PuzzleNation 2014 Holiday Puzzly Gift Guide: Grab Bag!

Welcome to the PuzzleNation Blog 2014 Holiday Gift Guide!

We’re overjoyed to have so many tremendously fun and puzzly products to share with you this year. We just might be your one-stop shop for all things puzzly!

This guide is a grab bag of all sorts of puzzle games, card games, puzzle books, party games, and board games, the perfect random assortment for any puzzle fan you need ideas for! We’re sure you’ll find the right gift for any puzzler on your list!


Naturally, you’ll forgive us for starting off with a link for some familiar puzzle apps!

Click these links for all the details on the Penny Dell Crossword App for iOS devices, Classic Word Search for Android and Kindle Fire, our Sudoku App and more!

And we’ll follow up with some puzzle books before we get into the grab bag of games, puzzles, and other terrific holiday treats!

   

Our friends at Penny/Dell Puzzles have put together some outstanding holiday collections with puzzles galore to be solved!

Whether it’s their Sudoku Spectacular, the Only Yesterday Word Seek looking back across the decades, the Crossword Extravaganza collecting some of the best puzzles around, or their Home for the Holidays Signature Puzzle gift bundles — with an all Word Seek collection (pictured above), an all Crossword, an all Fill-In, and many more options — Penny/Dell has you covered.

And right now, they’re offering 15% off their Selected Puzzles and Dell Collector’s Series books with the offer code “SNOW15″!

And for more specialized puzzle books, some high-level constructors have books of their own for your perusal! With New York Times and Los Angeles Times crosswords to their credit, you’re sure to find some puzzlers within these pages!

–Ian Livengood’s Sit & Solve® Sports Crosswords

–Rich Norris’s A-to-Z Crosswords

–Doug Peterson’s Easy ABC Crosswords

–Jeff Chen’s puzzles for Bridge enthusiasts

–Brendan Emmett Quigley’s Sit & Solve® Marching Bands

–Patrick Blindauer’s Quick-As-A-Wink Crosswords and Wide-Screen Crosswords

Many top constructors and organizations market their puzzles directly to solvers, so between by-mail offers and downloadable puzzle bundles, you’ve got plenty of quality choices!

The Uptown Puzzle Club (puzzle bundles by mail)

The Crosswords Club (puzzle bundles by mail)

Patrick Blindauer PuzzleFests (puzzle bundles by email)

David Steinberg’s Chromatics (color-themed puzzles)

The American Values Crossword (subscription and daily puzzles)

–Matt Gaffney’s Weekly Crossword Contest


And here is our grab bag of puzzle games and apps galore!

Bananagrams Wild Tiles (Bananagrams, board game)

The board game that requires no board, Bananagrams Wild Tiles is the latest variation on the beloved tile game, and with the introduction of new Wild Tiles that can stand in for any letter, Bananagrams is only getting faster to play and more accessible to solvers of all ages! ($14.99)

[Check out our full review of Bananagrams Wild Tiles by clicking here!]

Holiday Fluxx (Looney Labs, card game)

The folks at Looney Labs are all about games where the rules can change in an instant. They’ve broadened their library of Fluxx card decks with a marvelous Holiday version that puts a festive twist on the rapid-fire rule changes and ever-shifting objectives of the usual Fluxx fun! ($15.99)

[Check out our full product review of Holiday Fluxx here!]

The Stars Are Right (Steve Jackson Games, card game)

Build an army of followers and change the stars themselves in The Stars Are Right, a thoroughly enjoyable card game where the goal is summoning an elder god and destroying the world. As you do. ($27.95)

[Check out our full product review here!]

Word Winder (David L. Hoyt)

Word Winder (also available in app, puzzle book, and GIANT versions!) is a game of finding chains of hidden words in an ever-changeable grid! Put your strategy and spelling skills to the test! ($19.95)

Pairs (Hip Pocket Games, card game)

A simple card game with a lot of strategy behind it, Pairs is about NOT scoring points and avoiding pairing your cards at all costs. With numerous variant games available (depending on which deck you buy), Pairs is a perfect group card game you can pick up quickly. ($9.95)

Rudenko’s Disk (Brainwright, puzzle game)

Brainwright has a solid color-based brain teaser here to test your wits! The post-sliding and strategy-demanding Rudenko’s Disk offers you a single goal — move all of the colored pegs to one side or the other — and any number of ways to do it! ($9.99)

[Check out the full product review of Rudenko’s Disk by clicking here!]

