PuzzCulture 2025 Holiday Puzzly Gift Guide: By Category

Welcome to the PuzzCulture 2025 Holiday Puzzly Gift Guide!

We’re excited to be bringing you our biggest gift guide ever! There are so many tremendously fun and puzzly products to share with you. We just might be your one-stop shop for all things puzzly!

We’re sure you’ll find the perfect gift for any puzzler on your list!


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Puzzle Books

Pencil-and-paper puzzles are alive and well, and we’re happy to share some of our favorites with you.

Our friends at Penny Dell Puzzles have put together some outstanding holiday collections with puzzles galore to be solved!

Maybe you’re looking for a grab bag full of different puzzles, like their Winter Fun Holiday Pack ($27.95) or a Championship Puzzle Pack of 40 magazines ($33.95)! Or perhaps you’d prefer one kind of puzzle, with the ease of printing at home with Print N’ Solve Magazines and Puzzle Packets (starting at $4.75). Either way, the folks at Penny Dell Puzzles have got you covered.

And be sure to check out their deals on Facebook and Twitter throughout the holiday season. They’ve got bundles and discounts for days!

And while we’re on the topic of puzzle books, some of the best constructors (and many favorites of the blog) have released their own books for your perusal! And with New York Times, Los Angeles Times, and USA Today puzzles to their credit, you’re sure to find some quality puzzlers within these pages!

Puzzmo Crosswords ($24.99 for two copies)

Black Crossword Mini and Midi volumes by Juliana Pache ($15.99 each)

Crimebits 2, puzzles by Robin Stears ($18.95)

Block Party: Detroit Edition by Block Party Puzzles ($20)

A24’s 99 TV Crosswords, edited by Brooke Husic and Will Nediger ($34)

Squid Game Book of Games ($17.99)

CynAcrostics Volume 11: Doggone It! by Cynthia Morris ($11.95)

Matching Minds with Sondheim by Barry Joseph ($35)

Puzzle Mania!: Wordle, Connections, Spelling Bee, Minis and More!
from The New York Times ($38)

Words Apart by Aimee Lucido, illustrated by Phillippa Corcutt and Rachael Corcutt ($9.99)

[Click here to check out our review of Words Apart!]

Across the Universe: The Past, Present, and Future of the Crossword Puzzle by Natan Last ($29)

[Review coming soon!]


In addition to those new collections above, here are some of our favorite puzzle books from previous years!

–Ada Nicolle’s A-to-Gen Z Crosswords ($12.99)

–Doug Peterson and Jeff Chen’s It’s So Easy Crosswords ($11.99)

–Paolo Pasco’s Crossword Puzzles For Kids ($5.88)

–Eric Berlin’s Puzzlesnacks: More Than 100 Bite-Size Puzzles for Every Solver ($12.96)

–Brendan Emmett Quigley’s Octopus Crosswords ($8.22)

–Todd McClary’s Fresh Freestyle Crosswords ($5.01)

–Frasier Simpson’s Cryptic Crosswords Volume 1Volume 2, and Volume 3 ($11.95 each)

–Andrews McMeel Publishing’s Pocket Posh Sixy Sudoku Easy to Medium and Pocket Posh Sixy Sudoku Hard ($8.99 each)

USA Today’s Sudoku Super Challenge 3 and Sudoku and Variants Super Challenge ($9.99 each)

–Andy Kravis’s Challenge Accepted!: 100 Word Searches ($7.99)

–Shawn Marie Simmons’ 25 Word Search Puzzles for Classic CHRISTMAS Lovers ($6.99)

–Andrews McMeel Publishing’s Posh Take Care: Creative Challenge ($12.99)

USA Today’s Word Fill-In Puzzles Super Challenge ($9.99)

–Andrews McMeel Publishing’s Take Care by Posh: Inspired Activities for PeaceTake Care by Posh: Inspired Activities for Clarity, and Take Care by Posh: Inspired Activities for Balance [featuring crosswords and other puzzles] ($8.99 each)


Email Subscription / Downloadable Puzzles

Many top constructors and organizations market their puzzles directly to solvers, so between email subscriptions and downloadable puzzle bundles, you’ve got plenty of quality choices!

The American Values Crossword (subscription and daily puzzles, $50 for 1 year)

–Matt Gaffney’s Weekly Crossword Contest (starts at $3 per month on Patreon)

–Peter Gordon’s Fireball Crosswords ($42 for 1 year)

–Joon Pahk’s Rows Garden puzzles ($20 for 1 year) and Variety puzzles ($15 for 1 year) OR get both for $30!

–Eric Berlin’s Puzzlesnacks bundles ($9.99 each)

–Andrew Ries’ Section Eight Puzzle Pack ($8)

GoComics Premium subscription ($34.99, all the puzzles formerly on the Puzzle Society, plus hundreds of comic strips)

Also, there are some wonderful puzzle bundles available in exchange for donations to worthy causes!

Puzzles for Palestine, a 22-puzzle bundle for ending the siege of Palestine in Gaza and the West Bank

Women of Letters, an 18-crossword bundle by female constructors in support of women’s rights causes

These Puzzles Fund Abortion, a 23-puzzle bundle supporting women’s reproductive rights

A Trans Person Made Your Puzzle, a 10-puzzle bundle created by Trans constructors supporting the Trans community



Jigsaw Puzzles / Fill the Frame Puzzles

Christmas Advent Calendar Puzzle (Palmetto Puzzle Works)

Instead of an advent calendar with a little puzzle every day, what about an advent calendar that IS the puzzle every day? Solve your way to Christmas as you arrange these pieces to display each date before the holiday! ($18)

Fragments of Chaos: An Einstein Tile Challenge (Palmetto Puzzle Works)

Einstein’s influence is still felt today, as we have recently discovered the “Einstein monotile” (a tessellation without symmetry), and naturally, someone clever has turned the idea into a puzzle. Can you place these 23 irregularly-shaped pieces into the hexagonal grid? ($22.50)

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Puzzometry

For a next-level jigsaw challenge, Puzzometry is tough to top. These beautiful pieces can be combined in seemingly endless combinations, and yet, there’s only one solution. Available in seven different styles — Puzzometry ($22.33), Puzzometry Jr. ($17.58), Puzzometry Squares ($22.33), Puzzometry Hex ($22.33), Puzzometry Steps ($22.33), Puzzometry Six ($22.33), and Puzzometry Jr. 2 ($17.58) — you’ve got distinct challenges appropriate for all different ages!

[Check out the full review of the original Puzzometry by clicking here!]



