Summer Reading: Nancy Drew #44: The Clue in the Crossword Cipher

Last week I kicked off our Summer Reading review series with Matching Minds with Sondheim.

This week, I decided to go back in time to a book I probably read during a summer break years and years ago. It felt appropriate to read the same sort of book that would’ve been ON a summer reading list for elementary or middle schoolers.

So join me as I take a trip to 1967 as we read Nancy Drew #44: The Clue in the Crossword Cipher by Carolyn Keene (aka Harriet Adams).

Nancy’s new acquaintance Carla Ponce shows her a family heirloom that has been in her family for generations — a wooden plaque carved into the image of a monkey — and asks for Nancy’s help unraveling the mystery of the message on the back of the carving.

While Carla is being menaced by a shadowy figure known only as El Gato, Nancy recruits her friends George and Bess to join her on a trip to Peru to unravel the centuries-old mystery of the monkey plaque.

Despite attempted (and successful) thefts, attempted kidnappings, a sabotaged plane, and a murder attempt atop Machu Picchu, Nancy and her friends unravel both the story of Carla’s missing ancestor and the secret of the monkey plaque. Their journey ends amongst the Nazca Lines as they seek a lost treasure.

I was absolutely a reader of the Hardy Boys and Nancy Drew when I was young, so I was definitely interested to revisit one of these books for our Summer Reading series.

And man, this book does not age well.

The adventure itself is fine, dealing with numerous criminal agents and cliffhangers at the end of each chapter (although some of them are just fake-outs resolved in the first sentence of the next chapter).

But the fat-shaming disguised as comedy is absolutely brutal. Every 20 pages, Bess is being called fat or chided about her eating or exercise. It sucks. They even gave this poor girl a cow-sounding NAME.

She runs all over Peru and Argentina trying to save Nancy’s life, and they still give her endless grief over eating delicious homemade local bread. LET THE GIRL BE.

There’s also the little matter of the crossword cipher on the back of the plaque.

It’s described to us in bits and pieces as they try to read the worn-away lettering, but what we have, essentially, are four words in a foreign language which seem to be crossing in pairs.

So, even being generous in our interpretation, this is neither a crossword nor a cipher. It’s not encoded, it’s just in another language. A language one of the primary characters speaks. I genuinely don’t know why they named the book after this detail. Maybe for flow? “The Case of the Worn-Off Crossed Words” doesn’t really grab your attention, does it?

All that being said, it wasn’t a bad way to pass an hour or so. The art peppered throughout the book is fun, and the cartoonish smugglers throwing bombs and trying to toss Nancy off the top of an Incan landmark were pretty entertaining in their sinister ineptitude. (I am a sucker for incompetent lackeys.)

But I still wish there was, you know, a crossword to solve, or a cipher. That would have made the puzzle of the monkey plaque a little more engaging.


Are you doing any reading this summer, puzzly or otherwise, fellow reader? Let me know in the comments section below! I’d love to hear from you.

A Bicentennial Time Capsule Crossword Mystery?

It was disappointingly hard to find an image for the 250th anniversary or the Fourth of July that didn’t make me want to puke, so here you go, a map of America without the idiotic “Gulf of America” crap on it…

It’s the Fourth of July, and depending on who you ask, it’s either the semiquincentennial, the bisesquicentennial, the sestercentennial, or the bicenquinquagenary. Or, you know, the 250th anniversary of the country.

I confess, fellow puzzler, when I was planning ahead for July’s posts, I struggled with what to write for today. I didn’t feel inspired to create a puzzle around the anniversary, and for reasons political, moral, and also quite personal, I didn’t exactly feel in a celebratory mood when I thought of the 4th.

So I instead cast my mind back to the bicentennial, researching events and celebrations held for the 200th anniversary of the country, hoping for inspiration to strike.

And I fell down a rabbit hole when exploring the subject of time capsules.

Time capsule plaque in Ypsilanti, Michigan, which actually includes the word “sesquicentennial”…

Did you know that time capsules go missing with surprising regularity?

