Answers to the PuzzleNation Punderful Costume Game!

It’s time to reveal the puns behind our second annual PuzzleNation Punderful Costume Game!

We challenged you to figure out these clever costumes, so let’s see how you did!


PuzzleNation’s Punderful Halloween Costume Game!

#1

costume2

She’s a social butterfly!

#2

costume3

That’s one smart cookie!

#3

costume4

It’s snakes on a plane!

#4

costume5

Check out that #hashtag!

[Picture courtesy of the cleverboots at The Thinking Closet.]

#5

costume6

It’s shrimp on the barbie!

#6

costume7

Why, it’s 50 shades of gray, of course!

#7

costume8

Who doesn’t love a Lincoln log?

#8

photo by Sarah A. Miller/Tyler Morning Telegraph

Miss Universe, at your service.

#9

costume10

She’s fit as a fiddle!

#10

costume11

It’s Snow (Walter) White!


How did you do, PuzzleNationers? Did this inspire any punny costume ideas for you? Let us know!

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

It’s Follow-Up Friday: Halloween Puns Edition!

Happy Halloween, puzzlers and PuzzleNationers!

Last year, we marked the spookiest of holidays by posting some punny costumes for you to figure out, and it’s only appropriate that we celebrate Halloween AND Follow-Up Friday by bringing you a second edition of the PuzzleNation Punderful Costume Game!

It’s simple. I post a picture, and you guess what the costume is.

For example:

costume1

She’s a dust bunny!

I’ve compiled ten costumes for you to figure out. Let’s see how many you can get!


PuzzleNation’s Punderful Halloween Costume Game!

#1

costume2

#2

costume3

#3

costume4

#4

costume5

[Picture courtesy of the cleverboots at The Thinking Closet.]

#5

costume6

#6

costume7

#7

costume8

#8

photo by Sarah A. Miller/Tyler Morning Telegraph

#9

costume10

#10

costume11


How many did you get? Have you seen any great punny costumes we missed? Let us know! And Happy Halloween!

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

It’s Follow-Up Friday: Kickstarter Roundup edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I’d like to return to the subject of crowdfunded puzzles.

I’ve covered a lot of puzzle-centric Indiegogo and Kickstarter campaigns in the blog, because I think it’s fascinating how many puzzle variants there are, and how many puzzle-loving creators are enthusiastically seizing the opportunity to add their own delightful gaming and puzzling twists to the market.

In previous posts, we’ve seen Baffledazzle‘s jigsaws with a twist, Completely Puzzled‘s community-building outreach, and 64 Oz. Games‘ campaign to include sightless interfaces for popular board games. Some very creative and worthwhile projects have been realized with the help of crowdfunding.

Today, I’ve got a few more interesting ones that caught my eye.

The first is Puzzometry.

Looks simple at first, doesn’t it? Just place the 14 missing pieces into the game board. Well, according to designer Jim Fox, it has never been solved without assistance!

Plus, you can play a two-player version where you and your opponent alternate placing pieces on the board, cagily trying to prevent each other from playing every piece in your hand.

It looks gorgeous and has an intriguing hook. I suspect it will do well.

Cartography is a cooperative map-building game and a territory-grabbing game all in one. Players place tiles and tokens on the board in order to claim territory, making for a competitive puzzly playing experience.

Combining elements of Carcassonne and Go, Cartography’s triangular tiles, built-in walls, and high-quality production values make this look like a home run game.

[A supporter of IMOGAP demonstrates a new zombie board game.]

IMOGAP is the Interactive Museum of Gaming and Puzzlery, and they’re using Indiegogo to reach out to puzzle and board game fans who want to support the only museum in America dedicated to board games you can play right in the museum!

They have hundreds of games in stock, covering decades of board game development and all sorts of playing styles, and this seems like a really neat cause for board game fans to get behind.

If any of these projects pique your interest, I encourage you to click the links and read more. It’s an exciting time in puzzles, and entrepreneurs like these are one of the big reasons why.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

PuzzleNation Product Review: Gravity Maze

This week, we’ve got mazes on the brain, so it’s only appropriate that the folks at ThinkFun sent us a maze-based puzzle game to try out. Join me as we give the full PuzzleNation Blog treatment to Gravity Maze.

In a previous review, I accepted the challenge of ThinkFun’s Laser Maze, a logic game requiring players to direct, divert, and split an actual laser beam with mirrors in order to light up various targets on the board. You had to map out the beam’s path in your head and figure out how to place the game pieces in order to hit every target.

Impressively, Gravity Maze has raised the stakes, building on Laser Maze’s premise and adding a third dimension. Whereas Laser Maze only operated along length and width to cross the board, Gravity Maze’s falling marble has to be shuttled across the board while descending from its launch point as well.

With color-coded tower pieces of various heights and configurations — some levels have ramps to the next lowest level, others have open spaces, and still others house turns for the marble to navigate — it’s up to the solver to add only the pieces listed on the card in order to build the marble’s path to the red target box, each tower clicking into place.

