PuzzleNation Product Reviews: Veritas

Here at PuzzleNation Blog, we’re constantly on the lookout for any and all things puzzly, happy to spread the word on anything that will appeal to puzzle solvers.

And we think Cheapass Games’ board game Veritas fits the bill nicely.

Veritas is a strategy game in the same vein as Risk and other map-based board games, but with a much quicker pace and a delightfully wicked sense of humor.

The game is set in France during the Dark Ages, and each player represents some version of the Truth, printed in a few books at a random monastery. As you make more copies of the Truth and spread the word to other monasteries and cities, your fellow players are doing the same with their own versions of the Truth, as each of you tries to become the prevailing Truth in the country.

Sounds like a pretty straightforward strategy game, right? But that’s where the element of luck comes in.

Every round, each player pulls from a set of tiles, each tile representing a monastery that will burn down that turn. As monasteries burn, the books they contain are scattered, and the map becomes a little smaller, a little more claustrophobic, and one player’s Truth begins supplanting that of others.

Veritas is a marvelous mix of chance and skill, encouraging both short-term and long-term strategizing (skills that puzzle solvers and puzzle gamers have in spades).

The element of randomness is key in separating Veritas from games with similar territorial stakes. There’s a fun element of the unknown as you pick your tile, and since books are scattered instead of destroyed, there’s significantly less chance of hard feelings when one player burns down another player’s monastery.

(Plus it’s always fun to explain to coworkers in the lunchroom what you’re doing. “Burning down French monasteries” is never the answer they expect. *laughs*)

(Confession: We were so involved in the gameplay that I forgot to take pictures of the board. Please enjoy this dramatic recreation.)

The Cheapass Games rationale is simple, but elegant. They know you’ve got board games at home, so why jack up the price of their games by making you buy another set of dice, another set of chips, another set of tokens and supplemental pieces?

Cheapass Games arrive in a slim white box — as our complimentary review copy did — containing exactly what you need to play the game, and describing precisely what you’ll need from other games to play.

In the case of Veritas, you receive the game board (split into 8 well-rendered cards), the monastery tiles (for randomized burning), and instructions. Simple and elegant. All you need are chips to represent books filled with your truth.

Dime-sized ones will work best, especially since they need to be stackable. Monasteries in key positions can start to resemble miniature games of Jenga, as opposing players keep adding to the stack.

We used Rolco plastic chips in our playtesting, but they didn’t stack particularly well. (The game’s designers highly recommend using smaller poker chips like the ones featured here, since they’re designed to be stacked and won’t take up too much space on the game board.)

The game’s setup is a snap, though you’ll want to give the instructions a thorough read before starting, since the multiple actions available to players on a given turn can take a minute or two to suss out completely. (Any rules we were fuzzy on became instantly clear after a round or two of play.)

Veritas is a terrific strategy game that will appeal to plenty of puzzle solvers and gamers of all ages, continuing the Cheapass Games tradition of clever games with their signature sense of humor.

After all, what’s a little monastery burning between friends? =)

[You can find more information on Veritas (or pick up a copy of your own) by clicking here.]

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PuzzleNation Reviews: ROFL!

Here at the PuzzleNation blog, we love spreading the word about new puzzle-solving experiences of all sorts.

So we were intrigued when we heard about a new puzzly party game that utilized textspeak and abbreviations. We contacted the folks at Cryptozoic about it, and they were gracious enough to pass along a free copy of ROFL!, allowing us the chance to give it a thorough PuzzleNation vetting.

And ROFL! is a seriously fun time.

Masterminded by John Kovalic (artist for games like Munchkin and Apples to Apples, creator of the comic strip Dork Tower), ROFL!’s concept is simple.

Players try to create abbreviations of pop culture terms, phrases, and quotations for other players to decode, using only the symbols available on a standard keyboard. (So basically, numbers, letters, punctuation, and a select few others.)

So everyone takes turns being The Guesser (the one who must unravel the abbreviations conjured up by the other players, The Writers), starting with the person who used the fewest characters in their abbreviation. You award points for correct guesses (to both Guesser and Writer), and whoever has the most points after three rounds wins.

Groups of up to seven can play (three is the minimum needed), and with hundreds of possible messages (the cards are double-sided to maximize options) across six categories, you’re not likely to run out of new abbreviations to solve anytime soon.

(Plus with personal whiteboards, markers, erasers, and tokens, you have everything you need boxed up and waiting for you.)

ROFL! slots beautifully into the same party-game niche as Taboo and Scattergories: games that rely on the ingenuity of your fellow players to make the most of the gameplay, and ones that evoke fits of laughter with total ease.

I recruited four fellow puzzlers to try it out over lunch, and not only were we playing within minutes, but the laughs were rolling soon after.

I’ll give you an example from our second round:

The quote to guess was “It’s quiet over there. Too quiet.”

So I quickly scribbled “ITS QT > THR, 2 QT”

13 characters. So I placed my marker on the 13, and luckily, I used the fewest characters, so the Guesser turned to me first.

There’s only one guess per Writer, but I was optimistic.

The guesser got the first part easily. “It’s quiet over there…”

But then she paused. Uh-oh.

“It’s quiet over there… Two quarts?”

Everybody burst out laughing. (She did end up getting it on her second try, but the points go to the second Writer in that case.)

From a puzzle perspective, figuring out how to abbreviate quotes and sentences (all while the sand in the timer quickly dwindles) is a terrific puzzly challenge. After all, anyone who solves crosswords is intimately familiar with unscrambling unlikely (and sometimes baffling) abbreviations, and with the proliferation of textspeak thanks to greater and greater smartphone use, you’re sharpening your ROFL! skills every time your phone vibrates.

But writing your abbreviation is also an exercise in strategy. Do I risk using fewer characters in order to go first (first guess is worth the most points), or do I hedge my bet and go for clarity, even if I’m second or third to go?

Here’s an example from our game:

The quote was “Live long and prosper.”

So I put all my eggs in one basket and wrote “L L & PSPR”, hoping that “prosper” would carry the load and the Guesser would be able to figure out the rest from there. With only 7 characters, I was the first Writer on the board.

The Guesser was stumped, though. Time ran out before she could even guess.

The next Writer stepped up. (She used 9 characters and was next in line.)

Her abbreviation was “Lg Lv & PSPR”, and even though she accidentally mixed up the order of “live” and “long”, the Guesser immediately blurted out “Live long and prosper!”, securing them 2 points a piece.

In this instance, it was worth using a few extra characters and sacrificing being first in order to get the points.

With the social aspect, the improvisational aspect, and the puzzly aspect, ROFL! pushes a lot of ideal game-playing buttons, and it does so with style.

(And don’t tell the bosses, but the game was so popular that we played again during work hours the same day. *wink*)

All in all, it’s a good time for puzzlers and board game fans alike. John and the Cryptozoic Entertainment crew have a real winner on their hands here.

Thanks for visiting the PuzzleNation blog today! Don’t forget about our PuzzleNation Community Contest, running all this week! You can like us on Facebook, follow us on Twitter, check out our Classic Word Search iBook (three volumes to choose from!), play our games at PuzzleNation.com, or contact us here at the blog!