Tsuro: The Game of the Path (Calliope Games, board game)

A path-laying game with tons of style and historical spirit, Tsuro casts up to eight players as flying dragons, and tasks you with laying out your path with special tiles. Your goal is to avoid meeting another dragon or flying off the board. It’s a simple mechanic with plenty of replay value, and perfect for quick games with large groups. ($29.99)

ROFL! (Cryptozoic, party game)

Challenge your friends to decode famous movie lines, catchphrases, and song lyrics in Cryptozoic’s game ROFL!!, created by Dork Tower‘s John Kovalic! Put your texting and abbreviation skills to the test in this laugh-out-loud party treat! ($35)

[Check out our full product review here!]

  

Baffledazzle (jigsaw puzzles)

Baffledazzle offers absolutely gorgeous jigsaw puzzles-with-a-twist, allowing the solver to learn about different cultures and uncover deeper mysteries as you place each piece. Whether you’re rediscovering ancient board games with Cirkusu, exploring the animal kingdom with Ozuzu, or running in circles with Code Breakers, you’ll find that these high-quality puzzles are more than meets the eye. (Prices range from $25 to $125)

Castellan (Steve Jackson Games)

Build a castle and then occupy it in Castellan, a game of strategy and opportunity. With great modeled pieces that really add to the aesthetic, Castellan has style and substance. ($34.95)

[Check out our full product review here!]

Schmovie (Galactic Sneeze, party game)

Are you the funniest, punniest one in your group of friends? Find out by playing Schmovie, the party game that pushes you to scribble down the best name for an imaginary movie created on the spot! ($29.95)

[Check out our full product review of Schmovie here!]

 

Walk-By Scrabble Board, Lexicographer’s Extended Scrabble, and Drawing Room Scrabble (Hammacher Schlemmer, board games)

Hammacher Schlemmer has several Scrabble variants available, including the Lexicographer’s Extended Scrabble for those with mega-syllabic ambitions ($39.95) and Drawing Room Scrabble for those with swankier taste ($199.95) — not to mention the mindboggling World’s Largest Scrabble Game for $12,000! — but few are as clever or as convenient as the Walk-By Scrabble Board! Designed as a family game for people on the go, it’s a perfect way to bring back Board Game Night for busy families! ($29.95)

[Check out our full product review of the Walk-By Scrabble Board here!]

Laser Maze (ThinkFun, puzzle game)

ThinkFun brings us a logic game with an actual laser in Laser Maze, a game of light, mirrors, strategy, and skill! ($26.95)

[Check out our full product review of Laser Maze by clicking here!]

Loonacy (Looney Labs, card game)

If you’re looking for a fast-play combination of Memory and Slapjack with a lot more options, then Loonacy is for you! It’s a manic pattern-matching good time for groups of all sizes! ($14.99)

[Check out our full product review of Loonacy here!]

Tic Tac Tome by Willy Yonkers (puzzle book)

And if you’re looking for a one-on-one solving experience, pit your mind against the Tic Tac Tome and see if you can beat the book at Tic Tac Toe. ($11)

[Click here to read our full book review!]

Robot Turtles (ThinkFun, puzzle game)

Teach your kids the basics of programming with this fun and deceptively simple board game! Robot Turtles uses board game rules and easy-to-learn card commands to show kids how to navigate their turtles past obstacles and to the jewel! ($29.99)

[Check out our full product review of Robot Turtles by clicking here!]

Chrononauts (Looney Labs, card game)

Time travel can be tough, but when other time travelers are changing history, it can be downright weird. In Chrononauts, you’ll bend the rules of time and space in the hopes of completing your mission and going home. And who hasn’t wanted to make history once or twice? ($20)

[Check out our full product review here!]

