5 Questions with LEGO Artist Mike Doyle!

Welcome to 5 Questions, our recurring interview series where we reach out to puzzle constructors, game designers, writers, filmmakers, musicians, artists, and puzzle enthusiasts from all walks of life!

It’s all about exploring the vast and intriguing puzzle community by talking to those who make puzzles and those who enjoy them! (Click here to check out previous editions of 5 Questions!)

And I’m excited to welcome Mike Doyle as our latest 5 Questions interviewee!

Mike Doyle is a fantastic representative of the constantly expanding independent LEGO builder community on the Internet. Pushing the limits of what people can create with LEGO bricks, Mike has created some iconic pieces, and exhibitions of his work have even appeared at the Columbus Museum of Art!

He’s also one of the driving forces behind the Beautiful LEGO series of photography books, chronicling the amazing non-official designs — I hesitate to call them “amateur” when you see the level of style, dedication, and sophistication involved — being brought to life by LEGO enthusiasts around the world.

Here’s a little lingo for you. These works are often marked MOC — My Own Creation — and creators like Mike are often called an ALE (Adult LEGO Enthusiast), AFOL (Adult Fan of LEGO), or ALH (Adult LEGO Hobbyist).

Mike was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!


5 Questions for Mike Doyle

1. What is your process when creating one of these ambitious sculptures? How much planning goes into them before the first brick is laid? How do you know if you’re heading in the right direction or if you need to stop, reassess, and try something else?

I always have an idea before I begin. For the Abandoned Houses series, it was to emphasize the textural aspect of houses falling apart. Also I wanted to comment on the mortgage crisis at the time. The burning newspaper building was a comment on the sensationalist, fearful reporting of the media. All the pieces have a social/political or spiritual aspect to them.

[This stunning piece is “Sign of the Times: Failure of the Fourth Estate.”
Click here for a larger image and a closer look at the rich detail.]

Next, I research for interesting, inspirational images. I begin to assemble a basic idea of what I’m looking for in my head and start building from there. In this way, it is an organic process where I go with the flow until a strong look begins to emerge.

The wonderful thing about working with LEGO, is it is a one-step process in terms of visualization. No cutting, sanding, gluing or painting needed. After a small section of the model is looking good, I can stand back and take a look at that section of the finished product. From there, I can assess if the textures are working hard enough or conveying the message I want.

2. What are some of your favorite Mike Doyle originals? And what creations of others have most impressed or inspired you? Did putting together the Beautiful LEGO books introduce you to new builders and designers, or was it more of a chance to highlight the work of others you admired?

I love all of my pieces like children, so it is hard to pick a favorite. But the ones I find that have drawn my eye the most over time are “Sign of the Times: Failure of the Fourth Estate” and the large sci-fi cityscape called “Odan.”

The power of the smoke and explosion rising over the building is arresting and is not what one would expect for a LEGO model. For Odan, the sheer scale of it all and detailing is still mesmerizing for me. Also, the story behind it is filled with metaphysical principles that are of interest to me.

[Odan, in all its glory. Click here for a bigger picture to get a true sense of scale.]

When I began taking up LEGO, I looked online to see if there were others working creatively in this medium. A quick search uncovered a large group of individuals passionate about their unique LEGO creations.

As I began putting together the Beautiful LEGO books, I found more and more works and designers that were of interest to me. An example of a few of them are Moko’s shiny, sparkling “Fenix”, all of MisaQa’s little 15-30 piece micro works, Mike Nieves‘ organic sculptural representations of animals and the bizarre world of Mihai Marius Mihu.

3. Was it always LEGO for you, or did other puzzles and games play a role in forging the creator you are today?

LEGO is a relatively new interest for me. I picked it up 5 1/2 years ago after visiting Legoland, CA. While there, it suddenly hit me that this little plastic ‘toy’ could be used to create serious art. I have to say though that board games have been my lifelong passion. Every month I look forward to my game group meetings where we play the latest hot Euro games.

