View a Clue: Crosswordese Answers!

Last week, we brought back one of our trickiest recurring features, the View a Clue game!

If you recall, we selected ten words that commonly show up in crossword grids — frequently and infamously enough that they’ve becomes crosswordese at this point —  to see if the PuzzleNation audience could identify them from pictures.

Without further ado, let’s get to it!


#1 (3 letters)

Answer: SST, aka supersonic transport

#2 (5 letters)

Answer: AERIE, a high nest for a bird of prey

#3 (3 letters)

Answer: TAW, a large marble used as a shooter

#4 (4 letters)

Answer: SERF, a medieval laborer bound to serving a feudal lord

#5 (5 letters)

Answer: AIOLI, mayonnaise flavored with garlic

#6 (4 letters)

Answer: YEGG, a safecracker

#7 (5 letters)

Answer: SABOT, a wooden shoe worn in European countries

#8 (4 letters)

Answer: OGEE, a pointed arch or molding in an S-shape

#9 (4 letters)

Answer: APSE, a semicircular vaulted area of a church

#10 (3 letters)

Answer: ELL, a building extension added at a right angle to the main building


How did you do? Let us know in the comments below!

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The Indie 500 Crossword Tournament returns soon!

Four years ago, a new crossword tournament joined the ranks of the American Crossword Puzzle Tournament and Lollapuzzoola, immediately carving out its own niche in the puzzle world. The Indie 500 offered topnotch puzzles and a pie-fueled solving experience both live in Washington, D.C., and for solvers at home.

And it’s back! The fifth edition of The Indie 500 is happening on Saturday, June 1, and this year, the theme is “Going Around in Squares.”

This year’s tournament follows the same format as previous years: five preliminary puzzles of varying difficulty, plus a final puzzle for the top three scorers in both divisions.

[There’s also a fair amount of slapstick.]

Registration is open for the tournament! They’re at capacity for attending in person (there is a waiting list in case anyone drops out!), but worry not, because solving from home is only $10!

Not only that, but there’s a travel-themed meta suite that lets you name your own price, as well as access to the previous tournament bundles for $5 apiece. Those are super-affordable prices for some outstanding puzzles!

Andy Kravis, Erik Agard, and Neville Fogarty all make their fifth appearance as veteran constructors — understandable, since they’re also event organizers — and they’re joined once again by Angela Olson Halsted and Peter Broda, as well as tournament constructors Jenna LaFleur, Bryan Betancur, Janie Smulyan, Rebecca Falcon, and Yacob Yonas!

And, of course, there will be pie.

You can click here for the Indie 500 home page, and click here for a rundown of last year’s puzzles!

Will you be competing, or participating from home? Let us know in the comments below!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

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New Puzzle Sets for PDCW App and Daily POP Crosswords!

Hello puzzlers and PuzzleNationers!

We’re excited to announce new puzzle sets for both of our marvelous crossword puzzle apps! Yes, whether you’re a fan of our Penny Dell Crosswords App or our Daily POP Crosswords app, we’ve got something special for you!

First off, for Daily POP Crosswords users, we have our latest featured set, Superhero Fun!

Consisting of ten puzzles, all with superpowered themes, this puzzle set offers the smart, pop culture-savvy cluing you’ve come to expect from PuzzleNation, all in ten marvelous puzzles collected for your convenience and enjoyment!

The Avengers might have reached their Endgame, but we’re just getting started!

And for the Penny Dell Crosswords App, we have two new deluxe sets available!

If you’re looking for something sweet, we have the Dessert Deluxe bundle, and if you want a playful twist on crosswords, there’s the Games Deluxe bundle!

With special themed puzzles and loads of great crosswords at all difficulty levels for you to enjoy, these bundles are a fresh and fun way to relax and keep your puzzly wits sharp!

All three are available now for in-app purchase, so don’t miss out on these terrific new puzzle bundles!

Happy puzzling, everybody!


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View a Clue: Crosswordese Edition!

Welcome to the latest edition of one of PuzzleNation Blog’s most visual features: the View a Clue game!

I’ve selected ten words that commonly show up in crossword grids — frequently and infamously enough that they’ve becomes crosswordese at this point — and I want to see if the PuzzleNation audience can identify them from pictures. It’s a visual puzzle I call View a Clue!

Without further ado, let’s give it a shot!


