It’s Follow-Up Friday: Bogus Brain Health edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I’d like to return to the subject of brain health and puzzles.

The physicist Emerson Pugh once said that “if the human brain were so simple that we could understand it, we would be so simple that we couldn’t.”

We’re still working hard to unravel the mysteries of how we learn, how we store information, and how puzzle-solving affects the brain in the short term and in the long term. There have been many MANY studies published touting all sorts of results, both positive and negative. And there have been numerous products of a puzzly nature that claim everything from improved memory to staving off Alzheimer’s, dementia, and other debilitating conditions.

As a puzzle guy, I wholeheartedly believe that puzzle-solving has its benefits, and I’m always on the lookout for any new data on the subject to share with you, my fellow puzzlers and PuzzleNationers.

As far back as 2013, I was digging through every brain health article I could find, trying to find something substantial about the role of puzzles in brain health. I was hoping for a solid yea or nay, but the scientific community inevitably served up a resounding “maybe?”

Heck, as recently as this past September, I mentioned the conflicting data out there regarding brain health and puzzle-based programs like those on the Lumosity website.

And a recent article on Gizmodo may have put the final nail in the coffin when it comes to all of these lofty brain-health promises.

Citing a paper from Psychological Science in the Public Interest, the article discusses a recent attempt to comb through the numerous previous studies and test them under more rigorous scientific conditions.

The end result? From the Gizmodo article:

“Based on our extensive review of the literature cited by brain-training companies in support of their claims, coupled with our review of related brain-training literatures that are not currently associated with a company or product, there does not yet appear to be sufficient evidence to justify the claim that brain training is an effective tool for enhancing real-world cognition,” conclude the authors in the study.

Not surprisingly, brain-training can improve performance on the particular task or puzzle that’s being trained for. But there was very little evidence to show that these brain-games extend beyond that. These programs simply don’t improve everyday cognitive performance.

While I doubt this will be the last we’ve heard of puzzles as the be-all end-all cure for brain health, it’s good to know that dedicated minds are hard at work exposing the snake oil amidst the real science.


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PuzzleNation Product Review: Hoard

Stealing a dragon’s treasure is an iconic adventure trope, a classic test of a hero’s mettle or a thief’s craftiness. But do you have the skills and luck necessary to pilfer from a sleeping dragon and get away clean?

In the card game Hoard, you’ll get your chance to do exactly that as you and your fellow players maneuver around a sleeping dragon, trying to collect matching sets of treasure while defending yourself from or attacking your fellow plunderers, all with the ever-present threat of a slumbering fire-breathing beastie looming over you.

In fact, waking the dragon (or lulling it back to sleep) is a key part of the game play, since it could be to your advantage to wake the dragon after securing some treasure for yourself.

Hoard combines the resource management aspect of numerous other card games with the luck and wherewithal of Memory. As you move around the board, you have the choice to look at one of the dragon’s treasure cards. You can either take that card, or you can leave it (and hope you remember what you found there, in case you need it later). If you leave the card, you’ll instead draw a random card from the deck.

You might find helpful treasure, a sword to attack with, a shield to defend with, a way to wake the dragon, or a way to soothe the dragon. The variety of cards makes the relatively small playing area a rich field, rife with possibilities.

Wait a minute, why would you WANT to wake a dragon?

Simple. You play for several rounds, and each round can only end in one of three ways:
A.) The last card from the deck is pulled
B.) A player begins a turn with no cards in their hand
C.) The dragon wakes up

So, if you’ve secured a good bit of treasure and you think you’ll win that round, it’s to your advantage to wake the dragon and end the round before the other players can catch up.

Only the players with the top two point totals (amassed from making treasure sets and other related card patterns, similar to Go Fish) receive victory points at the end of the round.

The first player to five victory points wins the game.

The strategy involved is what makes this a terrific game for puzzle fans. You need to make sure that you keep finding matching sets of treasure (both by remembering what cards are around the dragon and seeing which cards you get from the deck), defend your treasure from the other players, and avoid getting outfoxed in manipulating the dragon.

