5 Questions with Constructor Matt Gaffney!

Welcome to another edition of PuzzleNation Blog’s interview feature, 5 Questions!

We’re reaching out to puzzle constructors, video game writers and designers, board game creators, writers, filmmakers, musicians, and puzzle enthusiasts from all walks of life, talking to people who make puzzles and people who enjoy them in the hopes of exploring the puzzle community as a whole.

And I’m overjoyed to have Matt Gaffney as our latest 5 Questions interviewee!

Matt Gaffney is a puzzle constructor, and over the last twenty-five years — fifteen as a full-time constructor! — he has made a name for himself as one of the most innovative names in crosswords. Whether it’s his signature Weekly Crossword Contest puzzles or the crossword murder mystery he launched on Kickstarter, he’s become synonymous with puzzles that contain a little something extra.

In addition to puzzle books and books about puzzles, he’s been published in The New York Times, The Washington Post, Slate Magazine, and GAMES Magazine, among numerous others. All told, he estimates he’s created more than 4,000 puzzles in his career!

Matt was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!

5 Questions for Matt Gaffney

1.) How did you get started with puzzles?

My older sister starting bringing home Dell and Penny Press puzzle magazines when I was about 8 or 9. I have a hypercompetitive personality with certain things, and puzzles turned out to be one of them, so I starting submitting crosswords to Dell Champion. They ran my first two published puzzles when I was 13.

2.) In addition to your daily crossword puzzles, you host a Weekly Crossword Contest, featuring crosswords with a puzzle-within-a-puzzle lurking inside. These “metapuzzles” have grown in popularity over the years. What separates a quality metapuzzle from a bonus answer that simply feels tacked on? What are some of your favorite past metapuzzles?

Ideally a metapuzzle is like a good hiding place in hide-and-go-seek. The seeker shouldn’t find you right away; they should overlook you a couple of times, walk past you a couple of times, and only later say, “Ah, I should’ve found you sooner.”

My favorite meta that I myself wrote in the past year is called “Corporate Structure” and can be found here.

My favorite meta that someone else wrote is called “Seasonal Staff” by Francis Heaney and you can buy it for $1 here (under “Puzzle” scroll down to 2013-12-18).

[Just one of many puzzle-themed titles Matt has authored.]

3.) When you celebrated 5 years of your Weekly Crossword Contest, you stated that MGWCC will run for 1,000 weeks, which would put the final edition around August 6, 2027. Do you have any predictions for how crosswords might have changed by then?

I think by then individual crossword writers will be more brandable than we are now. With a few exceptions like Merl Reagle, familiar crossword brands are still usually publications or, in the case of Will Shortz, an editor.

The Web has allowed constructors like myself, Brendan Quigley, Liz Gorski, Erik Agard, and many others to get our work out independently, so I think solvers will move more towards seeking out their favorite individual constructors rather than solving newspaper puzzles. Sort of like how you can buy an album by your favorite artist instead of waiting for them to play on the radio.

4.) What’s next for Matt Gaffney?

I’m going to market my Daily Crossword this summer. I’ve been too busy to find a good home for it but the number of hits it gets, with zero marketing on my part, is amazing to me.

5.) If you could give the readers, writers, puzzle fans, and aspiring constructors in the audience one piece of advice, what would it be?

I would encourage people to explore the indie crosswords. If the newspaper dailies are ABC, NBC, and CBS, then the independent puzzle writers are HBO and Showtime. Go here and click on any of the names on the bottom-left sidebar and see what’s good.

Not all of them are indie crossword sites (some are crossword critique sites, some are other crossword-related stuff) but about half of them are personal sites of independent crossword writers.


Many thanks to Matt for his time. Check out his Daily Crossword, his Weekly Crossword Contest, his blog about crosswords, and his website, and be sure to follow him on Twitter (@metabymatt) for the latest updates on all his projects. I can’t wait to see what other puzzly tricks he has up his sleeve.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

Let’s get it (kick)started!

The newest tool in the arsenal of big thinkers and big dreamers is crowdfunding, wherein creators take their ideas directly to the people in the hopes that a lot of small donations will add up into capital to make their ideas reality.

Websites like Kickstarter and Indiegogo have literally made dreams come true — heck, LeVar Burton’s Reading Rainbow Kickstarter just raised over a million dollars in ONE DAY — and it’s quickly becoming a key outlet for worthy puzzle projects. Some top-tier constructors are going straight to the fanbase with their puzzles, and with marvelous results. Constructors like Trip Payne, Eric Berlin, and Matt Gaffney have all had success on Kickstarter and Indiegogo with previous campaigns.

In the past, we’ve covered several crowdfunding campaigns, including Rachel Happen’s Baffledazzle puzzles, The Doubleclicks’ board game and pop culture-infused musical endeavors, and a company making board games and card games accessible to the visually challenged.

And I wanted to spread the world about some other puzzly endeavors that might interest the PuzzleNation readership.


