PuzzleNation 2014 Holiday Puzzly Gift Guide: By Age

Welcome to the PuzzleNation Blog 2014 Holiday Gift Guide!

We’re overjoyed to have so many tremendously fun and puzzly projects to share with you this year. We just might be your one-stop shop for all things puzzly!

This guide is broken down by age group, so we’re sure you’ll find the perfect gift for puzzlers of any age on your list!


For Ages 4 and Up

Robot Turtles (ThinkFun, puzzle game)

Teach your kids the basics of programming with this fun and deceptively simple board game! Robot Turtles uses board game rules and easy-to-learn card commands to show kids how to navigate their turtles past obstacles and to the jewel! ($29.99)

[Check out our full product review of Robot Turtles by clicking here!]


For Ages 6 and Up

Qwirkle (MindWare, board game)

A wonderful mix of Uno and Mexican Train Dominoes, Qwirkle is all about placing your tiles to maximize points and minimize helping your opponents. With six bright colors and six different shapes to match up, Qwirkle is endless fun that’s so easy to jump right into! ($34.99)


For Ages 7 and Up

Bananagrams Wild Tiles (Bananagrams, board game)

The board game that requires no board, Bananagrams Wild Tiles is the latest variation on the beloved tile game, and with the introduction of new Wild Tiles that can stand in for any letter, Bananagrams is only getting faster to play and more accessible to solvers of all ages! ($14.99)

[Check out our full review of Bananagrams Wild Tiles by clicking here!]


For Ages 8 and Up

 

Holiday Fluxx and Loonacy (Looney Labs, card games)

The folks at Looney Labs are all about games where the rules can change in an instant. They’ve broadened their library of Fluxx card decks with a marvelous Holiday version($15.99), as well as a fast-play Memory game they call Loonacy ($14.99)!

[Check out our full product reviews of Holiday Fluxx here and Loonacy here!]

Pairs (Hip Pocket Games, card game)

A simple card game with a lot of strategy behind it, Pairs is about NOT scoring points and avoiding pairing your cards at all costs. With numerous variant games available (depending on which deck you buy), Pairs is a perfect group card game you can pick up quickly. ($9.95)

Timeline (Asmodee Games, card game)

Timeline pits your knowledge of history against a growing timeline of important events, inventions, and historical moments. You don’t have to know exact dates; you just need to know if something happened before OR after something else. Was the toothbrush invented before or after the syringe? Which came first, language or agriculture? Timeline is a fast, fun way of learning (or relearning history)! ($14.99)

Tsuro: The Game of the Path (Calliope Games, board game)

A path-laying game with tons of style and historical spirit, Tsuro casts up to eight players as flying dragons, and tasks you with laying out your path with special tiles. Your goal is to avoid meeting another dragon or flying off the board. It’s a simple mechanic with plenty of replay value, and perfect for quick games with large groups. ($29.99)

 

Walk-By Scrabble Board, Lexicographer’s Extended Scrabble, and Drawing Room Scrabble (Hammacher Schlemmer, board games)

Hammacher Schlemmer has several Scrabble variants available, including the Lexicographer’s Extended Scrabble for those with mega-syllabic ambitions ($39.95) and Drawing Room Scrabble for those with swankier taste ($199.95) — not to mention the mindboggling World’s Largest Scrabble Game for $12,000! — but few are as clever or as convenient as the Walk-By Scrabble Board! Designed as a family game for people on the go, it’s a perfect way to bring back Board Game Night for busy families! ($29.95)

[Check out our full product review of the Walk-By Scrabble Board here!]

Fluxx: The Board Game (Looney Labs, board game)

Take a board game, and make the cards, goals, and board changeable, and you’ve got Fluxx: The Board Game. It’s the ultimate think-on-your-feet experience, and like nothing you’ve played before. ($30)

[Check out our full product review here!]

Word Winder (David L. Hoyt, puzzle game)

Word Winder (also available in app, puzzle book, and GIANT versions!) is a game of finding chains of hidden words in an ever-changeable grid! Put your strategy and spelling skills to the test! ($19.95)

 

Gravity Maze and Laser Maze (ThinkFun, puzzle games)

ThinkFun meshes learning and gameplay with two logic games ready to challenge kids and adults alike. Whether it’s the marble-dropping path-building of Gravity Maze ($24.99) or the study of optics and mirrors with an actual laser in Laser Maze ($26.95), young minds and older minds will soon be in fighting trim for puzzling!

