It’s Follow-Up Friday: Puzzle Celebs edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I’m posting the results of our #PennyDellPuzzleCelebs hashtag game!

You may be familiar with the board game Schmovie, hashtag games on Twitter, or @midnight’s Hashtag Wars segment on Comedy Central.

For over a year now, we’ve been collaborating on puzzle-themed hashtag games with our pals at Penny Dell Puzzles, and this month’s hook was #PennyDellPuzzleCelebs, mashing up Penny Dell puzzles and musicians, athletes, actors, artists, and celebrities galore!

Examples include Sigourney Weaver Words, Bob Rossing and Turning, and Joe Na-Word-Math.

So, without further ado, check out what the puzzlers at PuzzleNation and Penny Dell Puzzles came up with!


Kate All Mixed Upton / Kate Match-Upton

Art Missing Linkletter Score

Evander “The Square Deal” Holyfield

How Many Pacquiao

Willie Word Maze

Andrew Lucky Score

Crackerjack Nicklaus

CrackerJacques Cousteau

Crackerjack Benny

Crackerjack Kerouac

Paul Simon Says

Logic Art Garfunkel

Dr. Fill-In McGraw

Senator Fill-In Gramm

Phil-In Collins

Regis Phil-In

Hulk Hoganagrams

Stanley Sudokubrick / Stanley Kubricks and Mortar

David Boweaver Words

Charlie Chaplinsert-a-Word

Kakurosanne Barr

Marilyn Monroll of the Dice

Word Spiralph Lauren

Missing Fats Dominoes / Fats Domino Theory

Molly Ringerswald

Zigzag Zigler

Alphabet Soupy Sales

Barbie and KenKen

Bingo Crosby

Neil Diamond Mine

Hexagram-ma Moses / Cryptogram-ma Moses

Miss Piggybacks

Keenan Ivory Right of Wayans

Molly Ringmaster

Sher-y-Letter Crow

Simon Cowell Says

Minnie-Crosswords Driver

Two by Two-Pac Shakur

Rich Little Puzzler

Mick-master Jagger

Mary Kay Place Cards / Mary Kay Place Your Number / Mary Kay Places, Please

Kim Kar-“Dash-It”-ian

Caitlyn Jenner-ics

Alicia Keywords

Rows-ie Garden Perez

Kathleen Battleships

Placido Domino

How-ie Many Triangles Mandel / How-ie Man-del Triangles?

Anagram Magic Johnson / Anagram Magic Johnson Squares

William H. Maze-y

Tommy Hil-figgerits

Debra Messing Vowels

Emma Stepping Stones

Sean Penn-cil Pusher

Harrison Ford Square

Guest Ringo Starr / Ringo Starr Sums / Ringo Starr Words

Grand Tori Spelling

KakuRosie O’Donnell

Brick By Bricky Martin

AlphaBetty White Soup

KenKen Jennings

KenKen Watanabe

KenKen Kesey

KenKen Griffey

CarrieFisherOvers

Christo Geography

MaxineWatersPoint

Slide-O-Graham Greene

Plus Forest Whitaker

Bull’s-Eye SpiRalph Nader

Andrew Dice Clay Game

Right of Waylon Jennings / Point the Waylon Jennings

Word-A-Matt Lauer

Ernest Borgnine of Diamonds

Lou Diamond Phillips Rings / Lou Diamond Rings Phillips / Lou Diamond Mine Phillips

AccorDionne Warwick Words

AlphanumeRick Astley

Crypto-LimeRick Springfield

Bette Build-a-PyraMidler

StarspElle Macpherson

Top to BotTom Selleck

ComMonica Seles Bond

DilEmma Watson

Flower Tyrone Power

Quote CalculaTori Amos

KakuRoald Dahl

Group VaLucy Liu

Trevor No-ahcross and Down

Gerard Which Way Words

Wilson Pick-and-Choose It

Star Words Jones

Jack Black-Out

Dash-It Miihok

Tom Mix-Masterwords / Tom Mix-Master

Mixmaster Mike

Eric Clapboard-ton

DJ Logic Problem

Jim Abackus

Diagramnashless

Stevie Ray Vaughn and Diagramless Double Trouble

Lucky Clover Luciano

Grandmasterwords Flash, and his brothers Ringmaster Flash and Scoremaster Flash

Maxi-Headroom-Point

Mirror Imogene Coco

Charlize Take It From Theron

Dave Word Matthews

Mickey Rooney Tunes

John F KenHandy Things

On Your Groucho Marks

Stefanie Flower Powers


There was a submission that deserves its own introduction. One of our intrepid puzzlers went above and beyond with the following pitch:

I nominate Evan Rachel Word Seek.

I hear she’s done great work on the Home Boxes Office show Westwords, in which her character tries to find the Framelinks along her journey to self-discovery, without getting in Double Trouble. She hears a voice in her head, but Who’s Calling? It’s a real Mind Tickler!