Get Lucky (Cheapass Games, card game)

Everyone wants to kill Dr. Lucky, but as his name suggests, that’s no easy task. Get Lucky challenges you and your friends to a strategy game to see who will be the first to beat the odds and take down Dr. Lucky! (And there’s a secret puzzle lurking within this game that no one has solved yet!) Will you be the first to solve the puzzle OR kill Dr. Lucky? ($16.95)

Collide-O-Cube (Brainwright, puzzle game)

It’s where pattern-matching precision meets magnetic randomness! Collide-O-Cube challenges you to recreate various colored patterns with these eight blocks, which sounds simple until you realize some blocks repel each other! Can you make the blocks mesh and solve the mystery of each pattern? ($19.99)

[Check out the full product review of Collide-o-Cube by clicking here!]

Fluxx: The Board Game (Looney Labs, board game)

Take a board game, and make the cards, goals, and board changeable, and you’ve got Fluxx: The Board Game. It’s the ultimate think-on-your-feet experience, and like nothing you’ve played before. ($30)

[Check out our full product review here!]

Gravity Maze (ThinkFun, puzzle game)

Can you bend gravity to your will? Gravity Maze pits the solver against increasingly difficult puzzles where the goal is to place the towers so that a dropped marble will end up in the red goal square. Can you unravel each maze without losing your marbles? ($24.99)

[Check out our full product review of Gravity Maze by clicking here!]

 

Tavern Puzzles (jigsaw puzzles)

These hand-forged beauties are ready to challenge your dexterity and cleverness, as you accept the Tavern Puzzles challenge. Whether you’re trying to free your heart from the tangled pieces of Heart’s Desire or remove the ring from the Iron Maiden, you’re sure to put your skills to the test. ($22)

Pink Hijinks (Looney Labs, puzzle game)

Part of Looney Labs’ multi-colored Pyramids series, Pink Hijinks is a quick-to-play strategy game for two players! Roll the dice, make your move, and try to race your opponent to the finish in this easily transported game of tactics! ($12)

[Check out our full product review here!]

Qwirkle (MindWare, board game)

A wonderful mix of Uno and Mexican Train Dominoes, Qwirkle is all about placing your tiles to maximize points and minimize helping your opponents. With six bright colors and six different shapes to match up, Qwirkle is endless fun that’s so easy to jump right into! ($34.99)

Timeline (Asmodee Games, card game)

Timeline pits your knowledge of history against a growing timeline of important events, inventions, and historical moments. You don’t have to know exact dates; you just need to know if something happened before OR after something else. Was the toothbrush invented before or after the syringe? Which came first, language or agriculture? Timeline is a fast, fun way of learning (or relearning history)! ($14.99)


Thank you to all of the constructors, designers, and companies taking part in our holiday gift guide!

Thanks for visiting PuzzleNation Blog today! And remember to check out our Facebook Giveaway for the chance to win a free puzzle app download!

Kickstarter Updates: Pairs, Baffledazzle, and Board Games for the Blind!

The Internet has truly changed everything: how we communicate, how we shop, how we learn, how news spreads, how businesses rise and fall. And the puzzle world is no different.

The Internet allows us to bring PuzzleNation apps right into your phones and tablets. Constructors are making names for themselves marketing directly to solvers. And now, with the growing influence of Kickstarter, Indiegogo, and other crowd-funding platforms, puzzlers and game designers are bringing terrific, innovative puzzles to life like never before.

I sincerely enjoy sharing crowd-funding news with the PuzzleNation audience, because it’s a rare opportunity to see a puzzle or a game go from an idea to a finished product from start to finish. I’ve reported on plenty of them, and today, I’d like to update you on a few successful campaigns that made it through the crowd-funding gauntlet and recently delivered their products to market.

The first comes from our friends at Cheapass Games, who actually launched two Kickstarter campaigns this year. Not only did they recently wrap up the funding process for a storytelling strategy game called Stuff and Nonsense, but they introduced a terrific new card game, Pairs, under their Hip Pocket Games brand.

[A handful of different Pairs decks, including a pirate-themed deck,
a goblin-themed deck, and a Professor Elemental-themed deck.]

Their campaign did so well that they’ve released the original Pairs deck (known as the Fruit Deck, pictured above) and ELEVEN alternate decks, each with a different theme, great custom artwork, and rules for an additional card game specific to that deck.

