Happy Birthday, PuzzleNation Blog!

That’s right, my fellow puzzle fiends and PuzzleNationers! One year ago today, the very first PuzzleNation Blog post went live on WordPress, and we’re overjoyed to embark on a new year of sharing puzzly goodness of all sorts with you!

After 365 days, 170 posts, and hours and hours of discussing the best and brightest, the weirdest and most wonderful, the most fascinating aspects of the worldwide puzzle community, we’re still going strong and busier than ever!

With the recent launch of our Classic Word Search iBooks (Volumes one, two and three!), as well as our interview feature 5 Questions (new one coming Thursday! Check out the first two installments here and here!), we’ve been looking forward quite a bit lately.

So we thought we’d take this opportunity to look back and chronicle some of the awesome achievements that our homebase, PuzzleNation.com, has accomplished since its launch.

It started with seven games — Tanglewords, Classic Crossword, StarSpell, Classic Sudoku, Crossword Raiders, Classic Word Search, and Guessworks — later adding Diggin’ Words, Classic Fill-In, and Invisible Word Search to the roster of playable puzzle games.

(Stormy, Barkley, Copernicus, Sam, Veronica, Lorenzo, and Kana, the Diggin’ Words dogs, wish the PuzzleNation Blog a happy one-year anniversary!)

Looking back, it’s kind of amazing when you consider how many puzzles have been solved since the launch of PuzzleNation.com.

The top 3 PuzzleNation puzzle games solved the most times since launch are (#3) Invisible Word Search, (#2) Diggin’ Words, and (#1) Classic Word Search (with nearly twice as many solves as Diggin’ Words).

Those same 3 puzzle games were the top 3 puzzles solved in the last 2 months.

The top 3 puzzle games in the first 2 months of PN’s existence were Classic Word Search, Guessworks and Crossword Raiders.

(Classic Word Search… clearly a favorite among puzzlers, since it was the most popular puzzle both then AND now!)

(Also, ignore the little blue triangle at the top of the pyramid. That’s just a festive party hat.)

 Classic Word Search also had the biggest increase in solves since launch. Not double, not triple, but SIX TIMES as many Classic Word Search puzzles were solved in the last two months as there were in the first two months!

Another notable improver was Tanglewords, which doubled from about 1,000 solves in the first two months to about 2,300 in the last 2 months.

But each of those games means puzzle points collected by PuzzleNation users…

Which does make you wonder…

How many points have puzzlers collected since PuzzleNation.com launched?

As it turns out, a staggering amount:

Look at some of those totals! Over 31 million PuzzlePoints for Classic Sudoku! Over 63 million PuzzlePoints for Guessworks! And a mindboggling 770 million PuzzlePoints in Diggin’ Words! (No wonder those dogs always look so thirsty!)

As you can see, even the smallest sliver of the pie represents thousands and thousands of solves by PuzzleNation players!

All this adds up to over half a MILLION puzzles solved since launch!

And the PuzzleNation Blog is proud to be the voice of PuzzleNation and the place where you can find all things puzzly (and PuzzleNation-y) on the web!

Thank you for a terrific year, and here’s to many more good things to come! (Including a big announcement later this week, so stay tuned!)

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, check out our Classic Word Search iBook (three volumes to choose from!), play our games at PuzzleNation.com, or contact us here at the blog!

Puzzles and games: A community of hobbyists

A friend of the blog passed along a fascinating article analyzing the current gaming market.

The piece encompasses console games, PC games, mobile games, and MMOs (massive multiplayer online games, like World of Warcraft), and not only categorizes different types of gaming experiences, but predicts the future of the gaming business as a whole.

From the article:

“The concept of one true gamer community will be less feasible as evergreen hobbies grow in popularity. Instead, we have a crazy mixing bowl of diverse, separate, long-term communities. Few will share the same values or goals. Few players will consider themselves having anything in common with players of a different game.