She has quite the Dilemma because she needs the Missing Links to use Logic and Deduction while working out the Bits and Pieces Around the Bend towards the Maze until she reaches the End of the Line. What Is It? It’s a Revelation!

Oh god stop me.


And members of the PuzzleNation readership also got in on the fun!

On Facebook, Sandra Halbrook submitted the delightful entries Sela Word Arithmetic, Jude Lawgic Problems, and Marcia Cross Sums, and Brenda L. Reddy brought us the equally fun Ring Around-Rosie-O’Donnell and Bing-Cherry-Crosby.

Have you come up with any Penny Dell Puzzle Celebs entries of your own? Let us know! We’d love to see them!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

A Monopoly Game Unlike Any Other

I’m always on the lookout for great puzzly stories, and a friend of mine passed along this link to a puzzly holiday proposal from last year that totally fits the bill.

This story comes from a reddit user named Justinlebon26, who was looking for a meaningful and unique way to propose to his girlfriend Michal.

Check out what he came up with:

That’s right, he designed a Monopoly board all about their relationship. After all, the two of them enjoyed playing Monopoly so much that their handmade board fell apart. And with that, a plan slowly came together.

He designed new property cards to go along with the new spaces on the board. Some were places they’d gone on vacation, others were the streets where they’d grown up. How they met, their first date — all were immortalized on the board.

New Chance and Community Chest cards would follow, with one special addition to the deck.

With a friend’s help constructing the board, our young romantic’s gift was done. (Complete with the secret lurking beneath the Luxury Tax space)

He waited until Christmas day to unveil his gift, and they celebrated with an inaugural game.

So… how did it all turn out?

This is easily the happiest ending to a Monopoly game in history. Kudos to Michal and Justinlebon26, and here’s hoping they have many happy years of gaming ahead of them.


And thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

The GCHQ Strikes Again!

Last year, one of the toughest puzzles I encountered all year was the GCHQ Christmas Card.

The GCHQ — Government Communications Headquarters — provides security and intelligence services for the British government. Back when they were known as GC&CS — Government Code and Cypher School — they were responsible for funding Bletchley Park and its successes cracking the German “Enigma” code during World War II.

And last Christmas, they released a puzzly Christmas card that challenged the staunchest puzzlers, with over 600,000 submissions, but only 3 successful solutions!

This year, they’re doing things a little bit differently.

[Click here for a larger version.]

This puzzle is the first step in a larger event that the GCHQ expects will take MONTHS to solve. (Their official due date for submissions is February 28, 2017!)

The big change here is that instead of a series of webpages available free to the public, they’re releasing this puzzly master challenge as a book containing over 140 codes and puzzles.

But it’s for a good cause, as “all GCHQ’s proceeds from sales of the book will be donated to the Heads Together campaign, supported by HRH The Duchess of Cambridge, who wrote the foreword for The GCHQ Puzzle Book.”

The Duchess writes:

I have always been immensely proud of my grandmother, Valerie Glassborow, who worked at Bletchley Park during the Second World War. She and her twin sister, Mary, served with thousands of other young women as part of the great Allied effort to break enemy codes. They hardly ever talked about their wartime service, but we now know just how important the men and women of Bletchley Park were, as they tackled some of the hardest problems facing the country.

In a new century, their successors at GCHQ continue this intellectual tradition. Like their Bletchley predecessors, they have become well known for valuing and understanding the importance of mental wellbeing. This is so important when dealing with such discretion and the pressure which comes with this.

William, Harry and I are very grateful that this book is supporting our Heads Together Campaign. I hope it will not only amuse and challenge readers, but help to promote an open discussion of mental health problems, which can affect anyone, regardless of age or background. Together, we are aiming to change the national conversation around mental health from stigma and fear to openness and understanding. Those who buy this book and support the Heads Together campaign will be playing a part in helping people get the important mental health care they deserve.

Puzzles and charitable works: a perfect holiday match, to be sure.

For US shoppers, the book is available as a Kindle ebook through Amazon.com, but if you want a paperback copy, you’re better off ordering it from Amazon.co.uk. With shipping and conversion, it still cost me less than $20.


And thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

It’s Follow-Up Friday: Blind Spot edition!

[No, not THAT Blindspot. Though friend of the blog David Kwong works on that show…]

Welcome to Follow-Up Friday!

Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today I’d like to return to the subject of optical illusions.

[Image courtesy of Geekologie.]

We’ve discussed optical illusions many times in the past, covering everything from the Necker Cube to the Dress, but today’s illusion is a little bit different.

The 12-dot optical illusion pictured above, also known as a Hermann grid, has been making the rounds lately, and although many puzzlers have accused people of using a video or an animated gif instead of a simple picture, that’s simply not true.

