5 Questions with Board Game Designer Jim Deacove

Welcome to another edition of PuzzleNation Blog’s interview feature, 5 Questions!

We’re reaching out to puzzle constructors, video game writers and designers, board game creators, writers, filmmakers, musicians, and puzzle enthusiasts from all walks of life, talking to people who make puzzles and people who enjoy them in the hopes of exploring the puzzle community as a whole.

And I’m excited to have Jim Deacove as our latest 5 Questions interviewee!

[Jim, left, alongside his wife, Ruth.]

For more than 4 decades, Jim Deacove has been designing games for Family Pastimes, a Canadian board game company (and family business) dedicated to cooperative gaming. With over one hundred games to his credit, Jim is one of the most prolific and passionate game designers at work today.

Whether he has players teaming up to serve hungry customers (Bus Depot Diner), keep the livestock happy while predators lurk nearby (Coyote!), or pull off a flawless magic show while avoiding being trapped in their own tricks (Amazing Illusions), Jim’s games are bright, colorful, creative, and many are appropriate for all ages. And that’s not getting into his puzzlier efforts, like AARI (an acronym/abbreviation-themed scrabble variant) or Gridlock (a sliding-tile puzzle game about a monster traffic jam).

Jim was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!

5 Questions for Jim Deacove

1.) How did you first get into board games?

When I was about 5 years old, my mother says I began making up board games with paper, crayons and various items from my dad’s woodshop. My inspiration came from looking at pictures of games such as Sorry and Monopoly in what was a popular Christmas catalogue, Eaton’s. We were too poor to buy them, so I made imitations of what I thought the games were about. As they say, the rest is history.

2.) Family Pastimes is rare, in that the company focuses completely on cooperative games, whereas most board games are built around competing with other players, not working with them. How is designing cooperative games different from designing more traditional board games?

I used to design competitive games in high school, mostly strategy games, because I played Chess a lot until in university, I lost the taste for blood. I also designed competitive games on sport themes, largely for my and my friends’ enjoyment. I once designed a world political game that took three days to play and I agreed with a player who said that life was too short to spend so much time on a game, designing or playing one.

I have always found designing games to be easy, once I get in the mental space that lets the ideas flow, this is usually assisted by a warm bath or by keeping a notebook by my bedside, because some of my best ideas have come while I am asleep. I record them upon awakening.

3.) What, in your estimation, separates a great game from a run-of-the-mill game?

Probably time. Some games hold up, others don’t and it is difficult to judge even then, because what is one person’s run-of-the-mill is another person’s great game. But even time is suspect. I know this will enrage some folks, but Chess has held the interest of humans for a long time and could be described as a great game, while Checkers has also held up, but personally I think Checkers is a run-of-the-mill game.

4.) What’s next for Jim Deacove and Family Pastimes?

I thought of retiring and taking up other pursuits that have been just a hobby up to now — cartooning, jazz drumming, oil painting, running a live theatre, finishing a variety of writing projects, etc. — but the game ideas keep on coming. The real world is so full of inspiring themes. For example, one of my new designs, Moon Mission, was inspired by the landing of the Curiosity Rover on Mars and witnessing the expressions of joy in the NASA Control Room when it happened. Who says a collaborative effort can’t be exciting?

My plan is to keep on going with new designs. I can’t help it. It’s my work. As I say to folks who chide me saying, “You have to start getting out more. You are 75 years old and your expiry date is nearing.” Hey, I reply, never mind the expiry date, I still have room on my “Best Before” date.

5.) If you could give the readers, writers, aspiring game designers, and puzzle fans in the audience one piece of advice, what would it be?

Make cooperative games. Please. We have enough of the other game experience. And, it’s selfish, I know, but I always enjoy playing someone else’s cooperative game for a change.

Oh, and keep your day job, and avoid having a garage, because that is where you will end up storing unsold cartons of your game.


Many thanks to Jim for his time. Check out Jim’s library of cooperative board games at Family Pastimes. I can’t wait to see what he cooks up next.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

On the hunt… for treasure!

We’re well into summer, and you’re probably looking for great puzzly summer activities to share with the kids. And I have just the thing for you. Have you considered a treasure hunt? (And I’m not talking about spotting a chest at the bottom of your fish tank.)