[Check out our full product reviews of Gravity Maze by clicking here and Laser Maze by clicking here!]

 

Rudenko’s Disk and Collide-O-Cube (Brainwright, puzzle games)

Brainwright has a few color-based puzzles to brighten your holidays! Whether it’s the pattern-matching Collide-O-Cube ($19.99), which adds a touch of randomness by incorporating magnets into their blocks, or the more challenging post-sliding and strategy-demanding Rudenko’s Disk ($9.99), these are great gateway puzzles to bring young solvers to the table.

[Check out the full reviews of Rudenko’s Disk and Collide-o-Cube by clicking here!]

ROFL! (Cryptozoic, party game)

Challenge your friends to decode famous movie lines, catchphrases, and song lyrics in Cryptozoic’s game ROFL!!, created by Dork Tower‘s John Kovalic! Put your texting and abbreviation skills to the test in this laugh-out-loud party treat! ($35)

[Check out our full product review here!]


For Ages 10-12 and Up

Castellan (Steve Jackson Games, board game)

Build a castle and then occupy it in Castellan, a game of strategy and opportunity. With great modeled pieces that really add to the aesthetic, Castellan has style and substance. ($34.95)

[Check out our full product review here!]

Get Lucky (Cheapass Games, card game)

Everyone wants to kill Dr. Lucky, but as his name suggests, that’s no easy task. Get Lucky challenges you and your friends to a strategy game to see who will be the first to beat the odds and take down Dr. Lucky! (And there’s a secret puzzle lurking within this game that no one has solved yet!) Will you be the first to solve the puzzle OR kill Dr. Lucky? ($16.95)

Chrononauts (Looney Labs, card game)

Time travel can be tough, but when other time travelers are changing history, it can be downright weird. In Chrononauts, you’ll bend the rules of time and space in the hopes of completing your mission and going home. And who hasn’t wanted to make history once or twice? ($20)

[Check out our full product review here!]

The Stars Are Right (Steve Jackson Games, card game)

Build an army of followers and change the stars themselves in The Stars Are Right, a thoroughly enjoyable card game where the goal is summoning an elder god and destroying the world. As you do. ($27.95)

[Check out our full product review here!]

Tic Tac Tome by Willy Yonkers (puzzle book)

And if you’re looking for a one-on-one solving experience, pit your mind against the Tic Tac Tome and see if you can beat the book at Tic Tac Toe. ($11)

[Click here to read our full book review!]


For Ages 13-14 and Up

  

Baffledazzle (jigsaw puzzles)

Baffledazzle offers absolutely gorgeous jigsaw puzzles-with-a-twist, allowing the solver to learn about different cultures and uncover deeper mysteries as you place each piece. Whether you’re rediscovering ancient board games with Cirkusu, exploring the animal kingdom with Ozuzu, or running in circles with Code Breakers, you’ll find that these high-quality puzzles are more than meets the eye. (Prices range from $25 to $125)

Pink Hijinks (Looney Labs, puzzle game)

Part of Looney Labs’ multi-colored Pyramids series, Pink Hijinks is a quick-to-play strategy game for two players! Roll the dice, make your move, and try to race your opponent to the finish in this easily transported game of tactics! ($12)

[Check out our full product review here!]

Schmovie (Galactic Sneeze, party game)

Are you the funniest, punniest one in your group of friends? Find out by playing Schmovie, the party game that pushes you to scribble down the best name for an imaginary movie created on the spot! ($29.95)

[Check out our full product review of Schmovie here!]

 

Tavern Puzzles (jigsaw puzzles)

These hand-forged beauties are ready to challenge your dexterity and cleverness, as you accept the Tavern Puzzles challenge. Whether you’re trying to free your heart from the tangled pieces of Heart’s Desire or remove the ring from the Iron Maiden, you’re sure to put your skills to the test. ($22)


For Ages 18 and Up

Most puzzle books would probably fall in the Age 9-10 and Up range, but oftentimes, the cluing is geared toward an older audience, so to avoid confusion, I’ve bundled the majority of the puzzle books here.

   

Our friends at Penny/Dell Puzzles have put together some outstanding holiday collections with puzzles galore to be solved!

Whether it’s their Sudoku Spectacular, the Only Yesterday Word Seek looking back across the decades, the Crossword Extravaganza collecting some of the best puzzles around, or their Home for the Holidays Signature Puzzle gift bundles — with an all Word Seek collection (pictured above), an all Crossword, an all Fill-In, and many more options — Penny/Dell has you covered.