Brain Teasers

cluebox

Cluebox Escape Rooms in a Box (iDventure)

These multi-stage puzzle boxes are completely self-contained. You need to explore every inch of its surface to find clues and tools to unlock each stage of the puzzle box and reveal further challenges. Whether you delve into Davy Jones Locker ($49.99) or try to unravel the mystery of Schrodinger’s Cat ($44.99), you will definitely find your puzzly mettle tested by these devious devices!

Tavern Puzzles / Tucker-Jones House Inc.

These hand-forged beauties are ready to challenge your dexterity and cleverness, as you accept the Tavern Puzzles challenge. Whether you’re trying to remove twice as many pieces in a Collaborative Effort or free the triangle from Tridiculous, you’re sure to put your skills to the test. ($29.95 each)

Athena (Project Genius)

Put your chess skills and tactics to the test with Athena. A puzzle requiring you to think several steps ahead in order to reunite a statue with its pedestal on a busy archaeological dig site, Athena has over 50 challenging patterns for you to solve! ($24.99)

[Click here for our full review!]

Lightbox (Eric Clough)

A puzzle box unlike anything you’ve ever seen, Lightbox creates different patterns of shadow and light as you shift and arrange the various plastic plates that make up the box. As you twist and reset them, different electrical connections are made, and different plates light up. As gorgeous as it is challenging, Lightbox is a very eye-catching puzzle that always wows new solvers. ($85)

[Check out our full review of Lightbox by clicking here!]

Egyptian Triglyph (Project Genius)

It’s hard enough to build a cube out of Tetris-style puzzle block shapes, but imagine trying to disassemble — and then reassemble one — INSIDE a 3-D triangular frame. Egyptian Triglyph bends your brain into new shapes and taxes your spatial awareness in very cool ways. A topnotch reinvention of a puzzly classic! ($19.99)

[Click here for our full review!]



Board Games

Some of the puzzliest games on the market today are being made by top-flight board game companies, and we’ve got some marvelous games that will appeal to puzzlers of all ages!

Leviathan Wilds (Moon Crab Games)

In this exciting strategy board/card game, you must climb one of seventeen leviathans and scramble all over it to heal it while avoiding its attacks. Be both action hero and environmentalist by scaling these beautiful beasts and trying to save them! ($74)

US Patent #1 (Crab Fragment Labs)

You’re all scientists that have invented time travel, but can you outfit your time machine and outrace your fellow inventors to the day the patent office opens and claim US Patent #1? This strategy game is an all-time favorite and it’s a perfect Print-and-Play joy for friends and family to try out! ($5)

Castle Panic! (Fireside Games)

Can you and your fellow players repel wave after wave of monsters as a team? Tackle a unique spin on traditional tower defense games in this cooperative game of resource management and tactics! ($35)

The Great Dinosaur Rush (APE Games)

Bring the insane real-life rivalry of paleontologists Cope and Marsh to life in The Great Dinosaur Rush! As you collect fossils and discover your own unique dinosaur, you must also steal bones, sabotage other scientists, and more! Show off your cunning and creativity in this game that proves historical truth is weirder than fiction! ($50)

Arcs (Leder Games)

Each player represents a different alien civilization, trying to complete their established goals and rule the galaxy. Arcs is a fairly complex game, and it’s definitely one that takes some time to play. But the art is beautiful, the gameplay is nicely balanced, and there are tons of different choices to make. ($54)

godzilla

Godzilla: Tokyo Clash (Funko Games)

Choose one of these four iconic monsters and let loose your fury all over Tokyo in Godzilla: Tokyo Clash. This tactical monster-vs.-monster game allows you to smash buildings, vehicles, and your fellow monsters on a game board that’s different every time you play! Will you be King of the Monsters by the time Tokyo is in ruins? ($42.99)

[Check out our full review of Godzilla: Tokyo Clash here!]

tsuro

Tsuro: The Game of the Path (Calliope Games)

A path-laying game with tons of style and historical spirit, Tsuro casts up to eight players as flying dragons, and tasks you with laying out your path with special tiles. Try not to meet any other dragons or fly off the board! It’s a simple mechanic with plenty of replay value, and perfect for quick games with large groups. ($40)

Chessplus

The first thing you learn in chess is how the pieces move. But what if that could change? What if you could make new pieces that move in unexpected ways? How would that change the game? With Chessplus, you’ll find out, as you mix and match chess pieces in order to capture your opponent’s king. The possibilities really are endless! ($45)

[Click here for our full review of Chessplus!]

qwirkle

Qwirkle (MindWare)

A wonderful mix of Uno and Mexican Train DominoesQwirkle is a tile-placing game where you try to maximize your points while minimizing the help you give to your opponents. With six bright colors and six different shapes to match up, Qwirkle is endless fun that’s so easy to jump into! ($22.99)



Card Games

No boards necessary in these games!

Bread Basket (Crab Fragment Labs)

This family-friendly card game challenges you to score points by making sandwiches! Can you outthink your opponents and their ingredients to make tasty and valuable sandwiches for yourself? ($3 in PDF, $10.95 as a card deck)

[Click here to check out our review!]

Word Fluxx and Cat Fluxx (Looney Labs)

The chaos and ever-changing rules of Fluxx have taken many forms over the years, from anatomy and astronomy to Star Trek and Alice in Wonderland — and they’ve made their most accessible Fluxx games yet with Word Fluxx and Cat Fluxx. Build your words or delight in your feline friends as you try to win this classic quick-changing card game! ($20)

Get Lucky (Crab Fragment Labs)

In this quick-play card game, you must scheme against your fellow players to be the first to kill Doctor Lucky. But Doctor Lucky is called that for a reason, so it’s gonna take a few tries, even with upgraded weapons, motives, and opportunities. Will you be the one to succeed? ($14.95)

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12 Days (Calliope Games)

A proper holiday-themed game for the holidays? You betcha. This wagering game, based on the 12 Days of Christmas, has some of the most beautiful art in the entire card game genre. Plus the two ways to earn points — winning each day of Christmas with the lowest card in the pot vs. keeping as many of a certain value card as possible for the end of the game — offer tons of strategic opportunities in a simple card game. What a treat! ($20)

atlas-games-gloom-the-card-game

Gloom and Gloomier (Atlas Games)

Do you enjoy The Addams Family or the art of Edward Gorey? Then Gloom might be a strategy game worth checking out. In this tactical game with a sinister twist, you’re trying to make your Victorian family miserable for points and the lives of your opponents’ families better! Yup, misfortune equals good fortune for you! With gorgeous transparent cards you can lay over each other to track your scores, there’s no storytelling game out there quite like it.