A time capsule was buried in the 1950s at the San Francisco International Airport. It was lost, and then rediscovered during construction in the 1970s. It was lost AGAIN, and then rediscovered again in the 1990s, close to the original intended year of the time capsule’s reopening in 2000. Serendipity.

In my perusings, a single line caught my attention:

And nestled among 150 items in the Chicago City Bank and Trust Company’s sealed-and-locked-away “Time Capsule 1976-2076” is a crossword puzzle

A crossword included in a hundred-year time capsule? One that would be halfway through its journey to the future on July 4, 2026?

I wondered what crossword was chosen to represent the world at the time.

So I immediately went on the hunt for more information.


First, I wanted to establish that the time capsule’s location was still currently known. After reading about all those lost and misplaced ones, this felt like the prudent place to start.

With the assistance of Annika Kohrt, Public Services Librarian at the Chicago History Museum, I found the location of the original bank in question at 815 West 63rd Street, Chicago.

The building is now a Chicago Landmark, as well as the home of the Englewood branch of US Bank. After talking to several very helpful and probably confused bank employees about the time capsule, I spoke to the bank manager, Tiffany, who kindly confirmed that the time capsule is intact in the bank’s vault.

I couldn’t ask for further details without sounding like I was plotting a heist, so I tabled my inquiry there.

So the time capsule still exists. Excellent!

Annika also provided me with some newspaper articles about the time capsule — librarians are the BEST, seriously — which indicated that a copy of The Chicago Defender newspaper was included in the time capsule.

The Chicago Defender is a remarkable institution.

This weekly African-American newspaper was founded in 1905, reporting on important issues of the day, railing against Jim Crow laws and segregation practices. Langston Hughes, Ida B. Wells, and Gwendolyn Brooks were among the important voices who wrote for the Defender over the years.

It became a daily newspaper in 1956, serving as a crucial voice during the Civil Rights Movement, and wouldn’t return to its weekly format for over 50 years. It is still publishing to this day in online format.

By the time the bicentennial rolled around, the Defender had celebrated 70 years as one of the most influential and outspoken periodicals in the country.

And, in fact, two different issues were included in the time capsule: the 70th anniversary edition of the Chicago Defender and the 1976 Bicentennial edition of the Chicago Defender.

With the assistance of Tony, one of the Ask a Librarian pros from the Chicago Public Library, I learned quite a bit about the Defender.

Including the fact that the Defender didn’t have a regular puzzle section in the paper.

I was barking up the wrong tree.


I was not deterred, though. With the deft help of capable researchers like Annika and Tony — I swear, the Internet is borderline unsearchable at this point, thank ALL the gods for librarians — I had confirmed the time capsule’s location, current status, and some of its contents.

So I started poring through newspaper archives and articles related to “Time Capsule 1976-2076.”

And as you might expect, Midwest newspapers gave quite a bit of coverage to the time capsule. Citizens had months to suggest items to place inside. Those items were then on display for the public to enjoy, before being sealed away that December to await the citizens of Chicago in 2076.

Items inside included:

  • a letter penned by the late Mayor Daley to the people of 2076
  • a sheet of Chicago Bears 1976 season tickets
  • documents from Englewood Hospital and other crucial public services
  • half-hour recordings of radio shows about the time capsule’s creation
  • albums from Johnny Mathis (“I Only Have Eyes For You”) and Sammy Davis Jr. (“Now,” featuring “Candy Man”).

Items cataloguing Chicago’s history past and present, as well as recipes, magazines, and books recounting the histories of various industries and cultural institutions, were also included to provide a snapshot of life at the time.

And among all those items, I finally spotted the item that had thus far eluded me in my historical deep dive into the time capsule:

“Dell Publishing Company – Crossword Puzzles, December, 1976.”