The mechanics of the game are simple, but the sheer number of options available to the player — as well as the element of chance involved — make for a very replayable game experience. One round, the dragon could be your greatest ally, while another time, the dragon wakes at the worst possible moment for you and your meager treasure hoard.

A great game for families, casual players, and hardcore board gamers alike, Hoard is gorgeous, well-executed, and great fun.

Hoard is a Cheeky Parrot Games product, available online now!


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It’s Follow-Up Friday: Spooky Puzzling edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I’m posting the results of our #PennyDellSpookyPuzzles hashtag game!

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You may be familiar with the board game Schmovie, hashtag games on Twitter, or @midnight’s Hashtag Wars segment on Comedy Central.

For over a year now, we’ve been collaborating on puzzle-themed hashtag games with our pals at Penny Dell Puzzles, and this month’s hook was #PennyDellSpookyPuzzles, mashing up Penny Dell puzzles and anything and everything having to do with Halloween, horror movies and TV, costumes, Octobers, anything spooky!

Examples include Trick by Brick, Halloweaver Words, & Stepping Tombstones.

So, without further ado, check out what the puzzlers at PuzzleNation and Penny Dell Puzzles came up with!


Spooky Puzzles!

Boodoku

Zombie ZigZags

Anagram Magic Scare

Creepy Crawler Crosswords

Wicked Witch Word Seeks

Fang-Tastic Fill-Ins

Scaremaster

Sprite of Way

Four-Ghost

Crypto-Zoo-mbies

Exchange Ouija Boards

Skull-a-crostics

Tombworms

Pumpkins, Please

Guess Boo!

Witch Way Words

Missing Howls

Jigsaw Scares

Word Shriek

Heads & Tails & Arms & Teeth & Feet & Brains & Ears & . . .

Four Coroners

Gore-Master / Grand Gore / Lucky Gore

Jeepers Creepers Word Seekers

Who’s Lurking in the Shadows

Skull and Crossbone Word Game Puzzles

Frameworked for Murder

Missing Body Vowels

Tortured Soulocrostics

Sunday Bloody Sunday Crosswords

Wherewolf Are They Now?

Mummystery Word

Crazy for Ghosts

Double Trouble, toil and trouble

Crackerjack-o’-lantern

Black Cat-egories


Spooky Movie and TV Puzzles!

Tales from the Cryptograms / Tales from the Crypto-Zoo

The Nightmare Before-’n’-Aft Christmas

Frankenstein’s Mon-Star Words

Frankenine of Diamonds

Frame-kenstein

Cujo-ku / SudoCujo

Salem’s Lottery / Salem’s Lotto

Carrie-Overs

Pet Sum-etary

Dash-IT / Zip IT

Criss-Crosstine

The Texas Changaword Massacre / The Texas Chain Words Massacre

An Anagram Werewolf in London / An Anagram Here & There-wolf in London

The Rocky Horror Picture This Show / The Rocky Horror Picture Sleuth

“Let’s do the Timed Framework again.”

Ghostpuzzlers

Alfred Hitchcock’s…..The Bird Words

“Mirror Mirror on the wall, who’s the best Extreme Sudoku player of them all?”

Scream Talk

Eight Heads and Tails in a Duffle Bag

Heads and Tails-Less Horseman

Polterguess Who?

“They’re Here and There.”

Countdown Dracula

Hotel Transyllacrostic

The Addams Family Ties

Elvira: Missing List of the Dark

Crackerjacks Skellington

Zombie ApocalBlips

“I saw a werewolf drinking a Pine Cone Colada at Trade-Off Vic’s. His hair was Perfect Fit.”

Chips, the Friendly Ghost

The Legend of Spellbound Hollow

The All Mixed Up Family

“It’s the Guess Who Pumpkin, Charlie Brown!”