With loads of expansions to add to the creepy world of Gloom — as well as the Gloomier spinoff game — this is hilariously macabre fun! ($27.95)

FALLING (Crab Fragment Labs)

Some card games go quickly, but FALLING only takes 90 seconds. You’re all falling, and you want to hit the ground last. This game is insanely fast, chaotic, and an absolute riot to play over and over. Give it a shot. Trust me, you’ve got the time. ($10.98)

codenamessmall

Codenames (Czech Games)

It’s a race against time to locate all of your spies before your opponents. But in order to do so, you need to communicate information with a single word. Codenames will put your word association skills to work as you try to find secret agents disguised with code words, while avoiding innocent citizens and dangerous assassins along the way! ($19.94)

[Read our full review of Codenames here!]

Light Speed (Crab Fragment Labs)

Tired of turn-based combat and strategy? Light Speed has you covered. In this real-time card game, you play your ships as quickly as you want until one player runs out of cards, and then you see what happens! With combat, mining, strategy, and speed, this card game is great fun. ($10.95)

Spaceteam (Timber and Bolt)

Can you repair your ship and get the engines up and running before a black hole ends your space adventure forever? That’s the name of the game in Spaceteam, a cooperative, communication-based game where you have to accomplish various tasks with your fellow players while sharing tools. It’s delightful chaos, heightened by the five-minute hourglass timer counting down your dwindling seconds before disaster strikes! A definite favorite around here. ($27.95)



Dice Games

Knot Dice Celtic Animals (Black Oak Games)

Can you twist, turn, and spin these dice to complete beautiful, elaborate patterns inspired by Celtic knots? That’s the name of the game with Knot Dice Celtic Animals, a dice game as challenging as it is gorgeous. With single-player and multi-player puzzles included, you’ll be tying yourself in knots for days! ($45, available in several colors)

And you can add new wrinkles and patterns to your solving with Knot Dice and Knot Dice Squared! ($40 and $45, respectively)

[Click here to check out our full review of Knot Dice and Knot Dice Squared!]

Math Dice (ThinkFun)

Can you out-think and out-math your opponents when it comes to addition, division, square roots, and more? That’s what awaits players with Math Dice, a deviously fun game of who can get closest to the target with only their math skills and cleverness! ($7.99)

[Click here for our full review!]

Sagrada (Floodgate Games)

One of the most beautiful strategy games on the market today, Sagrada is a singularly peaceful gaming experience. Compete with other players to build the most beautiful stained glass window, but with dice instead of glass! Unique and challenging, Sagrada is something else. ($40)

Tenzi

All of us have rolled dice in games before, but can you roll what you need as fast as possible? That’s the challenge of Tenzi, a game that pits up to four players against each other in tests of speed and dexterity. Can you roll ten 6’s before everyone else? ($18.95)



Marble Puzzles / Games

Gravitrax Starter-Set XXL (Ravensburger)

Simply the coolest marble run builder I’ve ever seen, the Gravitrax Starter-Set XXL offers hundreds of pieces and a terrific base to build upon. Create ramps, loops, and elaborate patterns with ease! And although there are smaller Gravitrax games to start with, the Gravitrax Starter-Set XXL is an absolute wonder! ($129.99)

[Click here for our full review!]

gearjitssmall

Gearjits Roller Coaster (Gearjits)

Bring your puzzle skills to life as you assemble a working roller coaster from these wooden pieces. Assembling handcranks and gears to operate the machine along with the structure of the roller coaster itself makes this 3-D puzzle more exciting and satisfying than the average 3-D puzzle. ($39.95)



Escape Room / Solve the Mystery Games

Escape Room Advent Calendar (Insync Games)

This advent calendar has no numbers on the doors, and solving a daily puzzle is the only way to figure out which door to open! This clever, festive, chocolate-filled treat is a puzzly twist on a holiday classic! ($27)

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Exit: The Game: Dead Man on the Orient Express (Kosmos)

Exit: The Game products create an escape room experience by combining a deck of cards, a guidebook, a sliding decoder ring, an interactive phone app, and miscellaneous items to be used throughout the game. What sets Dead Man on the Orient Express above and beyond is that there’s a mystery to solve in the background, even as you tackle all the delightful escape room-style puzzles! ($14.99)

alice is missing

Alice is Missing (Hunters Entertainment)

Can you and your fellow players solve a mystery without ever saying a word? That’s the challenge offered by the uniquely atmospheric and haunting RPG mystery game Alice Is Missing.

A game played entirely through text messaging, each player takes on the role of a character in the town of Silent Falls, trying to find out what happened to Alice Briarwood. We promise, you’ve never played anything like it. ($21.99)

The Light in the Mist (Allplay)

We’ve got puzzles in calendars, puzzle boxes, games, and playing cards, but how about a puzzle AND a story hidden in a tarot deck? The Light in the Mist walks you through the memories of a missing friend and creates a unique puzzle-solving experience! ($34)

Enigmas Puzzle Hunt Playing Cards: Midnight edition (David Kwong/Dave Shukan)

A puzzle hunt lurking within a normal deck of cards? It sounds impossible, but when you’re dealing with puzzler and magician David Kwong, anything can happen with Enigmas! Can you unravel the mystery hiding amongst these playing cards? ($20)

Unlock! Games (Asmodee)

Unlock! games consist of entirely of a deck of cards and your app. The cards provide locations, challenges, helpful items, solutions, and warnings, all identified with numbered or lettered cards in the deck. There are numerous Unlock! escape games to try — covering everything from haunted houses to desert islands — and they’re offered in sets of three! ($39.99)



Party/Group Games

Flip 7 (Eric Olsen/USAopoly)

In this push-your-luck card game with the cards numbered one through twelve, the concept is simple: flip over your cards and don’t repeat a number. Problem is, there’s 1 one and 12 twelves, so you’re bound to repeat sometimes. Can you Flip 7 and score extra points? ($7.99)

The Game of Wolf (Gray Matters Games)

In the dog-eat-dog world of trivia, is it better to go alone or with the pack? In The Game of Wolf, trivia and strategy meet as you try to answer questions and double your points! With fresh topics and loads of interesting questions, The Game of Wolf has become my go-to trivia game. ($23.48)

That’s Not a Hat (Ravensburger)

A White Elephant gift exchange is always a fun time, especially watching the gifts getting traded all around. But, if they were still wrapped, could you remember every gift as it moved from person to person? That’s Not a Hat puts your memory to work, asking if you can recall each gift as it is hidden from view and passed around the table. It’s tougher, and more fun, than you think! ($9.99)

[Click here to check out our full review!]