And right now, they’re offering 15% off their Selected Puzzles and Dell Collector’s Series books with the offer code “SNOW15″!

And for more specialized puzzle books, some high-level constructors have books of their own for your perusal! With New York Times and Los Angeles Times crosswords to their credit, you’re sure to find some puzzlers within these pages!

–Ian Livengood’s Sit & Solve® Sports Crosswords

–Rich Norris’s A-to-Z Crosswords

–Doug Peterson’s Easy ABC Crosswords

–Jeff Chen’s puzzles for Bridge enthusiasts

–Brendan Emmett Quigley’s Sit & Solve® Marching Bands

–Patrick Blindauer’s Quick-As-A-Wink Crosswords and Wide-Screen Crosswords

Many top constructors and organizations market their puzzles directly to solvers, so between by-mail offers and downloadable puzzle bundles, you’ve got plenty of quality choices!

The Uptown Puzzle Club (puzzle bundles by mail)

The Crosswords Club (puzzle bundles by mail)

Patrick Blindauer PuzzleFests (puzzle bundles by email)

David Steinberg’s Chromatics (color-themed puzzles)

The American Values Crossword (subscription and daily puzzles)

–Matt Gaffney’s Weekly Crossword Contest

And naturally, PuzzleNation offers some terrific puzzle apps for the discerning puzzle solver!

Click these links for all the details on the Penny Dell Crossword App for iOS devices, Classic Word Search for Android and Kindle Fire, our Sudoku App and more!


Thank you to all of the constructors, designers, and companies taking part in our holiday gift guide!

Thanks for visiting PuzzleNation Blog today! And remember to check out our Facebook Giveaway for the chance to win a free puzzle app download!

PuzzleNation 2014 Holiday Puzzly Gift Guide: Grab Bag!

Welcome to the PuzzleNation Blog 2014 Holiday Gift Guide!

We’re overjoyed to have so many tremendously fun and puzzly products to share with you this year. We just might be your one-stop shop for all things puzzly!

This guide is a grab bag of all sorts of puzzle games, card games, puzzle books, party games, and board games, the perfect random assortment for any puzzle fan you need ideas for! We’re sure you’ll find the right gift for any puzzler on your list!


Naturally, you’ll forgive us for starting off with a link for some familiar puzzle apps!

Click these links for all the details on the Penny Dell Crossword App for iOS devices, Classic Word Search for Android and Kindle Fire, our Sudoku App and more!

And we’ll follow up with some puzzle books before we get into the grab bag of games, puzzles, and other terrific holiday treats!

   

Our friends at Penny/Dell Puzzles have put together some outstanding holiday collections with puzzles galore to be solved!

Whether it’s their Sudoku Spectacular, the Only Yesterday Word Seek looking back across the decades, the Crossword Extravaganza collecting some of the best puzzles around, or their Home for the Holidays Signature Puzzle gift bundles — with an all Word Seek collection (pictured above), an all Crossword, an all Fill-In, and many more options — Penny/Dell has you covered.

And right now, they’re offering 15% off their Selected Puzzles and Dell Collector’s Series books with the offer code “SNOW15″!

And for more specialized puzzle books, some high-level constructors have books of their own for your perusal! With New York Times and Los Angeles Times crosswords to their credit, you’re sure to find some puzzlers within these pages!

–Ian Livengood’s Sit & Solve® Sports Crosswords

–Rich Norris’s A-to-Z Crosswords

–Doug Peterson’s Easy ABC Crosswords

–Jeff Chen’s puzzles for Bridge enthusiasts

–Brendan Emmett Quigley’s Sit & Solve® Marching Bands

–Patrick Blindauer’s Quick-As-A-Wink Crosswords and Wide-Screen Crosswords

Many top constructors and organizations market their puzzles directly to solvers, so between by-mail offers and downloadable puzzle bundles, you’ve got plenty of quality choices!

The Uptown Puzzle Club (puzzle bundles by mail)

The Crosswords Club (puzzle bundles by mail)

Patrick Blindauer PuzzleFests (puzzle bundles by email)

David Steinberg’s Chromatics (color-themed puzzles)

The American Values Crossword (subscription and daily puzzles)

–Matt Gaffney’s Weekly Crossword Contest


And here is our grab bag of puzzle games and apps galore!

