These Puzzly Puns Will Echo Through Eternity…

Oh yes, it’s that time again! It’s time to unleash our puzzly and punny imaginations and engage in a bit of sparkling wordplay!

You may be familiar with the board game Schmovie, hashtag games on Twitter, or the Hashtag Wars segment that used to run on @midnight on Comedy Central.

For years now, we’ve been collaborating on puzzle-themed hashtag games with our pals at Penny Dell Puzzles, and this month’s hook was #PennyDellPuzzleHistory, mashing up Penny Dell puzzles with historical figures, historical moments, and historical quotations!

Examples include: Daisy Defeats Truman, V-Words-Day, or “Ask not what your mystery country can do for you…”

So, without further ado, check out what the puzzlers at PuzzleNation and Penny Dell Puzzles came up with!


Penny Dell Puzzle Historical References!

Oregon Word Trails

Monrows Garden Doctrine

Woodstock Flower Power

Right of Wayflower Compact

Christopher Explore-a-word Columbus

Samson says and Dilemma

Lucky Star of Bethlehem

Lincolnwords

Federalist-a-Crostic Papers

Hannibal Crisscrossing the Alps

Washington Cross Pairs the Delaware

Military Sudo-coup

Alan Turing’s Codebreaking and Cryptocrossing during WWII

Fancy Ninety-Five Theses / Ninety-Five of Diamonds

Transcontinental Railroad Ties

Circles in the Tiananmen Square

Enigmatch-up Machines (for making Codewords)

Middle of the Silk Road

Boston Three-D Party

Sum Totals of ’69

Spanners Armada

The Treaty of Versyllability

The Stars-Spangled On Parade Word Search Banner


Penny Dell Puzzle History Quotes!

“Four Letter Score and seven years ago” / “Plus fours scorewords and seven-up years ago…”

“Other than that Mrs. Lincoln, how was the Word Play?

“Read my Blips: No new text messages…”

“The Buck Stoplines Here” / “The Buck Stops Here & There”

“Ich bin ein Berlinkworder…”

Napoleon: “Never interrupt your enemy when he’s making a Give-and-Take.”

Churchill: “The Battleship of Britain is about to begin.”

“Letterboxes them eat cake!”

Bill Parcells: “No matter how much you’ve won, no matter how many games, no matter how many championships, no matter how many Super Bowls, you’re not winning now, so you stink.”

Even Shakespeare can get into the hashtag game! From The Tempest:

ALONSO
And Trinculo is reeling ripe. Where should they
Find this grand liquor that hath gilded ’em?—
How camest thou in a pickle?

TRINCULO
I have been in such a pickle since I saw you last that,
I fear me, will never out of my bones. I shall not fear flyblowing.


There were also several submissions that deserve their own section, as these intrepid puzzlers went above and beyond.

One player offered this historical summation: HubCaptain Smith Who Became More than a Blip When He Ventured Across and Down with His Ship: A Titanic Tradeoff

Another player created his own puzzly Pledge of Allegiance:

“I pledge Accordion Words, to the flag, of the Untied Mystery States of America.
And to the republic, for which it Anagrams, one nation under Guess Who,
in Decisions, with liberty and Jigsaw Puzzles for all.”


Have you come up with any Penny Dell Puzzle History entries of your own? Let us know! We’d love to see them!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PuzzleNation Product Review: Doctor Who Fluxx

[Note: I received a free copy of this game in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that.]

The crew at Looney Labs have masterminded all sorts of pop culture crossovers with Fluxx — Batman Fluxx, Firefly Fluxx, Adventure Time Fluxx, and more — but they’ve outdone them all with the latest addition to the Fluxx card game library: Doctor Who Fluxx.

It’s a natural fit, to be sure. The Doctor travels through time and space, righting wrongs, exploring the universe, and periodically transforming into new versions of himself (a process known as regeneration).

In addition, the show itself can vary wildly from fantasy and science fiction to horror and mystery, all whilst remaining family friendly. So when you’re talking about a game where the rules change constantly, what better represents the Fluxx philosophy than Doctor Who?

And the creators have gone all out to make Doctor Who Fluxx both a great gaming experience for those unfamiliar with the show and an absolute, reference-loaded blast for Doctor Who fans.