You could organize one yourself! My friend told me a story about a treasure hunt her uncle masterminded for her and her siblings one year. He went out at low tide with a small chest of fake jewels (plus her mother’s actual pearl necklace, which she tossed in for fun), and buried it, prepared to bring the kids back a day or two later with a treasure map and let them “discover” it.

Naturally, a storm came through the next day, so they couldn’t dig it up. It was a few days before they could organize the treasure hunt, and when low tide came, the storm had so changed the landmarks and sandbars that they never found the treasure chest.

I don’t want to discourage you from embarking on your own treasure hunt adventures… just make sure it’s a place you have maximum control over.

Of course, you could always pursue one of the real-life treasure hunts lurking out there for the industrious amateur adventurer. We’ve written about a few of them in the past, but they’re hardly the only examples. For an aspiring Indiana Jones or lost member of the Goonies, real treasure awaits you.

One, surrounding a bronze statue of an owl, requires a trip to France, though. A man named Max Valentin buried it, and whomever unravels eleven clues and finds it can exchange it for a second statue valued at one million francs. (As long as you don’t get too overzealous and blow up a chapel in your quest to find it, as one amateur treasure hunter did.)

For one with an American twist, you could try to solve the mystery of the Beale ciphers. Three encrypted texts from the 1800s detail the location of a hidden cache of gold, silver, and jewels, and astonishingly enough, The Declaration of Independence is supposed to be the key to cracking the code!

While the ciphers and the story might be a hoax, you could still be the one to solve the mystery! (One group of treasure hunters stumbled upon Civil War artifacts while digging in the wrong place.)

Whether it’s a Dead Sea Scroll or the last missing treasure from a brilliant tie-in to a book, treasure could be yours this summer, even in your own backyard.

[Thanks to IO9 for inspiring this post.]

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and be sure to check out our library of PuzzleNation apps and games!

Prep for College the Puzzly Way!

It’s summer here in the United States, which means many high-school graduates are already looking forward to starting college. But for those soon-to-be freshmen, as well as high schoolers looking for an edge before university, have you considered puzzles and board games?

Now, it comes as no shock to me, but this article from the U.S. News and World Report website might surprise some, since it lists puzzles and board games as two of its five tools to develop critical thinking skills before college!

Naturally, I’ve been an advocate of puzzles as a learning tool for a long time, so it’s gratifying to see a major publication sharing the same views and ideas.

From the article:

Collections of crossword puzzles, logic problems, riddles, sudoku, word problems and word searches can be found at your local bookstore or library. The puzzles in these books are a wonderful strategy to activate different parts of your brain for a round or two of mental gymnastics, and many collections even discuss what each puzzle is meant to target within the mind.

Allow me to expand on this for a bit. Different puzzles can target different skills, so which puzzles you solve can make a big difference when it comes to critical thinking.

Crosswords encourage deduction (figuring out words from a few common letters) and a facility with wordplay (dealing with crafty clues and alternate definitions), while word searches offer great practice in pattern recognition and quick reaction times.

And the demand that Sudoku puzzles place on active attentiveness and concentration exercises parts of the brain associated with forming new memories, encouraging better memory retention.

[All three of the above pics come from our line of puzzle apps! Perfect for puzzly pre-college practice! Shameless plug now concluded!]

But the article also mentioned that certain board games can be excellent tools for honing valuable mental skills for college.

Choose board games that require more than luck – namely, strategy – for players to win. Any game where players must carefully consider their next move, recognize patterns and remember details will aid in honing critical thinking skills.

The article goes on to suggest some classics, like Chess, Checkers, and Mastermind for learning chain-thinking (planning several steps ahead) as well as Scrabble and Boggle (speedy information analysis, as well as word formation) and Clue and Risk (anticipating and reacting to the gameplay of others).

But I think they’re excluding some prime examples of board games that could benefit younger minds.

  • You could pick a cooperative game like Pandemic or Forbidden Island, which not only encourage strategic thinking, but teamwork and the free exchange of ideas (something that forced group exercises in school never really managed).
  • You could choose a rapid-change game like Fluxx (either the board game or the card game), which forces the players to adapt quickly to constantly changing rules and gameplay (a perfect microcosm of problem-solving in the real world, where things rarely remain static for long).
  • You could select a mixed-play game like The Stars Are Right, which incorporates several forms of gameplay (in this case, pattern-forming, tile-shifting, and a strategic card game akin to Magic: The Gathering or Munchkin) and forces players to exercise different forms of strategy and puzzle-solving all at once.

