PuzzleNation Product Review: ThinkFun’s Brain Fitness line

The folks at ThinkFun are always trying to raise the bar when it comes to puzzly games that keep the mind in fighting trim. (You may remember them from our review of Laser Maze over the summer.)

In that vein, they’ve unleashed the Brain Fitness line of puzzle games, offering all sorts of exercises to challenge you one-on-one and put your puzzly skills to the test.

They sent us copies of three Brain Fitness games to review, each with its own distinct flavor.

solitairechess

Brain Fitness Solitaire Chess

Solitaire Chess presents you with various layouts of pieces on a 4×4 grid, challenging you to clear the board of all but one piece. Every single move must eliminate a piece until only one remains.

Even the beginner puzzles gave me pause at first, because the need to knock out a piece with every move is a very different style of chess than I’m accustomed to. But I very quickly got into the groove of plotting out the chain of moves necessary to clear each board. With two pawns, two knights, two bishops, two rooks, a queen and a king, there are myriad layouts of varying complexity to solve, and some of them were serious brain melters.

Oddly enough, I found some of the expert-level grids easier than the advanced-level puzzles, though you could easily spend five or ten minutes on a single crafty puzzle.

Not only is it a terrific mental exercise, but it just might make you a better chess player in the long run.

Brain Fitness Chocolate Fix

Chocolate Fix is a marvelous variation on the Sudoku model, offering nine sweets of varying shape and color, and tasking you with deducing the intended position of each in a 3×3 baking sheet.

The beginner-level puzzles are child’s play, and would actually be a terrific introduction for younger puzzlers. But as soon as you reach the intermediate-level challenges, the difficulty begins ratcheting skyward. Some clues give you colors only, others shapes only, and the occasional clue is centered around a given piece’s location on the baking sheet.

Midway through the advanced-level challenges, they stop referencing specific sweets at all, leaving you to do some serious deductive work with shapes and colors alone.

By the time you reach the expert puzzles (which abandon any clues providing all nine squares, leaving you to mentally assemble Tetris-like pieces with shape and color symbols), it becomes a serious mental workout that banishes any false confidence and bravado that the easy early rounds might’ve sparked.

Victory may be sweet, but Chocolate Fix’s later challenges will make you earn it.

Brain Fitness Rush Hour

Rush Hour is a variation on the classic sliding-tile game, except instead of tiles, you’re sliding cars and trucks back and forth in order to clear a path for your heroic little red car to escape the traffic jam.

Rush Hour (in various forms) has been a great success for ThinkFun over the years, and the Brain Fitness version is a brilliantly simple adaptation. Self-contained and perfect for puzzling-on-the-go, Rush Hour takes the chain-move thinking of Chess Solitaire to the next level.

The jump from beginner-level to intermediate-level challenges is a sobering one, if only because the playing grid seems absolutely packed with cars! But you quickly realize that a packed grid means fewer possible moves, which helps to point you toward the solution.

The grid thins out again when you reach the advanced-level puzzles, but greater movement only leads to tougher challenges, since so many more moves are available to you, requiring chains of increasing complexity in order to rescue your little red car.

Having thoroughly tested all three games, I found Rush Hour the most difficult of the three (though Solitaire Chess wasn’t far behind), but I must admit, the multilayered colors / shapes / positioning clue style of Chocolate Fix provided the most unexpected challenge.

As an experienced puzzler, I was thoroughly impressed by the scalability of each idea. The easy puzzles were terrific introductions to the game, and the expert puzzles were challenges quite worthy of your time.

ThinkFun recommends 15 minutes of puzzling time a day with any of their Brain Fitness products in order to give your brain a proper workout, but I suspect you’ll have a hard time stopping there. If only physical workouts were as much fun as these mental ones!

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, cruise our boards on Pinterest, check out our Classic Word Search iBook (recently featured by Apple in the Made for iBooks category!), play our games at PuzzleNation.com, or contact us here at the blog!

PuzzleNation Product Reviews: Veritas

Here at PuzzleNation Blog, we’re constantly on the lookout for any and all things puzzly, happy to spread the word on anything that will appeal to puzzle solvers.

And we think Cheapass Games’ board game Veritas fits the bill nicely.

Veritas is a strategy game in the same vein as Risk and other map-based board games, but with a much quicker pace and a delightfully wicked sense of humor.

The game is set in France during the Dark Ages, and each player represents some version of the Truth, printed in a few books at a random monastery. As you make more copies of the Truth and spread the word to other monasteries and cities, your fellow players are doing the same with their own versions of the Truth, as each of you tries to become the prevailing Truth in the country.

Sounds like a pretty straightforward strategy game, right? But that’s where the element of luck comes in.

Every round, each player pulls from a set of tiles, each tile representing a monastery that will burn down that turn. As monasteries burn, the books they contain are scattered, and the map becomes a little smaller, a little more claustrophobic, and one player’s Truth begins supplanting that of others.

Veritas is a marvelous mix of chance and skill, encouraging both short-term and long-term strategizing (skills that puzzle solvers and puzzle gamers have in spades).

The element of randomness is key in separating Veritas from games with similar territorial stakes. There’s a fun element of the unknown as you pick your tile, and since books are scattered instead of destroyed, there’s significantly less chance of hard feelings when one player burns down another player’s monastery.

