Candyland: Pastime or Past Its Prime?

If you ask the average person to name five board games off the top of their head, you can pretty readily guess some of their replies. Monopoly is always there, Scrabble is often second, and then you’ll get a smattering of Candyland, Chutes & Ladders, Sorry, and the like, and then a few outliers like Mouse Trap, Trouble, The Game of Life, and so on.

Candyland is a perennial name on that list, but if you look around the Internet where modern board game enthusiasts congregate, Candyland often appears on lists of the worst board games.

Why is that? Does Candyland get a bad rap?

Well, yes and no.

Strangely enough, the reason that causes so many game fans to put it on “worst” lists is the same reason it is celebrated as a good intro game for children: lack of choice.

Candyland isn’t really a game. There are no moves to make, no strategy to employ. Nothing you say or do will make you the winner. The game is purely one of chance. Once the deck is shuffled, the game is essentially over. (Chutes & Ladders and the card game War suffer from the same problem.)

Defenders of Candyland say that this is intentional… which is true. The game was designed to entertain and distract children either suffering from polio or trapped inside because of polio.

But defenders also argue that the game teaches children about reading instructions, learning to take turns, pattern-recognition, and more, all without the “complication” of actual tasks to complete.

But this is a weak argument, because virtually ANY game can teach these things and still offer children choices to make that affect the game.

Still, kids absolutely love Candyland. It’s bright and simple and silly, and the characters are charming.

So, what can we do to make the game engaging for solvers who actually want to do something, but won’t alienate the simplicity factor that makes it appealing to the youngest board game fans among us?

We institute some house rules!

1. Pick a card

Give the players two, three, or four cards to choose from. By allowing them to actually choose a card, there’s some level of strategy involved, even if it’s still a race to the end.

A variation on this idea is the push-your-luck house rule. In a regular game of Candyland, after you draw your card, you can ditch it for a second random draw. If you choose the second card, you must play it. This is a simple modification, but one that still allows players to affect the game in a meaningful way. Do you press your luck or accept the card you know you have?

2. Spot the color

One house rule suggested that a child should have to look around the room and point out an object that’s the same color as the card before they can move forward. While this doesn’t affect the gameplay, it does reinforce the idea that you can use Candyland to teach pattern recognition.

[A gritty reboot of Candyland by artist Shira-Chan.]

3. Deception

Now, it’s probably not a great idea to teach your kids about lying through board games. (After all, you’ll never be able to trust them in a game of Battleship ever again.) But adding a deception element can turn Candyland into an introductory poker game.

Basically, you draw your card, and announce your move without showing the card. If someone thinks you’re lying, they can call you out.

If you are lying, you don’t move AND you lose your next turn. But if you’re not lying, the player who accused you loses a turn.

4. Add trivia

This was a variation in my house on more than one occasion. Since there are six colors on the game board — and six categories in Trivial Pursuit — we combined the two.

When you draw a color card, you must answer a question of the corresponding color. Get it right, and you move on. Get it wrong, you stay where you are.

There are all sorts of terrific ideas out there to make Candyland more enjoyable for players of all ages — for instance, we found some good suggestions listed here which we didn’t cover — and with a little creativity, you can resurrect a classic and make it new again.

And we’ll leave it to you to decide if it’s a good or bad game after that.


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May the Fourth Be With You!

Hello fellow puzzlers and PuzzleNationers! It’s Star Wars Day, and what better way to celebrate than with a puzzly Star Wars brain teaser!

Yes, we’ve created a Jedi-themed logic puzzle for you to unravel! Can you crack this Star Wars-inspired mystery?


On a small planet in the Mid Rim, a group of Jedi dispatched several squads of battle droids. Reporters had a hard time piecing together descriptions of the five Jedi who saved the day, even after interviewing many witnesses.

The only thing the reporters were sure of? The names of the five Jedi:

  • Drosco Wrs
  • Ko Duus
  • Pramyt Gorc
  • Wendo Grars
  • Seredwok

Each of the Jedi wielded a different color lightsaber (green, yellow, blue, orange, or purple). Each held a different title within the Jedi Order (Padawan, Knight, Master, Instructor, or Council Member). And each of them was a different species (Barabel, Bith, Nautolan, Twi’lek, or Wookiee).

Based on the information gathered below, can you figure out which lightsaber color, title, and species belongs with which Jedi?

1. Drosco Wrs (whose lightsaber is either orange or green) is neither the padawan nor the knight.

2. Either Ko Duus or the Bith is the council member, and the other has the yellow lightsaber.

3. The Jedi has the blue lightsaber (who isn’t on the council) is either the Twi’lek or the Wookiee; if Twi’lek, then Drosco Wrs is the instructor, but if Wookiee, then Seredwok is the instructor.