#1 (3 letters)

#2 (5 letters)

#3 (3 letters)

#4 (4 letters)

#5 (5 letters)

#6 (4 letters)

#7 (5 letters)

#8 (4 letters)

#9 (4 letters)

#10 (3 letters)


How many did you get? Let me know in the comments below! And if you have ideas for another View a Clue game, tell us below!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

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On Jeopardy!, It Pays to Know Your Trivia

Whether you’re a casual game show watcher or a dedicated trivia buff, you’ve probably heard the name James Holzhauer by now.

The professional sports gambler has dominated Jeopardy! for weeks now, increasing viewership and sparking debate with his aggressive play style and confident wagering. By going after the highest-value questions first and purposely bouncing around the board in search of Daily Doubles to pad his bankroll, he appears to have “cracked” the Jeopardy! code unlike any other contestant in history.

Holzhauer has amassed 20 consecutive victories as of last night, becoming only the second contestant in history to pass the million-dollar mark on the show. His winnings currently stand at $1,528,012.

But his single-game performances are just as impressive. Not only does he hold the top score for most money won in a single game — $131,127 — but he holds the top ten positions on the board for single-game winnings. (The amounts in the top ten range from his top score of $130k to $80,006.)

He is the only person to earn more than $100,000 in a single game. In fact, he has done so on FIVE separate occasions. (For some context, the previous single-game record was $77,000, a record which stood for nine years before Holzhauer obliterated it.)

How do I know all this? Easy. Jeopardy! has launched an official tracker to keep viewers up-to-date on his stats.

With an impressive amount of knowledge behind him, the guts to wager big money, and the rapid-fire reaction time to buzz in first more often than not, he is a Jeopardy! triple threat, a juggernaut that shows no signs of slowing down.

In an interview with The New York Times, he credited his profession with preparing him for game-show dominance:

The fact that I win and lose money all the time helps desensitize me, so I can write down $60,000 as the Final Jeopardy wager and not be trembling at the thought of losing that money.

But it’s not always big money that makes the difference. On Monday’s show, he won by a mere $18 in a heartstopper of a Final Jeopardy.

And, despite his mind-blowing performance thus far, he has awhile to go before he surpasses Jeopardy!’s top money earner, Ken Jennings.

Jennings holds the all-time record with $2,520,700, which he amassed over the course of 74 victories in 2004. But Jennings was more conservative in his wagering than Holzhauer, who has closed the gap between them to less than $1 million dollars in just 20 days. Statisticians postulate that he is on track to pass Jennings’s total after 34 games. (Fewer than half the number of games won by Jennings!)

What does host Alex Trebek think of all this? According to reports, he’s not a fan of Holzhauer’s Daily Double hunting and aggressive betting, but I suspect he’s more than pleased with the boost in ratings and notoriety for the long-running game show.

Of course, Alex might be miffed for another reason. On average, Holzhauer is making more money than the estimated $50,000 per episode that host Alex Trebek earns.

Holzhauer might want to start tipping the host from time to time, just to keep him happy.


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A World of Puzzles and Games at Norwescon 42!

Your friendly neighborhood puzzle blogger took a trip across the country to attend Norwescon, the premiere fantasy and science fiction convention in the Pacific Northwest.

This was the 42nd edition of the convention, and if you know your sci-fi novels, then you’re not surprised that there were all sorts of references to The Hitchhiker’s Guide to the Galaxy. (The number 42 is a big part of the first novel.)

The convention’s subtitle was “Don’t Panic” (another HHGTTG reference), and lots of convention attendees were in their bathrobes or carrying towels, representing the two main characters of the series, the bathrobe-wearing Arthur Dent and the towel-toting alien tourist Ford Prefect.

As with any convention, the costuming was amazing. There were fairy godmothers, vikings, mermaids, Daleks, folks in Seahawks-colored finery (it was Seattle, after all), a Predator offering free hugs, an inflatable T-rex costume with those robotic grabber arms, and even photo ops with Krampus and Santa! (And Easter Krampus on Sunday.)

One of the oddest moments for me was seeing a group of people in uniforms I didn’t recognize, and realizing they weren’t con attendees, they were the flight crew for an international airline. (The hotel was across the street from the airport.)

Although many of the convention’s panels and events have a writerly focus, plenty of attention is also given to art, films, games, and pop culture, so there was loads for puzzle and game fans to enjoy at the event.

The dealers room — the main area to shop for costumes, books, fabric, t-shirts, memorabilia, collectibles, and more — had several game shops represented, toting loads of games at good prices. (Several of which we’ve reviewed on the Blog in the past, and some that will be reviewed in the future.)

