Riddle Me This, Batman!

With so much Dark Knight-related news floating around, this might very well be the Year of Batman.

Not only is it the 75th anniversary of Batman’s first appearance in comics, but he’s going to be all over screens in the coming months. There are already teaser images out for the 2016 Batman Vs. Superman film, plus Fox’s upcoming prequel drama Gotham. As if that wasn’t enough, it was recently announced that the entire 1960s television series is coming to DVD and Blu-ray!

So it’s the perfect opportunity to take a look at Batman’s puzzliest foe, The Riddler.

Played by Frank Gorshin (and John Astin, in one episode) in the 1960s TV series, The Riddler was absolutely manic, often breaking into wild fits of anger and laughter, compulsive in his need to send taunting riddles to the Caped Crusader. (This actually became a point of contention with his fellow villains in the Batman film, since they didn’t appreciate Batman being tipped off to their plans by the Riddler’s riddles.)

His riddles were similarly inconsistent and unpredictable. Some of them were genuine puzzlers (highlight for answers):

  • How do you divide seventeen apples among sixteen people? Make applesauce.
  • There are three men in a boat with four cigarettes but no matches. How do they manage to smoke? They throw one cigarette overboard and make the boat a cigarette lighter.

Others were similar to children’s jokes, silly in the extreme:

  • What has yellow skin and writes? A ballpoint banana.
  • What suit of cards lays eggs? One that’s chicken-hearted.

While Gorshin’s Riddler is probably the most famous and familiar version of the villain, my personal favorite was the Riddler in Batman: The Animated Series.

This Riddler (voiced by actor John Glover) was more suave, sophisticated, and cunning. In his debut episode, entitled “If You’re So Smart, Why Aren’t You Rich?”, he challenged Batman and Robin with a boobytrap-filled labyrinth, complete with numerous riddles that were far more challenging than Gorshin’s Riddler would ever use.

Fittingly, a final riddle — the Riddle of the Minotaur — awaits Batman at the center of the labyrinth. Can you solve it?

I have millions of eyes, but live in darkness.
I have millions of ears, but only four lobes.
I have no muscles, but I rule two hemispheres.
What am I? The human brain.

This version of the Riddler only appeared a few times in the animated series, due to the writers’ difficulty coming up with his riddles and keeping his complex plots simple enough to fit into a single episode’s runtime. Nonetheless, this Riddler remains a fan favorite.

In the film Batman Forever, Jim Carrey actually gives us three versions of the Riddler: the scientist Edward Nygma (who definitely has a screw or two loose), the businessman Edward Nygma (a charming, public facade betraying none of his truly villainous tendencies), and the Riddler (a diabolical, borderline insane villain with an ax to grind with Bruce Wayne). Whether you like Carrey’s take on the character or not, he embodies an effective combination of Gorshin and Glover’s Riddlers.

Of course, despite his bizarre plan to read people’s minds through television and become smarter by doing so, this Riddler had one advantage over the previous versions: he had puzzlemaster Will Shortz designing his riddles for him.

While each riddle by itself meant little, except for providing a challenge to Batman’s intellect, all of them combined revealed the Riddler’s identity and set up the final showdown between the heroes and villains.

As for the newest version of the Riddler in Fox’s fall premiere Gotham, we don’t know a lot about him, since this is set in the days before Batman prowled the streets.

Apparently, the younger Edward Nygma (played by theater actor Cory Michael Smith) is a forensic scientist working for the police (who may formulate his notes in the form of riddles).

Hopefully, this Riddler will carry on the fine tradition of Riddlers past, challenging the defenders of Gotham to outthink him, rather than outfight him.


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5 Questions: Alumni Edition!

Welcome to a special edition of PuzzleNation Blog’s interview feature, 5 Questions!

Normally, I’d be posting a new interview with a puzzle constructor, game designer, puzzle enthusiast, or a member of any other creative field that enriches the world in a puzzly way.

But instead, today I thought I’d reach out to our 5 Questions alumni and bring you news on what they’ve been up to since their sessions of 5 Questions.

First off, puzzle constructor Trip Payne’s new Puzzle Extravaganza launches tomorrow, August 1! You can still sign up through the end of August, and the extravaganza is only $10 (a little more for bonus puzzles).

Put your puzzly skills to the test against a topnotch constructor who has contributed to dozens of newspapers, outlets, and puzzle books, including Will Shortz’s WordPlay!

[To check out Trip’s session of 5 Questions, click here!]

Next up, the dynamic duo of Aubrey and Angela, better known as The Doubleclicks, are continuing to fulfill all the promises made in the Kickstarter fundraising campaign for their newest album, Dimetrodon!

