Scrabble Removes 400 Offensive Words (and Tournament Players Are Freaking Out)

Pretty much everyone has at least one Scrabble friend. You know, that person who just destroys all comers by placing unlikely words and unexpected additions, snagging every last available point each turn.

I have two such friends, and their rivalry was so legendary that, during one particularly high-stakes game, the loser would have to write and perform a song celebrating the Scrabble supremacy of the victor.

And those are just Scrabble fans. Scrabble tournament players are another breed entirely.

Let me give you one example. In 2015, a guy from New Zealand won the French Scrabble Championship. Without speaking a word of French.

Yes, this guy memorized every word in the French Scrabble Dictionary and won the championship.

That is next level.

Which makes today’s news story slightly more understandable… even if it is still incredibly stupid and sad.

Mattel, the company who owns the rights to Scrabble outside North America, has come under fire for removing 400 words from the official accepted list of Scrabble words for being offensive or derogatory.

From an article published by UK outlet The Daily Star:

The company has refused to publish the list but the official word checker shows that the banned terms include epithets against black, Pakistani and Irish people as they believe the terms have no place in a family game.

The change follows a similar move by the American rights owner Hasbro and affects competition-level Scrabble, which is played by thousands of people at international tournaments.

And some competitive players claim this is overreaching by Hasbro and Mattel. In fact, three “prominent” members of WESPA, the World English-Language Scrabble Players Association, have supposedly quit competing in protest.

For the record, the Official Scrabble Dictionary, Fourth Edition contains 100,000 words. And for tournament play, the approved list of words reportedly runs as high as 278,000 words.

And these goofs are complaining about 400 offensive and derogatory words that, apparently, they simply cannot compete fairly without using.

Oh, and their argument against removing the words is equally stupid.

“Words listed in dictionaries and Scrabble lists are not slurs. They only become slurs when used with a derogatory purpose or intent, or used with a particular tone and in a particular context.” That’s according to Darryl Francis.

Who is Darryl Francis, you ask? Well, according to the Daily Star, he is “a British author who has overseen official Scrabble word lists since the 1980s.” Cool.

Well, good news for you, Darryl, that’s 400 fewer words to oversee.

According to Darryl, using the word on a Scrabble board is not offensive. Personally, I think puzzle constructor and author Eric Berlin summed up the issue perfectly in a similar discussion regarding entries like “Go OK” or “CHINK” (as in chink in one’s armor) when they appear in crossword grids:

Perhaps a good rule for this sort of thing is, if you were looking *only at the completed crossword grid* and not at the clues, what would CHINK or GOOK call to mind first?

That’s what I thought, and that’s why I would never dream of using either word in a puzzle.

The same rule should also apply to a Scrabble board. If someone strolls by and sees one of those 400 words, that reflects poorly on the game, the players, and the entire event.

And when you consider that competitive Scrabble in general has come under fire in recent years for a perceived gender bias against women, you’d think they might want to avoid further social dust-ups.

I mean, I don’t recall these same doofuses complaining when LGBTQIA+ terminology was added to the dictionary as part of a 2800-word addition to the approved list. Was that “misguided social manipulation” then? Was that bowing to political correctness?

No. It was just a chance for more points.

Guess what, folks? The Scrabble overlords giveth, and the Scrabble overlords taketh away. Such is life.

drawingroomscrabble

Oh, I nearly forgot. The other argument that has been made about removing these words from the accepted list regards the offensive words they DIDN’T remove.

Yup, Karen Richards, another member of WESPA — who helped to run the World Youth Scrabble Championship for 15 years — claims that these changes won’t make the game more family-friendly.

Why not?

Because children could still play other offensive words.

This is also a dumb argument.

That’s true. But they can’t play these offensive words, so there are fewer opportunities for these apparently slur-happy children to offend other people through the medium of Scrabble.

I wonder if she doesn’t bother to tell her children not to say the F-word, because they can just use another swear instead? I suspect not.

