Puzzles in Pop Culture: Square One TV

Puzzles in Pop Culture is all about chronicling those moments in TV, film, literature, art, and elsewhere in which puzzles play a key role. In previous installments, we’ve tackled everything from The West Wing, The Simpsons, and M*A*S*H to MacGyver, Gilmore Girls, and various incarnations of Sherlock Holmes.

And in today’s edition, we’re jumping into the Wayback Machine and looking back at the math-fueled equivalent of Sesame Street: Square One TV!

[The intro to Square One TV, looking more than a little dated these days.]

This PBS show ran from 1987 to 1994 (although reruns took over in 1992), airing five days a week and featuring all sorts of math-themed programming. Armed with a small recurring group of actors, the writers and producers of Square One TV offered many clever (if slightly cheesy) ideas for presenting different mathematical concepts to its intended audience.

Whether they were explaining pie charts and percentages with a game show parody or employing math-related magic tricks with the aid of magician Harry Blackstone, Jr., the sketches were simple enough for younger viewers, but funny enough for older viewers.

In addition to musical parodies performed by the cast, several famous musicians contributed to the show as well. “Weird Al” Yankovic, Bobby McFerrin, The Fat Boys, and Kid ‘n’ Play were among the guests helped explain fractions, tessellations, and other topics.

[One of the many math-themed songs featured on the show.]

Two of the most famous recurring segments on Square One TV were Mathman and Mathcourt. (Sensing a theme here?)

Mathman was a Pac-Man ripoff who would eat his way around an arcade grid until he reached a number or a question mark (depending on this particular segment’s subject).

For instance, if he came to a question mark and it revealed “3 > 2”, he could eat the ratio, because it’s mathematically correct, and then move onward. But if he ate the ratio “3 < 2”, he would be pursued by Mr. Glitch, the tornado antagonist of the game. (The announcer would always introduce Mr. Glitch with an unflattering adjective like contemptible, inconsiderate, devious, reckless, insidious, inflated, ill-tempered, shallow, or surreptitious.)

Mathcourt, on the other hand, gave us a word problem in the form of a court case, leaving the less-than-impressed district attorney and judge to establish whether the accused (usually someone much savvier at math than them) was correct or incorrect. As a sucker for The People’s Court-style shenanigans, this recurring segment was a personal favorite of mine.

But from a puzzle-solving standpoint, MathNet was easily the puzzliest part of the program. Detectives George Frankly and Kate Tuesday would use math to solve baffling crimes. Whether it was a missing house, a parrot theft, or a Broadway performer’s kidnapping, George and Kate could rely on math to help them save the day.

These segments were told in five parts (one per day for a full week), using the Dragnet formula to tackle all sorts of mathematical concepts, from the Fibonacci sequence to calculating angles of reflection and refraction.

These were essentially word problems, logic problems, and other puzzles involving logic or deduction, but with a criminal twist. Think more Law & Order: LCD than Law & Order: SVU.

Granted, given all the robberies and kidnappings the MathNet team faced, these segments weren’t aiming as young or as silly as much of Square One TV‘s usual fare, but they are easily the most fondly remembered aspect of the show for fans and casual viewers alike.

Given the topic of Tuesday’s post — the value of recreational math — it seemed only fitting to use today’s post to discuss one of the best examples of math-made-fun in television history.

Square One TV may not have been nearly as successful or as long-lasting as its Muppet-friendly counterpart, but its legacy lives on in the hearts and memories of many puzzlers these days.


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The Value of Recreational Math

There was a wonderful opinion piece in The New York Times a few weeks ago about the importance of recreational math.

Now, as author Manil Suri said, I’m sure that to some people, the idea of recreational math sounds like an oxymoron. But it’s everywhere! From poker players calculating their odds based on the cards dealt to the number crunching in role-playing games in order to complete certain tasks (or develop a character’s skills), math is built into many recreational activities.

It’s certainly a part of many kinds of puzzles, including brain teasers. Heck, previous brain teasers featured here in the blog like Mystery Number, the Birthday Puzzle, and the jugs of water trap from Die Hard with a Vengeance would all easily fall under the umbrella of recreational math.

The article goes on to mention the wonderful work of Martin Gardner, whose column “Mathematical Games” in Scientific American was a mainstay of recreational math and puzzly whimsy for over twenty-five years.