[One of Mike’s Abandoned Houses designs.]

4. What’s next for Mike Doyle?

I continue to work with LEGO — though at a slower pace than previous years. Right now I’m exploring a series of abstract works based on metaphysical/spiritual principles. I also look forward to building some more epic cityscapes in the Odan theme.

5. If you could give the readers, puzzle fans, and LEGO building enthusiasts in the audience one piece of advice, what would it be?

The only advice I ever give is to go with the heart. An abundance of creative energy can always be found within one’s passion. Whether it be artistic, work, play, or societal, we all have potential to thrive in our own ways.


A huge thank you to Mike for his time. You can follow his work on his blogspot page, and be sure to check out Beautiful LEGO, Beautiful LEGO: Dark, and Beautiful LEGO: Wild! for some absolutely stunning creations. I can’t wait to see what he has in store for us next.

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

The Year Ahead

Normally today I would be doing a Follow-Up Friday post, but since it’s the first day of 2016, instead of looking back, I thought I would look forward and talk a little bit about what’s to come in 2016!

On the PuzzleNation Blog side of things, I’ve got some great stuff planned for the new year.

For instance, game and puzzle reviews. Good lord, I have the fruits of so many Kickstarter and Indiegogo campaigns to show you, plus 2016 is promising to be a great year for both puzzles and games, so I have no doubt there are many surprises and terrific solving experiences awaiting the PuzzleNation audience next year.

I’m also bringing back our interview segment 5 Questions. In the past, we’ve had musicians, comedians, puzzle constructors, and even a game-show host appear for 5 Questions, and I’ve already lined up a few interviews that should really interest the readership.

Also, after the positive response to the interview we did with Fred when we announced the addition of a free daily puzzle to the Penny Dell Crosswords App, I’m hoping to interview the rest of the PuzzleNation Team in 2016 and give our fellow PuzzleNationers a glimpse behind the curtain!

On the app side, Fred and the PuzzleNation Team are keeping mum when it comes to new apps and features, but that’s simply because they know I’d immediately run to you guys with any news I heard. *laughs*

But our 2015 Deluxe Combo puzzle set AND the new Penny Dell Crosswords App for Android devices should tide you over until I can pry a few juicy secrets from Fred and the team.

And, of course, I’d love to hear from you! What sorts of posts would you like to see from PuzzleNation Blog in 2016? Let me know!

Thank you for all your support in 2015. On behalf of PuzzleNation, I can promise you that 2016 will be our best, most ambitious year yet!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

(More Than) 5 Questions: Escape the Room edition!

Welcome to a very special edition of 5 Questions!

Usually, 5 Questions is simply that: five individual questions answered by our guest. But this time around, we’ve ditched the 5 Q format in lieu of a more relaxed, conversational interview. I hope you enjoy!


Escape the Room games started as a video-game phenomenon, but have since moved into the real world with great success as teams are tasked with physically finding clues and solving puzzles in order to escape!

[Darcy, right, poses with another solver, complete with
deerstalker and Meerschaum pipe a la Sherlock Holmes.]

Penny Dell Puzzles social media coordinator (and friend of the blog) Darcy recently tackled the challenge posed by Mission Escape Games, and she was gracious enough to take the time out to answer some questions about this intriguing puzzle-solving experience.

So without further ado, let’s get to it in a very special edition of 5 Questions!


So, Darcy, correct me if I’m wrong, but your friend invited you to be locked in a room with her, with only your wits and cunning to help you both escape within a certain amount of time? How did this come about?

As unfavorable as it may seem, it was actually a birthday gift. My husband bought me tickets to Mission Escape Games in NYC, and we went with a group of friends.

Oh, so how many of you could be in a given escape room? (I’m assuming there is more than one.)

There are a few rooms. We had 9 people in our room. Our group was teamed up with another group to find out what happened to Dr. Jekyll before Mr. Hyde showed up.

