Meet the Daily POP Crosswords Constructors: Angela Halsted

One of the Daily POP Crosswords app’s best features is the level of involvement from topnotch constructors. We’ve assembled one heck of a team when it comes to creating terrific, exciting, fresh themed crosswords.

And over the next few weeks, we’ll be introducing you to some of them. Some names you may know, some you may not, but they’re all doing amazing work on these puzzles and deserve a little time in the limelight.

In this installment, allow us to introduce you to constructor Angela Halsted!

How did you get started in crosswords?

I solved crosswords off and on when I was a kid but it wasn’t until 2006 that I got obsessed with them. I don’t even remember what puzzle I was doing, but I was Googling for an answer and came upon the Rex Parker blog. I loved the blog and I loved all the commentary, and that made me want to solve puzzles every day so I could participate.

The first time I decided to comment on the blog, I was required to have a username. I wasn’t very creative and I just felt like I was in a hurry to share my thoughts, so I typed in “PuzzleGirl.” Pretty boring. But it’s stuck all these years!

I submitted my first puzzle to The New York Times in December 2008. It was… terrible. But I knew it was something I could be good at if I kept trying. My first published puzzle was a collaboration with Michael Sharp in The Los Angeles Times in January 2011. Since then, I have had puzzles published in The New York Times, The Washington Post, The AV Club, The Wall Street Journal, and other venues. Most of those are collaborations with Doug Peterson, though I’ve also collaborated with Jeff Chen and Erik Agard.

The part I have the most trouble with when constructing is coming up with the theme. I think that’s why I collaborate so much. For me, it’s a lot easier (and more fun) to brainstorm and hone a theme with a partner.

What do you enjoy about working on Daily POP Crosswords?

Oh, speaking of themes, one reason I like writing puzzles for Daily POP Crosswords so much is that the themes can be very simple, which I can handle! Also, I feel like I’m getting a lot of practice generating themes so maybe I’ll get better at it with puzzles for other venues too.

But the best thing about writing for Daily POP Crosswords is working with Patti Varol. She is a phenomenal editor. She is so smart, so efficient, and so motivated. I have a blast talking with her about puzzles and I’m learning a LOT from her.

I also really love being a part of this project because the puzzles are accessible to new solvers. That’s who these puzzles target and I hope they appeal to people who might be really interested in trying crosswords but are intimidated by harder puzzles.

When I had my first Friday themeless published in The New York Times earlier this year, I couldn’t really distribute it to my co-workers, you know? It was hard and probably would have just made them feel bad about themselves. But I’m constantly telling people about Daily POP Crosswords because I know the puzzles are accessible to new solvers and there’s a possibility they’ll get hooked!

I guess the last thing I want to mention is that Patti has assembled a great group of constructors that includes many women. She is also very open to themes about women. And I like that because crossword publishing and construction are generally male-dominated.

Now, don’t get me wrong. Some of my best friends are male crossword constructors. But it’s nice to see someone branching out a little. I hope Daily POP Crosswords will inspire women solvers to take up constructing. That would be amazing.


A huge thank you to Angela for her time! Be sure to keep your eyes peeled for her puzzles in the Daily POP Crosswords app, free to download for both iOS and Android users!

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PuzzleNation Product Review: Deluxe Pairs and BRAWL

[Note: I received free copies of these games in exchange for fair, unbiased reviews. Due diligence, full disclosure, and all that.]

Today, we’re looking at two card games that demand very different approaches to player strategy. The first requires you to patiently and craftily outlast your fellow players, while the other focuses on outmaneuvering your opponent as quickly as possible.

Today, we’re reviewing Deluxe Pairs by Hip Pocket Games and BRAWL by Cheapass Games.

The goal of Pairs is to avoid getting points, and you get points when you draw matching pairs of cards throughout the game.

It’s a bit like Blackjack, except the deck is designed to favor some cards over others. You see, a Pairs deck has one 1 card, two 2 cards, three 3 cards, and so on, all the way up to ten 10 cards. So not only is drawing a 10 dangerous because of its high point value, but it carries the additional risk of being more likely to come up in a deck than, say, a 2 or a 3.

As the dealer works his way around the table, you have the option to either fold or take a card. If you fold, you accept the lowest value card in play, and add those points to your total. If you take a card and end up with a pair, you end up with the value of that paired hand in your total.

The total score to avoid depends on the number of players, but the first person to reach or exceed that score loses, ending the game. So, essentially, this is less a game about winning and more a game about lasting longer than everyone else.

Deluxe Pairs expands on this idea by including a Companion Book with over 30 additional rulesets and variations. Originally, some of these variations were tied to Pairs decks of a specific theme (Deadfall was originally created for a wild west-themed deck, for instance).

But the revamped version of the Fruit Deck — the original Pairs deck — allows you to play all sorts of variations without needing those specialty decks.

BRAWL is about playing out combat in real time between two characters, each with their own strengths and weaknesses.

Each character’s deck is made up of hits, clears, blocks, bases, presses, and freezes. Your goal is to score as many hits as possible on your opponent by the time the match is over.

A match starts with each player placing one base card on the table. These represent combat encounters, so you need to play your hits, blocks, and other cards on the base cards for them to work. If you can’t play them, you must place them in your discard pile instead.

Hits and blocks are color-coded, so you have three different kinds: blue, green, and red. Once you’ve played one color on a base, you can only play further hits and blocks of the same color on that base. For instance, if there are only two bases up, and you’ve played a red hit on one and a blue hit on the other, then any green hit cards must be discarded until a third base is played.

Since your deck is shuffled, you won’t know what card you have to play until you draw it, making for a hectic game that mixes strategy with luck and speed. The faster you can react and take advantage of the cards as they come up, the more likely you are to outmaneuver your opponent and score hits.

Once the freeze cards at the bottom of the deck come up, the match is over, and you count up the number of hits on each base. Whoever has more hits wins the base, and whoever wins the most bases wins the game.

Similar to Slapjack and other quick-reaction card games, but with greater options and depth of play, BRAWL is frenetic, but fun. And with six player decks to choose from, experimenting to see which decks work against other decks makes for some serious replay value.

For starting players, I highly recommend using the Bennett and Chris decks in training mode, since they’re more balanced and forgiving for newer players, and the turn-based nature of training mode helps build confidence and experience in spotting opportunities for using your cards.

As you grow more familiar with the game’s mechanics, you can experiment with the nuances of the other characters, as well as introducing additional speed AND additional players in tournament mode.


I thoroughly enjoyed both of these games. They were very different play experiences, obviously, but both forced me to think tactically while remaining quick on my feet. Both games would be welcome additions to any puzzler’s social game collection.

Deluxe Pairs is available here from Hip Pocket Games and the six BRAWL character decks are available here from Cheapass Games. And both of these games are featured in this year’s Holiday Puzzly Gift Guide!

Next week, we’ll be reviewing another game from the Cheapass Games library: Dr. Lucky’s Mansion That Is Haunted.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!