Virtual Reality Puzzling Takes Another Step Forward

Two years ago, we launched an April Fools Day prank involving a virtual reality version of our puzzles: PNVR.

It was great fun to both imagine how our puzzles would be reinvented by VR and to lampoon the idea of VR puzzling by creating pictures of solvers riding their bikes while wearing VR headsets, puzzling alongside interactive robotic companions, and more.

And more than a few people fell for the prank, given the explosion in VR technology when it comes to gaming and interactive entertainment experiences over the last few years.

Not only can you buy full VR rigs like the Oculus Rift system, but there are plenty of programs and peripherals available that allow you to turn your smartphone into a VR screen, immersing yourself in unusual situations and gaming scenarios.

Some video games have already embraced the technology, and more are sure to do so in the future. But it’s not just video game companies that are getting in on the VR trend.

Escape rooms are as well.

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Ubisoft (the company responsible for the Assassin’s Creed video game series) offers a series of game-inspired VR escape rooms in locations around the world.

From an advertisement for their latest room, Beyond Medusa’s Gate:

Two or four players team up and have 60 minutes to find a way out of a vast Aegean coastal cave where the legendary ship of the Argonauts is anchored. To successfully escape, players must use cooperative teamwork, problem-solving skills and precise timing to solve riddles and find their way out of this room-scale experience. Players start the adventure by choosing their avatar from among six diverse characters, and can customize them with Ancient Greek accessories.

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Although the VR environment means that the focus is more on VR action than puzzle-solving, there are several mechanical puzzles to unravel and virtual rooms to escape, either on your own or with the help of another player. From descriptions, it appears to feel more like playing a video game than conquering an escape room, but it’s still an impressive step forward in VR technology.

I wonder how far we are from being able to experience an escape room from home. Whether it’s fully immersive and you can manipulate objects or you’re simply piloting a person or robot remotely through the VR interface, I suspect we’ll see a puzzly experience like that sooner rather than later.


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Solo Solving and Single-Player Board Game Fun!

Have you ever been in the mood to play a board game or do some non-paper-and-pencil puzzling, but you don’t have anyone around to play with?

Well, there’s no reason to fret, fellow puzzlers, as there are plenty of options out there for solo gamers and puzzlers.

Today, we’d like to suggest a few options for a terrific single-player solving experience!


The Abandons

I’ll start us off with one of our most recently reviewed games. The Abandons is a one-player maze game where you’re exploring a labyrinth that’s different every time you play. You’re at the mercy of the draw pile for the most part, but the more you play, the better you get at managing your meager resources and exploring the seemingly endless corridors. Can you find your way out?

[If you’re looking for a similar gaming experience, you can also try One Deck Dungeon or Brad Hough’s The Maze.]

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Puzzometry

For a more traditional solving experience, Puzzometry presents classic puzzle-solving with a modern twist. This next-level jigsaw-style solving will push your Tetris skills as you twist, turn, and maneuver the pieces into seemingly endless combinations, trying to find the one solution that completes the grid.

There are several different Puzzometry puzzles — the standard one, an easier junior one, and a squares-based one — but each offers its own challenges.

Knot Dice

Can you twist, turn, and spin these dice to complete beautiful, elaborate patterns inspired by Celtic knots? That’s the name of the game with Knot Dice, a dice game as challenging as it is gorgeous.

This is one of those games I find tremendously relaxing as I trace the various patterns and try to form different designs.

Chroma Cube

Deduction puzzles have never been so colorful! Each challenge card offers a different layout of set cubes, along with clues to unravel in order to place all twelve cubes. The clues grow trickier with every card, ensuring that you’ll constantly find new challenges as you solve.

Thinking Putty Puzzle

Our friends at ThinkFun are masters at putting together single-player puzzle-game experiences, and Thinking Putty Puzzle is just one example. It sounds simple at first: connect two colored dots with a length of stretchable putty. But when you have multiple colors on the board and you can’t overlap your paths, suddenly it’s a much more challenging deductive endeavor.

Lightbox

A puzzle box unlike anything you’ve ever seen, Lightbox creates different patterns of shadow and light as you shift and arrange the various plastic plates that make up the box. As you twist and reset them, different electrical connections are made, and different plates light up.

This is another puzzle game that I find quite soothing, even if I can be frustrated by the seemingly endless combinations available.