And they’re currently touring across the Midwest and East Coast! Their ambitious schedule of venues includes Toronto, Boston, Brooklyn, and plenty of other cities, many that will experience the Doubleclicks live for the very first time!

In addition, they’ve just completed their Weekly Song Wednesday project, where they posted a new song and video every Wednesday for ten weeks. You can visit their YouTube page to explore all sorts of delightful content fit for puzzlers and game fans of all ages.

[To check out Angela and Aubrey’s session of 5 Questions, click here!]

And lastly, I have some exciting updates from BaffleDazzle founder Rachel Happen.

After launching a tremendous Kickstarter campaign to fund BaffleDazzle’s first line of jigsaw-inspired puzzles, Rachel recently sent her Kickstarter backers an update on how the production phase is going.

So far, she’s on target to deliver all of her promised puzzles by the end of August!

As a one-woman puzzle-making machine, Rachel is exceeding expectations on all fronts, not only redesigning and improving every aspect of the looming delivery process, but designing brand new bonuses to include.

Just take a gander at these stacks of Codebreakers puzzles, freshly produced and awaiting happy homes and eager puzzlers:

[To check out Rachel’s session of 5 Questions, click here! And for a spoiler-light review of the BaffleDazzle puzzle Cirkusu, click here!]

These are just a few examples of puzzly people doing amazing, entertaining, fascinating things, and I’m glad I’m lucky enough to share their work with you, my fellow puzzlers.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out our library of PuzzleNation apps and games!

Wait a Minute, Mr. Postman…

With subscriptions to puzzle magazines like Will Shortz’s WordPlay and GAMES Magazine, as well as puzzle-by-mail services like The Uptown Puzzle Club and The Crosswords Club, there are plenty of ways to get puzzles by mail.

But one particular puzzler in the UK has put an intriguing twist on the idea of puzzles-by-mail: he’s challenged the carriers of the Royal Mail postal service to solve puzzles in order to deliver his mail.

A graphic designer by trade, James Addison was impressed by the diligence of the postmen of the Royal Mail, and he playfully decided to test their mettle with different challenges, including maps, word searches, pictograms, and other befuddling methods to conceal the intended destination of the letter.

From an article on The Telegraph website:

Although he enjoys solving puzzles himself, he said his hobby was fuelled by a desire partly to test the Royal Mail’s ingenuity and partly to honour old-fashioned letter-writing, following his mother’s advice that a handwritten thank-you note showed you had made an effort.

Well, Mr. Addison is certainly taking his mother’s words to heart. And it seems the postmen of the Royal Mail quite enjoy the spirited challenges his letters offer.

[To try your hand at solving some of Jim’s letters, including those pictured in this post, click here!]

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out our library of PuzzleNation apps and games!

5 Questions with Constructor Trip Payne

Welcome to another edition of PuzzleNation Blog’s interview feature, 5 Questions!

We’re reaching out to puzzle constructors, video game writers and designers, board game creators, writers, filmmakers, musicians, and puzzle enthusiasts from all walks of life, talking to people who make puzzles and people who enjoy them in the hopes of exploring the puzzle community as a whole.

And I’m excited to have Trip Payne as our latest 5 Questions interviewee!

A freelance puzzle constructor for over twenty years, Trip Payne is one of the most prolific and respected names in puzzles. A multi-time champion at the American Crossword Puzzle Tournament, he’s been published in The New York Times, The Wall Street Journal, Uptown Crossword Club, GAMES Magazine, Will Shortz’s WordPlay, and numerous other outlets.

On August 1, he’s launching his latest Puzzle Extravaganza, a collection of a dozen different puzzles (plus a special metapuzzle) for only $10! Previous extravaganzas have featured themes like the 2011-2012 television season and the Man of Steel himself, Superman, but this year’s theme is a closely guarded secret! Check out the details here, including an offer for three bonus crosswords!

Trip was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!

5 Questions for Trip Payne

1.) How did you get started with puzzles?

As a very young child, I was attracted to the black-and-white crossword patterns, and my parents noticed that interest and bought me children’s puzzle books. I was always into riddles, magic, games — everything sort of related to puzzles.

Eventually I started coming up with puzzles for my elementary and junior high school newspapers, and when I was 15 I had my first puzzle published nationally in GAMES Magazine.

2.) What, in your estimation, makes for a great puzzle? What do you most enjoy — or try hardest to avoid — when constructing your own?

In terms of crosswords, my #1 rule has always been: It’s All About The Fill. Of course you want a great theme and clever clues, but the second you resort to weak entries, you’ve lost my interest. A lot of people are willing to “justify” weak entries because they’re “necessary” to pull off a wide-open grid or an ambitious theme; I don’t agree with that. With enough work, and perhaps a willingness to pull back a little from the original concept, you can pretty much always avoid poor fill.