And I know, fellow puzzlers and PuzzleNationers, I know. This is a very minor, very stupid thing. So why are we talking about it?

I have a few reasons:

  • One, it’s puzzly and in the news, and that’s my wheelhouse.
  • Two, I cannot resist pointing out what gets “anti-PC” people all in a huff. I mean, I’m supposed to be the snowflake here, right? So why are they freaking out?
  • And three, it amazes me that in a world where there are big, important, actual problems, some folks go nuts over .4% of their potential Scrabble words going away. (That’s out of 100,000. When we go with 400 out of 278,000, it drops to .14%)

Seriously, tournament Scrabble players, get a grip. If you can’t win without these words, you probably wouldn’t win anyway.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

 

I-Got-The Christie’s: A Puzzly Crime Hashtag Game!

170831526_4007871395926244_6804303427308015657_n

You may be familiar with the board game Schmovie or hashtag games on Twitter.

For years now, we’ve been collaborating on puzzle-themed hashtag games with our pals at Penny Dell Puzzles, and this month’s hook was #PennyDellPuzzleMystery. Today’s entries all mash up Penny Dell puzzles with TV shows, movies, books, characters, concepts, and anything else that fits the mystery genre!

Examples include: Sherlock Home Runs, Two at a Crime, or The Bricks and Mortar of Roger Ackroyd.

So, without further ado, check out what the puzzlers at PuzzleNation and Penny Dell Puzzles came up with!


Agatha Crisscrosstie

Mixed Bagatha

Murder on the Easy Crossword Express

Murder, She Quote / Murder, She Quotefinds

Mary Higgins Clark’s The Shadow of your Smile

Mary Higgins Clark’s On the Stretch Letters Where You Live

Joanne Fluke’s A Cinnamon Roll Recipe Time Murder

Paige Shelton’s The Killer Maze

Perry Mason’s The Case of the Mystery Melody

The Mirror Image Crack’d from Here to There

The Secret Word of the Old Clock

The Purloined Letterboxes

The Glass Keyword

Secret Word Agent

Double Trouble Agent

Word-a-Mata Hari

Nancy Drew and the Hidden Word Squares

Nancy Drew: Double Trouble Shooter

Sorry, Wrong Number Sleuth

D.O.ABC’s

Alfred Hitchcock and the Three of a Kind Investigators

Alphagrid HitchCrackers

PsyCodeword

To Catch a Themewords

Dilemma “M” for MurDittos / Dial-A-Grams for Murder

Rear Windowboxes

The 39 Stepping Stones

John GrishAnagrams

Miss Marbles

Hercule Poirows Garden

Fill-In Marlowe

Crackerjacks Reacher

The Alphabet Soup Murders

Pretty Maids All in a Rows Garden

They Only Kill Their Masterwords

Who’s Calling the Great Chefs of Europe?

Evil Under the Sunrays

Word Trails of the Pink Panther

Against All Odds and Evens

Body Double Trouble

Se7en-Up

Along Came a Spider’s Web

The Da Vinci Codewords

Trixie Belden and the Secret Words of the Mansion

Knives Out of Place

SpyMasterwords

Whopunit

The Dresden Tiles

Arth-Here-and-Thur Conan Double-Trouble-Doyle, Word Seek Mystery Person!

He’s the WatSunrays to your Sherlock Homeruns

The Sign of the Four Corners / The Sign of Foursomes

The Man With the Twisted Blips

221 ABC’s

Alphabet Soup For Two-Twenty-One-B Baker Street

Matchmaker Street Irregulars

“…What’s Left must be the truth.”

The Seven Percent Solution is on Page 178


I’m not very familiar with the mystery genre. I’ve heard of author Sara Pairsetsky and her novels Critical Masterword and Spellbound Game, though.

