It’s Follow-Up Friday: Kickstart Halloween edition!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And in today’s post, I’m returning to the subject of puzzly crowdfunding campaigns!

Two weeks ago, I spread the word about several puzzly Kickstarter campaigns that I thought might interest my fellow PuzzleNationers!

But with Halloween fast approaching, two more campaigns with a more humorously macabre style caught my eye.

The first is Kill Doctor Lucky, by our friends at Cheapass Games.

In this relaunch of the original board game, players compete to dispatch Doctor Lucky before the other competitors, but to do so, you must sneak around Lucky Mansion, acquiring weapons and securing a solid hiding place.

You see, not only are your fellow players conspiring to ruin your plans, but Doctor Lucky is surprisingly difficult to kill. (They don’t call him Doctor Lucky for nothing, after all!)

This is a delightfully tongue-in-cheek take on whodunit games like Clue, and 19 years of playtesting since the original release have resulted in tighter rules, more flexible gameplay, and a wickedly fun puzzle experience.

And Kill Doctor Lucky has already blasted past its initial goal, so if you support it, you’re guaranteed to get the game!

The second game is Don’t Die, the card game where death isn’t the end of the world, it’s just inconvenient.

Players in Don’t Die take turns pulling from a deck of hazard cards that could easily kill them, and try to avoid dying by passing cards to the other players or rolling the dice to escape that particular demise.

The game is over when one player has died ten times, and whichever “surviving” player has the fewest deaths is the winner!

I am a huge fan of games that play with established conventions, and a game where dying is just part of the play experience is a terrific twist. (It reminds me a bit of Gloom that way, both in some of its mechanics and in its lighthearted take on a grim subject.)

Don’t Die is more than a third of the way toward being funded, so it could definitely use your support.

Both of these games look like great fun, and represent the board game and card game crowdfunding renaissance we’re experiencing right now. I highly recommend taking a little time to surf the puzzle and game pages of Kickstarter and Indiegogo, because you never know what terrific and unexpected products you might help bring to life.


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It’s Follow-Up Friday: Puzzlesaurus Kickstarterus edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And in today’s post, I’m returning to the subject of puzzly crowdfunding campaigns!

I’ve covered various campaigns for board games, card games, and puzzle projects across the Kickstarter and Indiegogo crowdfunding platforms over the years, and today I’d like to share a few more that deserve your attention.

These are some of the cards for Scrimish, a card game so simple and elegant that I cannot believe I haven’t seen this game mechanic before.

Essentially, it’s a chess match with cards. You set up your five piles of cards face down in front of you, hiding a crown card in one of your piles. Then, you play cards against your opponent’s piles in the hopes of revealing his crown card. So strategy, rather than luck, is the name of the game here.

There’s only a day or two left in this campaign, and it’s already blown past its initial goal, so if you donate, at the very least, you’re guaranteed a copy or two of the game. (Sometimes, this is one of the advantages of jumping onto a Kickstarter bandwagon at the eleventh hour.)

Did you know that more dinosaur skeletons were discovered by just two scientists — Cope and Marsh — than by anyone else in history? And did you know that they got so competitive with one another that they actually began damaging dig sites and blowing up fossils in order to sabotage each other?

This ridiculous and amazing period in history is the source material for The Great Dinosaur Rush, a game where you attempt to build a complete dinosaur skeleton while stealthily (and sometimes, not-so-stealthily) combating your opponents’ efforts to do the same.

I’ve been waiting months for this Kickstarter to launch, ever since I first heard about the game, and now it’s well on its way to being funded. Why not take history into your own hands and mess with your friends and fellow scientists while you’re at it?

There are so many more I could cover, all with varying degrees of puzzliness. There’s the card game Master Thief (where you compete with fellow players to rob a museum), the magnetic jigsaw-style Enigma Orbs, a Cards Against Humanity-inspired bounty hunting card game called Skiptrace, and Covalence, a board game where you race to figure out molecular structures!

Heck, there’s even a collection of drinking glasses that link together (called, appropriately enough, Cupzzle)!

I highly recommend taking a little time to surf the puzzle and game pages of Kickstarter and Indiegogo, because you never know what terrific and unexpected products you might help bring to life.