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Pandemic

Although co-op games are designed to bring together several players as they work to defeat the game itself, many co-op games also offer satisfying single-player campaigns. Pandemic allows you the chance to singlehandedly save the world from four deadly outbreaks, if you’re quick and clever enough!

[Forbidden Island, Castle Panic!, and other co-op games are also worth your time if you enjoy this kind of gameplay.]

Do you have any suggestions for good single-player puzzles and games, fellow puzzlers? Let us know in the comments section below! We’d love to hear from you!


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Final Jeopardy for James Holzhauer

Alas, all great runs must come to an end, and so it is with a heavy heart that I report that James Holzhauer — sports gambler, trivia whiz, and Jeopardy! champion — has been defeated, relinquishing his title as champion after 32 days.

He amassed an impressive total of $2,464,216, the second highest in game history during regular-season play. And his impressive daily totals have yielded some impressive stats. He now holds 21 of the top 25 spots on the show’s list of the highest single-day winnings.

Only $58,484 separated him from Ken Jennings’ long-standing total of $2,520,700, which was amassed in 74 games back in 2004.

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Holzhauer was complimentary toward both Jennings and his Jeopardy! opponent Emma Boettcher on social media, stating, “CONGRATULATIONS to Emma on a world-beating performance. There’s no greater honor than knowing an opponent had to play a perfect game to defeat me.”

He then cited one of the predictions as to how his reign would end, quoting, “James will eventually beat himself by flubbing one of his big bets,” before responding, “Nope, James got his ass kicked straight up by an elite player who nailed her own big bets.”

Naturally, the buzz around social media regarding this unexpected turn of events is mixed. Some viewers are glad to see a new champion crowned, while others are sad to see Holzhauer go.

There are also a few conspiracy theories brewing. Some viewers believe that James intentionally threw this match, citing slower reaction times, gimme questions being missed, and a general lack of energy from the normally bullish champion. He went into Final Jeopardy in second place.

The capper for many was his performance in Final Jeopardy where he made an uncharacteristically low wager (only $1300 or so, when he was at $23k), meaning that despite his correct answer, he wouldn’t defeat his rival for this game. (Emma Boettcher, on the other hand, bet $20k on Final Jeopardy, perhaps anticipating a similarly aggressive bet from Holzhauer.)

But Holzhauer has already explained his unexpected move, telling The Atlantic that, “By the time Final Jeopardy rolled around I knew my goose was cooked if Emma answered correctly. It’s a little like needing a team to miss a last-second field goal ― nothing you can really do but watch. I made peace with my fate before the clue for Final was even revealed.”

Holzhauer seems pleased with his Jeopardy! performance despite not dethroning Jennings. “My only real goals were: Win $110,914 on an episode to honor my daughter’s birthday, and play my absolute best every game. I achieved both, and I’m very proud of myself for that.”

Congratulations to James Holzhauer for a very notable run as champion, and congratulations to Emma Boettcher for proving to be a more than worthy champion in her own right.

And now, there’s really only one way to conclude a saga like this, and that’s with a song. Take it, “Weird Al”…


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The Indie 500 Crossword Tournament returns tomorrow!

That’s right! Tomorrow, June 1st, will mark the fifth annual edition of the tournament! Although registration has been closed for weeks, you can participate from home for only $10! Click here for details!

Not only that, but they’ve whipped up a terrific meta-suite of puzzles to boot, and you can name your own price for it!

I expect great things from the immensely talented team of constructors and directors they’ve assembled: Erik Agard, Rebecca Falcon, Jenna LaFleur, Angela Olson Halsted, Bryan Betancur, Andy Kravis, Peter Broda, Yacob Yonas, Janie Smulyan, and Neville Fogarty. With a travel theme titled “Going Around in Squares,” topnotch constructors, and pie (there’s always pie), you can’t go wrong!

You can click here for the Indie 500 home page, and click here for a rundown of last year’s puzzles!

Will you be competing? Or participating from home? Let us know in the comments below! We’d love to hear from you!


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Daily Double Trouble for a Long-Standing Jeopardy! Record?

It’s been a few weeks, so it’s time for a Jeopardy! update.

Unless you’ve been living under a rock (specifically a rock with no wi-fi, morning news coverage, or game show fans nearby), you’re probably aware of James Holzhauer, the Jeopardy! contestant who has been dominating the scene for more than a month.

After a two-week hiatus where Jeopardy! aired episodes centered around teachers as contestants, sports gambler and trivia master Holzhauer has returned to continue his reign of terror over Alex Trebek’s domain. His undefeated streak now stands at 29 consecutive victories.