A social card game that’s easy to learn and hard to master, Pairs (confidently and humorously subtitled A New Classic Pub Game) recently hit stores, and I expect it will be a big hit.

Back in April, I posted about a campaign launched by the folks at 64 Oz. Games called Board Games: Now Blind Accessible. The campaign raised funds for several products designed to bring established board games to the visually impaired, including braille sleeves for card games and a 20-sided braille die, each allowing sighted players and non-sighted players to enjoy the same gaming experience.

It’s a wonderful cause, and I’m pleased to report that this month, they’ve released accessibility kits for numerous popular games, including Munchkin, The Resistance, and AEG Love Letter, with more on the way!

In addition to the accessibility kits, they’ve produced a card game called Yoink!, designed to be played blindfolded and relying on touch alone. I received a copy this weekend and tried it out with friends with great success.

[Check out the different patterns and shapes on these Yoink! cards. You have to collect three of a kind or three totally different ones to win, but it’s not as easy as it sounds.]

With other top games on the to-do list, 64 Oz. Games is doing great work for board game fans everywhere.

Finally, I have an update about Rachel Happen’s Baffledazzle campaign.

Raising nearly $14,000 dollars for a laser cutter and supplies to bring her jigsaw puzzles-with-a-twist to life, Rachel has completed production on her first run of Baffledazzle puzzles, shipping them out to backers AND loading up her new Etsy store.

And in honor of her successful campaign, I thought I’d do a brief series of unboxing photos to show you the care and attention she paid in packaging her puzzles for backers and customers.

Here’s the absolutely monstrous box I received in the mail,
loaded to the brim with packing peanuts.

And here are the carefully bubble-wrapped parcels of each Baffledazzle brand puzzle. The larger ones came complete with storage bags, hint and solution envelopes, and pins for each puzzle. (You can see two in the corners of the puzzle cards, as well as one on the drawstring of the top green bag.

And here’s a better look at some of the packaging. High-quality bags protect the wooden and acrylic puzzle pieces, and each is labeled with a signature “Hello, my name is Baffledazzle” sticker.

Two of the beautiful laser-cut wooden pieces from the Ozuzo puzzle.

A close-up of some of the carefully crafted puzzle pieces for the Cirkusu puzzle.

Rachel absolutely outdid herself with the Baffledazzle campaign, and I cannot wait to see what she cooks up next.

With the successes of Pairs, Board Games: Now Blind Accessible, and Baffledazzle, we can chock up three more victories for the online puzzle community. With so many creators out there and the technology at our fingertips, the puzzly possibilities are virtually limitless.

And in closing, I’d like to hear from you, PuzzleNationers. Have you supported any Kickstarter or Indiegogo puzzle campaigns? If not, would you in the future? Let me know!

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

5 Questions: Alumni Edition!

Welcome to a special edition of PuzzleNation Blog’s interview feature, 5 Questions!

Normally, I’d be posting a new interview with a puzzle constructor, game designer, puzzle enthusiast, or a member of any other creative field that enriches the world in a puzzly way.

But instead, today I thought I’d reach out to our 5 Questions alumni and bring you news on what they’ve been up to since their sessions of 5 Questions.

First off, puzzle constructor Trip Payne’s new Puzzle Extravaganza launches tomorrow, August 1! You can still sign up through the end of August, and the extravaganza is only $10 (a little more for bonus puzzles).

Put your puzzly skills to the test against a topnotch constructor who has contributed to dozens of newspapers, outlets, and puzzle books, including Will Shortz’s WordPlay!

[To check out Trip’s session of 5 Questions, click here!]

Next up, the dynamic duo of Aubrey and Angela, better known as The Doubleclicks, are continuing to fulfill all the promises made in the Kickstarter fundraising campaign for their newest album, Dimetrodon!

And they’re currently touring across the Midwest and East Coast! Their ambitious schedule of venues includes Toronto, Boston, Brooklyn, and plenty of other cities, many that will experience the Doubleclicks live for the very first time!

In addition, they’ve just completed their Weekly Song Wednesday project, where they posted a new song and video every Wednesday for ten weeks. You can visit their YouTube page to explore all sorts of delightful content fit for puzzlers and game fans of all ages.