Seaside (Bryan Burgoyne/Randolph)

A trip to the beach in game form, Seaside is all about collecting tokens from the sea and building the biggest stack. This simple game offers surprising depth and strategy, and the tokens are beautiful and environmentally friendly. You could take this game anywhere and set up in seconds! ($31.99)

There’s Been a Murder (Pressman)

Can you and your friends solve a murder? In this card game, every card can help you solve the crime (or hinder the investigation, if you’re the murderer). It’s amazing how Pressman boiled down all of the elements of a murder mystery into a card game this easy to learn, a game that you’ll happily play again and again. ($8.99)

Coaster Games (The Dark Imp)

Coaster Games is a six-pack of games encompassing all sorts of gameplay styles. Counting, word building, deduction, strategy, resource management, and more, and they all fit in your pocket. Perfect for parties or quickplay fun between longer game sessions, you’re guaranteed to find something to enjoy here! (£6.99)

[Find our review of Coaster Games here!]

Sounds Fishy (Big Potato Games)

What’s better than a trivia game? A trivia game with bluffing! Can you convince your fellow players that your fake trivia answer is the correct one? Try your luck and your skill with Sounds Fishy! ($19.99)

Wavelength (Asmodee)

Can you get your teammates to pick the exact spot on the dial you want… with a single word? That’s the challenge of Wavelength, a literal game of inches that shows where our opinions differ and where they align. A terrific party game you can learn in seconds! ($39.99)

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Cracker Games: The Imp Box (The Dark Imp)

Six unique family games in a reusable box that looks like a Christmas cracker? What an idea! Voting, collecting, observation, and trading are among the gameplay styles you’ll find in The Imp Box, and this neat little package packs a lot of variety into a small space! (£19.99)

Slapzi (Tenzi)

Slapzi will keep you on your toes. In this quick-reaction game, you’ve got to match your picture cards to the clue cards before your opponents. But with clues like “Not sold in a hardware store” or “Two of the same letter together,” this isn’t as easy as it appears! ($23.95)

[Click here to check out our full review of Slapzi!]



Items By Puzzly People

Notebooks, Ornaments, and Crafts by DGhandcrafted

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Word Nerd Mug by Penny Press ($19)

Pinbox 3000 (Cardboard Teck Instantute)

How about the chance to build your own game? Is that puzzle enough for you? Pinbox 3000 provides all the pieces you’ll need, plus valuable advice for brainstorming and creating your very own pinball game. It’s endlessly customizable, so you can make your Pinbox pinball game as simple or as complex as you like! ($49.95)



Thank you to all of the constructors, designers, and companies taking part in this year’s holiday puzzly gift guide! So great to have so many of you back, and so marvelous to welcome so many new faces and new puzzles and games!

The Curious Crossroads of Fast Food and Roleplaying Games

Thanksgiving is coming soon, and with some time off looming, I’ve got both food and gaming on my mind.

There are plenty of food-fueled board games and card games out there. Just Desserts, Sushi Go!, Devil Bunny Needs a Ham, and Bread Basket (which we just reviewed!) all come to mind, alongside the dozens of food-themed Monopoly games out there.

But I’m a roleplaying game guy at heart, which means my thoughts turn to food-fueled RPGs. Thankfully, there are some choice options there.

Two of my favorites are Ninja Burger and The Tasty Lands of Silverplate.

Ninja Burger casts you and your fellow players as ninja deliverypersons, with the goal of sneaking into the customer’s house, delivering their food, stealing the correct amount of money from them, and leaving, all without being seen.

It is a riotously good time and one of my all-time favorite RPGs.

The Tasty Lands of Silverplate, on the other hand, isn’t a game on its own. It’s a setting for Dungeons & Dragons, allowing you to create characters made of food to go on adventures. Yes, as one of the foodfolk of Silverplate, you will trudge through mushroom forests and cotton candy swamps while engaging in acts of derring-do.

Silverplate is a terrific setting, welcoming lighthearted and pun-riddled gameplay to your table.

Oh, if you’re looking for food/RPG entertainment, you should definitely check out Dimension 20’s campaign A Crown of Candy on Dropout, which is Game of Thrones if it took place in the fridge. It has big Silverplate vibes and it is excellent and heartbreaking all at once.


You know, it’s funny that one of my favorite roleplaying games is fast food-related, because there is (as the title of this blog post promised) some unexpected crossover between the worlds of fast food and RPGs.

Oh, I don’t mean roleplaying games ABOUT food. I mean roleplaying games and materials manufactured BY fast food companies.

For instance, on two separate occasions, Arby’s produced a short run of Arby’s-themed roleplaying dice.

The original set was designed with an Arby’s hat at the center of each die, as well as the Arby’s logo for the number 20 spot on the D20. They sold out instantly in 2021, and a restock in 2023 was snapped up equally fast.

The second time around, Arby’s went to the company Norse Foundry, who are known for high-end quality dice, particularly their metal ones, and the newest iteration of Arby’s Dice were the beautiful beefy boys pictured above.

They sold out in less than a day, despite the price jumping from $12 for the 2021/2023 dice to $40 a set for the Norse Foundry dice.


Those dice are impressive to be sure, but not nearly as impressive as the complete, standalone roleplaying game designed for Wendy’s. It was called Feast of Legends.

Feast of Legends sets players in Freshtovia, one of the nations of Beef’s Keep, trying to ward off the impending threat of The Deep Freeze by rival nations with more than a passing resemblance to some other fast food franchises.

By taking up arms and representing organizations like The Order of the Spicy Chicken or The Order of the Sides, players can battle in honor of Queen Wendy and protect the realm from mediocre food and the horrors of freezer burn.

The PDF of the game was released for free, and a limited number of physical copies were produced for New York Comic Con. It was even played as a one-shot by internet actual play juggernaut Critical Role, though some negative press generated by some of the executives at Wendy’s (and through no fault of the hardworking team producing the game), caused the one-shot to be removed from YouTube, hurting the promotion of the game.

Still, Feast of Legends resonated with some RPG fans, and to this day, there’s an active subreddit dedicated to the game. Physical copies of the game are obviously quite rare, so fans were surprised to learn in an Instagram post last year that there are some physical copies in the hands of the game’s creator, Matt Keck.

I reached out to Matt (who was also the absolute wizard behind Wendy’s social media at the time, particularly their Twitter account), and he kindly took some time out to answer my questions about the creation of this unique roleplaying property.

