Four Years of PuzzleNation Blog!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

And in today’s post, we’re celebrating four years of PuzzleNation Blog!

This weekend marks the four-year anniversary of this humble little puzzle blog

I’ve been here since day one of the blog, and more than five hundred and seventy posts later, I still enjoy it. I greet every new post with the same excitement and drive to share the world of puzzles and games with our always-expanding readership.

It’s been an awesome gig. It has brought me opportunities to interview people I admire, spread the word about worthwhile causes and amazing Kickstarter campaigns, and experience huge events with other puzzlers and gamers.

We’ve seen puzzly proposals and mind-bending creations, grand mysteries solved and new ones revealed. We’ve seen the crossword turn 100, the slowest Rube Goldberg device, the fastest Rubik’s Cube solver, puzzle hunts that span continents, and moments where puzzles have made history.

I look forward to sharing so many more moments with you, my fellow puzzlers and PuzzleNationers.

And in honor of our four-year anniversary here on PuzzleNation Blog, we’re doing a giveaway! Just share this post on Facebook or on Twitter and you’ll be entered in a drawing to win either a free download of a Penny Dell Crosswords app puzzle set OR a copy of Scrimish donated by our friends at Nexci.

Thanks again for sharing this milestone with us. Here’s to many more to come!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

5 Questions with PuzzleNation Director of Digital Games Fred Galpern

Welcome to 5 Questions, our recurring interview series where we reach out to puzzle constructors, game designers, writers, filmmakers, musicians, artists, and puzzle enthusiasts from all walks of life!

It’s all about exploring the vast and intriguing puzzle community by talking to those who make puzzles and those who enjoy them! (Click here to check out previous editions of 5 Questions!)

For the entire month of August, I’ll be introducing the PuzzleNation readership to many of the members of the PuzzleNation team! So every Thursday this month, you’ll meet a new name and voice responsible for bringing you the best puzzle apps on the market today!

And I’m excited to continue this series with Fred Galpern as our latest 5 Questions interviewee!

Fred is our Director of Digital Games, and he’s been the driving force behind our mobile app brand since Day One. With previous video-game experience working on iconic games like System Shock 2 and Thief, Fred brings illustration, digital art, and graphic-design knowhow to the table, bringing pen-and-paper puzzle concepts to new formats like mobile gaming and solving.

(He’s also a pretty sharp guitar and ukulele player, but as far as I know, that hasn’t factored into our app-development efforts yet.)

Fred was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!


5 Questions with Fred Galpern

1. As Director of Digital Games, you’re the head honcho around these parts when it comes to app development. What does that job entail? What role do you play in bringing new features and apps to market?

PuzzleNation is a small team, which means we all wear multiple hats. For me, the most important, and coincidentally the most fun, hat is product management. In this role I set the direction for each of our apps, including sorting out what new features to add, which existing features to improve, what new content to offer to users and how to improve the look and feel of our apps.

Our approach always starts with what will be best for the app user; we then figure out how to make that good user experience work for us as business. Finally, we do our best to listen to user feedback so we can improve a feature after it’s released, so that our apps get better and better over time.

2. You had a background in game development and design before you began developing puzzle apps. How has your work in traditional video games informed your work with puzzles, and has working with puzzles changed how you view game design as a whole?

Prior to joining PuzzleNation I was fortunate to have had experiences all around the game industry, from intense hardcore game development projects to family-oriented games and even some gaming hardware. All of these experiences have been valuable, especially my experience at Blue Fang Games, where I was an Art Director and Producer for the Zoo Tycoon series. Working on that series showed me how fulfilling it can be to create games that appeal to people outside the stereotypical gamer audience of males aged 13 to 35.

PuzzleNation strives to provide users of all ages with great puzzle-solving experiences. The lessons I learned at Blue Fang are useful every day at PuzzleNation. Whether we’re planning new apps or improvements to our current apps, I often find myself recalling a previous project that suggests a solution for today’s projects.

3. The PuzzleNation audience first got to know you in our post announcing the free daily puzzle feature for the Penny Dell Crosswords app, where you mentioned you and your family are big board game players. Are there any new games that have become favorites in your house?

Oh yes, our passion for board games has not slowed down! Our current favorites include a mix of old and new games: X-Wing Star Wars miniatures game, Star Realms, Ascension, Marvel VS and 7 Wonders.

Of those, 7 Wonders has gotten the most play. It’s a wonderfully fun game that has a small learning curve followed by hours of enjoyable, strategic gameplay that works for all different play styles. I usually try aggressive strategies which are countered by more thoughtful approaches by my wife and kids. Board games are still in the midst of an amazing renaissance. I encourage readers to learn more on sites like Board Game Geek and The Dice Tower and Watch-It-Played YouTube channels.