[To check out Angela and Aubrey’s session of 5 Questions, click here!]

And lastly, I have some exciting updates from BaffleDazzle founder Rachel Happen.

After launching a tremendous Kickstarter campaign to fund BaffleDazzle’s first line of jigsaw-inspired puzzles, Rachel recently sent her Kickstarter backers an update on how the production phase is going.

So far, she’s on target to deliver all of her promised puzzles by the end of August!

As a one-woman puzzle-making machine, Rachel is exceeding expectations on all fronts, not only redesigning and improving every aspect of the looming delivery process, but designing brand new bonuses to include.

Just take a gander at these stacks of Codebreakers puzzles, freshly produced and awaiting happy homes and eager puzzlers:

[To check out Rachel’s session of 5 Questions, click here! And for a spoiler-light review of the BaffleDazzle puzzle Cirkusu, click here!]

These are just a few examples of puzzly people doing amazing, entertaining, fascinating things, and I’m glad I’m lucky enough to share their work with you, my fellow puzzlers.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out our library of PuzzleNation apps and games!

Let’s get it (kick)started!

The newest tool in the arsenal of big thinkers and big dreamers is crowdfunding, wherein creators take their ideas directly to the people in the hopes that a lot of small donations will add up into capital to make their ideas reality.

Websites like Kickstarter and Indiegogo have literally made dreams come true — heck, LeVar Burton’s Reading Rainbow Kickstarter just raised over a million dollars in ONE DAY — and it’s quickly becoming a key outlet for worthy puzzle projects. Some top-tier constructors are going straight to the fanbase with their puzzles, and with marvelous results. Constructors like Trip Payne, Eric Berlin, and Matt Gaffney have all had success on Kickstarter and Indiegogo with previous campaigns.

In the past, we’ve covered several crowdfunding campaigns, including Rachel Happen’s Baffledazzle puzzles, The Doubleclicks’ board game and pop culture-infused musical endeavors, and a company making board games and card games accessible to the visually challenged.

And I wanted to spread the world about some other puzzly endeavors that might interest the PuzzleNation readership.


The first is Peter Gordon’s Fireball Fortnightly News Crosswords.

Peter Gordon is known across the puzzle community for his Fireball Crosswords, a challenging brand of puzzle for ambitious solvers, as well as an easier weekly news-themed puzzle for The Week magazine. So now, he’s combined the two to create Fireball Fortnightly News Crosswords!

Every two weeks, you’ll receive a crossword by email that includes as many topical news-related items in the grid as possible. So you get your news and your crossword in one fell swoop. Not as difficult as his usual Fireball Crosswords, these puzzles will still let you flex your solving muscles twice a month.

With backer prizes like additional crossword books and the chance to create a puzzle with a master puzzler, Fireball Fortnightly News Crosswords might be right up your alley!

The second Kickstarter campaign features a puzzle app for Android devices.

Blackout is similar to Lights Out, Q*Bert, and other puzzle games where you must make every icon on the screen the same color, which becomes a tougher task to complete as the patterns grow more complicated and each click affects neighboring shapes.

The game will feature multiple levels of difficulty — including one where the icons change shape as well as color — ensuring it’ll keep you thinking and clicking for quite some time to come.

Finally, we have Block Party.

Block Party is a pattern-matching game featuring several shapes, colors, and patterns, and players must find parties — groupings of similar aspects or collections of each different aspect — without touching the blocks. The first player to shout “Party!” then reveals the grouping they’ve spotted, and the game continues.

Block Party combines visual reflexes, pattern-matching skills, memory retention, and spatial reasoning to create an immersive game that appears deceptively simple at the outset.

With backer rewards like a printable version of Block Party and limited-edition versions of the game, this campaign is ready to engage solvers of all ages.

The amazing thing about all of these projects is that the audience, the potential fans, have an enormous role to play not only in sharing their thoughts with game and puzzle creators, but in showing their support for designers and projects they believe in, and doing so in a meaningful way.