What did the creative process look like? Who had the initial idea for the adventure?

I’m actually the reason it even got made. I worked on the Wendy’s team at the agency VML in Kansas City. My primary work was doing the Twitter jokes/roasts/etc., but I really got to work a little on everything. I love TTRPGs and I wanted to write a Wendy’s module.

When I realized they probably wouldn’t do an official partnership I took it upon myself to write it. I didn’t want too many questions about how we would get it done, so I had written the majority of the finished project before even pitching it. I still have a notebook with old sketches of maps and monsters. I really had all of the classes or Orders built out, the world drawn, and most of the story planned before showing anyone. That made it easy to get it made.

There’s a subreddit dedicated to Feast of Legends that still gets attention from the fan community. Does the game’s longevity surprise you? Were there plans for additional content? (A post from the Wendy’s reddit account suggests there might have been.)

It does and doesn’t surprise me. I had boasted it as a long-term brand play, but just because I say something that doesn’t mean it will always play out that way. I’m pumped any time someone has a good time playing it, or makes their own content for it, or even just tells me they enjoyed reading it. That was truly my passion project on that account, and I can only hope to do more in the space.

There were plans for more content, but after the pushback from the Critical Role episode, future plans got scrapped.

I had a breakfast module ready to go, along with exploring even more of the map. Plans always change, but I would’ve loved to make more in that world.

Is there a piece of lore/worldbuilding or idea of yours in the game that you’re particularly proud of? Or, conversely, one that you can’t believe actually made the cut?

I’ll tell you about one that got cut I loved, and that was the Grimagorgon. He was a two-headed grimace monster, and the first thing the lawyers said no to. My favorite piece isn’t something a lot of people would expect, but anyone who watches my videos will see my partner and friend Paul. In Feast of Legends there is a character named Old Man Paul that I wrote into the book just to roast him. As a good friend does.

As someone who really enjoyed playing Feast of Legendsand totally didn’t print out the PDF in its entirely at work so I could play it that week, no siree bob — it was a joy to talk with Matt about the game. Learning that it was something fun and important to him, and that it was a result of the famous axiom “don’t ask for permission, ask for forgiveness later” makes it an even more epic endeavor in my eyes.

These creative and unexpected crossovers between fast food and roleplaying games proves there’s an untapped market there, and I wish more companies would make the leap into the RPG realm. (Matt himself said “the card game space is still untapped and wide open. Give me a Secret Lair x Wendy’s.”)

I mean, if NASA can do it, why not Five Guys?

Anyway, I’m hungry. I’m gonna go grab some fries and ponder a Feast of Legends one-shot centered around dipping French fries in Frosties. Perhaps Queen Frostina and Fryderick of House Starch have run off together, and the party must keep them safe, seeking to turn the hearts of those who disapprove of the marriage of Frosties and French Fries!

Will you be indulging in any food-fueled gaming over Thanksgiving, friends? Let us know in the comments section below. We’d love to hear from you.


Special thanks to Matt Keck for his time and insight. Check him out here, and if you’re looking for more RPG fun from the mind of Matt, please check out his Magic School Dropout videos here!

Product Review: Bread Basket

[Note: I received a free copy of this game in exchange for a fair, unbiased review.]

Playing games and enjoying snacks have gone hand-in-hand forever, so it’s only natural that games about making snacks would evolve over time.

Today’s game from Crab Fragment Labs, Bread Basket, is a brilliant example.

Bread Basket is a card game all about earning points by building sandwiches with the cards in your hand. When I thought about shuffling cards and making sandwiches, it brought to mind Dagwood from the Blondie comic strip or Garfield from the cartoon, ready to unhinge their jaws and take an enormous bite!

You see, building a sandwich isn’t just a skill, it’s an art. You need to balance your ingredients, flavors, tastes and textures, all while making sure you can actually take a bite of the sandwich at the end.

And it’s the same idea with Bread Basket, but with point values instead of flavors.

There are rules to your sandwich making. Your sandwich must have bread (matching cards on each side) and the ingredients in between must be lower-numbered cards than the bread. But with each player adding only one card at a time to the shared sandwich-making space on the table, you’ll need timing, strategy, and luck to make a sandwich and score points.

A sandwich consists of a string of cards where two cards match on either hand, and the cards in the middle are of lower value. If you complete the sandwich with your bread, you collect the point value of the cards contained between the pieces of bread.

For instance here, the bread are the two steak cards, and the points earned in this sandwich would be 15.

Once one player is out of cards (or the deck of available cards to draw runs out), the hand is over. You get points for all of the sandwiches you’ve made, but you LOSE points for all of the cards remaining in your hand.

This mix of strategies adds to the challenge and the fun of the game, since you’re trying to form sandwiches to earn points, but also to eliminate cards from your hand. (This mimics a dual-play mechanic from one of my all-time favorite card games, 12 Days.)

You can use high cards to start potential sandwiches, but you can also use them to block sandwiches.

Here you see a string of cards played. But the following move does NOT complete a sandwich, since a sandwich can’t contain a higher number.

The gameplay changes rapidly as each new card is added. Do you shift from trying to make a sandwich to trying to block one, or do you prioritize dropping high-value cards from your hand, so you’re not penalized later? (Or do you drop a Ten in the middle of the string, accomplishing both in one move?)

For a game with only 55 cards (5 each of the cards 1-10, plus five onion cards valued at -5 points) and only two options on your turn (play card or draw a card), there is so much strategy and replay value packed into this deck.

And since you can play with as few as two players and as many as six, the gameplay is very different depending on the group.

With six players, I found myself focusing more on emptying my hand, rather than making sandwiches, because the sandwich-making space changed so rapidly. In two-player games, there was more time to strategize the sandwich building, grabbing more points.

(We also played several house-rule versions we came up with, like using the first card as the highest possible card in a sandwich, or using Onions like Aces to capture and remove Tens and other high cards from the board.)

Like all great card games, Bread Basket is very quick to learn, but not so easy to master. After playing for two hours with family members, they’ve requested it make an encore appearance at Thanksgiving. How apropos!

Bread Basket is available in PDF form from Crab Fragment Labs for only $3 and in full printed deck form for $10.95 from DriveThruCards. (Actually, there are three decks available: the traditional deck, a pirate-themed Beard Basket deck, and a spooky Dread Basket deck.)

I’d recommend picking up a deck from DriveThruCards; the colors are warm and vibrant, the deck is made of quality card stock, and printer ink at home can be pricey.