Bananagrams Wild Tiles (Bananagrams, board game)

The board game that requires no board, Bananagrams Wild Tiles is the latest variation on the beloved tile game, and with the introduction of new Wild Tiles that can stand in for any letter, Bananagrams is only getting faster to play and more accessible to solvers of all ages! ($14.99)

[Check out our full review of Bananagrams Wild Tiles by clicking here!]

Holiday Fluxx (Looney Labs, card game)

The folks at Looney Labs are all about games where the rules can change in an instant. They’ve broadened their library of Fluxx card decks with a marvelous Holiday version that puts a festive twist on the rapid-fire rule changes and ever-shifting objectives of the usual Fluxx fun! ($15.99)

[Check out our full product review of Holiday Fluxx here!]

The Stars Are Right (Steve Jackson Games, card game)

Build an army of followers and change the stars themselves in The Stars Are Right, a thoroughly enjoyable card game where the goal is summoning an elder god and destroying the world. As you do. ($27.95)

[Check out our full product review here!]

Word Winder (David L. Hoyt)

Word Winder (also available in app, puzzle book, and GIANT versions!) is a game of finding chains of hidden words in an ever-changeable grid! Put your strategy and spelling skills to the test! ($19.95)

Pairs (Hip Pocket Games, card game)

A simple card game with a lot of strategy behind it, Pairs is about NOT scoring points and avoiding pairing your cards at all costs. With numerous variant games available (depending on which deck you buy), Pairs is a perfect group card game you can pick up quickly. ($9.95)

Rudenko’s Disk (Brainwright, puzzle game)

Brainwright has a solid color-based brain teaser here to test your wits! The post-sliding and strategy-demanding Rudenko’s Disk offers you a single goal — move all of the colored pegs to one side or the other — and any number of ways to do it! ($9.99)

[Check out the full product review of Rudenko’s Disk by clicking here!]

Tsuro: The Game of the Path (Calliope Games, board game)

A path-laying game with tons of style and historical spirit, Tsuro casts up to eight players as flying dragons, and tasks you with laying out your path with special tiles. Your goal is to avoid meeting another dragon or flying off the board. It’s a simple mechanic with plenty of replay value, and perfect for quick games with large groups. ($29.99)

ROFL! (Cryptozoic, party game)

Challenge your friends to decode famous movie lines, catchphrases, and song lyrics in Cryptozoic’s game ROFL!!, created by Dork Tower‘s John Kovalic! Put your texting and abbreviation skills to the test in this laugh-out-loud party treat! ($35)

[Check out our full product review here!]

  

Baffledazzle (jigsaw puzzles)

Baffledazzle offers absolutely gorgeous jigsaw puzzles-with-a-twist, allowing the solver to learn about different cultures and uncover deeper mysteries as you place each piece. Whether you’re rediscovering ancient board games with Cirkusu, exploring the animal kingdom with Ozuzu, or running in circles with Code Breakers, you’ll find that these high-quality puzzles are more than meets the eye. (Prices range from $25 to $125)

Castellan (Steve Jackson Games)

Build a castle and then occupy it in Castellan, a game of strategy and opportunity. With great modeled pieces that really add to the aesthetic, Castellan has style and substance. ($34.95)

[Check out our full product review here!]

Schmovie (Galactic Sneeze, party game)

Are you the funniest, punniest one in your group of friends? Find out by playing Schmovie, the party game that pushes you to scribble down the best name for an imaginary movie created on the spot! ($29.95)

[Check out our full product review of Schmovie here!]

 

Walk-By Scrabble Board, Lexicographer’s Extended Scrabble, and Drawing Room Scrabble (Hammacher Schlemmer, board games)

Hammacher Schlemmer has several Scrabble variants available, including the Lexicographer’s Extended Scrabble for those with mega-syllabic ambitions ($39.95) and Drawing Room Scrabble for those with swankier taste ($199.95) — not to mention the mindboggling World’s Largest Scrabble Game for $12,000! — but few are as clever or as convenient as the Walk-By Scrabble Board! Designed as a family game for people on the go, it’s a perfect way to bring back Board Game Night for busy families! ($29.95)

[Check out our full product review of the Walk-By Scrabble Board here!]

Laser Maze (ThinkFun, puzzle game)

ThinkFun brings us a logic game with an actual laser in Laser Maze, a game of light, mirrors, strategy, and skill! ($26.95)

[Check out our full product review of Laser Maze by clicking here!]

