5 Questions for author Robin Sloan

Welcome to the second edition of PuzzleNation Blog’s newest feature, 5 Questions!

We’re reaching out to puzzle constructors, video game writers and designers, writers, filmmakers, and puzzle enthusiasts from all walks of life, talking to people who make puzzles and people who enjoy them in the hopes of exploring the puzzle community as a whole.

And I’m excited to have Robin Sloan as our latest 5 Questions interviewee!

Robin Sloan is the author of Mr. Penumbra’s 24-Hour Bookstore, which has garnered critical acclaim for both its writing (named one of the best 100 books of 2012 by the San Francisco Chronicle) and its cover design (named one of the 25 best book covers by Bookpage).

The book spent time on the New York Times bestseller list (Hardcover Fiction section) and was named Editor’s Choice by the Times. (Check out our review of Mr. Penumbra’s 24-Hour Bookstore here!)

Robin was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!

5 Questions for Robin Sloan

1. Mr. Penumbra’s 24-Hour Bookstore has that wonderful new-medium-vs.-old-medium conflict at its heart, but as a puzzle fan, I found a similar conflict beneath the surface. Some puzzles are too tough, some answers will elude us, and that’s part of what makes the challenge so enticing. But there’s also the disappointment that can follow victory. After all, if the unsolvable puzzle turns out to be solvable after all, the answer might be unsatisfying. And where do you go from there, once the quest is over?

Were those questions that were important to you during the writing of the book? How do you view the puzzle at the heart of the story?

J. J. Abrams often talks about something he calls the Mystery Box—basically, it’s the secret at the center of a story. And it’s amazing how potent it can be; I mean really, you just close a door or lock a chest and suddenly, you’ve got the basic kernel of a narrative; you’ve got a reason for readers to ask, “What happens next?” But it’s a double-edged sword: the heavier you lean on a Mystery Box for narrative momentum, the higher the stakes for the ultimate reveal. It turns out there aren’t too many secrets that can stand up to a book or movie’s worth of anticipation. So, I think it’s a balancing act: you can set up your Mystery Box, but it can’t be the ONLY thing drawing readers forward. You need to buttress it with smaller challenges; with fun characters; with a compelling voice.

2. The book also features a truly high-end bucket list item of mine: uncovering and infiltrating a secret society. Penumbra and his fellow devotees are like many hardcore puzzle fans, operating by an internal logic and set of rules entirely their own (as most fandoms and hobby groups do). Was there a particular group or organization that served as inspiration for you?

None of these are nearly as arcane as the secret society in Penumbra, but I do have a real fondness and respect for old-fashioned private lending libraries. I’m thinking, for instance, of the New York Society Library in Mahattan, or the Mechanics’ Institute Library & Chess Club here in San Francisco. I love public libraries too, of course; but every time I’ve walked into one of these private libraries, I’ve gotten a little thrill that is, I imagine, similar in flavor—if not magnitude—to the feeling of discovering an honest-to-God secret society.

3. If you’d been presented with a mystery like the one in your book, would you have taken the Google road or the slow-and-steady grind of Penumbra’s visitors?

Oh, Google all the way. I mean, we live in a remarkable time! It’s possible for anyone with a modicum of technical ability to sign up for Amazon’s cloud services and bring dozens—or hundreds, even thousands—of virtual computers to bear on a problem. I’ve poked at those tools around their edges—when I worked at Twitter, for instance, I got to know the distributed data-processing software called Hadoop—and I find them totally thrilling. It’s a different kind of problem-solving… a different way of using your brain and, ultimately, your time.

4. What’s next for Robin Sloan?

I’m working on another novel. It’s not perhaps quite as puzzle-y as Penumbra, but I think there will be plenty of secrets waiting in this book’s plot, too.

5. If you could give the readers, writers, and puzzle fans in the audience one piece of advice, what would it be?

Well, following up on what we were talking about earlier, I really do think that, in the year 2013, people ought to know how to code, at least a little bit. The good news is that there are better resources to learn than ever before—services like Codecademy. You can find tutorials for almost any kind of programming problem; I feel like I’ve learned to code mostly through the Google search prompt. And finally, some people share their own tales of learning; Diana Kimball’s post here is a great example. It all starts with a problem you yourself want to solve—something small, something personal. Maybe even… a puzzle?