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You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PuzzleNation Product Review: Tak•tak

When it comes to strategy puzzle games, no matter how complex or how simple the actual game mechanics, the game itself hinges on the two players involved. After all, two extremely tactical puzzlers can make checkers look like chess.

Now, imagine a game that combines the pattern-matching of Uno, the strategy of chess, and the mechanics of Upwords, and adds a scoring element to boot. It might sound complicated, but I promise, it’s as simple as checkers.

Tak•tak is a two-player strategy scoring game designed by the folks at Twizmo Games, and it’s another puzzle game brought to life thanks to a successful crowdfunding campaign. Although Twizmo Games is best known for twisty puzzles (or Rubik’s Cube-style puzzles), they’ve taken a strong step into the traditional board game market with Tak•tak.

Each player starts with 12 tiles, each tile bearing a different score (10, 20, 30, or 40) and a different color (green, blue, or yellow). The two rows nearest the player form that player’s safe zone. The three rows in the middle are the war zone.

Your goal is to get as many points as possible into your opponent’s safe zone by stacking your tiles, crossing the war zone, and either capturing or maneuvering around your opponent’s tiles. You can only move forward (either straight or diagonally), so this is a game about tactics and initiative.

You build your stacks by matching either point values or colors. For instance, you can stack a yellow 20 and a yellow 40, or a yellow 30 and a green 30, and either of those new stacks would represent 60 points. This enables you to move more tiles around the board quickly. (But careful: once you’ve stacked tiles, they stay stacked for the rest of the game.)

But those matching rules also apply to your opponent’s tiles! When you and your opponent cross paths in the war zone, you can stack your tiles onto theirs and steal those points for yourself. (The stacks you make from your own tiles can only go three tiles high, but stacks made from your tiles AND your opponent’s tiles can go as high as you want! Heck, a stack might change owners several times and tower over the game board!)

The game ends when one player has no more available moves. (There are other ways to end the game if you choose to use the advanced game play rules, but we’ll stick with the basic rules for now.) And then it’s time to count your tiles.

You earn points for all of the tiles you’ve moved into your opponent’s safe zone (including any of your opponent’s tiles that are in stacks you control), plus points for any tiles your opponent never moved into the war zone. (Meaning they were never “in play.”) Highest score wins!

Tak•tak builds a lot of versatility and play possibilities into a game with checkers-simple mechanics, and the more you play, the more fun it is to delve deeper into tactics and strategy. It was worth losing 50 points for keeping a few tiles in my safe zone when they prevented a stack of my opponent’s tiles from scoring.

The clever mix of classic game-play elements not only makes Tak•tak so easy to dive into, but also ensures new players can more time actively playing and less time worrying about learning the rules (a common downfall for more complicated strategy games).

The designers claim the game is appropriate for ages 8 through 108, and I think they’re right on the money.


Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

PuzzleNation Product Review: Adorable Pandaring

Crowdfunding has significantly changed the world of puzzles and games by offering a new avenue for creators and fans to directly interact and determine whether a game or a puzzle suite becomes a viable product. Many puzzle constructors and game companies are using crowdfunding to both assess the public’s interest in a given game or puzzle AND to raise funds for an initial printing.

And in today’s product review, I’ll be giving the full PuzzleNation treatment to a card game born on Kickstarter and realized through crowdfunding. Let’s talk about Adorable Pandaring, created by Chris Cieslik and Asmadi Games!

In Adorable Pandaring, your goal is to gain bamboo by collecting as many adorable pandas as possible. The trouble is, everyone else is collecting pandas too, and the definition of adorable can change depending on the cards on the table! It’s panda law.

Each panda card has a value and an action. The value lets you know if the panda is adorable or not, depending on the panda law at the time. Sometimes high-numbered pandas are adorable, sometimes low-numbered ones are. Sometimes even-numbered pandas are adorable, sometimes odd-numbered ones are.

The action allows you to affect either an opponent or the game itself. You might gain bamboo, change the panda law, trade cards with an opponent, reveal hidden pandas… there are lots of options, some with exciting consequences.

This is a wonderful mix of poker-style strategy — which card information you share with your opponents and which you conceal — and Fluxx-style rule-shifting chaos. At any time, the panda law can change and your adorable pandas lose their value, or everyone’s hidden cards are revealed and bamboo is awarded.

[A random sampling of the super-cute pandas AND
several ways you can affect the game by playing them.]