Halloween III: Season of the Witch Way Words

Anagram-ville Horror / Amityville Scorewords

Rows Garden’s Baby

Pumpkinheads & Tails

“Let’s play a Word Game!”

It’s just a framework…framework night…it’ll get you so Tangled…you won’t know What’s Left when the Shadows come to fright…

“Ooooo who knows other than Vincent Price will turn back the clock… “Tick Tock” “Tick Tock” time to Wordseek, before the wicked Queen Ellery strikes…


Have you come up with any Penny Dell Spooky Puzzles entries of your own? Let us know! We’d love to see them!

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5 Questions for Acrostics Constructor Cynthia Morris

Welcome to 5 Questions, our recurring interview series where we reach out to puzzle constructors, game designers, writers, filmmakers, musicians, artists, and puzzle enthusiasts from all walks of life!

It’s all about exploring the vast and intriguing puzzle community by talking to those who make puzzles and those who enjoy them! (Click here to check out previous editions of 5 Questions!)

And I’m excited to welcome Cynthia Morris as our latest 5 Questions interviewee!

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An author, editor, and puzzler, Cynthia is the mastermind behind Acrostics by Cyn, her online acrostic puzzle empire. Her brand is soon expanding to eight puzzle-book titles that mix crossword-esque cluing with intriguing themes and quotation-style content.

Cynthia was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!


5 Questions for Cynthia Morris

1. How did you get started with puzzles? What drew you to acrostic puzzles more than other styles, like crosswords, word seeks, or encrypted puzzles?

I got started at a really early age, thanks to my mom. She was a former schoolteacher who knew how important it is to exercise our brains every day, so one year during summer break from school — I think I was 8 years old — she offered to pay me $10 for every book of puzzles I completed, cover-to-cover, without peeking at the answers in the back.

I chose variety puzzle books — I’m pretty sure they were the Dell puzzle magazines that were sold at the grocery stores. I thought they looked like the most fun. I had never even heard of acrostic puzzles at the time, but as soon as I discovered them, I was hooked. 

I had always loved books and also loved to write, so the combination of quotations from books and crossword-style clues was completely irresistible to me. Plus I loved that acrostic puzzles are a bit like solving a mystery, because the clues lead you to a fun or funny quote at the end, instead of just a grid filled with words.

I remember that I would solve the acrostic puzzles in the variety books first, and then race through the rest of the puzzles as quickly as possible so my mom would buy me another volume and I’d have more acrostic puzzles to solve.

We ended the $10-per-book deal when summer was over, but I was totally addicted to acrostics by then, and kept solving. It turned out to be a lifelong addiction.

cyn-acrostics

2. What, in your estimation, makes for a great puzzle? What do you most enjoy — or try hardest to avoid — when constructing your own?

I love themed puzzles — and I especially love when a puzzle is “slyly themed,” so that when you finish the puzzle, you realize that far more clues/answers pertain to the quotation solution than you knew when you were solving it. I love learning something new, whether it’s from the clues and answers, or from the quotation solution.

I love clever or funny clues, as well as those that have a bit of misdirection thrown in.  I love a good quotation solution. And I love punny, groan-worthy puzzle titles — which is something I’ve picked up from my husband, Bryan. I write all of my puzzle titles with him in mind, and if I get a chuckle out of him I know I’m on the right track.

My favorite part of constructing? I don’t think I can answer that one, because I enjoy every aspect of it. I love selecting the quotations, although this often takes way longer than it should because I’ll open a book with the intention of skimming it for a good quote, and end up reading the whole thing! I love deconstructing the quotation solution into a word list, which is just as much fun as solving a puzzle. And I love writing the clues, especially trying to come up with clever clues that will make my solvers laugh.

I avoid dictionary definition clues as much as possible. I include a few in each puzzle as “gimmes,” because otherwise it can be difficult to get a toehold on a puzzle, but they’re not my favorites — I like to be more creative than that when it comes to clues. And I make a conscious effort not to copy any other constructor’s style — I’ve worked hard to develop my own signature style.