For the uninitiated, Fluxx is a straightforward card game. You collect keeper cards and put them into play. Different combinations of keeper cards complete different goals, and each player has the chance to put different keeper cards and goal cards into play in order to win. So you might find yourself working toward completing the goal at hand when suddenly somebody plays a new goal, and the object of the game changes.

Along the way, players affect how the game is played by utilizing action cards and new rule cards which alter what players can and can’t do. Suddenly, you’ll have to trade your hand with another player, or start drawing three cards each turn instead of one.

So not only are the various versions of The Doctor (and his companions) your keeper cards, but long-time enemies like The Master, the Daleks, and the Weeping Angels serve as creeper cards that prevent players from achieving victory. And every Goal card represents either a relationship from the show or a clever reference to a quote, running gag, or key moment from the 50-year history of the TV show.

And the Doctor Who-tinged details don’t end there. New Rule cards and Action cards incorporate quotes and moments from the show, making clever use of Fluxx’s malleable rule set to add more sci-fi-fueled chaos to the game.

Probably my favorite card — among many that pay homage to the source material — is the Future Doctor Keeper Card. Not only does it acknowledge that there’s always a new Doctor lurking in the show’s future, but it makes for a crafty game mechanic, as the card immediately becomes the highest numbered Doctor in the game.

(So, for instance, if you’re trying to achieve the Regeneration Goal — which requires two Doctor Keeper Cards in sequential order, you can pair the Future Doctor card with the Twelfth Doctor.)

Even if I wasn’t a fan of the TV show, I still would’ve thoroughly enjoyed testing out Doctor Who Fluxx. A great deal of time, energy, and creativity has clearly gone into incorporating huge swathes of the Doctor Who franchise into the gameplay itself, and it shows. The game remains infinitely replayable, bringing the best of Fluxx and the best of The Doctor together. This is, without a doubt, the best version of Fluxx yet. What fun!

Doctor Who Fluxx will be available November 23, but is available for pre-order by clicking here! And to check out all of our reviews of Looney Labs games and products, click here!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Daily POP Crosswords Is Here!

Hello friends and fellow PuzzleNationers! Come one, come all, because we’ve got a very special announcement for you all! So special, in fact, that we’re doing a special Wednesday post for it!

We have a brand new puzzle app for your enjoyment! Say hello to the best new crossword app on the market today: Daily POP Crosswords!

Available for both iOS and Android users, Daily POP Crosswords takes the topnotch cluing and well-constructed grids you expect from PuzzleNation and goes one step further. We’re talking about pop culture-fueled themed puzzles from world-class constructors!

Free themed daily crossword puzzles right in your pocket every day! Each day has a different pop culture theme, running the gamut from music and movies to sports and history, so no matter what piques your interest, we’re guaranteed to have a puzzle for you!

And yes, we did use the magic word. Daily POP Crosswords is free to download and free to play!

Plus, you get all of the terrific features you know and love!

The pop-up clue screen keeps your grid clear and easy to access! Our optional Smart Step navigation helps you fill the grid by jumping from one entry to the next, building upon the letters you’ve already placed! Our Hint feature can reveal letters or even whole words if you get stuck!

Daily POP Crosswords is without a doubt our best app yet, but you know what? Don’t take my word for it. Check out this quick video preview of the app in action!

With fantastic new free content every single day, you can’t go wrong with Daily POP Crosswords!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Designing Your Own Escape Room Event!

One of the most interactive puzzly challenges available to modern solvers is the escape room.

Although themes and scenarios vary greatly, the basic idea is this: a group of people are locked in a room, and tasked with escaping from it within a certain time frame (usually an hour).

They do so by searching for clues, completing tasks, unraveling riddles, and finally, unlocking the door to escape. Some rooms employ riddles. Others use word puzzles. Others still involve working together to overcome obstacles. (For instance, I hear about one escape room where the group was split in two and separated, and they had to work together to unlock the door that separated them.)

There are endless variations available to the intrepid puzzler. And a week or so ago, I had a go at creating my own and running it for a friend’s birthday. I’d never run an escape room per se, but having run roleplaying events before — as well as murder mystery dinners — I was excited to pit my dastardly puzzly mind against a worthy group of heroes and miscreants.

And so, I thought I’d offer a few tips on creating your own puzzly escape experience.


1.) Know your audience.