This is a static picture, but our eyes are not designed to capture 12 dots in view at once, so the others vanish when you focus on one dot in particular.

And the folks at ASAP Science have an explanation for this phenomenon! As it turns out, this illusion and others involve both how your brain processes visual information and how the natural structure of your eye creates a blind spot that some optical illusions exploit.

Check out the full explanation here:

So next time someone shares one of these optical illusions, you’ll be ready to explain how they work and show off your puzzly knowledge.


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You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PuzzleNation Review: The Great Dinosaur Rush

The Bone Wars marked one of the craziest, most productive periods in scientific history, as two titans of the burgeoning field of paleontology — Edward Drinker Cope and Othniel Marsh — competed to discover and catalog dinosaur fossils.

Cope and Marsh spied on each other, sabotaged each other’s digs, falsified their own records to deter spying, and even blew up their own digs to prevent the other from finding anything else there in their absence.

It was absolute lunacy, and it led to more fossil discoveries than any other point in history.

And, in today’s review, we look at a game that recreates the Bone Wars for your enjoyment. This is The Great Dinosaur Rush.

In this game, players assume the roles of famous paleontologists at a dig site, collecting bones and preparing their specimens for display at a museum.

The game is played in three rounds. Each round consists of three phases: the Field Phase, the Build Phase, and the Exhibit Phase.

In the Field Phase, you move around the dig site and collect various bones. Different colored pieces represent different bones, which can only be placed in a dinosaur skeleton in certain ways. Red are limb bones, yellow are neck and tail bones, etc.

In this phase, you can take standard actions — like determining the scoring of various dinosaur attributes (making a taller dinosaur more valuable than a ferocious-looking one, for instance) or trading bones for points — or you can take actions that increase your notoriety, like sabotaging other digs or stealing bones from adjacent digs.

Notoriety is a double-edged sword, however; your notoriety gets you points at the end of the game… unless you’re the most notorious player, in which case you lose points.

The Field Phase is all setup for the Build Phase, where you use the bones you’ve collected to prepare your exhibit.

Oh yes, part of this game is a puzzle where you get to make your very own new dinosaur. (The screens included in the game block the other players from seeing your dinosaur-in-progress, as well as offering you important information on how to build your dinosaur.)

It’s up to you to figure out how to place them in order to make your dinosaur excel in certain ways. Depending on the scoring values — determined in the Field Phase — maybe you’ll want to emphasize the neck, or the arms, or give it unique attributes like a triceratops’s horns or a stegosaurus’s spiky plates. It’s up to you — it’s your discovery.

Finally, we have the Exhibit Phase, where the screens are lowered and each dinosaur is scored on its attributes as you show off your creation. (I also encourage players to name their creations, which has proven to be great fun in each game I’ve played.)

That’s the end of the first round. For rounds two and three, you go through the Field, Build, and Exhibit Phases again, but the point values are changed.

And at the end of the third round, you settle your notoriety points, determining final scores. Highest score wins!

Although the game can look a bit daunting at the start, it’s essentially Scrabble with dinosaur bones. You get your pieces and try to maximize your points by stringing them together in creative ways. It’s just that instead of words and clever crossings, you’ve got limbs and tails and Allosaurus skulls.

[Here’s my creation, the Dallosaurus. I imagine it’s like one of those toy birds that drinks water, pivoting on its hipbone atop those long legs and dipping its head to eat or drink.]

I was thoroughly impressed by how elegant the gameplay was, and how many actions you could take in the Field Phase. There’s so much you can do as you try to collect the bones you need to make your dinosaur, and it’s a wonderful mix of strategy, skill, and luck.

And then to follow that with pure puzzle solving as you must use every bone you’ve collected to create your dinosaur… it’s a game that engages you on several levels in very satisfying fashion. (The fact that it brings to life one of my favorite rivalries from history is just the cherry on top for me.)

It does take about an hour to play (sometimes longer, when you introduce new players to the game), but it’s worth the time investment. It’s a terrific family game — especially if you use the variant rule that leaves out the notoriety aspect. And it offers a new chance to make history every time you play.

[The Great Dinosaur Rush is distributed by APE Games and appears in this year’s Holiday Puzzly Gift Guide.]


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You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Cracking Einstein’s Riddle!

Fellow puzzlers and PuzzleNationers, it’s time to put on our thinking caps and crack another puzzly mystery!

I’ve seen this riddle making the rounds online lately, and like many logic problems, puzzles, and brain teasers that go viral, it claims that 98% of the world couldn’t solve it!

Well, I don’t buy that. (I also don’t buy that Einstein created it or had anything to do with it, but since it circulates under the name “Einstein’s Riddle,” I’m also calling it such.)

[Image courtesy of Mental Floss.]