Just think about it. You could turn Family Game Night or Family Puzzle Time into College Prep Time in a snap. It’s win-win, or perhaps even win-win-win. What could be simpler, or more fun, than that?

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and be sure to check out our library of PuzzleNation apps and games!

Happy (Follow-Up) Fourth of July!

It’s Independence Day in the U.S., and what better way is there for PuzzleNation Blog to honor the holiday than to talk about a world-record puzzly event in one of the cities synonymous with the birth of America: Philadelphia.

A former nation’s capital, home of the Liberty Bell, location of the First Continental Congress, and home of Benjamin Franklin, Philadelphia is also the new home of a world record.

Yes, Philadelphia is the Guinness Book of World Records record-holder for Largest Architectural Video Game Display, after Drexel University professor Frank Lee orchestrated a 29-story-high game of Tetris on the side of a skyscraper.

From nearly a mile away, Lee and other Tetris enthusiasts played a monstrous game of Tetris with a specially rigged joystick and a custom-written computer program.

[Another pic of the puzzly feat, from a local news station’s coverage.]

What’s cooler, more ridiculous, and more bombastically American than that?

Happy Fourth of July, fellow puzzlers! Thank you for spending Independence Day with us, and thank you to the marvelous Kathy Matheson for sharing this story!

It’s Follow-Up Friday: Apps and Alex edition!

Welcome to Follow-Up Friday!

For those new to PuzzleNation Blog, Follow-Up Friday is a chance for us to revisit the subjects of previous posts and update the PuzzleNation audience on how these projects are doing and what these people have been up to in the meantime.

And today, I’ve got two terrific announcements for you all!

First and foremost, we’ve updated our Apps and iBooks page to reflect the latest puzzles and platforms available! Crosswords, Classic Word Search, and Sudoku puzzles await you there, ready for your mobile devices! Enjoy!

And second, since we’ve been talking about trivia recently, it seems utterly apropos that I stumbled across this video on the Guinness Book of World Records website this week.

It’s host Alex Trebek accepting the certificate for Most Game Show Episodes Hosted by the Same Presenter (Same Program), officially documented by Guinness (hardly the show’s first world record, but easily its most impressive).

For the record (and the Record!), Alex zoomed into first place by hosting his 6,829th episode of Jeopardy!:

Thank you for checking out Follow-Up Friday! If there have been any posts or puzzle-centric stories featured here that you’d like us to follow up on, let us know! It could be the subject of next week’s Follow-Up Friday post!

Pints and Puzzles

If you’re a habitual crossword solver or a puzzle enthusiast in general, odds are you’ve got a good head for trivia.

Many of the puzzlers I know are vast storehouses of information, cobbled together in an incomprehensible mishmash of disorganized, dusty filing cabinets, containing endless wonder and factoids galore. They might not be the tidiest minds, but they’re invariably the most interesting.

And whether you exercise your voluminous knowledge with games like Trivial Pursuit, puzzles like crosswords, or online trivia associations like Learned League, you should know of yet another avenue to explore to satisfy your thirst for random facts and obscurities: the pub quiz.

Pub quizzes and trivia nights have been around for a long time now. While I was on vacation in Alaska, I participated in two nights of pub trivia shenanigans courtesy of Geeks Who Drink, wherein I performed admirably and represented PuzzleNation with honor, dignity, and no small amount of self-congratulatory cheering.

But did you know that puzzles are also quickly becoming prime entertainment options at bars and pubs worldwide?

Oh yes! The folks behind Puzzled Pint are the best known purveyors of pub puzzles these days, offering first a location-based puzzle for solvers to unravel (in order to discover where the next puzzle event will occur), then more puzzles to enjoy when solvers arrive!

Now, puzzles and pubs are hardly strangers to one another. Local blacksmiths often tasked their apprentices with creating mechanical puzzles like the one above (known as disentanglement puzzles) because forging the intricate pieces was excellent practice of various blacksmithing skills. These puzzles often found their way into nearby taverns, becoming popular pub activities and challenges.

As it turns out, you can find puzzles anywhere these days. And there’s nothing trivial about that. =)

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on Twitter, Pinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!