APPMystery


One intrepid puzzler went above and beyond by submitting the following pun-fueled message:

I have recently begun reading an author by the name of C.J. Boxes, needless to say he writes Mystery Word Seeks and I believe that that the C.J. is short for Crackerjacks.

Boxes is best known for his Joe Picker Upper series of novels and some of my favorites are “Savage Home Runs,” “Blackouts of Range,” “Breaking Point the Way,” and of course “Vicious Circle Sums.”

Recently Boxes’ latest series featuring a pair of Montana private investigators has been picked up by ABC’s television and the show depicts Double Trouble and the detectives come Face to Face with Deduction Problems in stories such as “Pair Off Dice Game Valley” where they ultimately answer the Big Question.

I’m glad to share this with y’all.


Have you come up with any Penny Dell Puzzle Mystery entries of your own? Let us know! We’d love to see them!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Puzzling Virtually at Norwescon 43!

nwc43

Over the weekend, I participated in an online version of the celebrated sci-fi, fantasy, and horror convention Norwescon.

Although many of the convention’s panels and events have a writerly focus, plenty of attention is also given to art, films, games, and pop culture, so there was plenty for puzzle and game fans to enjoy at the event.

Naturally, since the convention was being held virtually rather than in person, some creativity was required to redesign events to be enjoyed from the comfort of attendees’ homes.

For instance, costumes were shown off through video or submitted photos — there was even a closet cosplay challenge held where participants had twenty minutes to create a costume based solely on what they could find in their closets!

As for my contributions, each year I host a themed scavenger hunt and an escape room for teen attendees to enjoy.

thumbnail_PBSH500

The scavenger hunt adapted to the format easily. We cast volunteers to portray different characters from the film The Princess Bride, and players had scheduled times to actually interact with them through Zoom chats. Players downloaded a PDF of the rules and some puzzles to be solved, and they would receive a code phrase upon completing each of their assigned tasks.

(The code phrases, when properly combined, revealed a secret word which would “trigger” a surprise video.)

Their more puzzly tasks included using instructions to whittle down a list of 40 possible ingredients down to the three Miracle Max would need for his miracle pill for Westley, as well as solving a logic puzzle to find evidence that an ROUS was innocent of a royal guardsman’s disappearance.

And on the last day of the convention, they attended the wrap-up panel where we explained the hunt in full, thanked the cast, announced the winners, took suggestions for a theme for next year’s scavenger hunt, and even played a Cameo video from a member of the film’s cast as a surprise for all the attendees!

It was a rousing success.

3po top half

Adapting the Star Wars-themed escape room for a virtual format was far more daunting. After all, one of the most satisfying aspects of escape room solving is to actually physically solve puzzles, unlock containers, open doors, and defeat all sorts of key locks, combination locks, and more.

My solution to this problem was to still allow players to “unlock” and open something, just something virtual: password-protected PDF files.

wall unit 2

[This “panel” required a 5-digit code and a 3-digit combination to unlock.]

I created a webpage with images of all the “locked” panels for them to virtually open, each of which had symbols to indicate what sort of lock there was, as well as links to the password-entry screens. As they found keys and solved puzzles, they coordinated to try different panels and see which keys and codes unlocked the PDFs, which then opened to give them new tools and puzzles to solve.

It wasn’t the most elegant solution, but once players got the hang of it, they were soon racing through the room, using a built-in chat window to keep track of items they hadn’t used and working out passwords in real time.

One of the players even started livestreaming her efforts to solve a pipe puzzle on Twitch so everyone could solve along with her. It was a very cool and innovative way to virtually solve!

Hopefully, we’ll be back in person for next year’s convention and we can get back to opening locks and running around for a proper scavenger hunt. But either way, it’s nice to know we’re adaptable and creative enough to still pull them off in the virtual space when circumstances arise.

After all, as long as the players had fun, we can definitely call it a win.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

What’s Better in Puzzles and Games – Loud or Quiet?

One of my favorite things about puzzles is how peaceful they are.