Many thanks to Robin Sloan for his time. Check out Mr. Penumbra’s 24-Hour Bookstore on his website, and follow him on Twitter (@robinsloan)! I can’t wait to see what he’s got for us next.

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, check out our Classic Word Search iBook, play our games at PuzzleNation.com, or contact us here at the blog!

Carroll’s classic conundrum!

After my post on Brain Melters (the diabolical siblings of brain teasers), I’ve had riddles on the brain, one in particular.

There’s a famous riddle that compares a raven and a writing desk. It was first penned by the brilliant, controversial, and utterly ridiculous Lewis Carroll.

The Hatter asked Alice, “Why is a raven like a writing-desk?”
“I give up,” Alice replied. “What’s the answer?”
“I haven’t the slightest idea,” said the Hatter.
Alice sighed wearily. “I think you might do something better with the time,” she said, “than waste it in asking riddles that have no answers.”

It was purposely devised as a riddle with no answer — prime Brain Melter territory — but that hasn’t stopped people from trying to solve it in various silly, pragmatic, and clever ways through the years.

A practical answer is “They both have legs”, but not only is that terribly boring, but it seems to abruptly ignore Carroll’s legacy of whimsy and logodaedaly.

(Come on, it wouldn’t be a truly Lewis Carroll-worthy post without some curious vocabulary. *smiles* And a pat on the back to those who didn’t have to look it up!)

Many people have incorporated assonance, rhyme, and wordplay into their solves. Here are some of the possible solutions people have conjured over the years:

–It is used to carry on work and work carrion.
–Because the raven has a secret aerie and the writing desk is a secretary.
–It understands its tails and quills would nevar [sic] work with the wrong end in front. (This is a variation on the answer Carroll eventually provided)

Carroll himself was quoted as saying that a raven is like a writing-desk “because it can produce very few notes, tho they are very flat; and it is nevar [sic] put with the wrong end in front.”

Despite Carroll’s typically obtuse and curious response, several sources have stated that the correct answer is that “dark wing site” is an anagram for “a writing desk”.

Ignoring all of these possible solutions, I prefer the one I consider the most simple, the most clever, and the most sensible…

How is a raven like a writing desk? Poe wrote on both. =)

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, check out our Classic Word Search iBook, play our games at PuzzleNation.com, or contact us here at the blog!

PuzzleNation Live Game #3: Answers!

As promised, here are the answers to Friday’s PuzzleNation live game, a.k.a. the Progressions challenge! Thank you to everyone who gave it a shot. I look forward to doing another live puzzle game soon!

(And for anyone who didn’t get a chance to play, you can check out the original puzzles on our Facebook and Twitter accounts!)

FACEBOOK

1.) 18  25  28  35  ______  45  48  55  58

Answer: 38 (+7 +3 +7 +3 +7 +3 +7 +3)

2.) 92  91  89  85  ______  76  74  70  62

Answer: 77 (-1 -2 -4 -8 -1 -2 -4 -8)

3.) 64  71  78  83  ______  91  94  95  96

Answer: 88 (+7 +7 +5 +5 +3 +3 +1 +1)

4.) 81  162  54  108  ______  72  24  48  16

Answer: 36 (x2 /3 x2 /3 x2 /3 x2 /3)

5.) 22  23  28  33  ______  35  40  45  46

Answer: 34 (+1 +5 +5 +1 +1 +5 +5 +1)

6.) 242  121  123  41  ______  11  15  3  8

Answer: 44 (/2 +2 /3 +3 /4 +4 /5 +5)

7.) 15  9  18  14  ______  22  44  40  80

Answer: 28 (-6 x2 -4 x2 -6 x2 -4 x2)


TWITTER

1.) 39  43  49  52  ______  63  69  72  79

Answer: 59 (+4 +6 +3 +7 +4 +6 +3 +7)

2.) 9  17  25  23  ______  29  37  35  33

Answer: 21 (+8 +8 -2 -2 +8 +8 -2 -2)

3.) 108  104  52  48  ______  20  10  6  3

Answer: 24 (-4 /2 -4 /2 -4 /2 -4 /2)

4.) 58  49  52  44  ______  40  43  35  40

Answer: 49 (-9 +3 -8 +5 -9 +3 -8 +5)

5.) 31  22  66  57  ______  162  486  477  1431

Answer: 171 (-9 x3 -9 x3 -9 x3 -9 x3)

6.) 46  47  49  46  ______  47  53  46  38

Answer: 42 (+1 +2 -3 -4 +5 +6 -7 -8)

7.) 4  16  18  6  ______  28  30  10  11

Answer: 7 (x4 +2 /3 +1 x4 +2 /3 +1)

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, check out our Classic Word Search iBook, play our games at PuzzleNation.com, or contact us here at the blog!