From Suri’s article:

In his final article for Scientific American, in 1998, Mr. Gardner lamented the “glacial” progress resulting from his efforts to have recreational math introduced into school curriculums “as a way to interest young students in the wonders of mathematics.”

Indeed, a paper this year in the Journal of Humanistic Mathematics points out that recreational math can be used to awaken mathematics-related “joy,” “satisfaction,” “excitement” and “curiosity” in students, which the educational policies of several countries (including China, India, Finland, Sweden, England, Singapore and Japan) call for in writing.

In contrast, the Common Core in the United States does not explicitly mention this emotional side of the subject, regarding mathematics only as a tool.

This is an excellent counterpoint to the regular argument that the primary value of puzzle-solving and other activities (like recreational math) is to stave off brain health issues later in life.

In a previous post, we discussed the inconsistent reports about the effects of puzzle-solving on the brain, leaving it unclear if regular doses of puzzles and recreational math are beneficial for other aspects of brain health over time, like memory retention, neuroplasticity, and concentration.

That may well be the case, but Suri’s point stands. The idea of instilling a sense of fun and wonder into the field of math, especially for younger minds? That’s one worth pursuing.

Show them that math can be about more than fulfilling homework or graphing parabola. Show them that mathematical concepts can help you crack a diabolical seesaw brain teaser, save a village with a grain of rice, or find an alternate solution to a PSAT question and prove the testers wrong.

It has been championed in the past by television shows like Square One TV and MythBusters, but sadly, examples like that are few and far between.

And if we can instill recreational math as a key facet of math itself, then we’d be one step closer to ensuring that STEM courses will have plenty of participants in the future.


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Collection 10 now available for the Penny Dell Crosswords App!

Hello puzzlers and PuzzleNationers! Happy Monday!

That’s right, it’s a bonus blog post today because we’ve got some exciting news!

Our latest puzzle set for the Penny Dell Crosswords App just launched in the App Store, and it’s one of our best yet!

Say hello to Collection 10! Just in time for autumn!

Collection 10 offers 150 puzzles for your solving pleasure!

Get the Value bundle, including all 150 puzzles at a special low price, or choose from 5 30-puzzle packs — Penny Press Easy, Penny Press Medium, Penny Press Hard, Dell Easy, and Dell Medium!

Five flavors of crosswords in one package! Plus you don’t have to rake any of those colorful leaves! How can you go wrong?


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It’s Follow-Up Friday: Halloween Answers edition!

Welcome to Follow-Up Friday! Last week, we had two terrific Halloween-themed games for you, and it’s time to reveal the answers!

First up, it’s our Johnny Depp Cosplay Challenge! I posted this picture and challenged you to identify elements from as many Johnny Depp roles or films as possible:

  • The Lone Ranger / Tonto: bird on head, sheriff’s star
  • Edward Scissorhands: scissorhand
  • Dark Shadows / Barnabas Collins: long vampire nails/claws on other hand
  • Fear and Loathing in Las Vegas / Raoul Duke: sunglasses, cigarette holder, camera
  • Pirates of the Caribbean / Captain Jack Sparrow: bandanna, coat, beads in beard
  • Alice in Wonderland / Mad Hatter: socks, scarf hanging from his pocket, pocket watch on chain
  • The Tourist / Frank Tupelo: bow tie, tuxedo vest

Did I miss anything?


Secondly, it’s time to reveal the puns behind our annual PuzzleNation Punderful Costume Game!

We challenged you to figure out these clever costumes, so let’s see how you did!

#1

She’s the Life of the Party!

#2

They’re the Spice Girls!

#3

He’s the guy that walks into the bar!

#4 (the gentleman next to Woody from Toy Story)

He’s Maroon 5!

#5 (under the red arrow)

She’s a copycat!

#6

He’s a formal apology!

#7

The one on the left is Oh Deer! and the one on the right is Holy Cow!

#8

She’s the Lorde of the Rings!

#9

She’s Ariana Grande! (R E on a grande)

#10

She’s someone you can count on!


Special thanks to the folks at The Chive and The Thinking Closet for their assistance in compiling this year’s punny costumes!

How many did you get? Have you seen any great punny costumes we missed? Let us know!