3. You have acrostic books for younger solvers and older solvers. What’s more challenging: creating an engaging puzzle for a younger solver or creating a truly difficult but fair puzzle for an established solver?

You’d think my AnimaCrostics series, which are easy, animal-themed puzzles for kids and new acrostic solvers, would be the easiest to construct, but this isn’t the case. They’re just as difficult to create as my challenging puzzles for adults.

Technically, I’m much more limited when it comes to which words I can use as answers, because I have to be sure they’re words that are in children’s vocabularies. Then again, one of my goals is to help kids expand their vocabularies, so I like to include a few words in each puzzle that may be a bit of a stretch for them at first. It’s a difficult balancing act, so I put a great deal of effort into every one of those short, easy puzzles.

Creatively speaking, AnimaCrostics are also a bit of a challenge, but a fun one. When I was first constructing them I had about 75 kids at a local elementary school for testers, and one thing was clear: Kids like gross stuff. They love learning about things like vulture vomit and hippo poop and fish farts. The puzzles with these types of quotation solutions were the biggest hits, and the puzzles that kept the kids coming back for more. So I try to include as many of them as I can in each book, along with other fun animal facts.

I originally called this series Kids’ Krostics, but it turned out that many adults who were new to acrostic puzzles were enjoying them as well, and even snagging the books from their kids when they weren’t in use. So I renamed this series AnimaCrostics to make it clear that these puzzles are fun for everyone, not just kids.

My two other series, American Acrostics and CynAcrostics, are equally difficult to construct, but for different reasons. 

am-acrostics

Each volume of American Acrostics tells a story — the history of the United States (Volume 1), the story of American inventors (Volume 2), tales about our presidents and first ladies (Volume 3), and fun facts about each state (Volume 4, forthcoming). Finding the specific quotations I need for these volumes can be challenging. But I love that sort of challenge, which involves bringing about 80 library books home at a time, because I get to read so many wonderful books while searching for quotations. 

Choosing quotations for CynAcrostics is a bit easier, because I keep a running file of quotes I come across in books I’m reading. For example, I already have all my quotations for CynAcrostics Volume 3: You Don’t Say? selected, and I haven’t even started constructing those puzzles yet! I’m a rabid reader, and I have very eclectic tastes, so the CynAcrostics are a fun way to share quotations from the wide range of books I read. 

Both my American Acrostics and CynAcrostics series include themed puzzles — some volumes more than others. Themed puzzles are more challenging to construct than your average acrostic puzzle, because the goal is to include as many clues/answers related to the theme of the quotation solution as possible, but to clue them in such a way that the theme isn’t too obvious, which would make the puzzle too easy.

Overall, I think finding the right difficulty level — whether the puzzles are geared for adults or kids — is one of the hardest parts of the construction process. I try to include a mix of easy, medium, and difficult puzzles in each volume, but of course a puzzle that’s easy for one person may be difficult for another. Over the years, I’ve come to realize that it’s impossible to please all of the solvers all of the time, so I just focus on constructing the best puzzles I can, and hope my solvers enjoy them.

4. What’s next for Cynthia Morris?

On the puzzle front, I’m finishing up my eighth volume of puzzles, American Acrostics Volume 4: The Puzzling States of the Union. This may be my favorite volume yet.  I’ve managed to find really great, quirky quotation solutions, and because the puzzles are themed, I’ve learned a lot of fun trivia about each state. I’m really looking forward to sharing this volume, and hope to have it available in time for the holidays.

As an author/editor of nonfiction books, I also have exciting news. My book, Micronesian Blues (co-authored with my husband, Bryan Vila) is in development with actor Patrick Dempsey’s production company (Shifting Gears) and Cinemax. A Cinemax original TV series based on the book is in the works, and I hope to have more information about this project to share soon.

micronesian-blues

We’re working with an absolutely fabulous team of folks — in addition to Patrick Dempsey, Emmy-winning director Greg Yaitanes and New York Times bestselling author Jonathan Tropper are on board — so we couldn’t be happier with this project. (Of course, as soon as we signed on with Patrick’s production company, I couldn’t resist constructing a celebratory puzzle based on a quote from his Grey’s Anatomy character, Derek Shepherd. I ended up using it in CynAcrostics Volume 2: Reel-y?)