[Fred, alongside the Puzzle Pope at last year’s American Crossword Puzzle Tournament.]

4. What’s next for Fred Galpern and PuzzleNation?

For me, next up is lunch! I know that sounds like a joke, but it’s true. Since I work from home, getting out of the house at lunchtime is a ritual that adds a bit of adventure to my day. I’m lucky to live in Providence, RI, a small city with an abundance of excellent restaurants. Today, I’m thinking of heading to historic Federal Hill, well known for several of the top Italian restaurants in the country. I’ll most likely indulge with a delicious Italian grinder sandwich or maybe a chicken parmigiana.

As for PuzzleNation, our what’s next may not be as literally delicious, but you can be sure it will be equally enjoyable. We’re deep into development of two great new apps, and at the same time rolling out performance improvements for our current Crosswords apps. I can’t go into specifics but can say that puzzle lovers who enjoy the puzzles found in Penny Press and Dell Magazines will be pleasantly surprised. Stay tuned to the PuzzleNation blog and Newsletter for more details soon!

5. If you could give the readers, writers, programmers, aspiring game/app designers, and puzzle fans in the audience one piece of advice, what would it be?

One piece of advice for all of those different folks? Wow, that’s a puzzle in itself!

I learned something many years ago about achieving goals. The only way to reach a goal is to never give up. On the surface this can seem like rah-rah, sports minded, “stay strong” type of advice. For me, the thinking behind it goes a bit deeper. “Never give up” doesn’t speak to just tenacity and willingness to keep trying, but also to the need to think differently about the path to a goal.

Sure, sticking doggedly to the path you’re on may get you to your goal; however, creative exploration and finding alternate paths is often a more enriching, fulfilling journey. I know that may sound a bit mystical, but I assure you it’s not. It’s as simple as settling on a goal to strive for, then waking up every day and checking in that you’re still on a path towards that goal. The path may change every day, every few days or not at all. As long as you’re still on a path that can logically lead to the goal, you are making progress towards that goal.


A huge thank you to Fred for his time! I can’t wait to see some of those new apps hit the market and watch the PuzzleNation brand expand and flourish!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

5 Questions with PuzzleNation Programmer Mike O’Neil

Welcome to 5 Questions, our recurring interview series where we reach out to puzzle constructors, game designers, writers, filmmakers, musicians, artists, and puzzle enthusiasts from all walks of life!

It’s all about exploring the vast and intriguing puzzle community by talking to those who make puzzles and those who enjoy them! (Click here to check out previous editions of 5 Questions!)

For the entire month of August, I’ll be introducing the PuzzleNation readership to many of the members of the PuzzleNation team! So every Thursday this month, you’ll meet a new name and voice responsible for bringing you the best puzzle apps on the market today!

And I’m excited to kick things off with Mike O’Neil as our latest 5 Questions interviewee!

Mike is part of our dynamite programming team, maintaining the high level of quality we know PuzzleNationers expect of us and helping push us into new puzzly arenas. A musician and long-time video-game fan as well, Mike is enthusiastic, sharp, and immensely capable, part of the well-oiled machine that makes PuzzleNation a brand to watch!

Mike was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!


5 Questions with Mike O’Neil

1. How did you get started with puzzles and games?

I’ve been a video-game addict my whole life, so when I got to college I eventually decided to make them for a living. Puzzles and puzzle solving have always been a part of being a big-time gamer, so I’ve been puzzle solving since I got the gamer bug as a kid, though my favorite magazine-type puzzles are word searches.

2. Programming, puzzles, and music all demand a strong sense of balance and flow to create an immersive and productive experience. As a musician, does that ever influence your work in unexpected or insightful ways?

I would say that it’s more of the opposite, where programming has influenced my musicianship. The biggest common feature of all three is patience, so growing up solving puzzles was good training for practicing guitar.

Also, working on a piece of music can actually be like solving a puzzle because every person is different, so I often need to “solve the puzzle” to figure out exactly how I’m going to be able to pull off a particular riff/lick/lead/etc, which could be radically different from how the next person would do it.

3. What do you do in your off-time? What helps you relax or mentally recharge after a long week of puzzling?

My biggest off-time activities are video games and music, though those can all be a bit mentally challenging and not often the greatest unwinding activity. If things get really heavy I often do some urban hiking around NYC. It’s very stimulating and can last for hours (I once walked all 33 miles around the perimeter of Manhattan. My feet hated me for a week.)

4. What’s next for Mike O’Neil?

What’s next is working with the PN team to get more and more types of puzzle apps out there. Crosswords are great, but we have so much potential with our tools and team that the sky’s the limit. I’m looking forward to seeing what we come up with.

[Crosswords ARE great! Have you checked out the Penny Dell
Crosswords App for both iOS and Android devices? /shameless plug.]