The first is Peter Gordon’s Fireball Fortnightly News Crosswords.

Peter Gordon is known across the puzzle community for his Fireball Crosswords, a challenging brand of puzzle for ambitious solvers, as well as an easier weekly news-themed puzzle for The Week magazine. So now, he’s combined the two to create Fireball Fortnightly News Crosswords!

Every two weeks, you’ll receive a crossword by email that includes as many topical news-related items in the grid as possible. So you get your news and your crossword in one fell swoop. Not as difficult as his usual Fireball Crosswords, these puzzles will still let you flex your solving muscles twice a month.

With backer prizes like additional crossword books and the chance to create a puzzle with a master puzzler, Fireball Fortnightly News Crosswords might be right up your alley!

The second Kickstarter campaign features a puzzle app for Android devices.

Blackout is similar to Lights Out, Q*Bert, and other puzzle games where you must make every icon on the screen the same color, which becomes a tougher task to complete as the patterns grow more complicated and each click affects neighboring shapes.

The game will feature multiple levels of difficulty — including one where the icons change shape as well as color — ensuring it’ll keep you thinking and clicking for quite some time to come.

Finally, we have Block Party.

Block Party is a pattern-matching game featuring several shapes, colors, and patterns, and players must find parties — groupings of similar aspects or collections of each different aspect — without touching the blocks. The first player to shout “Party!” then reveals the grouping they’ve spotted, and the game continues.

Block Party combines visual reflexes, pattern-matching skills, memory retention, and spatial reasoning to create an immersive game that appears deceptively simple at the outset.

With backer rewards like a printable version of Block Party and limited-edition versions of the game, this campaign is ready to engage solvers of all ages.

The amazing thing about all of these projects is that the audience, the potential fans, have an enormous role to play not only in sharing their thoughts with game and puzzle creators, but in showing their support for designers and projects they believe in, and doing so in a meaningful way.

Here’s hoping each of these projects finds success.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

It’s Follow-Up Friday: The Future! edition

Welcome to Follow-Up Friday!

For those new to PuzzleNation Blog, Follow-Up Friday is a chance for us to revisit the subjects of previous posts and update the PuzzleNation audience on how these projects are doing and what these people have been up to in the meantime.

For today’s Follow-Up Friday post, I thought I’d do a bit of Follow-Ahead Friday by alerting my fellow puzzlers to all the joyous shenanigans afoot this weekend.

The Baffledazzle Kickstarter wraps up this weekend, and Rachel has met her goal of $12,000, thanks in part to the marvelous puzzlers in the PuzzleNation readership! Congratulations, Rachel! I can’t wait to see the final tally and the gorgeous puzzles you’ll be producing soon!

Plus, the Kentucky Derby returns today — if you couldn’t tell from our Wordplay Wednesday post — AND this Saturday is Free Comic Book Day! Check out participating comic book shops near you for more details!

As if that wasn’t enough, Sunday is Star Wars Day! (May the Fourth Be With You!) We’ll be doing some Star Wars Day picture posting across our Twitter, Tumblr, Pinterest, and Facebook accounts for the occasion, so keep your eyes peeled!

Finally, for the block-happy puzzlers out there, there’s the Sunday night premiere of The Simpsons’ LEGO Spectacular, an episode dedicated to everyone’s favorite building toy!

So much for puzzle lovers to enjoy this weekend!

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

Follow-Up Friday: Kickstarter edition!

Welcome to Follow-Up Friday!

For those new to PuzzleNation Blog, Follow-Up Friday is a chance for us to revisit the subjects of previous posts and update the PuzzleNation audience on how these projects are doing and what these people have been up to in the meantime.

And today, I’m happy to update you on some of the Kickstarter accounts we’ve featured in recent weeks.

First, the Board Games: Now Blind Accessible Kickstarter — dedicated to modifying existing card games and board games to allow visually impaired people to play — wrapped up yesterday with great success.

In total, the campaign met its goal nearly three times over! (Over $20,000!)

I’ll be sure to keep you posted on further updates from 64 Oz. Games and this very worthy cause.

And second, one lucky solver will be getting a set of Baffledazzle Code Breakers puzzles, courtesy of Rachel Happen!

In Rachel’s edition of 5 Questions, she not only discussed her Kickstarter campaign for high-end, high-quality, challenging jigsaw puzzles — 80% funded with 9 days to go! — but she snuck a puzzle into her interview answers!

And intrepid solver Caroline Kerstens was the first to unravel Rachel’s puzzle by spotting the clues and following the breadcrumb trail!

From Caroline’s post:

Hey, I was wondering if the puzzle you hid in the Puzzlenation interview has already been solved. If not, I think I have the answer!

Clues:

  • a “clever British spy” (female) 
  • translating Polish sayings 
  • French public transport 
  • navigating into new waters

There was a woman of Polish nobility who worked as a spy for the British SOE during WWII, which combines the first two clues. She outwitted the German Gestapo on various occasions and even tricked a Gestapo officer into carrying her package of illicit documents into Poland by making him believe it was a bag of black-market tea for her mother.