You can check out Bread Basket and many more games at the Crab Fragment Labs website.

Making Classic Board Games Spookier!

I recently posted a list of 31 board games and roleplaying games perfect for the Halloween season, bringing spooks and scares and horror-fueled goodness to your gaming table.

But it occurred to me that you don’t necessarily need to pick up a new board game to get your ghostly gaming and unearthly playtime in. You just need to add a little Halloween spice to those classic games on your shelf.

So here are some house rules for board games we all know and love that will add an eerie or monstrous touch!


Clue: Restless Spirits

In this version of the game, the spirit of Mr. Boddy is still around, and has a role to play in the game.

He appears in a square in the center of the house, rolling a die and moving towards the closest player. If the spirit of Mr. Boddy enters a room with a player (or lands on the same space), they try to possess the player.

You can make an opposed dice roll to see if the spirit succeeds, or you can have the player sacrifice a weapon card to defend themselves. If they don’t have a weapon, or they lose the opposed die roll, they’re possessed, and now they serve the spirit as another figure on the board for three turns, pursuing the closest player while the spirit of Mr. Boddy does the same.

(Some people use similar rules, except Mr. Boddy is a zombie, and he turns the players he bites!)

Either way, it’s a terrific spooky element that pushes the game forward.


Candyland: The Hungry One

Candyland isn’t much of a game to begin with, since once the deck is shuffled, the game is already decided. (It’s like the card game War that way.)

But what if you needed to succeed as a group? What if the Hungry One was lurking, gobbling up the path behind you, and potentially your slowest companion?

In this version, you’re trying to get your whole group to the end, and you can’t get too far apart from each other without consequences.

Separate the deck into four stacks, facing upward with the colors showing. On your turn, pick one of the four available cards and make your move. (Once you take that card, it reveals a new choice underneath for the next player.)

You’re trying to move ahead, but if you get more than 12 spaces ahead of the player furthest back, you lose your next two turns!

Oh, and after all the players have gone, the Hungry One takes their turn, gobbling up the first three spaces — and any players on those spaces! (Or four, or five spaces, depending on how dangerous you want the Hungry One to be!)

Can you get your group safely to the end, or will someone fall into the waiting maw of the Hungry One?


Connect Four: Secret Summoning

Each player worships a different dark lord and secretly creates a pattern of 5 discs in a row in whatever colors or pattern they wish, hoping to recreate that pattern on the board.

Instead of trying to stop your opponent from getting the four-in-a-row, you need to be the first to complete your 5-disc pattern and summon your dark lord.

While playing the game, be sure to warn your opponent of how great and vengeful and terrible and ridiculous YOUR dark lord and why it’s better than their dark lord. A little sinister smack talk never hurt anybody.


Guess Who: Profiler

This one is pretty simple. Normally, you get a card for your opponent to narrow down with questions, and you do the same for your opponent’s card.

But in this version, you take your card and choose whatever quality about the character made them a victim of a mythical serial killer. So on your opponent’s turn, you tell them one person to flip down on their board, representing another victim of the killer.

Then they try to guess what all the victims have in common. Each round, another victim, another chance to figure out what they have in common.

The winner is the person to guess why the killer targets their victims first. (And for a bonus point, they can try to guess which card you pulled that inspired the crime spree.)


Battleship: The Monster Below

This tactical game is all about making the most of your guesses to track down and destroy your opponent’s fleet, but what if there was something else lurking under the water?

In this supernatural edition of the game, there’s a greater consequence to your misses. Three misses in a row triggers an awakening from the deep, and your opponent gets to pick a 3×3 square (on your board) that includes that last miss.

If part of one of your ships is in that 3×3 square, the monster from the deep emerges and takes a bite from your ship, marking it as hit.

(If more than one ship or more than one spot on a ship is inside that 3×3 square, you only need to mark a single hit, and you DON’T tell your opponent the exact spot. You only say MONSTER! to indicate one of your ships has been bitten.)

Not only does it add a monstrous element to the game (and a consequence for misses), but it also adds a new layer of strategy to the game!

Is it Godzilla? Ebirah? Cthulhu? The Beast from 10,000 Fathoms? You decide the monster!


Hungry, Hungry Hippos: Poison Pellets

Here’s a bonus one cooked up by my marvelously devious friend, Lisa Mantchev.

It’s Hungry Hungry Hippos with a dark twist: a single, differently-colored marble in the mix with all the regular marbles.

It’s a poison marble, and you’ve gotta eat up all the regular ones and not get the poisoned one. If you do, you’re done for, and you’re out. Then the remaining players try again, and you keep going until there’s only one survivor.

So be hungry hungry, but not TOO hungry hungry, or it’s curtains for you!


Do you have any Halloween versions of classic board games you enjoy, fellow players? Or do you have a spooky house rule suggestion? Let us know in the comments below. We’d love to hear from you.

A Horror Game For Every Day of October!

It’s officially time for all things spooky, scary, terror-inducing, and horror-fueled to take over for a whole month, and that should include your games! So I’ve assembled a list of 31 games fit for the season. Some are silly, some are tense, but all fit the Halloween vibe nicely.

So, without further ado, let’s get to the list!


OCTOBER 1: Betrayal at the House on the Hill

Let’s get a classic out of the way first. This game is loaded with various storylines to keep you spooked for hours on end, and its ever-shifting game board makes every play great fun. Controversial take: The Scooby Doo edition is the superior edition.


OCTOBER 2: Cult Following

Looking for a party game with a sinister twist? Look no further than Cult Following, the card game where you try to build the best cult and pitch it to your fellow players in the hopes of winning their hearts, minds, and unending loyalty. This is definitely on the sillier side, but the cult gimmick makes it perfectly Halloween-appropriate.


OCTOBER 3: Dead of Winter

If you’re looking for tension, high stakes, cooperative gaming, and the potential for self-serving surprises, it’s hard to beat Dead of Winter. The players are trying to survive the zombie apocalypse, but each player also has their own agenda (which might not always align with the group’s interests). This is an awesome game with plenty of replay value.


OCTOBER 4: Horrified

More family friendly than some other spooky games, Horrified is a good way to balance scares and good times. In this cooperative game, your group of heroes is pitted against some of the classic Universal movie monsters like The Bride of Frankenstein, The Wolfman, and The Creature from the Black Lagoon. You must work together to complete specific tasks in order to defeat the monsters. (There are loads of different versions. My current favorite is the American Monsters edition!)


