Puzzle History: Codebreaking and the NSA, part 3

[Image courtesy of NSA’s official Twitter account.]

At the end of part 2 in our series, we left off during the early days of the NSA, as American cryptographers continued to labor under the shadow of the Black Friday change in Russian codes.

You may have noticed that part 2 got a little farther from puzzly topics than part 1, and there’s a reason for that. As the NSA evolved and grew, codebreaking was downplayed in favor of data acquisition. The reasons for this were twofold:

1. Context. You need to understand why given encrypted information is important in order to put it toward the best possible use. As Budiansky stated in part 1, “The top translators at Bletchley were intelligence officers first, who sifted myriad pieces to
assemble an insightful whole.”

2. Russian surveillance and bugging continued to grow more clever and sophisticated, pushing attention away from codebreaking. After all, what good is breaking codes or developing new ones if they can just steal unencrypted intel firsthand by monitoring
agents in the field?

Moving forward, the NSA would continue to pursue all manner of data mining, eventually leaving behind much of the codebreaking and analysis that originally formed the backbone of the organization. But that was in years to come. Cryptography was still a major player in NSA operations from the ’50s and onward.

[The progression of “secret” and “top secret” code words.
Image courtesy of NSA’s official Twitter account.]

In May 1956, NSA cryptanalytic veterans pushed a proposal titled “Recommendations for a Full-Scale Attack on the Russian High-Level Systems,” believing that specially designed computers from IBM could provide the key for cracking the impenetrable Russian cryptography wall. Some cryptographers believed that ever-increasing processor speeds would eventually outpace even sophisticated codes.

By 1960, the NSA had spent $100 million on computers and analytical tools.

The problem? The NSA was collecting so much information that their increasingly small team of cryptoanalysts couldn’t dream of processing even a tiny portion of it.

But the quest for data access would only grow more ambitious.

In the wake of Sputnik’s launch in October of 1957, US signals intelligence would go where no man had gone before. The satellite GRAB, launched alongside Transit II-A in June of 1960, was supposedly meant to study cosmic radiation. (GRAB stood for Galactic Radiation and Background.)

[Image courtesy of NSA’s official Twitter account.]

But it was actually intended to collect radar signals from two Soviet air-defense systems. This was the next step of ELINT, electronic intelligence work. (The younger brother of SIGINT.)

The NSA would later find a huge supporter in President Lyndon Johnson, as the president was heavily invested in SIGINT, ELINT, and any other INTs he could access. This did little to quell the intelligence-gathering rivalry growing between the CIA and NSA.

Of course, that’s not to say that the NSA ceased to do any worthwhile work in codebreaking. Far from it, actually.

During the Vietnam War, NSA analysts pored over North Vietnamese signals, trying to uncover how enemy pilots managed to scramble and respond so quickly to many of the US’s airstrikes conducted during Operation Rolling Thunder.

Careful analysis revealed an aberrant character (in Morse code) in messages that appeared in North Vietnamese transmissions before 90 percent of the Rolling Thunder airstrikes. By identifying when the enemy used that aberrant character, the analysts
were able to warn US pilots whether they were heading toward a prepared enemy or an unsuspecting one during a given sortie.

Other NSA teams worked to protect US communications by playing the role of an enemy analyst. They would try to break US message encryptions and see how much they could learn from intercepted US signals. Identifying flaws in their own procedures — as well as members of the military who were cutting corners when it came to secured communications — helped to make US communications more secure.

[Image courtesy of NSA.gov.]

In 1979, Jack Gurin, the NSA’s Chief of Language Research, wrote an article in the NSA’s in-house publication Cryptolog, entitled “Let’s Not Forget Our Cryptologic Mission.” He believed much of the work done at the agency, and many of the people
hired, had strayed from the organization’s core mission.

The continued push for data acquisition over codebreaking analysis in the NSA led to other organizations picking up the slack. The FBI used (and continues to use) codebreakers and forensic accountants when dealing with encrypted logs from criminal organizations covering up money laundering, embezzlement, and other illegal activities.

And groups outside the government also made impressive gains in the field of encryption, among them IBM’s Thomas J. Watson Research Center, the Center for International Security and Arms Control, and even graduate student programs at universities like MIT and Stanford.