If your players aren’t engaged, the event is pointless. So you have to make sure that whatever obstacles you lay before them will interest them. If they aren’t partial to brain teasers, mechanical puzzles, or physical challenges, they’ll quickly lose any investment in completing the game.

In my case, I tried to use every puzzly tool at my disposal. There were riddles, puzzle boxes, combination locks to crack, door locks to “pick”, and tricky clues to unravel.

[I drafted two puzzle boxes from my collection into the game.]

2.) Give everyone something to do.

Everyone has different strengths and weaknesses when it comes to things like this. So use that to your advantage. Let the hardcore puzzlers tackle the puzzles, while the less puzzly people complete tasks like uncovering backstory, hunting for hidden items, or even doing battle with threats to the players.

Adding a live-action roleplay element like combat can not only add flavor to your game, but it allows players to contribute without having to struggle with puzzles that might not be their strong suit.

If everyone feels like they’re contributing, all successes feel shared. And shared successes are the best ones.

3.) Let imagination drive the game.

When tackling an event like this, it can be easy to splash out on locks, puzzle boxes, and all sorts of trappings for the game. After all, you want it to be an immersive experience, but that sort of immersion can grow expensive very quickly. And you don’t need to spend hundreds of dollars to create a great solving adventure.

[A 5-digit combination lock that lets you spell words (or mix letters and numbers), a directional combination lock, and two standard four-digit locks]

I had a small budget, so I bought a few combination locks, four small briefcases (so there was something to unlock and open), and some other bits and bobs. Locks run between $6 and $12, but there are few things more satisfying than cracking a puzzle, dialing in your answer, and feeling the lock open in your hand. The sign of a job well done.

But you can build one without spending much money at all. Get creative with it! You can replicate practically anything with a piece of paper — locks, puzzles, riddles — and a little imagination. Any box can become a treasure chest or a lockbox. Any room can become a laboratory or a dungeon or a high-security vault.

[I picked up this little lock for cheap on Amazon, drew the various characters in the combination on little slips of paper, and hid them around the room. It was up to the players to find them, put them in the correct order, and open the lock.]

The low-budget solutions are often the most satisfying. For instance, I mentioned above that, in my escape room, there were door locks to “pick.” I used quotation marks because I didn’t buy door locks to actually pick. Instead, I swapped in another, simpler method for testing someone’s digital dexterity: Jenga.

I stacked up a Jenga tower, removed 8 or 9 pieces, and then challenged the group’s lockpick to remove two or three pieces per door they “picked.” This simulated both the tension of the act and the level of skillful manipulation necessary, and for a fraction of the possible cost.

4.) Tell a story.

I’m a roleplaying fan. I love telling stories in my gameplay. And, to me, nothing adds flavor and depth to an escape room like a story. My favorite escape room experience was a Houdini-themed room that was loaded with the famous magician’s history and trappings — shackles, a straitjacket, and more — and all those little touches added so much to the atmosphere and the tension of the game itself.

So craft a story! Why are the players there? Why do they need to escape? Is there a villain? A curse? An evil artificial intelligence to battle? A diabolical millionaire or a mad scientist with an axe to grind?

All those elements can add to the experience. The escape room I designed and ran centered around a evil wizard and the aftermath of his reign of terror. My players warded off ghosts, avoided automated traps, and even held a Beauty-and-the-Beast-inspired seance — since the wizard had turned several of his staff into furniture — as they moved from place to place.

[The remains of a room well-escaped.]

With a little ingenuity, forethought, and creativity, you can craft a one-of-a-kind puzzle experience.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Collection 26 is Here! Plus Bonus Boxes!

Thanksgiving might be just around the corner, but we won’t make you wait! Belly up to the table for some puzzly delights! We’ve got new puzzle sets for the Penny Dell Crosswords App!

Collection 26 just landed for both iOS and Android users, and we’ve got a range of puzzles and difficulty levels to fit every solver!

 

You can get 30 easy, 30 medium, or 30 hard puzzles in the Collection 26 set, or level up to the Collection 26 Combo sets, which offer 60 easy or 60 medium puzzles!

And if you’re still hungry, the Collection 26 Value Pack has 150 puzzles! Plenty to sate your puzzly appetite!