I also continue to work as an editor, and I have several other books in progress, so I certainly can’t say I’m ever bored.

5. If you could give the readers, writers, aspiring constructors, and puzzle fans in the audience one piece of advice, what would it be?

Just one? Yikes!  I’m not known for my brevity. OK, here goes:

I view acrostic puzzle construction as an art, and my goal with each puzzle I construct is to hone my craft. For readers, this may provide some insight into how much of ourselves we constructors put into each acrostic puzzle. For my fellow puzzle writers, I’m sure you can relate to this. For puzzle fans, this means that your feedback is invaluable to me. And for aspiring constructors, this means that no matter how many acrostic puzzles you’ve solved, it takes more time than you might imagine to become good at constructing, so be prepared for that. I’ve been constructing for 11 years now and I’m still learning to be a better constructor all the time, as both my skills and my understanding of what constitutes a good puzzle evolve.


A huge thank you to Cynthia for her time. You can check out all the acrostic offerings from her on her website here, and be sure to follow her on Twitter for the latest updates and puzzles!

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The Art of the Wooden Puzzle

Several varieties of puzzle fall under the umbrella of “wooden puzzles,” from sliding tile puzzles and jigsaws to puzzle boxes and brain teasers. Heck, I devoted an entire post to wooden puzzles last year, sharing several from my personal collection.

With the advent of more affordable laser-cutting machines, we’ve seen several puzzly Kickstarter campaigns (like Baffledazzle and Codex Silenda) successfully launched, pushing wooden puzzles into the 21st century with more ambitious designs and greater functionality than ever before.

So you can imagine both my surprise and my excitement when The Metagrobologist posted a link to a Popular Woodworking article on how to make your own wooden puzzles!

There are step-by-step instructions on how to create three different 3D wooden “burr” puzzles, and this article covers everything from construction to assembly. Exact measurements are included.

It’s clear the author is all about quality, understanding both the art behind these mechanical 3D puzzles and all the necessary steps to ensure a safe and successful build.

If only shop class in school had offered me the chance to make something like this!

In all seriousness, this post offers fascinating insight into how some of these mechanical brain teasers are made, but when you consider the care and precision it takes to produce one of these puzzles, even knowing how it’s done doesn’t make the puzzle any less fun. What a treat.


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It’s Follow-Up Friday: Crossword Art edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I’d like to return to the subject of crossword-inspired art!

A few weeks ago, I dedicated an entire post to crossword art, exploring paintings, mixed-media collages, and sketches that all had their roots in crossword grids and the wordplay contained therein.

What I neglected to mention is that there have also been crossword-fueled works of performance art.

In 2006, the Steven Wolf Fine Arts gallery in San Francisco — now sadly closed — hosted twin performance artists Kevin and Kent Young in an exhibition they called “Another Monozygotic Experiment in Telepathic Conveyance.”

[Images (this and the one below) courtesy of Art Business.com.]

And what, pray tell, is a monozygotic experiment in telepathic conveyance?

Simple, really. One of the twins randomly selects a crossword puzzle and attempts to psychically project each clue to the other twin, who then fills in the answers to those clues on an oversized grid.

This goes on for 40 minutes, at which point they end the attempt and compare notes to see how well their telepathy worked.

But they’re not done. Oh no.

They then proceed to dance, performing some sort of choreographed display reminiscent of country line dancing.

I don’t know what I was expecting when I first stumbled across “crossword performance art,” but I assure you, dancing never even crossed my mind.

Then again, how else would you celebrate tag-team solving a crossword psychically?

Clearly the Young Brothers have their own unique way of puzzling, but it was kind of them to share it with the world at large, contributing to the overall world of crossword art in an unexpected way.


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