All the other rooms have other themes, and the owners try to change up the challenges frequently. That’s so people can keep coming back and playing something fresh, but also so others who have played won’t give away the secrets of how to escape

So your group and another team are all in a room together. What does the room look like? Is there someone there to guide you and answer questions, or are you on your own?

You’re on your own! We were told that we had an hour to escape and to look everywhere — and they mean everywhere — for clues. We walked into a small Victorian-era room with a fireplace and other period props and just started searching. We upended tables, took out drawers, you name it.

Many clues didn’t make sense at first, but as the game progressed, we realized every clue was there for a reason. There was also a small TV screen in the corner of the room that very ominously counted down your time.

But as we found out, the TV screen served a dual purpose. We had someone watching us the entire time who would provide clues, if necessary, through the screen.

Can you give us an example of some of the clues you found, and how they made more sense as the game progressed?

Not to give too much away, but we found a key that seemed to have no relevance at first, since it didn’t open the only door in the room. We soon discovered our little room was not as small as it seemed.

Most clues turned out to be more than they seemed at first. There were a lot of puzzles solved by trying to find out what was missing, rather than where something was hiding.

You said that the people running the game could give you clues through the television. Could you elaborate on that?

If we got stuck, we could ask for a hint. At one point, we were all standing over a chess board, befuddled because we knew it needed to come into play, we just didn’t know how. After discussing chess moves for a while, the TV screen showed us a poem using the words “King,” “Queen,” and “Knight.”

This reminded us that much earlier, we had found a deck of cards, so we knew that the deck of cards and the chess board were both necessary to solving that part of the puzzle.

How long did you have to escape?

One hour.

And did you?

Technically, no. But we came so close, our “handler” gave us an extra two minutes to finish.

Do you feel like a bigger or smaller group would have helped more?

You know, at first I wasn’t so sure about working with complete strangers, but by the end of the mission, I felt that every single person contributed in some way.

In my case, the more people present, the more knowledge brought to the table. For instance, I’m terrible with numbers, but others in the group used their very strong math skills to keep us afloat. My strength is in brain teasers and optical illusions, so I could help identify some of the riddles and visual tricks.

So you would definitely go again?

Absolutely! We had such a good time! We made new friends and, despite not escaping in time, we still felt very proud of ourselves.


Many thanks to Darcy for her time and her story about Mission Escape Games! You can check out her social media skills on the Facebook and Twitter accounts for Penny Dell Puzzles!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

HUGE App Announcement! (Plus Fred!)

Hello puzzlers and PuzzleNationers! We’re doing things a little differently today!

You see, we’ve released an exciting new update for the Penny Dell Crosswords App, and I’ve invited PuzzleNation‘s Director of Digital Games Fred Galpern to discuss what the latest version of the app brings to the table.

Fred, welcome to PuzzleNation Blog! Before we get to the big announcement, I’d like our fellow PuzzleNationers to get to know you a bit. What’s your background in puzzles and games?

Thanks, Glenn. I’m excited to share more about the new app update. My background is varied. I studied illustration at The University of the Arts in Philadelphia and have studied digital art & graphic design on my own ever since.

A few years after graduating, a close friend invited me to interview at the video game company where she worked. This was the start of a fun and engaging career mixing technology and art.

Prior to PuzzleNation, I worked on several video games including System Shock 2, Thief, Zoo Tycoon and Scratch: The Ultimate DJ. I also spent some time working on really fun game hardware such as the Drum Rocker and the iCade iOS controller series.

When I joined PuzzleNation, my exposure to traditional print puzzles was limited to the occasional newspaper or magazine. This opportunity to bring those classic print experiences to digital solvers has been a thrilling ride!

And when you’re not leading our crackerjack team of app designers and puzzlers, how do you spend your free time?

I get the “crackerjack” joke but it’s really true! The PuzzleNation team is very small and we’re only successful because each person is an expert in their field. Without this team we’d be nowhere.