4. The padawan (who has neither the blue lightsaber nor the green lightsaber) is not Seredwok.

5. Wendo Grars (who isn’t the knight) doesn’t have the yellow lightsaber or the blue lightsaber.

6. The Barabel (who is either Pramyt or Seredwok) isn’t the Jedi with the purple lightsaber.

7. The master has either the purple lightsaber or the yellow lightsaber. Neither the purple lightsaber nor the yellow lightsaber are wielded by the Nautolan.

Good luck, fellow puzzlers! This puzzle requires NO actual knowledge of Star Wars to solve. All you need are your puzzly wits!

Let us know if you solved it in the comments below! And May the Fourth Be With You!


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I-Got-The Christie’s: A Puzzly Crime Hashtag Game!

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You may be familiar with the board game Schmovie or hashtag games on Twitter.

For years now, we’ve been collaborating on puzzle-themed hashtag games with our pals at Penny Dell Puzzles, and this month’s hook was #PennyDellPuzzleMystery. Today’s entries all mash up Penny Dell puzzles with TV shows, movies, books, characters, concepts, and anything else that fits the mystery genre!

Examples include: Sherlock Home Runs, Two at a Crime, or The Bricks and Mortar of Roger Ackroyd.

So, without further ado, check out what the puzzlers at PuzzleNation and Penny Dell Puzzles came up with!


Agatha Crisscrosstie

Mixed Bagatha

Murder on the Easy Crossword Express

Murder, She Quote / Murder, She Quotefinds

Mary Higgins Clark’s The Shadow of your Smile

Mary Higgins Clark’s On the Stretch Letters Where You Live

Joanne Fluke’s A Cinnamon Roll Recipe Time Murder

Paige Shelton’s The Killer Maze

Perry Mason’s The Case of the Mystery Melody

The Mirror Image Crack’d from Here to There

The Secret Word of the Old Clock

The Purloined Letterboxes

The Glass Keyword

Secret Word Agent

Double Trouble Agent

Word-a-Mata Hari

Nancy Drew and the Hidden Word Squares

Nancy Drew: Double Trouble Shooter

Sorry, Wrong Number Sleuth

D.O.ABC’s

Alfred Hitchcock and the Three of a Kind Investigators

Alphagrid HitchCrackers

PsyCodeword

To Catch a Themewords

Dilemma “M” for MurDittos / Dial-A-Grams for Murder

Rear Windowboxes

The 39 Stepping Stones

John GrishAnagrams

Miss Marbles

Hercule Poirows Garden

Fill-In Marlowe

Crackerjacks Reacher

The Alphabet Soup Murders

Pretty Maids All in a Rows Garden

They Only Kill Their Masterwords

Who’s Calling the Great Chefs of Europe?

Evil Under the Sunrays

Word Trails of the Pink Panther

Against All Odds and Evens

Body Double Trouble

Se7en-Up

Along Came a Spider’s Web

The Da Vinci Codewords

Trixie Belden and the Secret Words of the Mansion

Knives Out of Place

SpyMasterwords

Whopunit

The Dresden Tiles

Arth-Here-and-Thur Conan Double-Trouble-Doyle, Word Seek Mystery Person!

He’s the WatSunrays to your Sherlock Homeruns

The Sign of the Four Corners / The Sign of Foursomes

The Man With the Twisted Blips

221 ABC’s

Alphabet Soup For Two-Twenty-One-B Baker Street

Matchmaker Street Irregulars

“…What’s Left must be the truth.”

The Seven Percent Solution is on Page 178


I’m not very familiar with the mystery genre. I’ve heard of author Sara Pairsetsky and her novels Critical Masterword and Spellbound Game, though.

APPMystery


One intrepid puzzler went above and beyond by submitting the following pun-fueled message:

I have recently begun reading an author by the name of C.J. Boxes, needless to say he writes Mystery Word Seeks and I believe that that the C.J. is short for Crackerjacks.

Boxes is best known for his Joe Picker Upper series of novels and some of my favorites are “Savage Home Runs,” “Blackouts of Range,” “Breaking Point the Way,” and of course “Vicious Circle Sums.”

Recently Boxes’ latest series featuring a pair of Montana private investigators has been picked up by ABC’s television and the show depicts Double Trouble and the detectives come Face to Face with Deduction Problems in stories such as “Pair Off Dice Game Valley” where they ultimately answer the Big Question.

I’m glad to share this with y’all.