Loonacy (Looney Labs, card game)

If you’re looking for a fast-play combination of Memory and Slapjack with a lot more options, then Loonacy is for you! It’s a manic pattern-matching good time for groups of all sizes! ($14.99)

[Check out our full product review of Loonacy here!]

Tic Tac Tome by Willy Yonkers (puzzle book)

And if you’re looking for a one-on-one solving experience, pit your mind against the Tic Tac Tome and see if you can beat the book at Tic Tac Toe. ($11)

[Click here to read our full book review!]

Robot Turtles (ThinkFun, puzzle game)

Teach your kids the basics of programming with this fun and deceptively simple board game! Robot Turtles uses board game rules and easy-to-learn card commands to show kids how to navigate their turtles past obstacles and to the jewel! ($29.99)

[Check out our full product review of Robot Turtles by clicking here!]

Chrononauts (Looney Labs, card game)

Time travel can be tough, but when other time travelers are changing history, it can be downright weird. In Chrononauts, you’ll bend the rules of time and space in the hopes of completing your mission and going home. And who hasn’t wanted to make history once or twice? ($20)

[Check out our full product review here!]

Get Lucky (Cheapass Games, card game)

Everyone wants to kill Dr. Lucky, but as his name suggests, that’s no easy task. Get Lucky challenges you and your friends to a strategy game to see who will be the first to beat the odds and take down Dr. Lucky! (And there’s a secret puzzle lurking within this game that no one has solved yet!) Will you be the first to solve the puzzle OR kill Dr. Lucky? ($16.95)

Collide-O-Cube (Brainwright, puzzle game)

It’s where pattern-matching precision meets magnetic randomness! Collide-O-Cube challenges you to recreate various colored patterns with these eight blocks, which sounds simple until you realize some blocks repel each other! Can you make the blocks mesh and solve the mystery of each pattern? ($19.99)

[Check out the full product review of Collide-o-Cube by clicking here!]

Fluxx: The Board Game (Looney Labs, board game)

Take a board game, and make the cards, goals, and board changeable, and you’ve got Fluxx: The Board Game. It’s the ultimate think-on-your-feet experience, and like nothing you’ve played before. ($30)

[Check out our full product review here!]

Gravity Maze (ThinkFun, puzzle game)

Can you bend gravity to your will? Gravity Maze pits the solver against increasingly difficult puzzles where the goal is to place the towers so that a dropped marble will end up in the red goal square. Can you unravel each maze without losing your marbles? ($24.99)

[Check out our full product review of Gravity Maze by clicking here!]

 

Tavern Puzzles (jigsaw puzzles)

These hand-forged beauties are ready to challenge your dexterity and cleverness, as you accept the Tavern Puzzles challenge. Whether you’re trying to free your heart from the tangled pieces of Heart’s Desire or remove the ring from the Iron Maiden, you’re sure to put your skills to the test. ($22)

Pink Hijinks (Looney Labs, puzzle game)

Part of Looney Labs’ multi-colored Pyramids series, Pink Hijinks is a quick-to-play strategy game for two players! Roll the dice, make your move, and try to race your opponent to the finish in this easily transported game of tactics! ($12)

[Check out our full product review here!]

Qwirkle (MindWare, board game)

A wonderful mix of Uno and Mexican Train Dominoes, Qwirkle is all about placing your tiles to maximize points and minimize helping your opponents. With six bright colors and six different shapes to match up, Qwirkle is endless fun that’s so easy to jump right into! ($34.99)

Timeline (Asmodee Games, card game)

Timeline pits your knowledge of history against a growing timeline of important events, inventions, and historical moments. You don’t have to know exact dates; you just need to know if something happened before OR after something else. Was the toothbrush invented before or after the syringe? Which came first, language or agriculture? Timeline is a fast, fun way of learning (or relearning history)! ($14.99)


Thank you to all of the constructors, designers, and companies taking part in our holiday gift guide!

Thanks for visiting PuzzleNation Blog today! And remember to check out our Facebook Giveaway for the chance to win a free puzzle app download!

PuzzleNation Book Review: Tic Tac Tome

Welcome to the tenth installment of PuzzleNation Book Reviews!

All of the books discussed and/or reviewed in PNBR articles are either directly or indirectly related to the world of puzzling, and hopefully you’ll find something to tickle your literary fancy in this entry or the entries to come.

Let’s get started!