Most of my free time is spent with my family. Fortunately, we’re all proud geeks. We enjoy the usual mix of films, TV, and reading but recently, we’ve become deeply engrossed with board games.

Not the usual fare, though — our love is the modern flood of games that mix strategy, skills and just a little luck. Our favorites are Ascension, Star Realms, Legendary, Dice Masters, Machi Koro, Sushi Go!, Splendor, Coup…and so on.

I also love to draw, play guitar & ukulele, and hope to get back to a regular running routine in the near future.

Okay, I think everyone is primed and ready for this big announcement! Let’s talk about what’s new with the Penny Dell Crosswords App!

This update is very exciting. As some of your readers know, the Penny Dell Crosswords app is consistently one of the top apps in the App Store. We receive thousands of reader comments telling us that they love the puzzles but wish there were more free ones.

We struggled with the best way to give our solvers free puzzles, and it wasn’t easy. What your readers may not know is each puzzle is created by the expert puzzle editors at Penny Press & Dell Magazines. Those folks deserve a fair wage, and so the challenge is to find a balance between giving solvers what they want and keeping our team employed.

That’s a long explanation for this announcement…

FREE DAILY CROSSWORD PUZZLES!

That’s right, every day there is a new, free crossword puzzle available in the Penny Dell Crosswords app. To cover editorial costs, each puzzle starts with a short ad. These ads are commonplace in free-to-play apps, especially competing crossword apps.

We think our puzzles and ad-supported free puzzle experience are the best available, and look forward to feedback from our app users.

Is that weekdays or every single day?

Every single day!

Now, can solvers stockpile these free puzzles for a rainy day?

Users can take as long as they like to solve a free daily puzzle. Once a solver completes their current puzzle, they simply tap to get today’s free puzzle! It’s fun and a bit challenging to complete a puzzle every day. If they need more time on a particular puzzle they simply continue solving. The current puzzle will remain on their device until they request a new puzzle.

Also, if solvers dislike the ads before the free puzzles, they can choose from over 1,000 puzzles in our Puzzle Store.

Fred, thanks for taking the time out to share such awesome news with the PuzzleNation audience. I can’t wait to check out these new puzzles! Any parting thoughts for your fellow PuzzleNationers?

Happy solving!


Download the latest version of the Penny Dell Crosswords App by clicking here, and check out all things PuzzleNation by clicking here for our homepage!

And remember! You can share your pictures with us on Instagram, friend us on Facebook, and check out all of our puzzly content on TwitterPinterest, and Tumblr!

5 Questions with Puzzler/Artist Hayley Gold!

Welcome to another edition of PuzzleNation Blog’s interview feature, 5 Questions!

We’re reaching out to puzzle constructors, video game writers and designers, board game creators, writers, filmmakers, musicians, and puzzle enthusiasts from all walks of life, talking to people who make puzzles and people who enjoy them in the hopes of exploring the puzzle community as a whole. (Click here to check out previous editions of 5 Questions!)

And I’m excited to have Hayley Gold as our latest 5 Questions interviewee!

An enthusiastic puzzle solver as well as an accomplished artist, Hayley combines her interests with Across and Down, a weekly webcomic devoted to The New York Times crossword.

She combines humor and the keen eye of a long-time solver to not only entertain, but offer worthwhile insight into crosswords as a whole and individual puzzles in particular. Whether she’s punning on themed entries or proving her pop culture savvy with references galore, each Across and Down comic brings something unique to the table.

Hayley was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!


5 Questions for Hayley Gold

1. Which came first for you: puzzles or art? How did you discover puzzles?

Well, I think art is rather intuitive. As soon as a child gets hold of a crayon their artistic career begins. A lot of people are miffed when artists comment that they’ve been drawing all their life, but I actually did more drawing in my youth than in my maturity, when pressure became attached to it.

That being said, I find doing puzzles much more relaxing and more natural for me. So, though one may have preceded the other doesn’t mean that it’s the dominant hobby.