Sure, escape rooms can be cacophonous, and dropping a jigsaw puzzle can be infuriating, but for the most part, puzzles are soothing.

The satisfying scratch of pencil on paper as you fill in a word, watching the pile of unplaced jigsaw pieces slowly dwindle as the picture continues to form, getting a little victory chime when you solve a puzzle in your favorite app…

Board games, on the other hand, tend to get loud.

Sometimes, it’s good-natured debate or enthusiastic contributions, like when things get tense in a cooperative game, or when the game generally encourages rambunctiousness, like Throw Throw Burrito.

Other times, it’s a by-product of the gameplay itself. There’s a fair amount of frenzied clacking in Hungry Hungry Hippos, for instance, but I never hear people complain about the noise that comes along with a round or two of marble-chomping.

[Image courtesy of Grey Mass Games.]

Of course, that increase in volume can be for reasons that are a little more heated. Maybe someone betrayed someone else in a game like Sheriff of Nottingham. Monopoly famously inspires people to flip the board in frustration.

Social deduction games where identities are secret, or where there’s some level of deception involved, also tend to get pretty loud. Whether it’s Mafia, Ultimate Werewolf, Secret Hitler, Blood on the Clocktower, or others, raised voices are common.

But when it comes to loud board games, I think we can all agree that one particular dexterity takes the cake.

Say it with me now…

JENGA!

Yes, Jenga — by design — is loud. The only way the game can end is with a toppling tower of wooden blocks. CRASH! I know several board game cafes that have banned it for that specific reason.

Sure, KerPlunk can be loud, but even a stack of falling marbles doesn’t seem to compare to the jarring clatter of a stack of Jenga tiles hitting the table and/or the floor.

Sure, Perfection can be loud, but that’s kind of the point. You’re trying to complete the task BEFORE the buzzer. So it is possible to play without the cacophony.

Jenga is so infamously loud that there are other games that sell themselves on being quieter than Jenga but offering the same stacking mechanic. Rhino Hero and Rhino Hero Super Battle employ cards instead of wooden blocks, so the collapse is less more tolerable, while Catch the Moon employs ladders, which makes for an oddly soothing yet still stressful game experience.

But where do you stand on noise-making games and puzzles? Do you like them soothing and soft or calamitous and crashing? And just what is the loudest game? Let us know in the comments section below. We’d love to hear from you.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Monopoly Opens Up the Community Chest to the Community!

monopoly

Monopoly has been around for more than 80 years, and over the decades, they’ve made all sorts of attempts to modernize or update the product. They’ve ditched paper money for electronic banking and credit cards, they’ve utilized motion sensors, and even released Millennial, political, and cheaters’ editions in the hopes of freshening up the game.

This time around, they’re asking for the public’s help in changing the game. Specifically, they’re looking to update the Community Chest cards.

community-chest-vintage

According to the Hasbro press release:

Covering topics like beauty contests, holiday funds, and life insurance, there is no denying the Monopoly game’s Community Chest Cards are long overdue for a refresh. And, coming out of the tumultuous year of 2020, the term “community” has taken on a whole new meaning. Hasbro is counting on their fans to help reflect what community means in their real lives, into the Monopoly game, by voting for new cards like “Shop Local”, “Rescue A Puppy” or “Help Your Neighbors.”

Naturally, because of the Internet, this is already being reported in some outlets as a desperate attempt by the company to appear “woke” or more socially aware. And that seems a tad pessimistic in my view.

Sure, this could be a cynical corporate strategy, but it doesn’t mean updating the game is a bad idea. I mean, when’s the last time the bank actually made an error in your favor and you got $200?

community-chest-bank-error-in-your-favor

This isn’t even the first time they’ve crowdsourced an update to the game. A House Rules edition of the game was published with five house rules suggested by fans.