And the art is delightful. The pandas are hilarious and, yes, adorable, whether they’re disappointed by dropped ice cream cones or looking sharp in secret agent tuxedo-wear.

Great fun for three to five players, Adorable Pandaring promises adorable pandas and delivers a lot more, making a terrific gateway card game for younger players and a delightful quick-play game for all ages.

(You can pick up a copy from the Asmadi Games store here.)

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

It’s Follow-Up Friday: Kickstarter Round-up edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And in today’s post, I’m returning to the subject of puzzly crowdfunding campaigns!

I’ve covered various campaigns for board games, card games, and puzzle projects across the Kickstarter and Indiegogo crowdfunding platforms over the years, and today I’d like to share three more that could use your attention.

The first is Peter Gordon’s Fireball Newsflash Crosswords.

Culturally timely clues and entries are a hallmark of this marvelous variation on his long-running Fireball Crosswords brand, and Gordon has a knack for melding flowing grid design with sharp, topical entry words.

He’s in the home stretch (only hours left in the campaign!) and Gordon’s history of topnotch puzzles is all the incentive you need to contribute.

But he’s not the only puzzler going straight to the puzzle audience with a new collection.

Constructor Brendan Emmett Quigley has a new collection of Marching Bands puzzles, and he’s offering a great deal! Twenty-six Marching Bands puzzles. Talk about value!

The last Kickstarter I want to highlight today comes from the board game end of the spectrum.

The folks at Calliope Games — responsible for Tsuro, one of my new favorites from the last year — have masterminded a three-year, nine-game program with some of the top names in the field, and they want your help bringing the Titan Series to fruition.


These are three intriguing and very worthy projects, and I hope you contribute to one or more of them. As someone who has become a regular donor to various Kickstarter and Indiegogo campaigns, I am proud to have funded some marvelous new ideas and watched them take shape over the months that followed.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

PuzzleNation Product Review: Puzzometry

In the past, I’ve reviewed a few products — Robot Turtles and The Maze of Games, for example — that were crowdfunded before reaching the open market, but today’s product is the first where I’ve completely observed the process from campaign launch to holding the product in my hands.

Today’s product review is Puzzometry, a jigsaw-style piece-placement puzzle with a serious challenge factor.

You’ve got 14 puzzle pieces to place into the frame pictured below, and there’s only one way to place every piece and complete the puzzle. Can you find it?

Created by Jim Fox, Puzzometry had a bit of a rocky road to realization. The initial Kickstarter campaign failed to meet its lofty goals, but Fox, who had remained totally honest and forthright with his backers from day one, reached out to his supporters and presented two possible options: either relaunch on Kickstarter with a lower funding goal or immediately shift all of his efforts to an e-commerce site.

In a close vote, the backers opted for another Kickstarter campaign, which was funded within an hour of launching! In fact, the second campaign was ten times more successful than the original campaign!

Puzzometry comes in three flavors:

  • Puzzometry, which has 14 pieces to fit into the frame
  • Puzzometry Jr., which is smaller and has only 7 pieces to fit into a smaller frame
  • Puzzometry Squares, which also has 14 pieces, but eschews the octagonal shape of many Puzzometry pieces for right angles and more Tetris-like shapes to fit into the frame

[A sampling of Puzzometry’s signature puzzle pieces.]

There’s only one solution that allows you to place every piece in the frame, and the difficulty is a credit to the game’s impressive design. The pieces are all interesting, interlocking in unexpected ways and challenging even savvy jigsaw solvers.

At this point, I’ve only solved Puzzometry Jr. and Puzzometry (I haven’t picked up a copy of Squares yet), and found them both to be great fun. Puzzometry Jr. will be an easy task for older solvers, but it’s a perfect fit for younger puzzlers to introduce them to puzzles beyond the jigsaw format.

Plus, Fox includes instructions for a two-player game called Puzzometry Keepout, which is similar to Blokus. Each player chooses pieces, as if they’re drafting players for a dodgeball team. Then, once all the pieces are allocated, the players take turns placing pieces in the frame. You take turns until someone can’t fit one of their remaining pieces into the frame.

All three versions of Puzzometry are now available on the Puzzometry website, so check them out. They’d make a fine addition to any puzzler’s library.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!