Social organizations such as PAX will still promote common ground, much like the Olympics promotes common ground between athletes. But day-to-day cross-pollination will be rare.”

And his conclusion is one that rings true for puzzle-games particularly:

“The shift comes from realizing that individual digital hobbies will soon to be the default play pattern.”

Puzzles and puzzle games are famously singular endeavors. Crosswords and Sudoku puzzles hardly lend themselves to group play (unless you’re asking for help), and often the only “interaction” comes in tournaments or other forms of competition wherein individuals are pitted against each other in isolation.

The expansion of puzzles and puzzle-games into the mobile market (tablets, smartphones, etc.) has helped solidify this. Whether it’s Angry Birds or our own Classic Word Search iBook, puzzle-solving games remain something of a solitary hobby.

(The big exception to the rule here is, of course, Words With Friends and other Scrabble variants.)

But the similarities between the PuzzleNation community and the gaming community don’t end there.

We too have our “grinders” (those who enjoy one particular game to the exclusion of others, posting impressive monthly scores) and our “aficionados” (those who dabble in all kinds of puzzles, peppering the scoreboards with their name across numerous puzzle variants).

You know, the line separating puzzles and puzzle-games is a tenuous one, and while I’ve spent a good deal of time myself parsing out the differences between the two, it’s always nice to be reminded how much puzzlers and gamers have in common. We’re two very enthusiastic communities with a lot of overlap.

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, check out our Classic Word Search iBook (three volumes to choose from!), play our games at PuzzleNation.com, or contact us here at the blog!

The value of puzzles in school…

A friend of the blog passed along an intriguing link the other day. A post on ReadingRockets.org raised a serious question about the legitimacy of using certain puzzles as teaching tools.

From the article: “We were recently told by an administrator that research shows that crossword puzzles and word search puzzles have no educational value.”

No educational value? Are they kidding?

Now, I admit that the concern for puzzles to be used as time-fillers instead of teaching tools is a fair one. But to dismiss them entirely is a bit premature, especially when you’re considering the potential for elementary school-age students.

Obviously, both crosswords and word searches have vocabulary-building aspects, but that ignores the true potential each puzzle adds to an educational environment.

Let’s start with word searches.

Properly employed, word searches can be marvelous tools for pattern recognition and efficient problem solving.

For instance, imagine giving a class a particular word to find amidst a field of options. Instead of “passively locating words”, as one commenter noted, they’re left to devise their own method for quickly and efficiently locating a word with eight possible orientations.

Do they scan top to bottom, or left to right for the first letter, or an uncommon letter? Do they rely on certain vowel or consonant combinations that might jump out at them? How a student solves a given puzzle can give insight into how they tackle other challenges.

Beyond this, I think they’re ignoring a simple fact regarding word search solving: the further you get into the solve, the harder the grid is to read.

Seriously. If you’re halfway through a word list, your grid is full of lines and circles distracting you from the other words in the grid. Those pattern recognition skills I mentioned earlier become even more important.

(These may seem like rudimentary solving skills, but they’re excellent launchpads for further educational lessons down the road.)

And what do crosswords bring to the table? Plenty.

Crosswords foster both a familiarity with wordplay and deductive reasoning. Solvers unravel puns and riddles, encounter synonyms and antonyms, as well as puzzling out answers from letters provided by crossing entries.

People who write off crosswords as too trivia-heavy are ignoring a field of puzzles that not only challenge cultural and historical knowledge, but pop culture, sports, and language.

Plus, can anyone deny the sense of accomplishment that comes with completing a crossword?

Anything can be a time filler when improperly employed. But puzzles are not only non-intrusive ways of introducing new words to a student, they’re exercises in efficiency and problem solving.

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, check out our Classic Word Search iBook (three volumes to choose from!), play our games at PuzzleNation.com, or contact us here at the blog!

More Classic Word Search iBook news!

Hello puzzle fiends and PuzzleNationers!