For instance, cryptographer Whitfield Diffie developed the concept of the asymmetric cipher. Joichi Ito explains it well in Whiplash:

Unlike any previously known code, asymmetric ciphers do not require the sender and receiver to have the same key. Instead, the sender (Alice) gives her public key to Bob, and Bob uses it to encrypt a message to Alice. She decrypts it using her private key. It no longer matters if Eve (who’s eavesdropping on their conversation) also has Alice’s public key, because the only thing she’ll be able to do with it is encrypt a message that only Alice can read.

This would lead to a team at MIT developing RSA, a technique that implemented Diffie’s asymmetric cipher concept. (It’s worth noting that RSA encryption is still used to this day.)

[Image courtesy of Campus Safety Magazine.com.]

The last big sea change in encryption came when the government and military realized they no longer had a monopoly on codebreaking technology. Increased reliance and awareness of the importance of computer programming, greater access to computers with impressive processing power, and a groundswell of support for privacy from prying government eyes, led to dual arms races: encryption and acquisition.

And this brings us to the modern day. The revelations wrought by Edward Snowden’s leak of NSA information revealed the incredible depth of government data mining and acquistion, leading some pundits to claim that the NSA is “the only part of government that actually listens.”

Whatever your feelings on Snowden’s actions or government surveillance, there is no doubt that the National Security Agency has grown and changed a great deal since the days of cracking the ENIGMA code or working with the crew at Bletchley Park.

Where will American codebreaking go next? Who knows? Perhaps quantum computing will bring codes so complicated they’ll be impenetrable.

All I know is… it’s part of puzzle history.


I hope you enjoyed this multi-part series on the history of 20th-century codebreaking in America. If you’d like to learn more, you can check out some of the valuable sources I consulted while working on these posts:

Code Warriors: NSA’s Codebreakers and the Secret Intelligence War Against the Soviet Union by Stephen Budiansky

Whiplash: How to Survive Our Faster Future by Joichi Ito

The Secret Lives of Codebreakers by Sinclair McKay


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Crossword Tournaments Galore!

Crossword fans, be aware! There are TWO crossword tournaments looming in the near future!

The first is a newcomer to the crossword scene, the BosWords Tournament! Sunday, August 6, marks the inaugural event, and registration is officially open!

The format is simple. Three divisions — Expert, Amateur, and Pairs (allowing you to team up to solve) — pit their puzzly minds against clever clues and crafty constructors.

Competitors will complete four themed puzzles made by constructors Laura Braunstein, Andrew Kingsley, John Lieb, Joon Pahk, and Brendan Emmett Quigley, and then the top three solvers will take on a championship themeless by David Quarfoot.

And it’s super affordable! BosWords is asking for $20 for adults and $10 for students. That’s a steal!

You can check out their Facebook page for full details!

[Lollapuzzoola organizer and puzzle constructor Patrick Blindauer,
either counting people down or throwing puzzly gang signs.]

And, of course, it wouldn’t be summer without Lollapuzzoola! And Saturday, August 19, marks the tenth edition of the tournament!

The marvelous indie offspring of the American Crossword Puzzle Tournament, Lollapuzzoola is a favorite of both solvers and top constructors, all of whom descend upon New York City to enjoy what can only be described as “the best tournament held in New York on a Saturday in August.” (At least, that’s what they say on their website.)

The format is similar to BosWords. Competitors are placed in one of three divisions: Express (solvers with tournament experience), Local (other solvers), and Pairs.

But if you can’t make it to NYC that weekend, worry not! There’s an At-Home Division that will allow you to participate as if you were there! You’ll get your puzzles by email the day after the actual tournament for a very reasonable $15 fee!

It’s one of the highlights of the puzzle world each year, and I’m definitely looking forward to tackling the puzzles! They’re a diabolical treat each and every year! (For a full rundown of the event, check out this interview with Local Division winner and friend of the blog Patti Varol!)

Are you planning on attending BosWords, Lollapuzzoola, or solving from home? Let me know! I’d love to hear from you!


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Puzzle History: Codebreaking and the NSA, part 2

[Image courtesy of NSA’s official Twitter account.]

At the end of part 1 of our look at the history of the NSA and American codebreaking, we left off with the pivotal Black Friday event.

