Rain Boosters: A Puzzly Hashtag Game (Featuring Some Cirrus Punning)

[Image courtesy of Perfect Presents.]

You may be familiar with the board game Schmovie or hashtag games on Twitter.

For years now, we’ve been collaborating on puzzle-themed hashtag games with our pals at Penny Dell Puzzles, and this month’s hook was #PennyDellPuzzleWeather. Today’s entries all mash up Penny Dell puzzles, magazines, and products with weather terminology, seasonal terms, conditions, climate effects… anything that falls under the umbrella of meteorology!

Examples include Squall Fours, Frostbits and Pieces, or ABC7 Chief Meteorologist Lee-From-Nine Goldberg.

So, was the wordplay partly-lousy or partly-punny? Let’s check out what the puzzlers at PuzzleNation and Penny Dell Puzzles came up with!


You Snow the Odds

Blizzard Words

Cold Spellbound

Frost and Last

Polar Vortext Message

Wintry Mixmaster

Pairs in Rime

Raining Categories and Dogs

Dew Point the Way

Gust Star Framework

Crisscrosswind

Forecast Corners

The Mountain Shadow Effect

In the Humid-dle

Lucky Cl(oud C)over

Santa Anagrams Winds

Cumulostrategy

Letterdrop in Temperature

Extreme Weather Sudoku

Grand Tournado

Tornadoku

Bull’s-Eye Spiral of the hurricane

Thunderheads & Tailwinds Word Seek

Misty Vowels Word Seek

Partly punny, with a chance of Chain Words

“This fog is thick as Alphabet Soup!”

April Showers Bring May Flower Powers

Fancy Five Day Forecast

Forecast ‘n’ Aft

“The temperature was Seven-Up from yesterdaisy, and we can expect Plus Fours tomorrow as well.”

Climate Changaword


As always, one of our contributors went above and beyond, creating something special for everyone to enjoy.

Please check out this pun-filled take on a Penny Press-style Wizard Words, complete with grid and bonus answer!

Click here to download the Blizzard Wizard Words puzzle!

It’s a stormer of a puzzle!


Did you come up with any Penny Dell Puzzle Weather entries of your own? Let us know! We’d love to see them.

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Another A-maze-ing Visit to Animal Crossing: New Horizons!

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There are plenty of terrific video game puzzles out there. Whether you’re talking about video games where the vast majority of the gameplay is puzzle solving (like Myst, Portal, The Witness) or games in other genres that still use puzzles in creative ways (Resident Evil, Silent Hill, Uncharted), puzzles are part of the fabric of video games.

But sometimes, it’s almost more interesting when people introduce puzzly elements to non-puzzle games, because it shows off the creativity, cleverness, and skill of the designer.

People have designed escape room-style puzzles in Super Mario Maker (not to mention working calculators!) and Minecraft is known for its user-generated puzzly challenges.

But I don’t think I ever expected Animal Crossing: New Horizons to end up as a refuge for puzzly minds.

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For the uninitiated, Animal Crossing: New Horizons is a game where each player gets their own island, on which they can build a house, create their own paradise, and interact with fellow players. You can collect animals, plants, fruit, and other resources to craft items. There are tasks to complete, and more characters will arrive to explore your island.

We previously reported on Animal Crossing back in May of 2020 when guest blogger Jen Cunningham discussed their May Day event. During the event, game designers created a special island with a maze and a series of tasks for players to complete as they solved the twisty turny path before them. It was a big success, one of many for the game in 2020.

But as it turns out, that’s not the only maze to be found if you go island-hopping in this popular game.

No, a user named Avery Monsen spent about two weeks turning his island into a diabolical labyrinth of his own design. After deep diving into the game, the creation of Avery’s maze was driven by two factors:

1. It was more fun than the traditional game play
2. It would make the game virtually unplayable, which would make it easier to put down for a while.

And it looks like his plan succeeded. Once the maze was finished, he put the game away. (He recently returned to the game to check out a programming update.)

Apparently, the maze is complex enough to cause travel from any key location to any other key location to last ten minutes. And for a game where you’re free to explore wherever, ten minutes to get from place to place is an eternity.

“I wouldn’t say I forgot about my maze, but I definitely forgot how much of a hassle it is. It’s a nightmare,” Monsen said. “So, I took a few screenshots and posted them to my Twitter. I was very quickly flooded with people who were impressed by my dedication and terrified by my obsession. Both of these reactions are valid.”

He has shared the address code so that other players can visit his island and try their hand at his now-famous labyrinth. “I hope people enjoy my island and I hope it doesn’t make me look totally nuts,” he said.

Who knows what other puzzly works are lurking out there in the world of Animal Crossing: New Horizons, just waiting to be revealed?


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PN Product Review: Star Trek Fluxx: The Archer Expansion and The Porthos Expansion

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[Note: I received a free copy of this game in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

Crossovers have always been part of the fabric of Star Trek. The Next Generation‘s debut episode had Dr. McCoy (and later cameos by Spock and Scotty), Deep Space Nine‘s debut had Picard (and later Worf joined the cast), and Voyager‘s debut actually launched from Deep Space Nine. Intermingling across time and space made the franchise feel like one enormous, interconnected, living universe, and it made each show stronger.