A few weeks ago, we launched our first puzzle book for iPad — Classic Word Search Volume 1 — and we promised more to come! Today, we are happy to deliver on that promise with the announcement of Volume 2 and Volume 3 of Classic Word Search, now available for download in the iBookstore!

Each volume has 65 puzzles to delight and engage you, and each puzzle has a unifying theme tying the word list together. Whether you’re hunting words related to Hitchcock films or Ice Cream Sundaes, these puzzles are guaranteed to bring a smile to your face.

These volumes are a terrific bargain for fans of puzzles and puzzle games alike!

You can highlight words in each grid with the mere swipe of a finger, and with our dynamic left/right toggle button, left-handed and right-handed people can adjust the game to suit their needs!

PuzzleNation is overjoyed to expand our library of Classic Word Search puzzles, and we’d like to thank you for supporting us in all our puzzle game endeavors.

And be sure to stay tuned! Or you’ll never know what we’ve got up our sleeves for next time.

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, play our games at PuzzleNation.com, or contact us here at the blog!

5 Questions for author Robin Sloan

Welcome to the second edition of PuzzleNation Blog’s newest feature, 5 Questions!

We’re reaching out to puzzle constructors, video game writers and designers, writers, filmmakers, and puzzle enthusiasts from all walks of life, talking to people who make puzzles and people who enjoy them in the hopes of exploring the puzzle community as a whole.

And I’m excited to have Robin Sloan as our latest 5 Questions interviewee!

Robin Sloan is the author of Mr. Penumbra’s 24-Hour Bookstore, which has garnered critical acclaim for both its writing (named one of the best 100 books of 2012 by the San Francisco Chronicle) and its cover design (named one of the 25 best book covers by Bookpage).

The book spent time on the New York Times bestseller list (Hardcover Fiction section) and was named Editor’s Choice by the Times. (Check out our review of Mr. Penumbra’s 24-Hour Bookstore here!)

Robin was gracious enough to take some time out to talk to us, so without further ado, let’s get to the interview!

5 Questions for Robin Sloan

1. Mr. Penumbra’s 24-Hour Bookstore has that wonderful new-medium-vs.-old-medium conflict at its heart, but as a puzzle fan, I found a similar conflict beneath the surface. Some puzzles are too tough, some answers will elude us, and that’s part of what makes the challenge so enticing. But there’s also the disappointment that can follow victory. After all, if the unsolvable puzzle turns out to be solvable after all, the answer might be unsatisfying. And where do you go from there, once the quest is over?

Were those questions that were important to you during the writing of the book? How do you view the puzzle at the heart of the story?

J. J. Abrams often talks about something he calls the Mystery Box—basically, it’s the secret at the center of a story. And it’s amazing how potent it can be; I mean really, you just close a door or lock a chest and suddenly, you’ve got the basic kernel of a narrative; you’ve got a reason for readers to ask, “What happens next?” But it’s a double-edged sword: the heavier you lean on a Mystery Box for narrative momentum, the higher the stakes for the ultimate reveal. It turns out there aren’t too many secrets that can stand up to a book or movie’s worth of anticipation. So, I think it’s a balancing act: you can set up your Mystery Box, but it can’t be the ONLY thing drawing readers forward. You need to buttress it with smaller challenges; with fun characters; with a compelling voice.

2. The book also features a truly high-end bucket list item of mine: uncovering and infiltrating a secret society. Penumbra and his fellow devotees are like many hardcore puzzle fans, operating by an internal logic and set of rules entirely their own (as most fandoms and hobby groups do). Was there a particular group or organization that served as inspiration for you?

None of these are nearly as arcane as the secret society in Penumbra, but I do have a real fondness and respect for old-fashioned private lending libraries. I’m thinking, for instance, of the New York Society Library in Mahattan, or the Mechanics’ Institute Library & Chess Club here in San Francisco. I love public libraries too, of course; but every time I’ve walked into one of these private libraries, I’ve gotten a little thrill that is, I imagine, similar in flavor—if not magnitude—to the feeling of discovering an honest-to-God secret society.