Einstein’s Riddle

  • There are five houses that are each a different color.
  • There is a person of a different nationality in each house.
  • The five owners drink a certain drink. They each smoke a certain brand of cigar and also have a certain pet. No owner has the same pet, smokes the same brand of cigars, nor drinks the same drink.

CLUES

1. The British man lives in the red house.
2. The Swedish man has a dog for a pet.
3. The Danish man drinks tea.
4. The green house is on the left of the white house.
5. The owner of the green house drinks coffee.
6. The person that smokes Pall Mall raises birds.
7. The owner of the yellow house smokes Dunhill.
8. The person that lives in the center house drinks milk.
9. The Norwegian lives in the first house.
10. The person that smokes Blend lives next to the one that has a cat.
11. The person that has a horse lives next to the one that smokes Dunhill.
12. The one that smokes Bluemaster drinks beer.
13. The German smokes Prince.
14. The Norwegian lives next to a blue house.
15. The man that smokes Blend has a neighbor that drinks water.

The question is “who owns the fish?”


Now, the first step is going through the clues and getting all five options for every variable. This will help us with the second step: building a grid to help us organize information.

  • Colors: Blue, Green, Red, White, Yellow
  • Nationalities: British, Danish, German, Norwegian, Swedish
  • Beverages: Beer, Coffee, Milk, Tea, Water
  • Cigars: Blend, Bluemaster, Dunhill, Pall Mall, Prince
  • Pets: Birds, Cat, Dog, Fish Horse

Okay, let’s build our grid. Now, we could list every intersection of information, like a full logic problem grid, but I don’t think that’s necessary here. We can simplify.

So where do we start? Well, since several clues refer to a first house, a center house, or neighboring houses, let’s assume that we’re talking about five houses in a row, and use that as our top line. Then we can list all of the other categories we need to determine along the left side.

Now let’s fill in what we know from the clues. We know the Norwegian lives in the first house (clue #9), the man living in the center house drinks milk (clue #8), and the Norwegian lives next to the blue house (clue #14).

This might not seem like much, but we can already determine what color the Norwegian’s house is. The British man lives in the red house (clue #1), so the Norwegian’s house isn’t red. The green house is on the left of the white house (clue #4), so the Norwegian’s house is neither green nor white, since there’s no house to the left of the Norwegian’s house, and the house to the right is blue. Therefore, the Norwegian’s house is yellow, the only color left.

And that tells us something else. The owner of the yellow house smokes Dunhill (clue #7), so we know what the Norwegian smokes. Plus, the man who keeps the horse lives next to the man who smokes Dunhill (clue #11), so we know the pet for the blue house.

We can now determine the color for every house. The green house is to the left of the white house (clue #4), and the owner of the green house drinks coffee (clue #5). But since we already know the owner of the center house drinks milk, that means the green house has to be the fourth, and the white house the fifth. Therefore, the center house is red.

But that’s not all we know now! The British man lives in the red house (clue #1), so we can place him as well.

Hmmm, where do we go from here? Well, let’s take a look at the beverages. We know the Norwegian doesn’t drink coffee or milk, but we also know that the Danish man drinks tea (clue #3), so the Norwegian doesn’t. We also know that the one that smokes Bluemaster drinks beer (clue #12), and the Norwegian smokes Dunhill, so that eliminates beer. Therefore, the Norwegian drinks water.

Since the man that smokes Blend has a neighbor that drinks water (clue #15), we can place Blend in the second house. (Clue #10 tells us that the person that smokes Blend lives next to the one that has a cat, but right now, we can’t be sure if that’s the first house or the center house, so let’s table that clue for now.)

But remember clue #12, the one that smokes Bluemaster drinks beer? Well, we know all the drinks except the second house and the fifth house, and the owner of second house smokes Blend, so the owner of the fifth house must both smoke Bluemaster and drink beer.

That leaves tea as the only possible beverage for the second house, and the Danish man drinks tea (clue #3), so we can place him as well.

Now we’re cooking! The German smokes Prince (clue #13), and since we know the nationality of the third house’s owner and what the fifth house’s owner smokes, the only option remaining is the fourth house. By process of elimination, that also places the Swedish man in the fifth house and Pall Mall in the center house.

And we’re left with only the pets to place. Appropriate, given that the question that got us started is “who owns the fish?”

According to clue #2, the Swedish man has a dog for a pet, and the person that smokes Pall Mall raises birds, so that takes care of the center and fifth houses, leaving only the first house and the fourth.

Clue #10, the one we put aside earlier, now comes into play. The person that smokes Blend lives next to the one that has a cat, and since the neighbor on one side (the center house) raises birds, that leaves only the first house open to have a cat.

Therefore, the German man — who smokes Prince, drinks coffee, and lives in the green house — also owns a fish.

98% of people can’t solve it? Apparently, I have greater faith in solvers than “Einstein” did.


And thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!