But that’s not all! We’ve also got a new 35-puzzle Deluxe Bonus Box for you (which includes 5 themed puzzles) AND our Deluxe Bonus Box Combo 2 that offers double the bonus puzzles! 70 puzzles, including special themed ones you won’t find anywhere else!

You can’t go wrong with these awesome deals! PuzzleNation is dedicated to bringing you the best puzzle-solving experience available, with world-class puzzles right in your pocket, ready to go at a moment’s notice! That’s the PuzzleNation guarantee.

Happy solving, everyone!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

PuzzleNation Product Reviews: Big Letter Bananagrams, Qwordie, & Word-A-Melon

[Note: I received a free copy of these games in exchange for a fair, unbiased review. Due diligence, full disclosure, and all that. /end disclaimer]

When it comes to word-forming tile games, the folks at Bananagrams are the masters. Their fruit-inspired packaging is synonymous with that particular brand of puzzling, giving Scrabble a run for its money in terms of letter-tile games. And they have an uncanny knack for putting new spins on classic puzzle-game tropes, breathing new life into the genre.

In today’s post, we’ll take a look at three of their latest efforts: Big Letter Bananagrams, Qwordie, and Word-A-Melon.

Big Letter Bananagrams is pretty much the tried-and-true Bananagrams model you already know: solvers pull tiles from a central pile and use them to build a grid of overlapping words, hoping to be the first to use up all of their letters.

The difference here is simple but important: Big Letter Bananagrams offers greater visibility for solvers with visual impairments. The tiles are 50% larger than those in the regular Bananagrams set — complete with a bold, easily discernable font — ensuring that older generations of puzzlers will still get to enjoy family game night.

Plus, a portion of the sale of each set of Big Letter Bananagrams goes to the American Macular Degeneration Foundation.

Qwordie takes the word-forming basics of Bananagrams and adds a twist: solvers must use their own letter tiles (as well as ones pilfered from a central pile, a can of extra tiles, or another player’s personal tiles) in order to form a word that fits a certain category.

For instance, say the given card asks you to spell one of the five senses. Each player draws tiles from the central pile or the can of extra tiles and tries to spell a word that satisfies the card on the table. The first player to do so adds those tiles to their stack. The first player whose stack of winning letters passes the finish line on the side of the game tin wins!

Qwordie works at a slower pace than traditional Bananagrams games, since there’s a bit of a wagering aspect to grabbing new tiles. Sure, the quickest speller usually still wins, but the gamesmanship offers players more options than the regular game, since you can use wild card tiles (the platypus tiles), steal tiles from other players (the robber tile), or chose from several piles of extra letter tiles to pull.

This more methodical pace offers a distinctly different play experience for players familiar with more rapid-fire Bananagrams-style solving, and skews the game slightly older than most other Bananagrams products.

The categories come in easy and hard sets, allowing you to tailor the game to whichever group of puzzlers you play with. Qwordie is a smart hybrid of word-building games and Family Feud-style name-something-that-fits-this-category games, combining them for a fun solving experience for puzzlers.

Finally, we’ve got Word-A-Melon, one of the most cleverly designed and realized games in the Bananagrams game library.

Not only are the instructions of the game disguised as a watermelon rind cover for the game board, but the game board itself can be used to store the game’s tiles and die for easy transport.

Players race to claim seeds — aka letter tiles — by flipping over random tiles on the watermelon-shaped game board and using those seeds to spell out the longest word possible. You then claim the tiles used in that word and remove them from the board, adding them to your stash of seeds.

A roll of the die determines how many tiles you get to reveal on the board, but any letters you can’t use are turned back over. This adds a marvelous Memory-style mechanic to the word forming, one that adds a bit more strategy to everyone’s gameplay.

As you spell words, you remove those letters from the watermelon board, and the player with the most tiles (or seeds) at the end of the game wins.

You can also tailor the game’s difficulty to your liking: excluding common letters makes it harder to form words during the game, while excluding the tougher, rarer letters (like Q) makes for less of a challenge for younger solvers.

Between these three games, solvers of all ages and levels of experience have a word-forming game that fits them, encouraging group gameplay while challenging the anagram and resource management skills of each and every puzzler. Factor in the high replay value built into all of these games, and you’ve got a trio of winners for any puzzle fan.

The Bananagrams crew has done it again (and again, and again).


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!