In 2017, Hasbro launched an Internet poll to determine a new lineup of tokens for editions of the game, which resulted in the boot, wheelbarrow, and thimble being removed from the game (and replaced with a rubber duck, a penguin, and a Tyrannosaurus rex).

So they’ve posted a poll where you can choose between two possible options for each of the 16 cards.

For instance, one pairing let me choose between “You go to the local school’s car wash fundraiser — but forget to close your windows! Pay $100” and “You held a neighborhood party — but you didn’t recycle your trash! Pay $100.”

Other cards mention bake sales, video chatting, running for charity, volunteering, community gardens, donating blood, and more.

community chest

So, this begs the question: what suggestions would you make?

Would you replace the beauty contest with second place in a hot wings-eating contest? Would you help a friend secure a small business loan? Would you contribute to an off-the-grid community?

Let us know your ideas for new and fresh Community Chest card ideas in the comments section below! We’d love to hear from you.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

Learning How to Drive From a Board Game?

ipgsycot_elearning-board-games

You can learn a lot from board games.

You can test your dexterity with games like Flick ‘Em Up, Flipships, or Pitchcar. You can test the steadiness of your hand with Jenga or Operation. You can test your deduction skills, your memory, your trivia, your tactical ability, your pattern matching, and your luck in all sorts of games. And along the way, you can learn history, strategy, negotation, and deception.

But, according to an article sent in by a fellow puzzle fan, there’s a board game out there that teaches you the rules of the road as well.

in-sierra-leone-a-board-game-will-grant-you-a-drivers-licenseeventually-80452-7

It’s called The Driver’s Way, and in the African country of Sierra Leone, it became law that you had to purchase and play this board game to learn road safety.

The game was actually designed by the assistant inspector general of police in Sierra Leone, Morie Lengor, and he designed the game in the hopes that it would reduce the accident rate for drivers in his country.

Now, this is a pretty cool idea, and I think more skills should be taught through board games. Do detectives need to play Clue or Deception: Murder in Hong Kong in order to learn their trade? Should we have exterminators playing Mousetrap and virologists playing Pandemic?

Just imagine if a court could order someone to play Sorry until they respected the meaning of the word.

17305512_303

Anyway, I thought this was a weirdly fascinating factoid, so I went on the hunt for more details. There weren’t many.

The news regarding this story broke in 2013, and the vast majority of articles about the game date back to that initial media blitz. Practically all of them carry the headline “You Have to Play a Board Game Before You Can Get a Driver’s License in Sierra Leone.”

Moreover, almost all of the articles were in some way factually incorrect, because they were thirdhand or worse reports, copying and paraphrasing from another article which did the same from another article which MIGHT have linked to the original.

Recent search results (and by recent, I mean 2018, which is the latest reference I found to it) are scarce, and parrot the same information from 2013. Most articles don’t even have an actual image of the game, using any image with a road — be it The Game of Life or just one of those small town rugs from kindergarten class with roads drawn all over.

multi-colored-jungtier-kids-rugs-kcp010032-2x5-64_1000

Descriptions of the game vary. Some refer to “spotlight-themed dice” and answering questions, while others compared the game to “a cross between Monopoly, Snakes and Ladders, as well as Scrabble.” I have no idea what form that game would take, and I suspect the person who wrote it has even less of a clue.

I can’t find anything that verifies this became a widespread tool for driver safety. A planned global production expansion appears to have dried up quickly, and I can’t find anything on the 3000 copies of the game articles claim were already manufactured and distributed. There’s not even an entry for the game on Board Game Geek, which is an otherwise exhaustive resource of board game info.

And yes, I did go as far as to actually reach out to the Sierra Leone Road Safety Authority about this, but they haven’t gotten back to me.

So, sadly, until we can find out more, we must consider this story a delightful flash-in-the-pan and not the start of a board game-learning revolution that could transform us all into Battleship-hunting, Forbidden Island-exploring, Kerplunk masters of a thousand different legally-bonded skills.

For now, anyway.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!