There are 60 challenge cards that range in difficulty from beginner to expert. In the earliest challenges, there are only a few pieces on the board, and there’s a clever black dot system telling you which direction each set tower faces. But as you get accustomed to using the towers and move from beginner to intermediate cards, a new wrinkle is added: sometimes, a tower must be placed horizontally in order to complete the path.

And as you progress into advanced and expert cards, you have to get craftier. The marble often has to double-back, passing through the same tower multiple times on its way down.

Check out the path the marble takes to reach the red target box in this one:

[It’s hard to draw a line in three dimensions.]

You can see the colored ramps that direct the marble from the blue tower to the yellow to the green, and then back across. The marble then drops out of the blue tower and into the purple one beside it, where it makes a right turn, passes through the yellow tower, drops into the gray tower, and lands in the red target box.

This next-level spatial awareness offers a serious challenge to puzzlers of all ages, and I admit, some of these advanced and experts had me stymied for a bit.

Heck, sometimes, a tower must be used horizontally, but above the game board itself.

Gravity Maze is easily the most challenging ThinkFun product I’ve had the chance to tinker with, but that didn’t make it any less fun. The box says “Ages 8 to adult,” and I agree wholeheartedly. Puzzlers of any age will enjoy tackling these three-dimensional logic problems and seeing the marble wend its way into the target box.

[To check out other PuzzleNation reviews of ThinkFun products, click here.]

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

PuzzleNation App Review: G.O.A.T. – Mow it up!

Welcome to the another edition of PuzzleNation App Reviews! Today we continue our quest to explore the world of puzzly games and apps for your tablet or smartphone!

Our resident App player and puzzle fiend Sherri has another intriguing game for us today, so let’s get down to business and dive into her review of G.O.A.T – Mow it up! for iPad, iPhone, and Android devices!


Oh no! Farmer Jason’s mower is broken! How is he doing to mow his fields? Well, Mr. Goat is here to the rescue. After all, he is a farmer’s best friend.

G.O.A.T – Mow it up! is a cute twist on a clear-the-grid game. It’s an iOS game in which your goal is to guide the goat through the unmowed grass. All of the grass needs to be cleared, and you can’t mow a space twice.

The game is divided into worlds and chapters. Summertime is the easy world, and it’s divided into 40 levels. Using your finger, you draw your path, dropping carrots along the grassy patches. There are also items of litter that the goat eats. You have to clear all of the litter and the grassy patches, and each path needs to end with a yummy piece of litter.

This is a great game. With the increasing level of difficulty, even in the easy world, I had a blast clearing the levels. They are colorful and bright, and I just love the goat. Once you complete the path, the goat really takes off, and it is a wonderful sight to see. Figuring out the best path to mow all of the grass provides such a good feeling of accomplishment.

Graphically, this game is great. The levels are colorful, with various obstacles to get around, and there’s a variety of litter items like sandals and tires. Mr. Goat just gobbles them all up. And carrots. He loves carrots. If you enjoy games where you have to clear a grid, this is a good one to play.

Ratings for G.O.A.T – Mow it up!:

  • Enjoyability: 3/5 — This is a really cute and colorful game but each level is essentially the same gameplay-wise, which can grow tedious over time.
  • Puzzle incorporation: 4/5 — The levels increase in difficulty, and you need to think logically to clear all of the grass. Plotting your route really works your brain, and that was just in easy mode!
  • Graphics: 4/5 — The graphics are bright and colorful, and the goat is great. It’s awesome seeing him zip through your path once you’ve cleared the board, although one big drawback is the continue screen that obscures the fast mowing.
  • Gameplay: 3/5 — It can get a bit monotonous, but the increasing difficulty and the need to puzzle out your path keeps you on your toes.

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!

It’s Follow-Up Friday: Alice in Wonderland edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And today, I want to follow up on a classic unsolved riddle from Lewis Carroll.

Last week, I mentioned in my mondegreens and malaprops post that I often preferred the nonsensical, silly misheard lyrics of songs to the actual lyrics. And I received a private comment from author Mary Hammond, who likened my position on mondegreens to a topic that deeply interested her: Why is a raven like a writing-desk?

You see, many Carroll fans and scholars believe that the riddle is purposely nonsensical, taking Carroll’s word at face value when he claimed that the riddle was designed with no answer in mind. But Hammond believes that Carroll, wordsmith and gamesman that he was, hid the true answer to the riddle in plain sight.

Check out her solution to Carroll’s riddle, wonderfully summed up in this short YouTube clip:

Now, this is a Follow-Up Friday post not only because it calls back to my mondegreens post, but because over a year ago, I penned a post where I presented my own solution to Carroll’s riddle.

So I leave it up to you, fellow puzzlers and PuzzleNationers? Did Mary crack Carroll’s riddle? Did I? Or is the riddle simply destined to baffle and delight more puzzlers and scholars in the years to come?

[Thank you, Mary, for reaching out and sharing your solution with the PN readership. Click here to check out Mary’s book The Mad Hatter: The Role of Mercury in the Life of Lewis Carroll, and be sure to follow her on Twitter (@Hg4words) for all things Hammond (and Carroll).]

Thanks for visiting PuzzleNation Blog today! You can share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and be sure to check out the growing library of PuzzleNation apps and games!