Have you come up with any Penny Dell Puzzle Mystery entries of your own? Let us know! We’d love to see them!

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Puzzling Virtually at Norwescon 43!

nwc43

Over the weekend, I participated in an online version of the celebrated sci-fi, fantasy, and horror convention Norwescon.

Although many of the convention’s panels and events have a writerly focus, plenty of attention is also given to art, films, games, and pop culture, so there was plenty for puzzle and game fans to enjoy at the event.

Naturally, since the convention was being held virtually rather than in person, some creativity was required to redesign events to be enjoyed from the comfort of attendees’ homes.

For instance, costumes were shown off through video or submitted photos — there was even a closet cosplay challenge held where participants had twenty minutes to create a costume based solely on what they could find in their closets!

As for my contributions, each year I host a themed scavenger hunt and an escape room for teen attendees to enjoy.

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The scavenger hunt adapted to the format easily. We cast volunteers to portray different characters from the film The Princess Bride, and players had scheduled times to actually interact with them through Zoom chats. Players downloaded a PDF of the rules and some puzzles to be solved, and they would receive a code phrase upon completing each of their assigned tasks.

(The code phrases, when properly combined, revealed a secret word which would “trigger” a surprise video.)

Their more puzzly tasks included using instructions to whittle down a list of 40 possible ingredients down to the three Miracle Max would need for his miracle pill for Westley, as well as solving a logic puzzle to find evidence that an ROUS was innocent of a royal guardsman’s disappearance.

And on the last day of the convention, they attended the wrap-up panel where we explained the hunt in full, thanked the cast, announced the winners, took suggestions for a theme for next year’s scavenger hunt, and even played a Cameo video from a member of the film’s cast as a surprise for all the attendees!

It was a rousing success.

3po top half

Adapting the Star Wars-themed escape room for a virtual format was far more daunting. After all, one of the most satisfying aspects of escape room solving is to actually physically solve puzzles, unlock containers, open doors, and defeat all sorts of key locks, combination locks, and more.

My solution to this problem was to still allow players to “unlock” and open something, just something virtual: password-protected PDF files.

wall unit 2

[This “panel” required a 5-digit code and a 3-digit combination to unlock.]

I created a webpage with images of all the “locked” panels for them to virtually open, each of which had symbols to indicate what sort of lock there was, as well as links to the password-entry screens. As they found keys and solved puzzles, they coordinated to try different panels and see which keys and codes unlocked the PDFs, which then opened to give them new tools and puzzles to solve.

It wasn’t the most elegant solution, but once players got the hang of it, they were soon racing through the room, using a built-in chat window to keep track of items they hadn’t used and working out passwords in real time.

One of the players even started livestreaming her efforts to solve a pipe puzzle on Twitch so everyone could solve along with her. It was a very cool and innovative way to virtually solve!

Hopefully, we’ll be back in person for next year’s convention and we can get back to opening locks and running around for a proper scavenger hunt. But either way, it’s nice to know we’re adaptable and creative enough to still pull them off in the virtual space when circumstances arise.

After all, as long as the players had fun, we can definitely call it a win.


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Solutions to Last Week’s Detective Riddles!

cluedupp1

Last week, we delved into a curious cousin of brain teaser family — detective riddles. These crime-fueled and investigation-filled little logic problems often cast you as the detective, the accused, or simply someone putting on their deerstalker hat and endeavoring to suss out the actual truth.

And we couldn’t resist putting your puzzle skills to the test with a few detective riddles. Did you unravel them easily or find yourself stumped?

Let’s find out, shall we?


#1

A Japanese ship was leaving the port and on its way to open sea. The captain went to oil some parts of the ship and took his ring off so it wouldn’t get damaged. He left it on the table next to his bunk. When he returned, it was missing. He suspected three crew members could be guilty and asked them what they had been doing for the ten minutes that he had been gone.

The cook said, “I was in the kitchen preparing tonight’s dinner.”

The engineer said, “I was working in the engine room making sure everything was running smoothly.”

The seaman said, “I was on the mast correcting the flag because someone had attached it upside down by mistake.”

The captain immediately knew who it was. How?

Answer: The seaman was to blame.

The key to this one is paying attention to the ship and the flag. A Japanese ship would be flying the Japanese flag, and it’s hard to believe a white field with a red circle in the center could be hung “upside down.”

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#2

A chemist was murdered in his own lab. The only evidence was a piece of paper that had the names of chemical substances written on it. The substances were nickel, carbon, oxygen, lanthanum, and sulfur. The chemist only had four people come by his lab on the day of the murder: fellow scientist Claire, his nephew Nicolas, his wife, and his friend Marc.