(Plus it’s always fun to explain to coworkers in the lunchroom what you’re doing. “Burning down French monasteries” is never the answer they expect. *laughs*)

(Confession: We were so involved in the gameplay that I forgot to take pictures of the board. Please enjoy this dramatic recreation.)

The Cheapass Games rationale is simple, but elegant. They know you’ve got board games at home, so why jack up the price of their games by making you buy another set of dice, another set of chips, another set of tokens and supplemental pieces?

Cheapass Games arrive in a slim white box — as our complimentary review copy did — containing exactly what you need to play the game, and describing precisely what you’ll need from other games to play.

In the case of Veritas, you receive the game board (split into 8 well-rendered cards), the monastery tiles (for randomized burning), and instructions. Simple and elegant. All you need are chips to represent books filled with your truth.

Dime-sized ones will work best, especially since they need to be stackable. Monasteries in key positions can start to resemble miniature games of Jenga, as opposing players keep adding to the stack.

We used Rolco plastic chips in our playtesting, but they didn’t stack particularly well. (The game’s designers highly recommend using smaller poker chips like the ones featured here, since they’re designed to be stacked and won’t take up too much space on the game board.)

The game’s setup is a snap, though you’ll want to give the instructions a thorough read before starting, since the multiple actions available to players on a given turn can take a minute or two to suss out completely. (Any rules we were fuzzy on became instantly clear after a round or two of play.)

Veritas is a terrific strategy game that will appeal to plenty of puzzle solvers and gamers of all ages, continuing the Cheapass Games tradition of clever games with their signature sense of humor.

After all, what’s a little monastery burning between friends? =)

[You can find more information on Veritas (or pick up a copy of your own) by clicking here.]

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, cruise our boards on Pinterest, check out our Classic Word Search iBook (recently featured by Apple in the Made for iBooks category!), play our games at PuzzleNation.com, or contact us here at the blog!

PuzzleNation Reviews: Laser Maze

Here at the PuzzleNation blog, we love spreading the word about great new puzzle-solving experiences of all sorts, so when the creative folks at ThinkFun passed along a free copy of their latest puzzle game, Laser Maze, we were all for testing it out.

And I’m pleased to say that Laser Maze is a terrific puzzle game.

The concept is deceptively simple. All you have to do is set up the mirrors, gateways, and other game pieces and light up your targets with the laser. Some pieces allow you to bounce the beam at a right angle, others allow you to split the beam in two, and still others can double as both reflecting mirrors and light up targets. An impressive amount of adaptability is packed into 11 game pieces.

There are 60 challenge cards that range in difficulty from beginner to expert. In the earliest challenges, there are only a few pieces on the game board, and you’re given both their location and the direction each piece faces, and it’s up to you to complete the laser’s path by adding only the pieces listed on the card.

In later challenges, you get less information. You might know a piece’s location on the board, but you don’t know which direction it should face. The number of targets to light up with the laser increases, and the solutions become more complex.

laser maze 2

But the genius of Laser Maze is that the beginner and intermediate puzzles teach you the fundamentals necessary to tackle the harder puzzles to come. Like the best puzzle games, Laser Maze allows you to learn by doing, building your skills, your deductive reasoning, and your bag of game-piece-centric tricks as you become more proficient at using the mirrors and beam-splitters to direct the laser precisely where you need it.

Plus, the gameplay itself is intuitive. With just a brief skim of the instructions and a minute to familiarize myself with the symbols key for the puzzles, I was in.

I played through a number of beginner, intermediate, advanced, and expert puzzles. As a pretty puzzle-savvy guy, I expected to breeze through the early challenges, but a few of the intermediate puzzles made me pause and restrategize. By the time my confidence grew and I was sure none of the intermediate puzzles would stymie me, I still didn’t WANT to move on to the next level. I was having too much fun.

I progressed through the advanced challenges and into the expert puzzles, and then went back to the intermediate puzzles to test the game’s replay value. And that’s when I discovered another facet of Laser Maze.

Once you’ve solved a given puzzle, you clear the board and prepare for the next one. By design, you start with a clean slate. But you’re also forced to completely ignore any preconceived notions you have about the puzzle to come, because each one has its own challenges.

As I played through puzzles I knew I’d played before, they still FELT like fresh challenges, because of the sheer adaptability of the game pieces. This wasn’t going to end up a one-time playing experience.

You’ll no doubt note similarities between Laser Maze and the popular game Khet, which also features a laser. That’s to be expected, since they were both invented by devious puzzlesmith Luke Hooper. But while Khet is a strategy game to played against an opponent, Laser Maze pits a single player against the game itself. It’s a learning experience disguised as an incredibly fun game.

Plus, every time I’ve played, I’ve attracted family and friends as onlookers and collaborators. It might be designed for one player, but it’s hardly a solitary endeavor.

Of course, I’m covering the gameplay as an adult solver, and Laser Maze is designed for ages 8 and up. (Plus, there’s an actual REAL laser, so safety first, fellow solvers.)

Fellow PuzzleNationer Fred took the game home and unleashed his kids on the game, and as you can see, he had ample time to snap a pic of his very focused son Max, ready to activate the laser and solve his latest challenge.

All in all, Laser Maze is both great fun and an engaging puzzle-solving experience. ThinkFun really knocked it out of the park with this one.

(Check out Laser Maze on ThinkFun or on Amazon!)