So it’s only natural that the folks at Looney Labs would want the same thing for their Star Trek-themed editions of Fluxx. Star Trek Fluxx and Star Trek: The Next Generation Fluxx could be played together with The Bridge Expansion, but there was no way to introduce cards or characters from Star Trek: Deep Space Nine Fluxx or Star Trek: Voyager Fluxx.

Until now, that is.

Yes, now you can combine all four decks into one massive, constantly changing game with The Archer Expansion and The Porthos Expansion.

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For the uninitiated, Fluxx is a straightforward card game. You collect keeper cards and put them into play. Different combinations of keeper cards complete different goals, and each player has the chance to put different keeper cards and goal cards into play in order to win. So you might find yourself working toward completing the goal at hand when suddenly somebody plays a new goal, and the object of the game changes.

Along the way, players affect how the game is played by utilizing action cards and new rule cards which alter what players can and can’t do. Suddenly, you’ll have to trade your hand with another player, or start drawing three cards each turn instead of one.

The game can turn against you or spin in your favor in an instant; that’s both the challenge and the fun of playing Fluxx.

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The Archer Expansion introduces elements from Star Trek: Enterprise, as well as time travel references that allow the cards from other Star Trek Fluxx decks to overlap (including having Goal cards in play from multiple decks).

Although the original four games will be overwhelmingly represented in your now massive mixed deck, multiple playthroughs quickly revealed that clever players still managed to use the expansion cards to their advantage more than expected. The sheer variety of Goals available meant that no one could keep track of every possible way to win, so a casual scan of the Keepers on the table wouldn’t reveal if anyone was close to winning.

And for anyone worried that mixing the decks would make it hard to return the cards to their original decks, the team at Looney Labs is one step ahead of you.

expansions 1

From top to bottom, you’ve got the unique fonts for Star Trek Fluxx, Star Trek: TNG Fluxx, The Bridge Expansion, Star Trek: DS9 Fluxx, Star Trek: Voyager Fluxx, The Archer Expansion, and The Porthos Expansion. Although it’s easy to mix up cards from the expansion decks, there’s no mistaking any of the cards from the main four decks.

Speaking of expansions, let’s take a look at the other new offering on deck.

expansions 3

The Porthos Expansion introduces a few more Star Trek: Enterprise characters (including Captain Archer’s dog Porthos), but is mostly focused on tying together the five Star Trek shows through new Goals and Keepers.

Easily the highlight of the deck is Data’s cat Spot, though I’m also a fan of the Starfleet Medical Goal and the New Rule card that grants an extra card to every player if Star Trek is on TV while you play.

Not only that, but the cards are packed to capacity with inside jokes and fun references to events from the series. (The “Former Borg” card even feels like a reference to the recent Star Trek: Picard show.)

expansions 4

Star Trek fans could easily lose plenty of game time unearthing all of the connections, quotes, and moments from each show that are represented across both expansion packs. Seeing all the ways the franchise is interconnected is truly a joy, both as a Star Trek fan and a regular Fluxx player who is always looking for new opportunities to snatch victory from my fellow players.

Yes, mixing all four decks virtually guarantees much longer games — the sheer volume of cards makes matching Keepers and Goals tougher! — but if you’re looking for a dynamic, enjoyable way to get more out of your Star Trek Fluxx decks, these expansion packs are a brilliant way to go.

The Archer Expansion and The Porthos Expansion are both available from Looney Labs for $5 each. And you can find the Star Trek Fluxx decks for The Original SeriesThe Next GenerationDeep Space Nine, and Voyager for $20 each.

And you can check them out, alongside dozens of other great puzzles and games, in this year’s Holiday Puzzly Gift Guide!


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Brother, Can You Paradigm?: A Punderful Discussion

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I like puns. Okay, that’s a massive understatement. I adore puns. I happily share them on Facebook every Wednesday in our Wordplay Wednesday posts. I love Tom Swifties.

I love pretty much all wordplay, no matter how shameless. You may have noticed that PuzzleNation Blog posts discussing puns and wordplay often include the searchable tag “Get thee to a punnery” in the list of tags below.

Yup, that’s how much I like puns.

A lot of great crossword clues are built on punning, utilizing the multiple meanings of words to mislead you, to create soundalike phrases (like “Baa nana?” for EWE), or simply to keep the cluing interesting.

And puns get a bad reputation. Fozzie Bear’s elicit groans from his fellow Muppets. John Oliver, a comedian I absolutely adore, is often quoted online as having said, “I think puns are not just the lowest form of wit, but the lowest form of human behavior.”

That’s pretty rough. I haven’t been able to verify that quote to my satisfaction, but I can verify that he said this: “The moment I accept that there’s an artistic, redeeming quality in puns, I have a horrible feeling I’ll get hooked.”

bad puns

That’s the catch, isn’t it? A lot of crossword clues rely on wordplay, but a lot of people supposedly hate puns. But where is the line between wordplay and puns?