[All hotel nooks and crannies were stuffed with thematic exhibits, including this delightful leave-a-book, take-a-book mini-library a la The Restaurant at the End of the Universe.]

Board game demos were available all day, complete with skillful players to introduce newbies to various games, as well as tabletop roleplaying adventures in all sorts of settings and systems, from Dungeons & Dragons and Vampire: The Masquerade to Pathfinder and more. In fact, one of the gaming spaces was right down the hall from my hotel room, and it was PACKED morning ’til night with enthusiastic roleplayers telling stories, rolling dice, and battling monsters.

There were open games as well as sign-ups for specific games and adventures, including a multi-table multi-hour battle for gang supremacy in the fictional city of Waterdeep.

One of the most intriguing puzzle/game experiences available to try at the convention was Artemis.

Artemis is a spaceship bridge simulator that allows a group of players to essentially play out a Star Trek-esque adventure. Each player has instructions, controls, and a laptop in front of them, as well as a big screen for everyone to view (much like the main viewer on the bridge of the Enterprise).

Two teams, each piloting their own ship (the Artemis or the Intrepid) must battle foes, trade goods, dock with space stations, and explore the galaxy, all while maintaining their weapons, shields, energy usage in the ship, and piloting control, as well as communicating with their sister ship through headset.

I moved back and forth between the two “ships,” watching as the players navigated different challenges, cooperated (and disagreed) on command decisions, managed their resources, and ventured between the stars, all while some pretty impressive graphics tied the whole play experience together.

What really struck me about the Artemis style of play was how much communication was required for success. It is a co-op game in the same vein as Castle Panic!, Forbidden Island, or Spaceteam, but with a lot more personal responsibility. Plus the laptop interfaces for each station were slick and well-designed, bringing that polished Star Trek: The Next Generation feel home.

I was also responsible for some of the puzzliest events at the convention. Although I did participate in some panels on writing, literature, roleplaying games, and movies (both good ones and the worst of b-movies), the two events that were the main focus of my time were a LARP/scavenger hunt based on The Hitchhiker’s Guide to the Galaxy and an escape room based on Star Wars.

The HHGTTG event was built as an in-universe scavenger hunt where players (who were all expected to bring their towels, of course), had to complete five tasks. The completion of each task led to a rune for the players to record on their gamesheet. and earn five runes, then spell them out in a secret location using their towels, in order to ask an important question.

Some of the tasks included:

  • finding HHGTTG character names in a word search grid, then reading the remaining uncircled letters as a secret message
  • singing karaoke to the mermaids at the hotel pool
  • assisting a Vogon poet with her terrible poetry

They had to earn all five runes, then find me in a secret location and spell out the runes with their towels. If they did so correctly, they would bring one of the missing dolphins back to Earth (and received a small stuffed one for their efforts).

[A bag full of dolphins, awaiting a possible return to Earth.]

The Star Wars event was a traditional escape room with puzzles to solve, boxes to unlock, combinations to find, keys to uncover, and a room to escape under a time limit. Designed for the teenaged attendees, the escape room was set on a bounty hunter’s ship, and all of the players were recently captured by the bounty hunter, awaiting transport to an Imperial prison.

But the bounty hunter has fallen victim to one of his own security protocols, so all of the “prisoners” have a chance to escape, if they disable the (Nerf gun-)armed droid blocking the escape pod, as well as either shut off the radiation leak near the pod OR gather enough bacta to heal themselves from radiation damage in order to actually survive the escape.

[Nerf guns and five shipped boxes. An embryonic escape room.]

[The contents of said shipped boxes. An escape room mid-construction.]

Although some of the boxes were opened out of order (by brute force, rather than proper solving) and one of the puzzles had an unfortunate printing error, the players unraveled the mysteries of the bounty hunter’s ship and escaped with only seconds to spare before the Imperials arrived. SUCCESS!

(Plus friend of the blog Jen Cunningham cooked up some lovely victory certificates for the players, which was a cool bonus. Thank you Jen!)

More importantly, despite the hiccups encountered during both events, everyone had fun while playing (either walking away with a small dolphin or a certificate).

The entire convention was a blast (an exhausting one, but a blast nonetheless), and I highly recommend attending Norwescon next year to any fans of horror, sci-fi, fantasy, writing workshops, games, roleplaying, and of course, puzzles.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!