Unfortunately, not the issue in question, but one from the same year.
Look at that disconnected grid. *shakes head*

I’ve reached out to my friends at Penny/Dell Puzzles to see if a copy of this magazine is in their archives. If so, I’ll update this post and let you know!


Oh, one more thing.

In my research, I finally found the full article containing the brief snippet that inspired this post, and I discovered a word had been cut off in the original scan.

The text actually read:

And nestled among 150 items in the Chicago City Bank and Trust Company’s sealed-and-locked-away “Time Capsule 1976-2076” is a crossword puzzle magazine.

A single word could’ve changed my entire approach.

But then again, there’s so much I wouldn’t have learned if that word had been part of my original game plan, so I don’t regret the journey.


Fifty years from today, the citizens of 2076 Chicago will be celebrating the tricentennial with, among many other symbols of times gone by, a puzzle magazine that is still being published today, and hopefully one that will still be publishing fifty years from now.

Those folks will probably never read these words.

But I want to thank them anyway.

I want to thank the people who put together that time capsule, and the people who will be opening it, for putting a little bit of feeling back into this particular July 4th for me.

Happy puzzling, everyone.

A Place For Fallen Friends and Heroic Tales

One of my favorite places on the Internet might surprise you.

It’s a subreddit called r/AdventuresOfGalder, and it’s a place to celebrate those we’ve lost.

Imagine that you’re in a Dungeons & Dragons campaign with your friends. You’re each playing a different character in the party, adventuring throughout the land, performing good acts and feats of derring-do.

But the real world intervenes in the cruelest way possible. Your friend passes away. And as you are slowly confronting your grief and mourning your loss, you realize a smaller loss.

Your friend’s character is still there, their story unfinished.

There are different ways to handle this. The character could be quietly retired, or become an NPC played by the Dungeon Master. The game itself could end and a new one begin in its wake.

When I lost a friend to suicide who had been part of my D&D game at the time, his character ended up becoming a chosen of his faith, and elevated into my game world’s pantheon. There are still references to him to this day in my other games, since he continues to be a part of my world. It is my small way of honoring my friend.

Every group finds a different way to deal with this at their table.

But you can also honor both your real-life loved one and their roleplaying character at r/AdventuresOfGalder.

Named for Galder the Conjurer, the character played by a man named Laurence who sadly passed away from cancer in 2018, this subreddit is dedicated to those we’ve lost. It is a repository of stories about those people and the characters they played. Their fictional adventures are shared here, their good deeds chronicled.

And sometimes, other Dungeon Masters incorporate these characters into their own home games, bringing new life to these wonderful creations of those we have lost.

It’s an electronic version of lore building, sharing stories of larger-than-life deeds around the campfire, stories that can then go on and evolve and become larger and stranger and funnier and more grandiose as others retell the stories. It’s a part of an ever-growing newborn mythology.

At a time when people feel adrift, alone, confused and hurt and scared, they can come to r/AdventuresOfGalder and find waiting ears and friendly shoulders to lean on. They can share their grief and their love and all the good times for others to enjoy.

Yes, it’s an incredibly sad place, but it’s also beautiful. You should check it out sometime.

Happy adventuring, friends.

Summer Reading: Matching Minds with Sondheim

School is out, and it got me thinking about summertime during the school year. I can remember looking forward to reading every summer break.

There would be lists of possible choices to read, and I inevitably discovered something fun and fascinating that I might not have plucked from a shelf otherwise. It’s how I first encountered the original Sherlock Holmes stories, The Hitchhiker’s Guide to the Galaxy, and other classics.

And I thought it would be fun to revisit those days of summer reading for a few weeks with puzzle-centric book reviews!

Today I’m starting off my summer reading series with Matching Minds with Sondheim by Barry Joseph.

Most people know Stephen Sondheim as a titan of Broadway and the American stage, the composer and lyricist behind dozens of iconic works. West Side Story. Gypsy. Into the Woods. A Funny Thing Happened on the Way to the Forum. (My personal favorite? Assassins.)