OCTOBER 5: There’s Been a Murder

In this card game that’s quick to learn but harder to master, there’s a murder to be solved, and every card can help or hinder the investigation, depending on your motives. Will you help the Detective solve the crime, or will the Murderer dispatch the Witness and get away scot-free? This is a murder mystery condensed into a card game, and it’s brilliantly done.


OCTOBER 6: Werewolf

With the full moon, how could I not put this here? This is a classic social deduction game where a group of townsfolk are trying to find the werewolf in their midst. A great party game with very little prep, it’s always a winner. (For similar gameplay but different story trappings, check out Salem 1692 and Are You the Robot?)


OCTOBER 7: So You’ve Been Eaten

This is more sci-fi than horror, but I think the concept still fits the bill. You’re a miner inside the body of a giant space beast, and you’re trying to get your crystals before the beast’s bacteria turn you into so much bodily detritus. This game can be played with 1 player (as the beast or the miner) or with 2 players (the beast versus the miner), and it’s a peculiar mix of sci-fi horror and strategy.


OCTOBER 8: Dread

Ever play a scary game with your friends involving nothing but imagination and a Jenga tower? That’s the brilliant concept behind Dread, a horror roleplaying game where your choices lead you to pulling blocks from the tower, and if it falls, you die! With all sorts of scenarios to play, Dread is a new game every time you play. A perfect introduction to roleplaying games for anyone.


OCTOBER 9: Ghost Stories

The players take on the roles of Taoist priests protecting village from ghosts. This feels like a Halloween-fueled variation on Castle Panic!, given both the difficulty of the game and the relentless waves of spirits to defeat. But it’s a great time and one of the best cooperative horror games out there.


October 10: Ten Candles

Easily the bleakest game on the list, Ten Candles is a game about the secrets we keep until the end. This collaborative storytelling game after trying to endure as long as the candlelight lasts. It’s fantastically dark and makes you appreciate every single moment.


OCTOBER 11: Psychic Pizza Deliverers Go to Ghost Town

What if 20 Questions, but about psychics delivering pizza while battling ghosts? That’s the insanely creative idea behind Psychic Pizza Deliverers Go to Ghost Town. One player (the Mayor) builds the town and challenges the other players (the aforementioned Psychic Pizza Deliverers) to find a pizza and deliver it to the proper house in 20 turns or fewer. It’s bonkers, but with the right group, it’s so so fun.


OCTOBER 12: Welcome to Night Vale RPG

If you’re not paranoid or horrified enough yet, this is the perfect game to put you over the top. A roleplaying game set in the town from the wonderful titular podcast, Welcome to Night Vale RPG gives you eldritch horrors, governmental conspiracies, and all the weird your brain can handle. Fun and scary in equal parts, this is great stuff.


OCTOBER 13: Call of Cthulhu RPG

If you’re looking for mind-shredding scares and sanity-challenging evils, Call of Cthulhu has been the champion of the genre for decades. Based on H.P. Lovecraft’s legendary mythos, Call of Cthulhu has very human, very mortal characters dealing with unknowable cosmic horrors. Tension runs rampant in this game, so be warned.


OCTOBER 14: Terror Below

Ever wanted to test your mettle in a Tremors-style scenario? Terror Below is where it’s at. Featuring tense gameplay, beautiful design (especially the minis), and all the giant worms you’ll ever need, Terror Below is an underappreciated gem.


OCTOBER 15: Nyctophobia

There’s perhaps no fear more primal than the fear of the dark, and Nyctophobia uses that to its advantage, plunging all but one player into darkness. (Blackout glasses are provided for the players.) The now-blind players must try to escape a dark forest, while the one player who can see stalks them, removing them from the game one by one. When properly executed, there’s no board game more immersive and scary than this one.


OCTOBER 16: Float from the Deep

You’re lost at sea, with untrustworthy people on the raft with you, and strange terrors lurking in the deep below. Can you make it to the island in the distance before your fellow players betray you, you drown in the unforgiving waters, or something drags you into the briny deep? This survival game (that could be cooperative, depending on the cards) might start a fight at the table, but it’s gonna be one heck of a game night.


OCTOBER 17: Don’t Go In There

You know how kids are with haunted houses? They wander in, they get haunted by ghosts, and they desperately try to get out alive. This is definitely on the less-spooky end of the selections in today’s list (and one of the shortest to play), but it is still a good time and worthy of a spin at your table, especially with newer players.


OCTOBER 18: The Faceless

In this game that feels like Stranger Things but with magnets instead of powers, you must navigate your group around the board, following a compass’s directions, manipulating it with cards and the magnetic figures around the board. Part-strategy game, part-scary hunt for your friend’s lost memories, The Faceless is a unique experience.


OCTOBER 19: Nemesis

This is, hands down, the best way to play the movie Alien with your friends. Aboard a deteriorating ship, overrun with alien monsters, you can only trust your skills and your fellow crewmates… despite their own agendas. Oh, and the longer the game takes, the stronger the monsters become.


OCTOBER 20: The Night Cage

The light is fading. The tunnel behind you looks different than it did before. There’s something in the dark, and it’s getting closer. The Night Cage is brilliantly anxiety-inducing, so challenging and scary and atmospheric. I cannot say enough good things about this game.


OCTOBER 21: Arkham Horror

During the Roaring Twenties, you and your fellow investigators must hunt monsters and prevent one of the Old Ones, a great cosmic evil, from being released and dooming the world to insanity and darkness. This cooperative game puts a little bit more of an action-y spin on the Lovecraftian horror genre, but it’s still an engaging horrorshow of an experience.


OCTOBER 22: Mysterium

Nothing makes a game atmospheric like a murder to solve, and Mysterium goes way beyond Clue by having players work together to find the murderer. But there’s a twist, as one of the players is a ghost, and cannot speak. Instead, they offer visual clues to all of the other players, who are psychic mediums. The mix of clever communication and immersive storytelling makes this an excellent choice for a macabre night of gameplay and murder-solving.


OCTOBER 23: The Thing

It’s hard to make a board game capture the tension and paranoia of an all-time classic horror movie, but man, The Thing does one hell of a job translating the creeping terror of that isolated polar station at your table. Can you figure out which player is the creature before it’s too late?


OCTOBER 24: Grave Robbers from Outer Space

I love movie-based games that break the fourth wall, and this game hits all the high notes for that genre of gameplay. You are the producer of a B-grade monster or slasher movie, sending monsters or villains to attack the movies behind made by your fellow players. It’s meta in the best way, and a really good time.