Here’s hoping each of these projects finds success.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

PuzzleNation Reviews: Cirkusu (by Baffledazzle)

In our most recent edition of 5 Questions, I introduced you to Rachel Happen, the puzzler behind Baffledazzle, a Kickstarter to create high-end jigsaw puzzles that are aesthetically pleasing and more challenging than the average puzzle.

She sent us a review copy of one of the five initial Baffledazzle puzzles she’s created, so let’s give Cirkusu the full PuzzleNation review treatment!

[Note: This is intended as a spoiler-light review, so while I do discuss the completed puzzles in vague terms, I won’t include any pictures of completed puzzles.]

Cirkusu is a series of jigsaw puzzles centered around the history of games. It’s up to the solver to complete each puzzle, and once they’re assembled, to unravel the identities of each game.

cirkusupiecesall

[A fleet of puzzle pieces awaits the solver upon opening the box.]

First off, these pieces are beautiful. The wooden pieces are well cut, visually interesting, and simply fun to play with. Despite the curious shapes and inscribed patterns, it’s still a very challenging jigsaw-style puzzle. And since there’s no picture on the cover to bias the solver, it becomes a matter of matching words, patterns, and different fonts in order to solve the seven puzzles included.

cirkusupieces

[Just a small sample of the variety of Cirkusu puzzle pieces.]

Each puzzle is inscribed with text, presenting historical context for the game’s creation or rules on how to play, enriching the solving experience and offering clues for the second part of the solve: determining each game’s identity.

Also included are numerous miscellaneous bits and bobs, made from wood, plastic, acrylic, and other materials. These allow some of the puzzles to become full playable games, encouraging the solver to experiment further with different play styles, perhaps even inventing your own game along the way toward figuring out the actual game. (Other puzzles explain how to create a given game on your own, even providing blueprints for how to do so.)

close-upforreview

[A close-up of a few individual pieces.]

What separates a Baffledazzle puzzle from the average jigsaw is not only the fine craftsmanship and attention to detail, but also the exploration each puzzle encourages. You can hit the library or take to the Internet in order to find out more about the puzzles, or you can play with the games and make it your own. You dictate when the puzzling experience ends (particularly when there are hint and solution envelopes included).

Solving the puzzle becomes one part of a greater journey. And that makes for a truly memorable solving experience.

[You can check out all of Rachel’s Baffledazzle puzzles, including Cirkusu, on her Kickstarter page.]

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

5 Questions with Puzzle Creator Rachel Happen of Baffledazzle

Welcome to another edition of PuzzleNation Blog’s interview feature, 5 Questions!

We’re reaching out to puzzle constructors, video game writers and designers, board game creators, writers, filmmakers, musicians, and puzzle enthusiasts from all walks of life, talking to people who make puzzles and people who enjoy them in the hopes of exploring the puzzle community as a whole.

And I’m overjoyed to have Rachel Happen as our latest 5 Questions interviewee!

Rachel is the entrepreneur behind Baffledazzle, a Kickstarter campaign to create visually striking, challenging jigsaw puzzles for a new generation of savvy puzzlers. Baffledazzle originated as Tumblr and Twitter accounts that encouraged viewers to try different activities and explore Rachel’s unique brand of visual and mental puzzles.

As an avid puzzle solver herself, Rachel strives to turn every new puzzle into a learning exercise, making Baffledazzle puzzles an intriguing mixture of hands-on puzzling and solver-driven exploration.

Rachel was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!

5 Questions for Rachel Happen

1.) How did you first get into puzzles?

Honestly, I can’t remember! I have always been really into puzzles. Jigsaw puzzles were my school-break staple for many years. I’d spend snowy days lying on the floor, sorting pieces by color. In fourth grade I had a math teacher that would give us those grid-based logic puzzles to fill time. I just devoured them. I solved them all and collected them in a binder. She had no idea what to think of me.

But my interest in puzzles really ramped up a couple of years ago when I stumbled on a 1960s-era Springbok and it knocked my socks off. They were doing things that pushed the jigsaw puzzle medium forward, visually and conceptually. I absolutely love exploration and challenges so finding both in a jigsaw puzzle was heaven.

I started buying up old Springboks and learned all about Par and Stave and the centuries-old tradition of beautiful wooden jigsaw puzzles. Then I read Anne Williams’ excellent book on jigsaw puzzle history and just thought, “I have to try making my own puzzles.”