Many puzzle enthusiasts know him for his advocacy for cryptic crosswords (aka British-style crosswords). New York Magazine featured his cruciverbalistic efforts for years, and Will Shortz now possesses Sondheim’s exhaustive collection of Listener cryptic crosswords.

But fewer puzzlers know about Sondheim’s love of games or his penchant for creating puzzly scavenger hunts and murder mystery events.

Which makes this magnificent deep dive into Sondheim’s love of games and puzzles even more of a treat.

Joseph takes us into Sondheim’s puzzle- and game-filled home, decorated and adorned like an immersive snapshot of hobby history. He shares the puzzly influences behind some of Sondheim’s theatrical and cinematic endeavors. He reminisces with those celebrities and luminaries who participated in Sondheim’s legendary puzzly adventures and remember them fondly.

The reader even gets a few wonderful glimpses into the creative process behind these one-off experiences.

Plenty of biographical texts reveal the author’s affection for the subject, or grant insights into them that the casual reader or fan might not know. But it’s very rare to feel like I got a chance to pick the brain of their subject and learn from them.

Joseph’s diligent research and narrative storytelling lets the reader feel like they’re at the table with him and Sondheim, plotting a puzzly adventure together.

With photos galore, puzzles to solve, and even instructions for creating your own versions of Sondheim’s puzzle and game events, this was part-biography, part-game design guide, featuring the best of both worlds.

Some celebrities are onions, revealing new layers as you go deeper. When I was a theater major, I was delighted to learn more about Sondheim the musical theater composer. When I started working with puzzles, I was delighted to learn more about Sondheim the cryptic crossword aficionado.

And after more than twenty years in my puzzly career, I’m still learning about Sondheim on both levels, thanks to Barry Joseph’s Matching Minds With Sondheim.

Make some time this summer for this book. You won’t be disappointed.


Are you doing any reading this summer, puzzly or otherwise, fellow reader? Let me know in the comments section below! I’d love to hear from you.

Free RPG Day is Tomorrow!

Hello fellow puzzlers and gamers!

Just a quick post today to remind you that Free RPG Day is tomorrow, Saturday, June 27th!

Legitimately one of my favorite gaming-centric days of the year, Free RPG Day is all about building the RPG community. Game companies send freebies to local game shops and hobby shops all over!

And it literally helps everybody:

  • Local game shops get more foot traffic, hosting events and getting more eyes on all the products and services they offer.
  • Game companies introduce their games to new audiences, either through free adventures to try out (often being run in-house at those local hobby shops!) or through Quickstart versions of their games, giving a sample of what their game has to offer in a smaller, easily-digestible presentation.
  • Customers get freebies to expand their knowledge of the hobby, and often game shops run events and sales to capitalize on customer interest. Plus there’s always the chance of making new friends and discovering a new favorite game.

This year, loads of companies are taking part in the Free RPG Day festivities, although what’s available will vary from store to store.

You could find Quickstart versions for games like The Crooked Moon, Wizard Riders, Age of Vikings, Arkham Horror, Dungeons & Kittens, Vaesen, and Root, giving you a marvelous cross-section of different RPG worlds and play styles to choose from!

There could also be one-shot adventures for Cosmere RPG, Daggerheart, Everyday Heroes, Pirate Borg, Kobold Press, Marvel Multiverse RPG, Pathfinder, Starfinder, and more, offering a sample of adventure, horror, excitement, derring-do, and communal storytelling to try out!

You can visit the Free RPG Day website to find a participating store near you and to check out previews from all the companies taking part in the event.

And make sure to follow the #FreeRPGDay hashtag on Twitter and Bluesky, as lots of companies have discounts and freebies online as well!

Please keep your eyes peeled for this year’s edition of the Level 1 Anthology, offered by 9th Level Games. It’s a collection of new games by up-and-coming and established RPG creators, all centered around a particular theme. Last year’s edition was all about the end of the Wild West. This year’s edition is about Stand Up.