Our book review this time around features an interactive challenge, as we match wits with Willy Yonkers’ Tic Tac Tome: The Book That Will Beat You at Tic Tac Toe.

Plenty of books can make you feel stupid, but it’s far more rare for a book to actually defeat the reader in one-on-one combat. Tic Tac Tome pits the player against the endless permutations of Tic-Tac-Toe, challenging you to avoid losses and draws and seek out the lone path that means victory against the diabolical book.

Playing is pretty simple. You choose where to place your X and turn to the page number indicated. On that page you’ll see your mark, as well as the book’s countering move. You then select your next move, and turn to that page number. And repeat until you’ve won, lost, or reached a draw.

[Both pictures courtesy of Winkbooks.net.]

This is an immensely clever idea, especially since the book offers you the chance to either go first or take the much more challenging route of letting the book make the crucial first move. (The richly smug and snarky introductory section, ostensibly written by the book itself as it taunts the reader, only adds to the charm.)

Unfortunately, I did encounter at least one error in the book (two pages had been misassigned or swapped), so be aware: there could be more errors lurking within the fourteen-hundred-plus pages of the book.

That being said, I enjoyed sparring with Tic Tac Tome, and I suspect most puzzle fans and Tic-Tac-Toe enthusiasts would also enjoy. This is prime coffee table book material.

[To check out all of our PuzzleNation Book Review posts, click here!]

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

PuzzleNation Book Reviews: The Code Busters Club, Case #3

Welcome to the ninth installment of PuzzleNation Book Reviews!

All of the books discussed and/or reviewed in PNBR articles are either directly or indirectly related to the world of puzzling, and hopefully you’ll find something to tickle your literary fancy in this entry or the entries to come.

Let’s get started!

Our book review post this time around features Penny Warner’s third Code Busters Club novel, The Mystery of the Pirate’s Treasure.

I regularly get questions from fellow puzzlers who are looking for fun ways to get their kids into math, science, history, and other subjects through the media of board games or puzzles. Sadly, I don’t always have the picture-perfect recommendation for them prepped and ready in my back pocket, gift-wrapped for delivery.

That’s what makes stumbling upon a book tailor-made for encouraging both reading AND a love of puzzles such a delight. And if you’re looking for a gateway book for scavenger hunts or coded puzzles, look no further than The Code Busters Club series.

When there’s a puzzle to be unraveled or a code to be cracked, you can count on the crafty quartet known as the Code Busters. Friends Cody Jones, Quinn Kee, Luke LaVeau, and M.E. Esperanto are ready at a moment’s notice to put their codecracking skills to the test, and a field trip to Carmel Mission might be the perfect opportunity. There are some shifty characters lurking about, but with rumors of a pirate’s treasure hidden nearby, what else would you expect? Can the Code Busters make history and solve the riddle of de Bouchard’s gold?

If you’re looking for a fun way to introduce coded puzzles to younger readers, you’d be hard-pressed to find a book that employs as many different styles of coding as The Mystery of the Pirate’s Treasure. Warner has clearly done her research, employing everything from Morse code and semaphore to symbols, skip codes, Caesar ciphers, alphanumerics, and more.

[A quick interlude for coded-puzzle newbies:

  • A skip code is a message wherein you skip certain words in order to spell out a hidden message concealed within a larger one.
  • A Caesar cipher, also known as a shift cipher, works by shifting the alphabet a predetermined number of letters. For instance, if you shift the alphabet 5 letters, A becomes F, B becomes G, etc.
  • An alphanumeric code (in its simplest form) replaces the letters in words with their corresponding digits on a telephone keypad. So an A, B, or C becomes 2 while G, H, or I becomes 4.

End informational interlude.]

As a puzzler with plenty of experience with coded puzzles and cryptography, I was impressed by the breadth of codes and secret messages Warner had snuck into book that’s less than 200 pages, including illustrations and a sizable typeface.

The story itself is a bit threadbare, but considering the brisk storytelling pace and the sheer number of puzzles included, it’s easy to forgive the author for providing just enough impetus to get the Code Busters (and the reader) from one puzzle to the next. After all, this is a book about friends solving puzzles, and the puzzles are dynamite introductory-level puzzles for young readers.

I’ll definitely be keeping my eyes peeled for further Code Busters Club adventures.

[To check out all of our PuzzleNation Book Review posts, click here!]

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

PuzzleNation Book Review: The Centenary of the Crossword

Welcome to the eighth installment of PuzzleNation Book Reviews!