The police arrested the murderer right away. How did they know who it was?

Answer: Nephew Nicolas was to blame.

If you know your elemental abbreviations, you probably noticed the correlation between what the chemist wrote down and one of the suspects. Ni + C + O + La + S spells the criminal’s name and points the finger at the criminal from beyond the grave.

#3

A man was found on the floor dead with a cassette recorder in one hand and a gun in the other. When the police arrived at the scene they pressed play on the recorder. It was the man’s voice. He said, “I have nothing else to live for. I can’t go on,” followed by the sound of a gunshot.

After listening, the police knew that this was a murder, not a suicide. How?

Answer: Dead men don’t rewind.

The cassette recorder was all prepped for someone to press play, which means someone stopped the tape and rewound it after the gunshot was recorded. If it had been a suicide, the tape recorder would have just kept running after the gunshot, since there wasn’t anyone alive to stop it.


How did you do, fellow puzzlers and PuzzleNationers? Did you solve all three? Let us know in the comments section below! We’d love to hear from you.

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The Man Who Found Forrest Fenn’s Treasure

One of the biggest stories in puzzles last year revolved around Forrest Fenn’s treasure hunt, which had left treasure hunters and puzzle fans baffled and searching for almost a decade.

The hopes of thousands of would-be rich treasure seekers were dashed when Fenn announced that his treasure had been found.

It was under a canopy of stars in the lush, forested vegetation of the Rocky Mountains and had not moved from the spot where I hid it more than 10 years ago. I do not know the person who found it, but the poem in my book led him to the precise spot.

I congratulate the thousands of people who participated in the search and hope they will continue to be drawn by the promise of other discoveries.

So the search is over. Look for more information and photos in the coming days.

But in the days and months that followed, controversy ensued. The identity of the hunter who found the treasure was kept secret, only referenced as someone “from back East.” Some treasure hunters demanded more proof, positing that Fenn had retrieved the treasure himself, or that he’d never hidden it at all.

fennfound3

Lawsuits were filed, alleging that the mysterious treasure hunter had stolen his solution from someone else, or that Fenn had faked the entire decade-long endeavor.

In September, a few months after the announcement that the treasure had been found, Forrest Fenn passed away. Depending on what you believed, it was either oddly poignant or terribly convenient that his passing would follow the discovery of his long-hidden treasure.

Eventually, though, as these things go, the story grew quiet.

A reader of the blog recently asked me if there had been any updates on Fenn’s treasure. As it turns out, there had, but they’d flown relatively under the radar.

Back in December, a gentleman named Jack Stuef came forward as the finder of the Forrest Fenn treasure.

According to an article on NPR, Stuef claimed he pored over Fenn’s poem for two years, as well as interviews with Fenn, “teasing out clues from his words to understand what kind of person he was and where he might be inclined to hide his riches.”

As for why he remained anonymous, he further stated:

For the past six months, I have remained anonymous, not because I have anything to hide, but because Forrest and his family endured stalkers, death threats, home invasions, frivolous lawsuits, and a potential kidnapping — all at the hands of people with delusions related to his treasure. I don’t want those things to happen to me and my family.

The U.S. District Court for New Mexico has ruled that Forrest’s estate must provide some of my personal information to a woman I do not know and with whom I have never communicated who has brought a meritless lawsuit against me. This would make my name a matter of public record, so I chose to come forward today.

The entire piece is interesting, sharing his solo efforts to solve the mystery and find the treasure, as well as debunking a number of false reports, accusations, and various attempts at conspiracy theorizing.

fennfound6

But he also refuses to disclose where he found the treasure or how he arrived at that solution, which will no doubt frustrate and confound some of the more obsessive folks that spent the last decade trying to find Fenn’s treasure. (As for people claiming he was working with Fenn or that the treasure being found is still a hoax, I doubt they will ever be satisfied with ANY answers, short of them finding the treasure themselves.)

Still, with the expectation that any and all lawsuits related to the Fenn treasure hunt will be thrown out, this brings one of the strangest and most interesting puzzle mysteries of the last decade to a close.

Jack Stuef apparently managed to do what thousands of armchair adventure seekers (and more than a few real-life wildlife trekkers and treasure hunters) failed to: unravel Fenn’s riddle.

As a closing thought, I do hope that Stuef or someone connected to Fenn’s estate place some sort of marker where the treasure was found, if only to offer something for future treasure hunters to find. It would be a nice way to keep the spirit of the mystery alive, hopefully without the rancor or nonsense involved.


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