[A glimpse at Code Breakers, one of Rachel’s puzzly designs.]

2.) Many of your creations, both on your YouTube channel and in your Kickstarter campaign, have both a puzzle aspect and a research aspect. Is it safe to say that your optimal solving experience goes beyond paper or puzzle pieces? What appeals most to you about that style of puzzling?

Ah, you put this so beautifully! Yes that’s exactly right. I want to use puzzles as a path, instead of making puzzles for puzzles’ sake. I aim to make puzzles that take you somewhere new, show you something you haven’t seen before. The solving experience I’m looking for is one of discovery.

I love that style of puzzling because one minute you’re quietly solving a puzzle and the next you’re combing through the history of public transit in France or plugging common Polish sayings into Google Translate, hot on the trail of the next clue. It pulls you away from your desk and pushes you out into the world. By making puzzles about real things (facts, people, moments in history, cultural traditions, etc.) I’ve tried to give solvers another way to engage with the world, another way to explore it.

I also love that there are no rules! They’re puzzles where you’re supposed to look up the answers on your phone. I wanted to make puzzles that acknowledged the omnipresence of information. I’ve tried to draw on that skill for searching by asking solvers to harness it and navigate into new waters, find new sources, and piece things together.

[In this video, Rachel discusses the Baffledazzle Kickstarter
campaign she launched earlier this month.]

3.) You mention in your Kickstarter video that you’re also a dancer and a clothing designer. How does the creative process for those activities compare to creating a BaffleDazzle video or puzzle?

Ooh, good question! I feel like the creative process is very similar because I’m hyper-focused on experience. Creation of any kind usually starts with an experience of my own. Maybe I saw something, learned something, or felt something that I thought was worth sharing. From there I think about how I can capture that experience in an object, activity, or performance.

For me, it’s not enough to just share the thing. Seeing a picture of that hilarious dog isn’t the same as walking around a street corner and just seeing it there. You don’t feel that same silly elation of encountering something bizarre out of nowhere. Similarly, reading a couple of sentences about a clever British spy isn’t the same as sliding a dusty book off the shelves of a deathly quiet library, flipping it open, and seeing her face, discovering her story like some forgotten treasure.

I do everything I can to capture that experience, then iterate and iterate and iterate! I credit my love of “let’s try it again!” to years of training in a ballet conservatory, where you can never practice too much.

When it starts to feel done, I take a step back and ask if I’ve made something that rewards people for their time. Have I captured the experience? Does this deliver something new? Will people walk away seeing the world a little differently? If the answer is yes then I push it out into the world!

[A few of the intricate pieces that make up the Baffledazzle puzzle
Cirkusu, which we’ll be reviewing on Tuesday!]

4.) What’s next for Rachel Happen and Baffledazzle?

More puzzles!! I have a big backlog of puzzle ideas that I’d love to create. Having my own laser cutter will make prototyping new puzzles much easier, so I’m putting 110% into this Kickstarter campaign to (hopefully!) fund that purchase.

Aside from puzzles, I’d like to explore other experiences that could be paths to discovery. We’ll see what sorts of shenanigans I can get up to with a laser cutter in the workshop!

5.) If you could give the readers, writers, entrepreneurs, and puzzle fans in the audience one piece of advice, what would it be?

See how many chips you can eat in a stack! But seriously, I would say: make things first, then worry if they’re any good. The only difference between someone with a business and someone with a good idea is that one of them acts like they know what they’re doing.


But wait! There’s more! Rachel has hidden a puzzle in this interview! The first person to provide the answer — either in a comment on this post or on one of Rachel’s social media platforms — will win a set of four Code Breakers puzzles!

(This offer is not contingent on the success of the campaign; she’s already produced these Code Breakers. And this puzzle never expires! If someone solves it years from now, she’ll still send them their prize.)


Many thanks to Rachel for her time. You can check out (and support) the Baffledazzle Kickstarter by clicking here, and be sure to check out Rachel’s other creative endeavors by following her on Facebook, Twitter (@Baffledazzle), and on her Tumblr page.

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