2. When did you launch Across and Down, and has it evolved from your original vision?

I started the site in January 2014 as a project for my web comics class. The whole operation was rather hasty. We were told we needed to come up with a comic that’s updated weekly, the teacher said the content was completely up to us, though her web comic followed a linear narrative, as did the comics of most of the other students.

I needed something I could do without too much time lost, as the class was only an elective and I had other comics to complete, and something that focused on writing more than visuals as that has always been my strong suit. And of course I wanted it to be fun, and something that I cared about.

I never imagined it would become what it has. Okay, let me rephrase that. I have wild fantasies about it being much MORE than it is, what I never imagined is how much I would NEED it. I experience withdrawal if I go too long without making one.

[Strategy, a wonderful crayon-and-pencil piece, as featured on her portfolio site.]

3. Your comics offer a wonderful mix of humor, tongue-in-cheek wordplay, and savvy commentary from a clearly experienced solver. How have the constructors reacted to your comics? Do you think couching your critiques in this format allows you to say more than a straightforward review or blog post?

In general, I get a good response from constructors. I certainly never got any flak from anyone. Many have reached out to thank me actually, which is a very rewarding gesture. And I’ve never attempting real blogging to compare the reactions side by side, but I would guess that giving everything a lighthearted air does assuage some of the severity of critique.

But, at the same time, I am rarely totally critical and try to be balanced. And though I often address the constructor directly, I try not to make any serious personal attacks if I thoroughly rip something apart, though, by and large, I don’t do comics on puzzles that are completely horrendous. Partly because I don’t wish to be horribly cruel to anyone, and partly because I don’t think it’s very entertaining. At least in a comic, I think nitpicking about the usual crossword faux pas gets repetitive.

[A sample of one of her most recent webcomics.]

4. What’s next for Hayley Gold?

I’m working on a graphic novel, but no ETA on that. And for anyone who’s a fan of my site, I’ll warn you that it’s totally different, both graphically and narratively, so no guarantees that you’ll like it. I also need a job. Hey, anyone out there, hire me! Would love to do some custom crossword comics!

5. If you could give the readers, writers, and puzzle fans in the audience one piece of advice, what would it be?

Er, I’m not really good with this. God knows, my life is a mess. But let’s try to narrow it down a bit. How about advice pertaining to webcomics? Make it about something you’re passionate about. Most of my peers quit their webcomic after the class finished. Now, my stick-to-it-iveness may be due to my uptight nature, but also because it really meant something to me.

Also, keep at it even if you think no one is reading. I hope to get more eyeballs as I go along, though my site still reaches relatively few readers. People may look over it once and then never come back instead of subscribing, or just never come across it even though they are ardent puzzle solvers.

When I go to comics events, so many people come up to me to tell me what a “great idea” my site is — but they personally don’t do the puzzle so it’s not for them. I’ve experienced a very small overlap in the fanbases. The way comics are promoted, as one big giant blob of content, is rather weird — as if readers would be attracted to all of it simply because of the medium, rather than it being placed into subcategories — but I digress.

Choose something you like, stick with it.


Many thanks to Hayley for her time. Check out AcrossandDown.net for her comics and links to her other works, and to keep up on all things Hayley, follow her Across and Down Facebook page, her Twitter (@HayleyRabbit), and her Etsy page! I can’t wait to see what she has in store for us next.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

5 Questions with constructor Patrick Blindauer!

Welcome to another edition of PuzzleNation Blog’s interview feature, 5 Questions!

We’re reaching out to puzzle constructors, video game writers and designers, board game creators, writers, filmmakers, musicians, and puzzle enthusiasts from all walks of life, talking to people who make puzzles and people who enjoy them in the hopes of exploring the puzzle community as a whole. (Click here to check out previous editions of 5 Questions!)

And I’m excited to have Patrick Blindauer as our latest 5 Questions interviewee!