All of the books discussed and/or reviewed in PNBR articles are either directly or indirectly related to the world of puzzling, and hopefully you’ll find something to tickle your literary fancy in this entry or the entries to come.

Let’s get started!

Our book review post this time around features John Halpern’s The Centenary of the Crossword.

With the hundredth anniversary of the Crossword only a few weeks behind us, interest in puzzle is perhaps at an all-time high. With that in mind, constructor John Halpern has put together a tribute to the crossword that’s part history, part solving tool, and part celebration of everyone’s favorite pen-and-paper puzzle.

It’s a wonderful introduction to puzzles for anyone looking to get into solving crosswords. Beyond the timeline of puzzle history and glimpses into the minds of various constructors (or setters, as they’re known in England) and crossword editors (Rich Norris of the Los Angeles Times and Will Shortz of the New York Times included), Halpern offers numerous solving hints, including a terrific breakdown of cryptic cluing for fans of British-style crosswords.

Not only that, but the book is chock full of complete puzzles for the reader to solve, starting (quite appropriately) with Arthur Wynne’s marvelous “Word-Cross” and proceeding straight through to the modern day, featuring constructors from around the world. These puzzles show the depth and variety of crossword grids and cluing, and I think even well-established solvers will get a lot out of tackling the puzzles Halpern has collected.

The book is capped off with interviews with the top solvers from last year’s American Crossword Puzzle Tournament, some terrific clues (including some from PuzzleNation Blog favorites David Steinberg and Doug Peterson), and a delightful collection of crossword-centric anecdotes, weird words, and impressive anagrams.

Essentially a cross-section of modern puzzling and the rich puzzle community, The Centenary of the Crossword is a quick and informative read, peppered with puzzles to engage and challenge you. I’m happy to report that I learned a great deal about crosswords (especially cryptics!) from Halpern’s work, and enjoyed every minute of it. What a treat.

[To check out all of our PuzzleNation Book Review posts, click here!]

Thanks for visiting the PuzzleNation blog today! You can like us on Facebookfollow us on Twitter, cruise our boards on Pinterest, check out our Tumblr, download our Classic Word Search iBook (recently featured by Apple in the Made for iBooks category!), play our games at PuzzleNation.com, or contact us here at the blog!

PuzzleNation Book Review: You

Welcome to the seventh installment of PuzzleNation Book Reviews!

All of the books discussed and/or reviewed in PNBR articles are either directly or indirectly related to the world of puzzling, and hopefully you’ll find something to tickle your literary fancy in this entry or the entries to come.

Let’s get started!

Our book review post this time around features Austin Grossman’s novel You.

It’s 1997 when Russell arrives at Black Arts, accepting an offer to help relaunch the successful video game franchise he and former friends started years ago. But with their enigmatic, socially challenged lead designer Simon dead, motivational juggernaut Darren jumping ship to start his own company, and Russell woefully unprepared for the job, that’s easier said than done.

As Russell brainstorms the relaunch, he decides to replay the entire Realms of Gold series from beginning to end, hoping to strike creative gold. Reminiscing about the long journey that brought him back to Black Arts, he discovers a programming bug that could have devastating consequences for the entire company.

I thoroughly enjoyed Grossman’s previous novel, the superhero-skewing Soon I Will Be Invincible, but I didn’t know what to expect from his follow-up novel.

You at its core is a book about misfits. Yes, there’s an epic quest for the heroes to conquer — an epic quest ABOUT an epic quest, in fact — which definitely appeals to readers of a puzzly nature. (Especially when you start unraveling clever references to earlier iterations of the Realms of Gold series.)

There’s also a charming time capsule aspect of the narrative — which cagily evokes the warm fuzzies of early gaming) — but the centerpiece of the novel is how these people came together and then splintered apart.

Occupying that nebulous disheartening space between creativity and economics, Black Arts proves to be a fertile setting for Russell’s slow-burn understanding of the industry, what became of his old friends, and how he’s changed. (Black Arts is a thinly veiled recreation of Looking Glass Studios, a video game company that employed Grossman years ago.)

While the book’s plot staggers a bit under the weight of Simon’s back door biography (presented through Russell’s replay through the RoG series), Grossman does an impressive job making the most of his multilayered narrative, creating a novel that’s far more than the sum of its parts.

[To check out all of our PuzzleNation Book Review posts, click here!]

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