OCTOBER 25: Sub Terra

Some horror scenarios are very simple and terribly effective, and this is one of them. In this cooperative game, you’re a group of cavers exploring a network of subterranean tunnels, and you’re trying to find your way out with diminishing light and resources. This tile-laying game is brilliantly claustrophobic and will get your heart pumping!


OCTOBER 26: Dead Man’s Cabal

Sometimes it’s hard to gather friends and loved ones for a party. Well, in Dead Man’s Cabal, that’s not a problem, since you can simply raise the dead and make them attend your party! As players compete to gather the most undead partygoers for their event, they can affect not only which guests arrive for their party, but the queue for other players’ resurrected guests as well. The dark tongue-in-cheek humor of the game only enhances the experience, making for a raucous and ridiculous time for all involved.


OCTOBER 27: Buffy the Vampire Slayer RPG

If you want scares and monster-slaying, wrapped in a story-fueled package, the Buffy the Vampire Slayer RPG is the perfect way to get it. Told like a season of the show, you get to build your character’s strengths and flaws, battle the forces of evil, and maybe trigger a plot twist or two along the way. This is a top-5 roleplaying game for me. Do yourself a favor, grab some friends, and try it out.


OCTOBER 28: Mansions of Madness

Can you survive a Lovecraftian horror in a mansion? That’s the question posed by this app-assisted game that will have you in knots for hours. With numerous scenarios and game pieces to choose from, this hits a lot of the same checkmarks as Betrayal, but with a decidedly more sinister vibe. Plan your whole night around this one.


OCTOBER 29: Gloom (or Gloomier)

If you’re looking for a darkly fun game with shades of The Addams Family or Edward Gorey, then Gloom is the game for you. In Gloom, each player is the head of a spooky family, and it’s your job to make them miserable in hilariously ghastly ways before they croak. And as you do so, you regale your fellow players with the ongoing tragic tale of their fates. The gameplay is accentuated by the beautiful clear playing cards, which allow you to stack different events and effects on your family characters and still be able to see what’s going on!


OCTOBER 30: The Doom That Came to Atlantic City

Have you ever wanted to play Monopoly but steeped in APOCALYPTIC MALICE instead of greed? Good! In this game, you crush houses to claim properties, play Chants (instead of Chance) cards, and basically try to be the best doomsday cultist at the table, summoning your monstrous god to end the world before the other players can. It’s tongue-in-cheek and great fun.


OCTOBER 31: Endangered Orphans of Condyle Cove

Here is my all-time favorite spooky game. Everyone plays orphans visiting all the creepiest places in town, hoping to be the last one standing before the boogeyman gets you. It’s so gloriously dark and creepy and an incredibly good time. This one might be hard to find, but it’s so worth it.


Will any of these games be haunting your Halloween game tables, fellow players? Or is there a spooky favorite of yours that I missed? Let me know in the comments below!

The 2025 Conference on BIPOC Game Studies

The 2025 Conference on BIPOC Game Studies convened this past weekend, bringing together students, game designers, college professors, and influential names in the games industry. It was organized in part by the Strong National Museum of Play in Rochester, New York.

The goal? To share research, showcase games, and discuss the future of game studies through the lens of BIPOC experiences (Black, Indigenous, and People of Color).

Here is a bullet point list of themes the conference was designed to explore:

  • Representation and Identity in Video Games
  • Digital & Analog Games as Cultural Artifact
  • Games By & About Black and Indigenous Communities
  • Decolonizing Game Development & Design
  • Integration of Indigenous & Black Knowledge Systems
  • Afrofuturism in Gaming
  • Cultural Preservation & Digital Heritage
  • Social Impact & Activism Through Games
  • Diversity, Equity & Inclusion in Playful Technologies

Both board games and video games were topics of discussion across the three-day event, with panels and presentations covering properties as varied as Yu-Gi-Oh!, collegiate Esports, The Last of Us, murder mystery games, Dragon Age, virtual reality, the cultural value of arcades, and more.

Lindsay Grace, co-chair of the Conference and Knight chair in Interactive Media at the University of Miami, eloquently explained to WXXI News why this conference was not just necessary, but invaluable:

“I think one of the most important things to recognize about games is that they are kind of a cultural artifact. And being a cultural artifact, it’s important to ask questions about what these things mean in society, or what these things mean to the people who make them.”

“… One of the things I think is really interesting in game studies is we have the opportunity to think critically about the kinds of problems we’re solving and then also the kinds of solutions we’re offering. So a lot of what people talk about in, say, decolonizing games is about reinvestigating those two questions, what’s the real problem here? What’s the source of that problem? Similarly, how are we solving the problem?”

For years, I have discussed in this blog how the world of puzzles and games not only reflects our culture and choices, but why that’s important. But I can only examine those things through one particular lens, that of a white cishet male. There are blindspots I’m unaware of and experiences I simply don’t have, despite my best efforts.

That’s why it’s so important to have other voices included in the discussion, and events like this are crucial to the health of the games industry and our understanding of why we play games at all.

While I wasn’t in attendance, I have read through the various studies and papers associated with the conference, trying to better educate myself on these topics.

And the topics presented are fascinating.

How the experiences of Black users suffer in virtual reality due to whiteness as a default in so many games.

How the roles of Black and Latinx characters in games like Overwatch and Marvel Rivals contribute to not just representation, but reinforce perceptions of particular ethnic groups only in violent situations, not those of support or providing nonviolent solutions.

How video games are being used to preserve Latinx culture and the artistic legacy of the Hmong.

I learned about topics like Quare Theory and Misogynoir (how racist and anti-Black depictions affect the public perception of Black women), explained through the medium of video games.

But the article I found myself returning to several times over the last few days was “Decolonizing Play: Exploring Frameworks for Game Design Free of Colonial Values.”

It was startling to realize just how many video games are foundationally built on the values of Colonialism, and how easy it would be to NOT reinforce those harmful cyclical patterns.

From the paper by Elaine Gomez: When the topic of colonization arises, many game developers often hesitate to get involved in meaningful and constructive design conversations around how to mitigate values that are heavily ingrained in game theory and player expectations.

Some of the conversations broached by these panels and papers are uncomfortable, but difficult conversations are worth having. Challenging the biases and preconceived notions that games are often built upon is worthwhile. (I’m hoping to reach out to some of the Conference’s participants for more details in the coming weeks to follow up on these enlightening discussions.)

In the meantime, I encourage everyone to read the proceedings from the event and take some time to really ponder the topics presented.

The world of puzzles and games is big enough for everyone, and only gets better when everyone feels included. The 2025 Conference on BIPOC Game Studies is proof of that.

Happy gaming, everyone.