5. If you could give the readers, writers, programmers, aspiring game designers, and puzzle fans in the audience one piece of advice, what would it be?

One piece of advice is to make sure that the solution you come up with for your current problem is the best one, not necessarily the fastest or most slick. When I was mentoring students back at the Electronic Arts Academy, my main goal was to make sure that they don’t start implementing solutions for simple tasks with the super fancy, super complicated-type things you do in school. A good general rule is to imagine someone has to take over your work the next day, so make sure it’s easily understandable.


A huge thank you to Mike for his time. I can’t imagine a better way to introduce a month of PuzzleNation-fueled interviews and content!

Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

It’s Follow-Up Friday: Indie 500 Puzzle edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

June 4 marked the second annual Indie 500 Crossword Tournament, hosted in Washington, D.C., by constructors Erik Agard, Peter Broda, Andy Kravis, and Angela Olsen Halsted. And instead of last year’s racing theme, this year was prom-themed!

While I couldn’t attend the tournament, I did download the tournament puzzles, and after a few weeks, I had the opportunity to sit down and tackle the six puzzles prepared for the event. And today, after a few weeks’ reflection, I thought I’d offer my thoughts on those puzzles, for any interested PuzzleNationers who might be considering participating in the future.


[Image courtesy of Teen Vogue.]

Puzzle 1: Canned Music by Peter Broda and Lena Webb

The opening puzzle got solvers off to a playful start with three themed song titles tied together by the phrase “That’s my jam,” highlighting the love of wordplay that typifies the Indie 500 puzzles.

Broda and Webb’s partnership was a fruitful one, giving us a nicely constructed grid with very little crosswordese (and a Hitchhiker’s Guide to the Galaxy reference to boot!).

Interesting grid entries included PHONES IT IN, BUPKIS, WATERWORN, and BIKER BAR, and my favorite clue was either “Server error?” for LET or “Cans of Prince Albert, for short?” for WCS.

[Image courtesy of TheChive.com.]

Puzzle 2: A Modest Promposal by Andy Kravis and Neville Fogarty

Five prom-themed puns awaited solvers in this 17x effort, making it quite a bit easier than last year’s Puzzle #2 (which involved shared boxes and some diabolical letter swaps), but remained a very fun and engaging solve. The punny entries were colorful, definitely bringing back memories of forgotten prom tropes from my own high school days.

I was surprised to see a little grid repetition with the word OUT in two different entries, but given the tight construction and fun vocabulary overall, that’s easy to overlook.

Interesting grid entries included EDWARD V, HOTWIRE, and R.L. STINE, and my favorite clues were “Wilson that Tom Hanks talks to a lot” for RITA, “Coastal retreat?” for EBB, and “Bird that’s a real head-turner?” for OWL.

Puzzle 3: I Now Pronounce You… by Sam Trabucco

Last year, Puzzle 3 was guest constructor Finn Vigeland’s time to shine, and this year, guest constructor Sam Trabucco ably stepped up to join the topnotch puzzlers that organized this year’s event. Sam’s puzzle interrupted the prom theme and centered around a bad cell phone connection, allowing tongue-in-cheek misheard words to populate his grid (like CORPSE for “Military subdivision”).

Interesting grid entries included DO THE MATH, SKYPE DATE, and HOT SECOND, and my favorite clues were “Characters often found to be up in arms?” for YMCA and “Apostrophe, in emoticons” for TEAR. (And points for effort should definitely go to the clue “El numero de Fibonacci despues de cinco” for OCHO. It’s not often that Spanish and math cross over in a clue like that.)

[Image courtesy of Freeway Dance Studios.]

Puzzle 4: Do I Hear a Waltz? by Erik Agard and Joanne Sullivan

Without a doubt my favorite puzzle from this year’s tournament, Puzzle 4 hid its theme in its cluing rather than a series of themed entries. (One entry in the center hinted at the clever cluing construction). Instead, the words ONE, TWO, and THREE were missing from sequential clues, providing a hidden one-two-three count for the puzzle’s titular waltz.

For instance, 36-Across clued TRUMP as “Up,” 37-Across clued BIKINI as “Piece, say,” and 38-Across clued TITLES as “Peat makeup.” As you’d expect, those clues make much more sense when you add the hidden one-two-three: One-up = TRUMP; Two-piece, say = BIKINI; Threepeat makeup = TITLES.

None of the clues feel forced at all, and the fun fill of the grid allowed for a lot of interesting grid entries, like OH C’MON, TRUST ME, ART THIEF, T-REX, and FEMINIST.

My favorite clues were “Cafeteria trays, sometimes” for SLEDS, “Had a few spare moments, perhaps?” for BOWLED, and “High point on a mattress?” for CLIMAX (especially when “Low point on a mattress” for SAG was the previous clue).