Any list of the top constructors in crosswords today simply has to include Patrick Blindauer. His puzzles have appeared in the New York Times, the Los Angeles Times, the American Values Club Crossword, GAMES Magazine, and numerous other outlets, and Patrick is known for his devilishly clever themes and challenging puzzle grids.

As a regular contributor to the American Crossword Puzzle Tournament and co-host of this year’s Lollapuzzoola, Patrick represents both classic crossword traditions and the enterprising spirit of today’s most innovative constructors, pushing boundaries and continuing to explore just how devious and delightful crosswords can be.

Patrick was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!

5 Questions for Patrick Blindauer

1.) How did you get started with puzzles?

My parents instilled my love of puzzles and games from an early age. I remember my mom got me an educational toy called Mr. Light, and my dad had a subscription to GAMES Magazine, which I would flip through when he was done with it. I loved the visual puzzles and the contests, but I didn’t get into crosswords until many years later when I decided to give up cigarettes and take up solving.

It was one of the best decisions I ever made, simultaneously improving my health and leading me to a new hobby and eventually to a new career. After a year of solving I tried constructing, and after a year of constructing something clicked and I made my first sale (a Thursday for the NYT, which ran on 7/21/05).

2.) Whether it’s the New York Times or the American Values Club Crossword, you’ve created some truly innovative and diabolical puzzles, like your famous dollar-bill-shaped crossword (featured above) or the New York Times puzzle from last year where multiple movie titles shared boxes. Do you have any favorite puzzles or clues, either your own or constructed by others? And on the flip side, what’s your least favorite example of crosswordese?

Thanks! Those are certainly the 2 New York Times crosswords which have gotten the most attention. Other favorites which spring to mind are my 7/4/07 New York Times puzzle*, the 12/17/09 New York Times puzzle I made with Francis Heaney, and the stuff I wrote for the NY Sun when I started out, which are collected in the book Patricks’ Puzzle Pandemonium: A Cavalcade of Crossword Craziness.

[*Glenn’s note: The 7/4/07 crossword was designed so that the letters “USA” could be found when certain boxes were shaded. It was no doubt a beast to construct. The 12/17/09 crossword was Noah’s Ark-themed, and animal names appeared side-by-side in the grid.]

I’m also the proud poppa of 5 Puzzlefests (interconnected xword suites with a final answer), which I offer through my website, and I’ve written a bunch of puzzle books (“Crossword Word Search” and “Wide-Screen Crosswords” are two of my favorites).

There are lots of other constructors whose work I enjoy, especially those who devise novel gimmicks that really push the envelope.

blindauer beard

My least favorite xwordese is probably LST, though I try to avoid all xwordese when I can. Coming up with a fresh SST clue is tough too, so I just avoid putting it in the grid in the first place.

[Glenn’s note: LST is an abbreviation for an amphibious military craft, short for Landing Ship Tank. SST is an abbreviation for supersonic transport, like the former Concorde.]

3.) You’re also a musician, and both the best puzzles and enjoyable musical performances often have a sense of flow and elegance about them. Do you ever find yourself relying on your more puzzly skills while performing, conducting, or teaching?

Not consciously, no, but maybe I should!

4.) What’s next for Patrick Blindauer?

I actually have something very exciting to announce: I’ve been commissioned to write a 6-puzzle set for the New York Times! It will run Monday-Saturday sometime this fall, and the plan is to make it a contest, as well. I’m thrilled and honored to have the opportunity to do something like this. Wish me luck!

5.) If you could give the readers, writers, and puzzle fans in the audience one piece of advice, what would it be?

Keep your pencil sharp and your mind even sharper.


Many thanks to Patrick for his time. You can check out his PuzzleFests and other puzzly works on his website, and be sure to follow him on Twitter (@pblindauer) to keep up on all things Patrick. (You can also learn more about the Lollapuzzoola tournament at BeMoreSmarter.com.) No doubt, Patrick will have something fiendishly fun for solvers soon.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!