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It’s Follow-Up Friday: Halloween Pun edition!

Happy (almost) Halloween, puzzlers and PuzzleNationers!

For the last two years, we’ve marked the spookiest of holidays by posting some punny costumes for you to figure out, and it’s only appropriate that we celebrate Halloween AND Follow-Up Friday by bringing you our third edition of the PuzzleNation Punderful Costume Game!

It’s simple. I post a picture, and you guess what the costume is.

For example:

He’s Batman! (With Catwoman beside him!)

I’ve compiled ten costumes for you to figure out. Let’s see how many you can get!


PuzzleNation’s Punderful Halloween Costume Game, Volume 3!

#1

#2

#3

#4 (the gentleman next to Woody from Toy Story)

#5 (under the red arrow)

#6

#7

#8

#9

#10


Special thanks to the folks at The Chive and The Thinking Closet for their assistance in compiling this year’s punny costumes!

How many did you get? Have you seen any great punny costumes we missed? Let us know! And Happy Halloween! (If any of them stumped you, don’t worry! I’ll be posting the answers next week!)

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The spooky app no one has solved!

Do Not Believe His Lies.

Sounds ominous, doesn’t it?

It’s the name of an app that has baffled solvers for more than a year with increasingly complex riddles, puzzles, and challenges.

It starts out simply, with the messages “We were expecting you,” “Your journey begins now,” “We await you on the other side,” and “Good luck” in simple white text on an otherwise pitch black screen.

From the very start, it’s an evocative presentation. It sets the mood immediately.

Then the first puzzle starts. You have to find a code word or phrase hidden on the screen (which is easy if your phone or computer’s brightness is turned all the way up.) When you input the code “The first time,” you get the second puzzle, which is in Morse Code and reads “I saw him there.”

The next puzzle was a scrambled grid, similar to the tile-shifting games many puzzlers know. One player inverted the colors, printed out the puzzle, cut it into squares and solved it that way, leading to this solution:

“The first time I saw him there, I was just a child.”

Here’s where the Halloween-appropriate element emerges. Each solution to these puzzles provides part of an ongoing narrative. Later messages include “I have to go now” and “Be careful friend.”

Anagramming, braille, music theory, cryptography, chemistry… as the puzzles increase in difficulty and complexity, they require an ever-growing skill set, challenging users in impressive fashion.

A dedicated community of solvers has come together to tackle the challenge of Do Not Believe His Lies, and they have fought, clawed, collaborated, and ingeniously solved their way to Puzzle #48, which they believe they’ve cracked, but they’re unsure of where to proceed from here.

[Another DNBHL puzzle, apparently a constellation…]

In an update on October 1, one of these diehard solvers posted this:

Welp, as most of you who have stayed logged in to our IRC channel can attest…we are pretty much out of ideas. But I’ll give a quick update for those of you who don’t regularly sign in…

The newest activity we have noticed has been the “Puzzle Solved” counter on the official DNBHL website. It’s not automatically updated, so we know that the Dev has been lurking around still. But whether it’s just a sign of life, or an unintentional “push” to let us know we have everything we need to progress further…none can say.

He goes on to discuss some of the lingering clues they’ve uncovered, as well as the theory that they’ll have to leave “the app and the old puzzles behind,” meaning the game will venture into the real world and involve physical locations!

The general theory going forward seems to be that the next puzzle is somehow time-sensitive, and cannot be solved before December 31. This does support what the app’s designer said in an interview with IO9:

Matablewski says that he does expect people to beat the game…but not anytime soon. “Not this year though, it’s not how it has been designed,” he told me. “If they work together, and only then … they will find the answer and complete the whole riddle someday next year.”

[These wavy words, upon closer inspection, are mathematical formulas. But to what end?]

Although solvers of this diabolical horror-fueled puzzle app are frustrated, they aren’t disheartened. The same diehard solver quoted above concluded his post with this:

So…until we get something a little better to work with, I think we’re all just taking a break…waiting for a Eureka moment to strike. Don’t get too disheartened though…I’m sure all the friends you’ve made on here will jump right back in to the fray as soon as things get busy again.

You can try Do Not Believe His Lies for yourself here. (For other stories on immersive online puzzle experiences, check out my previous posts on Cicada 3301 and the Portal ARG.)


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