On November 1, 1948, all intel coming from monitored Soviet signals went quiet. All traffic on military, naval, and police radio links was replaced with dummy messages. It was such an unprecedented and alarming event that London and Washington briefly considered that it might’ve been the first indication of preparations for war.

According to Code Warriors author Stephen Budiansky:

The full extent of the disaster only became apparent the following spring when real traffic started reappearing on the radio nets, now employing greatly improved — and completely unbreakable — technical and security procedures. The keying errors or other mistakes that had allowed most of the Soviets’ machine-enciphered military traffic to be routinely read by US and British codebreakers for the last several years had been corrected, and the much more disciplined systems that now replaced them slammed the cryptanalytic door shut.

Even the one-time pads that had offered some hope to attentive American codebreakers were updated, eliminating the ability to sort messages by which organization they originated from.

Codemakers had suddenly outpaced codebreakers.

[The Kryptos sculpture outside CIA Headquarters. The NSA cracked
several of its codes before the CIA did. Image courtesy of Slate.com.]

The Office of Naval Intelligence wanted to take over from Signals Intelligence (SIGINT), demanding to see “everything” so they could do the job. They claimed SIGINT should limit their work to message translation, leaving interpretation to “the real experts.” This sort of territorial gamesmanship would continue to hamper government organizations for decades to come.

And that demand to see everything? That probably sounds familiar, in light of the revelations about government data collection and the PRISM program that were revealed in Edward Snowden’s leaks.

Black Friday was the start of all that, a shift from codecracking to the massive data collection and sifting operation that characterized the NSA for decades to come.

More amazingly, there was SO MUCH information collected during World War II that SIGINT was still poring over it all in 1949, decrypting what they could to reveal Soviet agents in the U.S. and England.

The fact that a high-ranking member of British Intelligence at the time, Kim Philby, was actually a Soviet double agent complicated things. After a decade under suspicion, Philby would flee to the Soviet Union in 1963, stunning many friends and colleagues who had believed in his innocence.

[The spy and defector, honored with a Soviet stamp.
Image courtesy of Britannica.com.]

Although the Russians had flummoxed SIGINT, other countries weren’t so lucky. The East German police continued to use ENIGMA codes as late as 1956. Many of the early successes in the Korean War were tied to important decryption and analysis work by SIGINT. Those successes slowed in July of 1951, when North Korea began mimicking Russia’s radio procedures, making it much harder to gain access to North Korean intel.

Finally, the chaotic scramble for control over signal-based data gathering and codebreaking between the government and the military resulted in the birth of the National Security Agency on November 4, 1952, by order of President Truman.

One of the first things the NSA did? Reclassify all sorts of material involving historical codebreaking, including books and papers dating back to the Civil War and even the American Revolution.

[The actual report that recommended the creation of the NSA.
Image courtesy of NSA’s official Twitter account.]

The creation of the NSA had finally, for a time at least, settled the issue of who was running the codebreaking and signals intelligence operation for the United States. And they were doing fine work refining the art of encryption, thanks to the work of minds like mathematician and cryptographer Claude Shannon.

One of Shannon’s insights was the inherent redundancy that is built into written language. Think of the rules of spelling, of syntax, of logical sentence progression. Those rules define the ways that letters are combined to form words (and those words form sentences, and those sentences form paragraphs, and so on).

The result? Well, if you know the end goal of the encoded string of characters is a functioning sentence in a given language, that helps narrow down the amount of possible information contained in that string. For instance, a pair of characters can’t be ANYTHING, because letter combinations like TD, ED, LY, OU, and ING are common, while combos like XR, QA, and BG are rare or impossible.

By programming codecracking computers to recognize some of these rules, analysts were developing the next generation of codebreakers.

Unfortunately, the Russian line was holding. The NSA’s failure to read much, if any, Soviet encrypted traffic since Black Friday was obviously becoming more than just a temporary setback.

Something fundamental had changed in the nature of the Russian cryptographic systems, and in the eyes of some scientific experts called in to assess the situation, the NSA had failed to keep up with the times.


I hope you’re enjoying this look at the early days of America’s 20th-century codebreaking efforts. Part 3 will continue next week, with the sea change from active codebreaking to data mining, plus Vietnam, the space race, and more!


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Our Fourth of July Deluxe Puzzle Set is Here!

Hello puzzlers and PuzzleNationers! Happy Independence Day!