[Image courtesy of Celebrity Radio DJs.com.]

Puzzle 5: Group Dance by the Indie 500 Team

For the penultimate puzzle, all of the organizers collaborated on a puzzle that utilized all of the previous themes, as well as having its own twist: two different hidden links. (The circled letters in the theme entries all spell out words that can follow the word WATER, as in WATERLOO or WATERSPOUT, while the shaded words can all follow the phrase LET IT, as in LET IT GO or LET IT RIDE.)

It’s an impressive way to tie all of the puzzles together and include the voices of all of the collaborators. (The clues themselves are even credited to different speakers.)

With interesting grid entries like PIT STAINS, EWOK, and NEAR YOU (along with some odd ones, like TEA BARS and SALARY LIMIT), the puzzle was challenging without being daunting or unfair.

My favorite clues were “Gatorade showers?” for ADS and “Really, really, really not look forward to” for DREAD.

[Say, since we’re talking crosswords, have you checked out the Penny Dell
Crosswords App for both iOS and Android devices? /shameless plug.]

Puzzle 6: The Dance-Off by Angela Olsen Halsted and Kameron Austin Collins

The closing puzzle of the tournament was offered in two difficulty levels: the Inside Track (designated for solvers who finished in the top 25% of the field in a crossword tournament with published standings in the past 5 years) and the Outside Track (designated for everyone else). I opted for the Inside Track, then looked over the cluing for the Outside Track.

This themeless closer was the toughest puzzle of the day, as you might expect, with tough, conversational entries like OH COME NOW and IT’S SO EASY all over. But, despite the many long entries and tight construction, there was very little crosswordese or obscurity to throw you off-track. It’s a great grid with some brutal cluing.

My favorite grid entry was easily MWAHAHAHA, though SILENT A and HOT DAMN were close runners-up, and my favorite clue was “Person who tunes in on Sundays and sees a bunch of spoilers” for NASCAR FAN. Great stuff.


Overall, I thought this year’s Indie 500 was more accessible than last year’s, an engaging and worthy series of puzzles to delight and challenge solvers in equal measure. The prom theme was brilliantly executed, and the cluing surpassed last year in both cleverness and style.

I look forward to its return next year, and hopefully some of you will join me in accepting the Indie 500 challenge!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

It’s Follow-Up Friday: LEG-OH NO WAY edition!

Welcome to Follow-Up Friday!

By this time, you know the drill. Follow-Up Friday is a chance for us to revisit the subjects of previous posts and bring the PuzzleNation audience up to speed on all things puzzly.

It’s been quite a week here at PuzzleNation Blog!

After posts that ran the gamut from Comic-Con encryption puzzles and new puzzle sets for the Penny Dell Crosswords app to becoming a sharper Hangman or Guess Who? player and enjoying the puzzly chain reactions known as Rube Goldberg devices, I was left with quite a conundrum: How do I close out such an eclectic week?

This will be my sixth post in six days after all. What would be an appropriate capper?

Well, I think I found the perfect Friday post idea: some visual LEGO puzzle wizardry.

Specifically, it’s a moving piece of puzzle art that combines the visual wonder of the pop-up book with the puzzly skill of a LEGO master builder.

I give you the LEGO Pop-Up Himeji Castle:

I’ve watched the video over and over, and I have no idea how the castle fits together OR compresses itself flat enough to fit between the “covers.” This is mind-blowing LEGO skill and puzzly three-dimensional manipulation of space.

And apparently, this sort of next-level three-dimensional spatial reasoning is second-nature to YouTuber Talapz, since he also managed to create this multi-dimensional sculpture that allows a ball to traverse it in three different arrangements:

I first stumbled across Talapz’s works on this site (written in French, no less!), and quickly followed his work on his YouTube page. Be sure to click the link for more brain-melting works of puzzly LEGO art.


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!

New Puzzle Set for the Penny Dell Crosswords App!

Hello puzzlers and PuzzleNationers!

Yes, I know, we already bombarded you with terrific new puzzle content on Monday, but the terrific puzzles just won’t stop! We’ve got a new puzzle set for your enjoyment!

That’s right! Just in time for the Fourth of July, we’ve got our July 2016 Deluxe Set! You get 30 easy, medium, and hard puzzles, plus 5 themed bonus puzzles!

And it’s available for both Android and iOS solvers! Puzzles for everyone!

Cue the fireworks!


Thanks for visiting PuzzleNation Blog today! Be sure to sign up for our newsletter to stay up-to-date on everything PuzzleNation!

You can also share your pictures with us on Instagram, friend us on Facebook, check us out on TwitterPinterest, and Tumblr, and explore the always-expanding library of PuzzleNation apps and games on our website!