3. If you’d been presented with a mystery like the one in your book, would you have taken the Google road or the slow-and-steady grind of Penumbra’s visitors?

Oh, Google all the way. I mean, we live in a remarkable time! It’s possible for anyone with a modicum of technical ability to sign up for Amazon’s cloud services and bring dozens—or hundreds, even thousands—of virtual computers to bear on a problem. I’ve poked at those tools around their edges—when I worked at Twitter, for instance, I got to know the distributed data-processing software called Hadoop—and I find them totally thrilling. It’s a different kind of problem-solving… a different way of using your brain and, ultimately, your time.

4. What’s next for Robin Sloan?

I’m working on another novel. It’s not perhaps quite as puzzle-y as Penumbra, but I think there will be plenty of secrets waiting in this book’s plot, too.

5. If you could give the readers, writers, and puzzle fans in the audience one piece of advice, what would it be?

Well, following up on what we were talking about earlier, I really do think that, in the year 2013, people ought to know how to code, at least a little bit. The good news is that there are better resources to learn than ever before—services like Codecademy. You can find tutorials for almost any kind of programming problem; I feel like I’ve learned to code mostly through the Google search prompt. And finally, some people share their own tales of learning; Diana Kimball’s post here is a great example. It all starts with a problem you yourself want to solve—something small, something personal. Maybe even… a puzzle?

Many thanks to Robin Sloan for his time. Check out Mr. Penumbra’s 24-Hour Bookstore on his website, and follow him on Twitter (@robinsloan)! I can’t wait to see what he’s got for us next.

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, check out our Classic Word Search iBook, play our games at PuzzleNation.com, or contact us here at the blog!

Carroll’s classic conundrum!

After my post on Brain Melters (the diabolical siblings of brain teasers), I’ve had riddles on the brain, one in particular.

There’s a famous riddle that compares a raven and a writing desk. It was first penned by the brilliant, controversial, and utterly ridiculous Lewis Carroll.

The Hatter asked Alice, “Why is a raven like a writing-desk?”
“I give up,” Alice replied. “What’s the answer?”
“I haven’t the slightest idea,” said the Hatter.
Alice sighed wearily. “I think you might do something better with the time,” she said, “than waste it in asking riddles that have no answers.”

It was purposely devised as a riddle with no answer — prime Brain Melter territory — but that hasn’t stopped people from trying to solve it in various silly, pragmatic, and clever ways through the years.

A practical answer is “They both have legs”, but not only is that terribly boring, but it seems to abruptly ignore Carroll’s legacy of whimsy and logodaedaly.

(Come on, it wouldn’t be a truly Lewis Carroll-worthy post without some curious vocabulary. *smiles* And a pat on the back to those who didn’t have to look it up!)

Many people have incorporated assonance, rhyme, and wordplay into their solves. Here are some of the possible solutions people have conjured over the years:

–It is used to carry on work and work carrion.
–Because the raven has a secret aerie and the writing desk is a secretary.
–It understands its tails and quills would nevar [sic] work with the wrong end in front. (This is a variation on the answer Carroll eventually provided)

Carroll himself was quoted as saying that a raven is like a writing-desk “because it can produce very few notes, tho they are very flat; and it is nevar [sic] put with the wrong end in front.”

Despite Carroll’s typically obtuse and curious response, several sources have stated that the correct answer is that “dark wing site” is an anagram for “a writing desk”.

Ignoring all of these possible solutions, I prefer the one I consider the most simple, the most clever, and the most sensible…

How is a raven like a writing desk? Poe wrote on both. =)

Thanks for visiting the PuzzleNation blog today! You can like us on Facebook, follow us on Twitter, check out our Classic Word Search iBook, play our games at PuzzleNation.com, or contact us here at the blog!