And we’re celebrating the Fourth of July the way we know best: by launching a new puzzle set for the Penny Dell Crosswords App!

Our July Deluxe puzzle set just launched for both iOS and Android users, and it’s one of our best yet!

Take a break from the fireworks and barbecue to tackle this patriotic puzzle bundle, designed for any skill level!

Offering 30 easy, medium, and hard puzzles, plus 5 July-themed bonus puzzles to delight solvers of all skill levels, the July Deluxe set is just what the doctor ordered to scratch that puzzly itch!

But that’s not all!

That’s right, double down on puzzle goodness with the July Deluxe Combo! That’s 70 puzzles, including July-themed bonus crosswords for your puzzly pleasure!

But maybe you need more! If you want an explosive deal on PuzzleNation-quality crosswords, we’ve got you covered with the July Deluxe Bundle! That’s 105 puzzles, three times the terrific content and crafty cluing, loaded and ready for you to solve!

You can’t go wrong with these awesome deals! PuzzleNation is dedicated to bringing you the best puzzle-solving experience available, with world-class puzzles right in your pocket, ready to go at a moment’s notice! That’s the PuzzleNation guarantee.

Happy solving, and happy Independence Day everyone!


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Site Update in Progress

Forgive the interruption, folks. We’re working on an upgrade to the blog, so you may notice broken photo links and other irregularities while reading posts. Worry not! All is in good hands.

We’ll keep you posted on when you can expect the blog to be back up and running in full. Thank you for your patience.

PuzzleNation Product Review: Less

lessgame

There are many games out there that pair nicely with food or drink. Many party games even revolve around this mechanic, like Jason Anarchy’s alcohol-fueled roleplaying game Drinking Quest.

But I think Less is the first game where the playing tiles intentionally double as coasters for your drinks. It feels like a game that could be played in a tavern at a moment’s notice, which lends its minimalist style an old-world gaming charm.

less1

But I’m getting ahead of myself here. Less is a strategy game that combines the tactical planning of chess with the dynamic maneuverability of checkers.

The game consists of 12 tiles and 8 game pieces, 4 white and 4 black. The players randomly select 9 of the 12 tiles and arrange a 3×3 game board. (With 12 tiles and four ways to place each tile, you’re virtually guaranteed a different game board every time you play.)

One player sets up their 4 game pieces in one corner, and the other player sets up their game pieces in the opposite corner. The goal of the game is to move all 4 of your pieces into your opponent’s corner before your opponent can occupy your corner.

less2

To do so, you are allowed three moves per turn. You can use all three moves for a single game piece, or spread them out over multiple game pieces. Moving a piece from one square to a neighboring square is one move. Jumping over a game piece to the next open square is also one move. (Here’s where checkers-style planning comes in handy.)

By now, you’ve probably noticed those blue walls on some of the tiles. Those walls require an extra move to traverse, so moving a game piece over a wall requires two moves. (And if neighboring squares each have a wall between them, jumping that double wall requires all three moves that turn.)

This three-move system offers players loads of options going forward, but your best bet is to arrange a sequence of leapfrog jumps to move your pieces as efficiently as possible across the board. (Unlike chess or checkers, there is no capturing or removing your opponent’s pieces from the board.)

less3

[Here, black has more pieces near the opposing corner, but that blue wall will make it harder to occupy the corner efficiently. Meanwhile, more of white’s pieces are farther away, but there are fewer obstacles to slow those pieces down.]

Mixing a tactical approach with the improvisation that comes with reacting to your opponent’s movements makes Less a very engaging gaming experience, even if a game routinely lasts less than ten minutes. And on the puzzle side of things, figuring out the most efficient way to navigate a path toward your opponent’s corner is great fun, since every game is different, and your opponent has different obstacles to tackle than you do, given the random placement of walls on the board.

Plus, if you’re willing to invest in two copies of the game, you can play with four players, as you and your partner coordinate your efforts across a 4×4 game board in the hopes of occupying your opponents’ corners first.

It’s a game that takes a few minutes to learn and offers near-infinite replayability. It might be called Less, but it feels like a very complete, very satisfying challenge.

less4

Less is published by InventedFor and is available online at less-game.com (with numerous coaster designs for the reverse side of the tiles). Click here for full details.


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