Look at Patrick Berry: his themes are great, and you’d have to inspect his puzzles with a microscope to find a weak entry anywhere. That’s not magic — he just has high standards and a willingness to put in the work to make his puzzles as good as they can be.

A great puzzle is one that gives a satisfying “a-ha” at some point, that makes the solver glad that they’ve invested the time with it.  In a logic puzzle, it may be some clever leap that has to be taken; in a word puzzle, it may be an interesting anagram or misleading clue; it may be on a larger scale, as when you discover how the answers to various puzzles interact to solve an overall “metapuzzle.” 

3.) You’re a three-time American Crossword Puzzle Tournament champ and a perennial top 10 finisher. How does tournament solving differ from regular solving, and do you think your experiences with game show environments (like Who Wants to Be a Millionaire?, Million Dollar Password, and Scrabble Showdown ) helped you thrive in the ACPT?

Well, not perennial, since I retired in 2011 (though I did compete one final time in Lollapuzzoola in 2013). My game show work all came after my ACPT championships, so there was no real connection there. But I do think that the fact that I was a professional puzzlemaker before I started competing in puzzle tournaments helped me; for one thing, you get a sense of letter patterns and a feel for how a puzzle constructor might have filled a corner.

4.) What’s next for Trip Payne?

I’m currently editing the Daily Celebrity Crossword for PuzzleSocial, and I have a few other regular assignments, such as the “wordoku” in TV Guide and my themeless crosswords for the Washington Post Puzzler.

I plan to continue making my annual extravaganzas and hope to completely overhaul my website, tripleplaypuzzles.com, within the year. And I also hope to continue doing work writing and researching for TV game shows, and perhaps pitching my own game show ideas to producers.

5.) If you could give the readers, writers, and puzzle fans in the audience one piece of advice, what would it be?

Enjoy the puzzles that you love, but experiment: there are all sorts of great innovative puzzles out there, and you might be surprised what you end up enjoying.

Also, buy my puzzle extravaganza!


Many thanks to Trip for his time. Check out his website for links to all his puzzly endeavors, and be sure to follow him on Twitter (@PuzzleTrip) for the latest updates on his many irons in the fire! Can’t wait to see what puzzle fun he conjures next.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

5 Questions with Constructor Brendan Emmett Quigley

Welcome to another edition of PuzzleNation Blog’s interview feature, 5 Questions!

We’re reaching out to puzzle constructors, video game writers and designers, board game creators, writers, filmmakers, musicians, and puzzle enthusiasts from all walks of life, talking to people who make puzzles and people who enjoy them in the hopes of exploring the puzzle community as a whole.

And I’m overjoyed to have Brendan Emmett Quigley as our latest 5 Questions interviewee!

A professional puzzle constructor for almost 20 years, Brendan is one of the top names when it comes to crosswords with strong craftsmanship and clever cluing. One of the most prolific contributors to The New York Times Crossword in the modern era, his puzzles have appeared everywhere from GAMES Magazine and The Los Angeles Times to Wired.com and The Crosswords Club.

In addition to the two puzzles he constructs every week for his website, he’s created many puzzle books of his own, and contributed puzzles to an American Red Cross fundraiser for Hurricane Sandy victims. (He also masterminded Puzzle #5 at this year’s American Crossword Puzzle Tournament, the puzzle only a few dozen solvers managed to conquer in the time allotted.)

Brendan was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!

5 Questions for Brendan Emmett Quigley

1.) How did you get started with puzzles?

I started making puzzles at a very early age. In Kindergarten art class, specifically. We were given 11×17 sheets of paper and told we could draw anything. I drew mazes. Shortly after that, I realized I could make the puzzles more complicated if I eschewed crayons and used finely sharpened pencils. When I discovered GAMES Magazine, sometime in second grade, I was hooked and became a puzzler for life.

I didn’t get into crosswords until much later. It was a way to while away the hours at a miserable summer job in 1995. After a whole summer of dutifully attempting (and not necessarily succeeding) at solving the Times crossword, I was determined to make and sell one. Which I did by January of 1996. I haven’t stopped since.

2.) What, in your estimation, makes for a great puzzle? (Other than your signature knack for stacking long entries.) What do you most enjoy — or most commonly avoid — when constructing your own? What do you think is the most common pitfall of constructors just starting out?

A good original and hopefully funny theme is all you need to make a great puzzle.

The most common pitfall for newbies is unoriginal themes, or ones that don’t employ enough wordplay. The English language is full of nuances, we should exploit them.

[Check out Brendan’s latest collection, Sit & Solve® Marching Bands!
For more information on marching band puzzles, click here!]

