, the archaeologist who opened King Tut’s tomb:

Slowly, desparatly slowly, the remains of passage debris that encumbered the lower part of the doorway was removed. With trembling hands I made a tiny breach in the upper left-hand corner. And then, widening the hole a little, I inserted the candle and peered in. The hot air escaping from the chamber caused the flame to flicker, but presently details of the room within emerged from the mist. x Can you see anything? q [Again, there’s an intentional misspelling with “desparatly.”]

Although some codebreakers believe the misspellings of “iqlusion,” “undergruund,” and “desparatly” are simply Sanborn’s crafty attempts at misdirection, others believe they are clues hinting at how to crack Passage 4, which is only 97 characters long.

Sanborn has even offered hints to help frustrated solvers in their efforts to unravel the mystery of Passage 4. In 2006, he revealed that letters 64 through 69 in the passage, NYPVTT, decrypt to “Berlin.”

And in 2014, Sanborn revealed that letters 70 through 74, MZFPK, decrypt to “clock.” So the message has something to do with the Berlin Clock, although Sanborn has stated “there are several really interesting clocks in Berlin.”

Image of the Berlin Clock courtesy of Secret City Travel.com

Finally, in 2020, Sanborn revealed that letters 26 through 34, QQPRNGKSS, decrypt to “northeast.”

And yet, despite all these hints and several decades, K4 remains unsolved. (And to those hoping that AI will prove smarter than humans in this instance, that hasn’t been the case. Sanborn revealed to The New York Times that he has received solutions devised by ChatGPT and described them as “nothing short of fairly silly.”



So, if you win the auction, what do you get?

  • the handwritten K4 code, complete with a signed typed letter by Ed Scheidt, the CIA employee and cryptographer behind all four Kryptos codes
  • the copper model submitted to the CIA as a sample of the final piece
  • photographs relating to the creation of Kryptos
  • the original dedication pamphlet signed by late CIA director William Webster
  • copies of the coding charts used to encode Kryptos

And apparently, being the secretkeeper for Kryptos can be profitable. Sanborn grew weary of fielding dairy requests and queries for solutions, clues, and other data, and actually started charging a $50 fee for replies. He claims this fee has earned him $40,000 a year!

Sadly, Sanborn feels that he no longer has “the physical, mental or financial resources” to maintain his role as the keeper of K4’s secret, and wishes to hand that responsibility to another, which would allow him time to focus on other artistic endeavors.

And given that he’ll be turning 80 around the same time that the auction should be wrapping up, it’s fair to say he has more than earned this retirement from Kryptos.

The online auction of Kryptos by RR Auction begins on October 17 and closes on November 20 at 7 p.m. ET.

Will you be bidding, fellow puzzler? I fear my budget of — *checks wallet* — $29 is not going to get it done.