I can’t say for certain, but I suspect the line is drawn directly between what makes someone groan and what makes them nod their head in appreciation.

“Hanging is too good for a man who makes puns. He should be drawn and quoted.” — Fred Allen

A quick Google search will find celebrities on both sides of the great pun divide. Alfred Hitchcock famously said that puns are the highest form of literature. Shakespeare is loaded with puns. Edgar Allan Poe enjoyed wordplay in all its forms.

Poe+Pun+2

[Well, maybe not in this particular form…]

We find puns everywhere. In the one-liners of action heroes, in funny asides by the Cryptkeeper, on bumper stickers, in tweets, in dad jokes, on coffee mugs. And certainly in crossword clues.

Maybe I’m in the minority here, but in the end, I’d rather have a groan-worthy pun than no puns at all.

So what do you say we share a few? Leave your favorite puns in the comments section below!

Here’s a really bad one to get the ball rolling:

A man is about to have surgery, and before he goes into the operating room, the anesthesiologist pulls him aside and says, “We’re out of the usual anesthetics, so you have two unconventional options. I can use an older organic compound that’ll knock you out… or I can hit you in the head with a boat paddle.”

The man replied, “So it’s an ether-oar situation?”

Shameless.

Your turn. Go!


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The Founding Fathers of Cryptography?

It’s Veterans Day, and on an occasion dedicated to giving thanks to all those who served the United States honorably during either war or peacetime, it seemed appropriate to turn our puzzly gaze toward at American history for today’s post.

In fact, let’s look to America’s formative days. We’ve written in the past about George Washington and his creation of America’s first spy ring, and how heavily they relied on encryption and codebreaking techniques to protect America’s earliest secrets.

But as it turns out, Washington was far from the only Founding Father who was a strong proponent of cryptography.

Second president John Adams used a cipher to send letters to his wife Abigail when he was traveling. That cipher was designed by James Lovell, a member of the Continental Congress Committee on Foreign Affairs.

President #3 also relied heavily on ciphers and secret methods of communication. Thomas Jefferson created special ciphers specifically for Meriwether Lewis to use during the Lewis and Clark Expedition to protect the intrepid duo’s findings.

He even developed his own method for encryption. Some call it the wheel cypher, but it’s more commonly referred to as the Jefferson Disk.

These 36 wheels, threaded onto an iron spindle, allow the user to twist them until a message reads out. Each wheel has the letters of the alphabet in a random order.

So how did it work? Well, according to Monticello.org:

As an example, the sender of the message shown in the picture, “COOL JEFFERSON WHEEL CIPHER,” spells the message out and then looks to any other line of text – possibly the one directly above, which on this version of the cipher begins with the letter “N.” The sender then copies the rest of the letters from that line into the correspondence to spell out “NKYG NSUS NXML CQYO TYUH HFTD.”

The man who succeeded Jefferson as president, James Madison, employed encryption for both official documents — like letters between himself and members of the Continental Congress — and communication with other key figures. For instance, he sent a partially encrypted letter to Jefferson that described his plan to introduce a Bill of Rights.

Madison’s fellow contributor to the Federalist Papers, John Jay (later the first Chief Justice of the Supreme Court) always employed ciphers for diplomatic correspondence when traveling outside the US.

[This wooden puzzle is known as Franklin’s Kite.]

And as you might expect, the influential inventor, statesman, and polymath Benjamin Franklin had his hands in codecracking and cryptography as well. He not only created some of the ciphers employed by the Continental Congress, but he also published a book about encryption in the 1740s: George Fisher’s The American Instructor.

The Continental Congress, for their part, passed a resolution ordering ciphers to be used for all messages that couldn’t be safely transmitted otherwise.

In the end, as in the beginning, America doesn’t just love puzzles, it’s founded on puzzly principles.

[For more content involving American history and puzzles, check out our multi-part series on the history of the NSA, as well as the story of how a Tap Code and other puzzly spycraft techniques kept a soldier’s love story alive.]


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PuzzleNation’s 2021 Holiday Puzzly Gift Guide!

Happy Holidays and welcome to the PuzzleNation Blog 2021 Holiday Puzzly Gift Guide!

Each year, we scour the world of puzzles and games for the best, the most engaging, the most creative, and the most enjoyable products we can find, and we think this year’s collection is the best we’ve ever had!

We’ve got three different versions of the Gift Guide for your perusal, each of them absolutely loaded with all sorts of puzzly goodness and designed to make your puzzle and game shopping as easy as possible!

You can scroll to your heart’s content or use our handy quick search links to jump to different sections! The products in this year’s Gift Guide are organized by category, by age group, and by price below!

So, if you’d like to view products sorted by category (puzzle games, board games, puzzle books, etc.), click the wreath!

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If you’d like to view products sorted by age group, click the penguin!

And if you’d like to view products sorted by price from lowest to highest, click the tangram candle!

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A lot of terrific companies and puzzle constructors are taking part in our gift guide this year, and we’re sure you’ll find something for every puzzle lover on your list!

Happy browsing and happy puzzling to you and yours!