3.) Will Shortz has credited you with bringing some hipness to the New York Times Crossword with your cluing and entry-word choices. Do you have any favorite clues or entries that have appeared there, either in your puzzles or puzzles by other constructors?

Mike Shenk once wrote the clue “Strips in a club” for BACON, and well, that’s a classic.

4.) What’s next for Brendan Emmett Quigley?

I think I’m going to have a beer.

5.) If you could give the readers, writers, and puzzle fans in the audience one piece of advice, what would it be?

Don’t do drugs. Be drugs.


Many thanks to Brendan for his time. Check out his website for twice-weekly puzzles, and be sure to follow him on Twitter (@fleetwoodwack) for updates on all things Quigley. I look forward to solving whatever he cooks up next.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

5 Questions with Constructor Matt Gaffney!

Welcome to another edition of PuzzleNation Blog’s interview feature, 5 Questions!

We’re reaching out to puzzle constructors, video game writers and designers, board game creators, writers, filmmakers, musicians, and puzzle enthusiasts from all walks of life, talking to people who make puzzles and people who enjoy them in the hopes of exploring the puzzle community as a whole.

And I’m overjoyed to have Matt Gaffney as our latest 5 Questions interviewee!

Matt Gaffney is a puzzle constructor, and over the last twenty-five years — fifteen as a full-time constructor! — he has made a name for himself as one of the most innovative names in crosswords. Whether it’s his signature Weekly Crossword Contest puzzles or the crossword murder mystery he launched on Kickstarter, he’s become synonymous with puzzles that contain a little something extra.

In addition to puzzle books and books about puzzles, he’s been published in The New York Times, The Washington Post, Slate Magazine, and GAMES Magazine, among numerous others. All told, he estimates he’s created more than 4,000 puzzles in his career!

Matt was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!

5 Questions for Matt Gaffney

1.) How did you get started with puzzles?

My older sister starting bringing home Dell and Penny Press puzzle magazines when I was about 8 or 9. I have a hypercompetitive personality with certain things, and puzzles turned out to be one of them, so I starting submitting crosswords to Dell Champion. They ran my first two published puzzles when I was 13.

2.) In addition to your daily crossword puzzles, you host a Weekly Crossword Contest, featuring crosswords with a puzzle-within-a-puzzle lurking inside. These “metapuzzles” have grown in popularity over the years. What separates a quality metapuzzle from a bonus answer that simply feels tacked on? What are some of your favorite past metapuzzles?

Ideally a metapuzzle is like a good hiding place in hide-and-go-seek. The seeker shouldn’t find you right away; they should overlook you a couple of times, walk past you a couple of times, and only later say, “Ah, I should’ve found you sooner.”

My favorite meta that I myself wrote in the past year is called “Corporate Structure” and can be found here.

My favorite meta that someone else wrote is called “Seasonal Staff” by Francis Heaney and you can buy it for $1 here (under “Puzzle” scroll down to 2013-12-18).

[Just one of many puzzle-themed titles Matt has authored.]

3.) When you celebrated 5 years of your Weekly Crossword Contest, you stated that MGWCC will run for 1,000 weeks, which would put the final edition around August 6, 2027. Do you have any predictions for how crosswords might have changed by then?

I think by then individual crossword writers will be more brandable than we are now. With a few exceptions like Merl Reagle, familiar crossword brands are still usually publications or, in the case of Will Shortz, an editor.

The Web has allowed constructors like myself, Brendan Quigley, Liz Gorski, Erik Agard, and many others to get our work out independently, so I think solvers will move more towards seeking out their favorite individual constructors rather than solving newspaper puzzles. Sort of like how you can buy an album by your favorite artist instead of waiting for them to play on the radio.

4.) What’s next for Matt Gaffney?

I’m going to market my Daily Crossword this summer. I’ve been too busy to find a good home for it but the number of hits it gets, with zero marketing on my part, is amazing to me.

5.) If you could give the readers, writers, puzzle fans, and aspiring constructors in the audience one piece of advice, what would it be?

I would encourage people to explore the indie crosswords. If the newspaper dailies are ABC, NBC, and CBS, then the independent puzzle writers are HBO and Showtime. Go here and click on any of the names on the bottom-left sidebar and see what’s good.

Not all of them are indie crossword sites (some are crossword critique sites, some are other crossword-related stuff) but about half of them are personal sites of independent crossword writers.


Many thanks to Matt for his time. Check out his Daily Crossword, his Weekly Crossword Contest, his blog about crosswords, and his website, and be sure to follow him on Twitter (@metabymatt) for the latest updates on all his projects. I can’t wait to see what other puzzly tricks he has up his sleeve.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!