Beware the Brain Melter…

meninhats

I’m a huge fan of brain teasers. I love pitting my mind and mental quickness against word puzzles and other challenges, so brain teasers are perfect.

A terrific example of a quality brain teaser appeared here a while back: the Men in Hats problem (pictured above).

It’s a great brain teaser because it’s deceptively simple, but requires careful, outside-the-box thinking to figure out how to solve the puzzle.

But there’s another kind of brain teaser out there that’s not intended to be solved. These are more tricks or bits of wordy gamesmanship than brain teasers. I like to think of them as brain melters.

Here’s an example of a brain melter I tweeted a month or two ago:

True or false? Thare are five mistukes im this centence.

Now, parsing it out, you can see the misspelled “thare” (1), the misspelled “mistukes” (2), the misspelled “im” (3), and the misspelled “centence” (4).

But the statement says there are five mistakes when there are only four, which would make the statement false. If you count “five” as a mistake, then it becomes five mistakes, which makes the statement true. But if five mistakes is true, then saying “five” ISN’T a mistake, so the total goes back to four mistakes, and…

You see? You soon find yourself in a brain-melting loop that never goes anywhere. It’s like the barber who shaves only the townsmen who don’t shave themselves. So does he shave himself? If he does, he doesn’t. If he doesn’t, he does.

Still with me?

Okay, here’s another brain melter. (The one, in fact, that inspired this blog post.)

If you choose an answer to this question at random, what is the chance you will be correct?

A) 25%
B) 50%
C) 60%
D) 25%

At first glance, this seems simple. There are four options, so the chances of being correct should be 1 in 4, or 25%.

But wait. Two of the answers are “25%”, meaning that A AND D could lead to the right answer, so those odds become “50%”.

But “50%” as an answer only appears once, so the chances of choosing “50%” are only 25%.

And if you keep following that chain of thought, you circle around and around and around, going from 50% to 25% and back again while your brain dribbles out your ears and down into your shoes.

Beware the brain melters masquerading as brain teasers, my friends.

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, check out our Classic Word Search iBook, play our games at PuzzleNation.com, or contact us here at the blog!

Let’s get this puzzle (kick)started!

The Internet has become the new frontier for innovation. The global marketplace is more open than ever, and with blogs, websites, and social media, virtually anyone with an idea can get the word out. From artists to inventors, entrepreneurs to aspiring businessmen, the Internet is as close to a level playing field as you’re ever likely to find.

The newest tool in the arsenal of big thinkers and big dreamers is crowdfunding, wherein creators take their ideas directly to the people in the hopes that a lot of small donations will add up into capital to make their ideas reality.

Websites like Kickstarter and Indiegogo have literally made dreams come true, and that’s as true for puzzle entrepreneurs as anyone else.

From a tangram game for your iPhone to the world’s biggest word search, from a X-shaped Rubik’s Cube variant to puzzly video games and short films, it seems like the puzzle community is as vocal in its support as it is generous.

And as I was browsing Kickstarter, I came across a few as-yet-unfunded projects that seemed interesting.

The first is a puzzle-based platformer game with a darkly artistic motif.

It’s called Monochroma, and it involves a pair of brothers solving numerous puzzles and overcoming obstacles as they explore a curious black-and-white cityscape. It’s heavy on atmosphere and suspense, and looks like great fun.

The second is an attempt to crowdfund a collection of cryptic crosswords made by some popular cryptic puzzlers (similar to successful efforts by Roy Leban, Trip Payne, and other puzzlers to fund their own puzzly endeavors). Cryptic crossword fans are a crafty and devoted fanbase, so I suspect this kickstarter will do well.