This project is close to my heart because I have a game featured in this year’s collection! (It’s called Pip, Pip, Cheerio: A Game of Last Words and Last Stands and it’s about remaining defiant, sometimes comedically so, in front of a firing squad.)

You can check out last year’s Level 1 Anthology free of charge on the 9th Level Games website (or purchase all five years of Level 1 for only $10)!


Will you be participating in any Free RPG Day festivities, fellow reader? Or are you a company participating in Free RPG Day?

Let us know in the comments section below! We’d love to hear from you.

The Fastest Way to Wordle: By the Numbers!

I’m a sucker for statistical analysis, especially when it comes to puzzles and games. In previous posts, I’ve looked at improved strategies for playing Guess Who, Hangman, and Monopoly.

And now, we’ve got solid data that might indicate the best method for tackling your daily Wordle solve.

Last week, as the world celebrated five years of Wordle solving, the New York Times posted an article analyzing 730 MILLION games of Wordle from the past year, and they came to an interesting conclusion:

Players in Hard Mode solve in fewer turns on average.

That seems like an contradiction in terms. Hard Mode limits letter choices and flexibility based on which letters are locked in (green), whereas Standard Mode allows you to play any letter at any time, which should offer a solving advantage.

But it doesn’t seem to, as Hard Mode solvers average more efficient solves than Standard Mode solvers.

While it’s possible this could be attributed to the pool of solvers — Hard Mode likely attracts better or more efficient solvers in general — the article theorizes that Hard Mode’s constraints push players to guess less wastefully.

This, combined with better starting-word selection — apparently vowel-heavy words like ADIEU and AUDIO are statistically less efficient! — leads to better results overall.

These are certainly helpful guidelines, but I do think an overall change in tactics can also help solvers in both Standard and Hard Mode.

The article mentions one of the dangers of Hard Mode solving, “the rhyming trap,” where you end up with most of a word in green, like _ATCH, but you’re left with all the rhyming possibilities, which could result in a worse score or even a failure to complete the day’s solve at all.

Standard Mode solvers can play a word like BLIMP, which would confirm or eliminate BATCH, LATCH, MATCH, and PATCH, covering most of the possible answers in one fell swoop.

This isn’t an option in Hard Mode, but it has led to players attacking the puzzle in reverse, trying to eliminate letters early, rather than trying to confirm letters early.

After all, if you go vowel-heavy and confirm, say, two letters, that’s two spots taken up in every single guess. But if you go one vowel at a time and burn through consonants with words like CHILD or MONTH, you whittle down the alphabet quicker. (I remember David Kwong writing about this technique in his email newsletter a while back.)

It’s interesting to have actual data to examine, even if the data seems counterintuitive at the start.

It’s certainly not as straightforward as the connection between the decrease in pirate populations and the rise of global warming…

Of course, if you want the answers the fastest way possible, you could just do what I did last week and get the next day’s Wordle spoiled for you by Google AI.

Yeah.

You see, my mother solves Wordle every day and keeps track of her results on her calendar. Every word, every number of guesses. It’s her ritual and I respect that.

But on Thursday of last week, she realized she hadn’t written down the previous few days’ words and results. And we are completionists, both of us, so around 8 PM that night, I did a quick Google search of the week’s answer words to help her out.

And lo and behold, the stupid Google AI told me Friday’s word ahead of time.

Yes, I suppose it is my fault for not typing “-AI” into the search bar. (And unfortunately, as entertaining as it is to type “shut the f*ck up bot” into the search bar and see the AI’s momentary contrition, that only lasts a few searches at most before it returns.)

But it also sucks that this was a possibility at all. I genuinely didn’t think I’d be spoiling the next day’s solve for myself with a casual search of the week’s words.

Hopefully WordleBot doesn’t figure out this trick. It’s smug enough already.


Did you learn anything from the NYT’s deep-dive into Wordle solving statistics, fellow solver, or do you already have your starting word of choice that you’ll be sticking with? Let me know in the comments section below! I’d love to hear from you.