(You could link French public transport to her as well: the most famous public transport system in France is the Métropolitain or subway, which is an underground network. She, as a spy, was also part of an underground network, and she also operated in France.)

Her whole life was a series of “navigating new waters”:

  • from Polish nobility to adventurous spy 
  • she had a “varied” love life 
  • She skiied into occupied Poland with British propaganda, so if snow counts as water, this would work 🙂 
  • After the war, she worked as a cruise ship stewardess and literally navigated new waters.

So, is the answer to the hidden riddle Christine Granville? Or am I thinking in the wrong direction?

She was, in fact, correct, and will soon receive her very own set of Baffledazzle Code Breakers puzzles.

Here’s hoping Baffledazzle sees the same sort of wonderful success as the folks at Board Games: Now Blind Accessible.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

We interrupt your regularly scheduled post for something wonderful…

I originally had our latest session of 5 Questions scheduled for today, but yesterday I stumbled upon a marvelous, time-sensitive story, and I really wanted to share it with the PuzzleNation audience, because it exemplifies the very best of the puzzly gaming community.

In last week’s Follow-Up Friday post, I briefly discussed Joe Michael MacDonald’s marvelous version of Qwirkle designed for colorblind players. And lo and behold, here is a Kickstarter campaign with even loftier goals.

The folks at 64 Oz. Games are in the final hours of a project called Board Games: Now Blind Accessible, wherein they produce specialty sleeves and other modifications for established board games and card games, allowing visually impaired players to play alongside their sighted pals.

Not only have they developed a touch-based game called Yoink! that is based on tactile gameplay, but a combination of Braille and clever use of QR codes has opened up games like Munchkin, King of Tokyo, and numerous roleplaying games to a previously excluded audience.

This inclusive spirit is brilliantly typical of the puzzle and game communities, since so many members — both designers and players/solvers — want nothing more than to share their love of games with the world.

And numerous board game, card game, and puzzle game companies are supporting the endeavor. Not only the folks at Cheapass Games, but also companies like Rio Grande Games, 9th Level, Living Worlds, and (hilariously, considering their reputation) Cards Against Humanity. (You can check out the full list of companies here.)

It’s an absolutely wonderful idea, and although there are only a few hours left to donate to this very worthy cause, I’m overjoyed to say that they’ve raised more than double their hoped-for campaign total!

This is Kickstarter and the puzzle and game communities at their best, and I’m glad I discovered it in time to share it with my fellow puzzlers.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

PuzzleNation Reviews: Cirkusu (by Baffledazzle)

In our most recent edition of 5 Questions, I introduced you to Rachel Happen, the puzzler behind Baffledazzle, a Kickstarter to create high-end jigsaw puzzles that are aesthetically pleasing and more challenging than the average puzzle.

She sent us a review copy of one of the five initial Baffledazzle puzzles she’s created, so let’s give Cirkusu the full PuzzleNation review treatment!

[Note: This is intended as a spoiler-light review, so while I do discuss the completed puzzles in vague terms, I won’t include any pictures of completed puzzles.]

Cirkusu is a series of jigsaw puzzles centered around the history of games. It’s up to the solver to complete each puzzle, and once they’re assembled, to unravel the identities of each game.

cirkusupiecesall

[A fleet of puzzle pieces awaits the solver upon opening the box.]

First off, these pieces are beautiful. The wooden pieces are well cut, visually interesting, and simply fun to play with. Despite the curious shapes and inscribed patterns, it’s still a very challenging jigsaw-style puzzle. And since there’s no picture on the cover to bias the solver, it becomes a matter of matching words, patterns, and different fonts in order to solve the seven puzzles included.

cirkusupieces

[Just a small sample of the variety of Cirkusu puzzle pieces.]

Each puzzle is inscribed with text, presenting historical context for the game’s creation or rules on how to play, enriching the solving experience and offering clues for the second part of the solve: determining each game’s identity.

Also included are numerous miscellaneous bits and bobs, made from wood, plastic, acrylic, and other materials. These allow some of the puzzles to become full playable games, encouraging the solver to experiment further with different play styles, perhaps even inventing your own game along the way toward figuring out the actual game. (Other puzzles explain how to create a given game on your own, even providing blueprints for how to do so.)

close-upforreview

[A close-up of a few individual pieces.]

What separates a Baffledazzle puzzle from the average jigsaw is not only the fine craftsmanship and attention to detail, but also the exploration each puzzle encourages. You can hit the library or take to the Internet in order to find out more about the puzzles, or you can play with the games and make it your own. You dictate when the puzzling experience ends (particularly when there are hint and solution envelopes included).

Solving the puzzle becomes one part of a greater journey. And that makes for a truly memorable solving experience.

[You can check out all of Rachel’s Baffledazzle puzzles, including Cirkusu, on her Kickstarter page.]

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!