The third is an intriguing hybrid of books and board games, inspired by the legend of King Minos’s labyrinth from Greek mythology. Essentially, one player (or multiple players) tries to gain points and escape the maze that traverses every page of the book. Its one-and-done gameplay experience (there are no do-overs, apparently) might dissuade some donors, but the challenge could definitely entice some hardcore maze enthusiasts.

The last one is arguably the most ambitious, featuring a light-up life-size puzzle for attendees of the annual Burning Man festival.

Playuzzle is a grid of color-shifting polygons, and the challenge for players is to use strategically placed buttons and their own movements through the grid to make every polygon the same color. It’s like a life-size Q-Bert game!

With ideas as varied and interesting as these, the puzzle community can rest assured that we won’t run out of engaging puzzly challenges anytime soon.

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, check out our Classic Word Search iBook, play our games at PuzzleNation.com, or contact us here at the blog!

5 Questions for Crossword Constructor Ian Livengood

Welcome to the inaugural edition of PuzzleNation Blog’s newest feature, 5 Questions!

We’re reaching out to puzzle constructors, video game writers and designers, writers, filmmakers, and puzzle enthusiasts from all walks of life, talking to people who make puzzles and people who enjoy them in the hopes of exploring the puzzle community as a whole.

And I’m proud to have Ian Livengood as our first 5 Questions interviewee!

Ian has constructed puzzles for The New York Times, The Los Angeles Times, and The American Crossword Puzzle Tournament, building a reputation as both a savvy constructor and a crafty cluesmith. He spends his days as a crossword editor for Penny Press, in addition to his extracurricular puzzle constructing. (And he even found time to contribute some terrific entries to two clue-centric PN blog posts earlier this year!)

So, without further ado, let’s get to it!

5 Questions for Ian Livengood

1. How did you get started with puzzles?

I started solving crosswords in high school as a way to pass the time. I was a pretty horrible solver at first, obviously, but stuck with it. I tried my hand at constructing a puzzle when I was 19 or 20 and the results were, uh, less than stellar. I think I used 82 words (78 is the limit in most outlets) with some suspect fill. I got the constructing “bug” again in my mid-20’s. I didn’t even know construction software existed — I was using Microsoft Excel and a crude wildcard search engine — but I eventually stumbled on some nice software and began to study exactly how puzzles were made. 

2. Who are three creative types that inspire you?

It’s tough to identify specific people, but I certainly respect certain types of puzzles. I really enjoy a smooth and easy Monday, a diabolically tricky Thursday-level puzzle and a tough themeless puzzle. I really admire “smooth fill.” These are the non-thematic entries in a puzzle that avoid “crosswordese” (entries you only encounter in crosswords) and that are fun and interesting to solve. Frankly, it’s really hard to pull off, and I recognize and respect the skill it took to create ’em.

3. What puzzly endeavors are you currently working on?

I teach a crossword construction class every Sunday in the Spring and Fall in New York City to a group of seniors. As a class, we go through the process of picking a puzzle theme, building a grid, filling the grid and writing the clues. The goal is to get the collaborative puzzle into the New York Times.

Also, I have a book coming out in Spring 2014 called “Sit and Solve Sports Crosswords” through Sterling Publications. As you might guess, the book has 42 easy-medium 10×10 sports-themed puzzles. Since I’m a sports nut, this was a really fun one to make. Available wherever books are sold.

4. You were recently interviewed by the Canadian Broadcasting Corporation regarding your crossword construction class. What was that like, and how did that affect how you see yourself as a constructor?

Yeah, that was a lot of fun. A Canadian NPR producer was solving a recent Sunday New York Times puzzle that class made and thought it would be fun to interview the seniors that helped contribute to the puzzle. I can’t say my Q-rating has really spiked, but it’s always nice to get positive feedback from solvers.

5. If you had a million dollars and three Hawaiian islands, what would you do with them?

Well… since I’m a skier and not much of a beach guy, I’d sell the islands and just go heli-skiing everyday. That sounds pretty nice.

Many thanks to Ian Livengood for his time. Check out his ebook of 25 easy puzzles here, and keep your eyes peeled for his work in the New York Times (Monday’s puzzle is a Livengood original)!

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, check out our Classic Word Search iBook, play our games at PuzzleNation.com, or contact us here at the blog!