Holzhauer is only the second person in history to pass the million-dollar mark on the show, and his success has fans anxiously eyeballing the money-winning record set by Ken Jennings more than a decade ago. That sense of anticipation is only growing stronger.

Holzhauer’s total thus far is $2,254,938.

As of last night’s performance, Holzhauer is a mere $265,762 away from Ken Jennings’ total for highest winnings in regular season play. (Jennings has won additional money in tournament play that isn’t counted in this total.)

Now, granted, that’s a lot of money. But it’s worth noting that $265,762 is only $4613 higher than Holzhauer has won on his two highest-scoring games combined. So, essentially, if he performs to the absolute best of his ability, he’s three wins away from overtaking Jennings. (Even if he’s not performing at his best, his average money won per game ($77,756) means that he’s only four average wins away from overtaking Jennings.)

Oh, and that average money per game statistic? It’s worth noting that the previous single-game record for the show was BELOW that, clocking in at $77,000 dollars.

Have you been keeping up on all the trivia excitement? If so, what do you think, folks? Is Holzhauer going to make history by surpassing Ken Jennings in less than half the time? Is Jennings’ 74-day winning streak also within reach for the bold betting master?

Let us know your thoughts in the comment section below! We’d love to hear from you!


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Puzzles and Brain Health: Finally Some Definitive Data?

For years now, brain health and puzzle-solving have been intertwined topics.

There have been many, MANY published studies touting all sorts of effects, both positive and negative, of solving puzzles. Alongside those studies, there have been numerous products of a puzzly nature that claim to do everything from improving memory to staving off Alzheimer’s, dementia, and other debilitating conditions.

I’ve been reading articles on the subject for more than six years now, and the results, for the most part, have been inconclusive. This is often due to small sample sizes for the experimental data, or evidence that leads to likelihoods rather than verifiable, repeatable, reliable data.

Across all of these articles, there are essentially three suppositions:

  • A. Solving puzzles helps maintain or improve brain function
  • B. Specific “brain-training” exercises, programs, or products help maintain or improve brain function more so than traditional/unfocused puzzle solving
  • C. Solving puzzles (whether traditional or “brain-training”) helps stave off conditions like dementia, Alzheimer’s, and memory loss later in life

When it comes to Supposition B, I’ve yet to see anything that proves a “brain-training” or “brain-boosting” puzzle regimen actually helps in a meaningful way. In fact, at one point, one of these “brain-training” companies had to pay a two-million-dollar fine for making promises that their program couldn’t verifiably deliver on.

[Image courtesy of SharpBrains.com.]

But let’s leave that nonsense aside for a moment and focus on Supposition A, the idea that solving puzzles is good for the brain.

For the first time, we have a study performed by a reputable organization with a sample size large enough that it may finally allow us to draw some decent conclusions. Two articles published this month in the International Journal of Geriatric Psychiatry have concluded that adults age 50 and older who regularly solve puzzles like crosswords and Sudoku have better brain function than those who do not.

The study, conducted by researchers from the University of Exeter, involved a test group of more than 19,000 participants.

From an article on Science Daily discussing the study:

Researchers asked participants in the PROTECT study . . . to report how frequently they engage in word and number puzzles and undertake a series of cognitive tests sensitive to measuring changes in brain function. They found that the more regularly participants engaged with the puzzles, the better they performed on tasks assessing attention, reasoning and memory.

From their results, researchers calculate that people who engage in word puzzles have brain function equivalent to ten years younger than their age, on tests assessing grammatical reasoning, and eight years younger than their age on tests measuring short term memory.

Yes, this is only one study, and yes, obviously more testing and sampling is needed to apply this to the millions upon millions of folks age 50 and older who might benefit from this. But it’s worth giving this topic deep consideration. A sample size of 19,000 is impressive, and there’s no profit or “brain-training” scam behind the study.

And, regarding Supposition C, while this study didn’t offer anything definitive, it remains a possibility. Dr. Anne Corbett of the University of Exeter Medical School said, “We can’t say that playing these puzzles necessarily reduces the risk of dementia in later life but this research supports previous findings that indicate regular use of word and number puzzles helps keep our brains working better for longer.”

How much longer, who can say? But, when it comes to better brain health, it seems we can finally say that puzzles are good for you. (I always suspected.)


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